SN: Added first try for dir.cpp. Since the version taken from unix-directory
is POSIX-compliant, this might have a chance to work for VAC++ as well. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5436 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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src/os2/dir.cpp
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241
src/os2/dir.cpp
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/////////////////////////////////////////////////////////////////////////////
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// Name: os2/dir.cpp
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// Purpose: wxDir implementation for OS/2
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// Author: Vadim Zeitlin
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// Modified by: Stefan Neis
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// Created: 08.12.99
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// RCS-ID: $Id$
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// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "dir.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifndef WX_PRECOMP
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#include "wx/intl.h"
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#include "wx/log.h"
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#endif // PCH
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#include "wx/dir.h"
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#include "wx/filefn.h" // for wxMatchWild
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#include <sys/types.h>
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#ifdef __EMX__
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#include <dirent.h>
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#else
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#include <direct.h>
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#endif
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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#define M_DIR ((wxDirData *)m_data)
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// this class stores everything we need to enumerate the files
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class wxDirData
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{
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public:
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wxDirData(const wxString& dirname);
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~wxDirData();
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bool IsOk() const { return m_dir != NULL; }
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void SetFileSpec(const wxString& filespec) { m_filespec = filespec; }
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void SetFlags(int flags) { m_flags = flags; }
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void Rewind() { rewinddir(m_dir); }
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bool Read(wxString *filename);
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private:
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DIR *m_dir;
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wxString m_dirname;
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wxString m_filespec;
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int m_flags;
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};
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxDirData
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// ----------------------------------------------------------------------------
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wxDirData::wxDirData(const wxString& dirname)
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: m_dirname(dirname)
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{
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m_dir = NULL;
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// throw away the trailing slashes
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size_t n = m_dirname.length();
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wxCHECK_RET( n, _T("empty dir name in wxDir") );
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while ( n > 0 && m_dirname[--n] == '/' )
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;
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m_dirname.Truncate(n + 1);
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// do open the dir
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m_dir = opendir(m_dirname.fn_str());
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}
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wxDirData::~wxDirData()
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{
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if ( m_dir )
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{
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if ( closedir(m_dir) != 0 )
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{
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wxLogLastError(_T("closedir"));
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}
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}
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}
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bool wxDirData::Read(wxString *filename)
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{
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dirent *de;
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bool matches = FALSE;
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while ( !matches )
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{
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de = readdir(m_dir);
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if ( !de )
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return FALSE;
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// don't return "." and ".." unless asked for
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if ( de->d_name[0] == '.' &&
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((de->d_name[1] == '.' && de->d_name[2] == '\0') ||
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(de->d_name[1] == '\0')) )
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{
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if ( !(m_flags & wxDIR_DOTDOT) )
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continue;
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}
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// check the type now
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if ( !(m_flags & wxDIR_FILES) &&
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!wxDir::Exists(m_dirname + _T('/') + de->d_name) )
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{
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// it's a file, but we don't want them
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continue;
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}
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else if ( !(m_flags & wxDIR_DIRS) &&
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wxDir::Exists(m_dirname + _T('/') + de->d_name) )
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{
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// it's a dir, and we don't want it
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continue;
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}
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// finally, check the name
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if ( !m_filespec )
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{
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matches = m_flags & wxDIR_HIDDEN ? TRUE : de->d_name[0] != '.';
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}
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else
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{
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// test against the pattern
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matches = wxMatchWild(m_filespec, de->d_name,
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!(m_flags & wxDIR_HIDDEN));
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}
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}
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*filename = de->d_name;
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return TRUE;
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}
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// ----------------------------------------------------------------------------
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// wxDir helpers
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// ----------------------------------------------------------------------------
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/* static */
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bool wxDir::Exists(const wxString& dir)
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{
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return wxPathExists(dir);
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}
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// ----------------------------------------------------------------------------
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// wxDir construction/destruction
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// ----------------------------------------------------------------------------
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wxDir::wxDir(const wxString& dirname)
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{
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m_data = NULL;
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(void)Open(dirname);
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}
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bool wxDir::Open(const wxString& dirname)
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{
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delete M_DIR;
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m_data = new wxDirData(dirname);
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if ( !M_DIR->IsOk() )
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{
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wxLogSysError(_("Can not enumerate files in directory '%s'"),
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dirname.c_str());
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delete M_DIR;
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m_data = NULL;
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return FALSE;
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}
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return TRUE;
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}
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bool wxDir::IsOpened() const
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{
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return m_data != NULL;
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}
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wxDir::~wxDir()
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{
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delete M_DIR;
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}
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// ----------------------------------------------------------------------------
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// wxDir enumerating
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// ----------------------------------------------------------------------------
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bool wxDir::GetFirst(wxString *filename,
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const wxString& filespec,
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int flags) const
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{
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wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
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M_DIR->Rewind();
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M_DIR->SetFileSpec(filespec);
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M_DIR->SetFlags(flags);
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return GetNext(filename);
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}
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bool wxDir::GetNext(wxString *filename) const
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{
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wxCHECK_MSG( IsOpened(), FALSE, _T("must wxDir::Open() first") );
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wxCHECK_MSG( filename, FALSE, _T("bad pointer in wxDir::GetNext()") );
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return M_DIR->Read(filename);
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}
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