Applied patch [ 677730 ] Menus with radio items (wxUniv)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19071 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart 2003-02-02 14:50:05 +00:00
parent e2ca829e7d
commit 6f7c5199ed
3 changed files with 145 additions and 4 deletions

View File

@ -115,6 +115,9 @@ private:
// common part of all ctors
void Init();
// terminate the current radio group, if any
void EndRadioGroup();
// the exact menu geometry is defined by a struct derived from this one
// which is opaque and defined by the renderer
wxMenuGeometryInfo *m_geometry;
@ -127,6 +130,9 @@ private:
wxAcceleratorTable m_accelTable;
#endif // wxUSE_ACCEL
// the position of the first item in the current radio group or -1
int m_startRadioGroup;
// it calls out OnDismiss()
friend class wxPopupMenuWindow;
DECLARE_DYNAMIC_CLASS(wxMenu)

View File

@ -48,6 +48,11 @@ public:
const wxBitmap& GetBitmap(bool checked = TRUE) const
{ return checked ? m_bmpChecked : m_bmpUnchecked; }
// mark item as belonging to the given radio group
void SetAsRadioGroupStart();
void SetRadioGroupStart(int start);
void SetRadioGroupEnd(int end);
// wxUniv-specific methods for implementation only starting from here
// get the accel index of our label or -1 if none
@ -89,6 +94,19 @@ protected:
wxBitmap m_bmpChecked,
m_bmpUnchecked;
// the positions of the first and last items of the radio group this item
// belongs to or -1: start is the radio group start and is valid for all
// but first radio group items (m_isRadioGroupStart == FALSE), end is valid
// only for the first one
union
{
int start;
int end;
} m_radioGroup;
// does this item start a radio group?
bool m_isRadioGroupStart;
// the position of the accelerator in our label, -1 if none
int m_indexAccel;

View File

@ -1018,6 +1018,8 @@ void wxMenu::Init()
m_geometry = NULL;
m_popupMenu = NULL;
m_startRadioGroup = -1;
}
wxMenu::~wxMenu()
@ -1081,8 +1083,53 @@ void wxMenu::OnItemAdded(wxMenuItem *item)
}
}
void wxMenu::EndRadioGroup()
{
// we're not inside a radio group any longer
m_startRadioGroup = -1;
}
bool wxMenu::DoAppend(wxMenuItem *item)
{
bool check = FALSE;
if ( item->GetKind() == wxITEM_RADIO )
{
int count = GetMenuItemCount();
if ( m_startRadioGroup == -1 )
{
// start a new radio group
m_startRadioGroup = count;
// for now it has just one element
item->SetAsRadioGroupStart();
item->SetRadioGroupEnd(m_startRadioGroup);
// ensure that we have a checked item in the radio group
check = TRUE;
}
else // extend the current radio group
{
// we need to update its end item
item->SetRadioGroupStart(m_startRadioGroup);
wxMenuItemList::Node *node = GetMenuItems().Item(m_startRadioGroup);
if ( node )
{
node->GetData()->SetRadioGroupEnd(count);
}
else
{
wxFAIL_MSG( _T("where is the radio group start item?") );
}
}
}
else // not a radio item
{
EndRadioGroup();
}
if ( !wxMenuBase::DoAppend(item) )
return FALSE;
@ -1410,6 +1457,9 @@ wxMenuItem::wxMenuItem(wxMenu *parentMenu,
m_posY =
m_height = -1;
m_radioGroup.start = -1;
m_isRadioGroupStart = FALSE;
UpdateAccelInfo();
}
@ -1499,12 +1549,79 @@ void wxMenuItem::Enable(bool enable)
void wxMenuItem::Check(bool check)
{
if ( check != m_isChecked )
{
wxMenuItemBase::Check(check);
wxCHECK_RET( IsCheckable(), wxT("only checkable items may be checked") );
NotifyMenu();
if ( m_isChecked == check )
return;
if ( GetKind() == wxITEM_RADIO )
{
// it doesn't make sense to uncheck a radio item - what would this do?
if ( !check )
return;
// get the index of this item in the menu
const wxMenuItemList& items = m_parentMenu->GetMenuItems();
int pos = items.IndexOf(this);
wxCHECK_RET( pos != wxNOT_FOUND,
_T("menuitem not found in the menu items list?") );
// get the radio group range
int start,
end;
if ( m_isRadioGroupStart )
{
// we already have all information we need
start = pos;
end = m_radioGroup.end;
}
else // next radio group item
{
// get the radio group end from the start item
start = m_radioGroup.start;
end = items.Item(start)->GetData()->m_radioGroup.end;
}
// also uncheck all the other items in this radio group
wxMenuItemList::Node *node = items.Item(start);
for ( int n = start; n <= end && node; n++ )
{
if ( n != pos )
{
node->GetData()->m_isChecked = FALSE;
}
node = node->GetNext();
}
}
wxMenuItemBase::Check(check);
NotifyMenu();
}
// radio group stuff
// -----------------
void wxMenuItem::SetAsRadioGroupStart()
{
m_isRadioGroupStart = TRUE;
}
void wxMenuItem::SetRadioGroupStart(int start)
{
wxASSERT_MSG( !m_isRadioGroupStart,
_T("should only be called for the next radio items") );
m_radioGroup.start = start;
}
void wxMenuItem::SetRadioGroupEnd(int end)
{
wxASSERT_MSG( m_isRadioGroupStart,
_T("should only be called for the first radio item") );
m_radioGroup.end = end;
}
// ----------------------------------------------------------------------------