A few minor corrections.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24607 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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Installing and compiling wxMac
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============================================================
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wxWindows 2.5 for Mac installation
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----------------------------------
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On MacOS X, you can download Apple's free developer tools (gcc
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and associated headers and libraries, such as the Carbon API).
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You can then use configure in a similar way to compiling
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wxWindows on Linux, (or on Windows using MinGW or Cygwin). See
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'Apple Developers Tools' below for more details on using
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wxWindows on Linux (or on Windows using MinGW or Cygwin). See
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'Apple Developer Tools' below for more details on using
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configure.
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To target on MacOS 8 or 9, you need to buy Metrowerks
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@ -101,15 +101,15 @@ only for CodeWarrior 5.3 related projects):
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- M5mcp2xml.applescript to convert CodeWarrior projects to xml files
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- M5build.applescript to automatically build all samples/demos projects
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Apple Developers Tools
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----------------------
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Apple Developer Tools
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---------------------
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As in all Unix projects, you need to do something like this under MacOS 10.1
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with the Apple Developers Tools installed:
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As in all Unix projects, you need to do something like this under MacOS X
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with the Apple Developer Tools installed:
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1) cd into the base dir
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2) mkdir build
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3) cd build
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2) mkdir osx-build
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3) cd osx-build
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4) ../configure
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5) make
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