native font dialog implementation for mac os x 10.2+
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29397 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1,12 +1,11 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: fontdlg.h
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// Purpose: wxFontDialog class. Use generic version if no
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// platform-specific implementation.
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// Author: Stefan Csomor
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// Purpose: wxFontDialog class using fonts window services (10.2+).
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// Author: Ryan Norton
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// Modified by:
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// Created: 1998-01-01
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// Created: 2004-09-25
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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// Copyright: (c) Ryan Norton
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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@ -27,18 +26,24 @@
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class WXDLLEXPORT wxFontDialog: public wxDialog
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{
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DECLARE_DYNAMIC_CLASS(wxFontDialog)
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public:
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wxFontDialog();
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wxFontDialog(wxWindow *parent, const wxFontData& data);
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~wxFontDialog();
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bool Create(wxWindow *parent, const wxFontData& data);
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int ShowModal();
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wxFontData& GetFontData() { return m_fontData; }
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bool IsShown() const;
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void OnPanelClose();
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void SetData(wxFontData& data);
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protected:
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wxWindow* m_dialogParent;
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wxFontData m_fontData;
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void* m_pEventHandlerRef;
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};
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// Name: fontdlg.cpp
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// Purpose: wxFontDialog class. NOTE: you can use the generic class
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// if you wish, instead of implementing this.
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// Author: Stefan Csomor
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// Purpose: wxFontDialog class for carbon 10.2+.
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// Author: Ryan Norton
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// Modified by:
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// Created: 1998-01-01
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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// Copyright: (c) Ryan Norton
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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@ -21,9 +20,248 @@
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IMPLEMENT_DYNAMIC_CLASS(wxFontDialog, wxDialog)
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#endif
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/*
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* wxFontDialog
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*/
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#include "wx/mac/private.h"
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#if defined( __WXMAC__ ) && TARGET_API_MAC_OSX && ( MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_2 )
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#include <ATSUnicode.h>
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#include "wx/msgdlg.h"
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pascal OSStatus wxFontDialogEventHandler( EventHandlerCallRef inHandlerCallRef,
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EventRef event, void* pData)
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{
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wxASSERT(GetEventClass(event) == kEventClassFont &&
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GetEventKind(event) == kEventFontSelection);
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OSStatus status = noErr;
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ATSUFontID fontid;
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Fixed fontsize;
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RGBColor fontcolor;
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FMFontStyle fontstyle;
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status = GetEventParameter (event, kEventParamFMFontStyle,
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typeFMFontStyle, NULL,
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sizeof (FMFontStyle),
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NULL, &(fontstyle));
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check_noerr (status);
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status = GetEventParameter (event, kEventParamATSUFontID,
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typeATSUFontID, NULL,
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sizeof (ATSUFontID),
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NULL, &(fontid));
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check_noerr (status);
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status = GetEventParameter (event, kEventParamATSUFontSize,
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typeATSUSize, NULL,
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sizeof (Fixed),
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NULL, &(fontsize));
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check_noerr (status);
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status = GetEventParameter (event, kEventParamFontColor,
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typeRGBColor, NULL,
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sizeof( RGBColor ), NULL, &fontcolor);
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check_noerr (status);
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//TODO:
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//TODO: Make a utility function for converting ATSU to WX font (what we're doing :))
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//TODO:
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//now do the conversion to the wx font data
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wxFontData theFontData;
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wxFont theFont;
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//first, the easy part - set the color
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wxColour theColor;
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theColor.Set(&(WXCOLORREF&)fontcolor);
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theFontData.SetColour(theColor);
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//
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//now the hard part - convert the atsu font to a wx font
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//
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//point size - fixed, but straight conversion, I think
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theFont.SetPointSize(fontsize >> 16);
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//font name - first get length, then allocate/copy/deallocate name buffer
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FontNameCode theNameCode;
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FontPlatformCode thePlatformCode;
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FontScriptCode theScriptCode;
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FontLanguageCode theLanguageCode;
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//the above have types in SFNTTypes.h
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ByteCount theActualLength;
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ATSUGetIndFontName(fontid,
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0, //first font in index array
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0, //need to get length first
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NULL, //nothin'
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&theActualLength,
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&theNameCode,
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&thePlatformCode,
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&theScriptCode,
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&theLanguageCode);
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Ptr szBuffer = new wxChar[theActualLength];
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ATSUGetIndFontName(fontid,
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0, //first font in index array
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theActualLength,
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szBuffer,
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&theActualLength,
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&theNameCode,
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&thePlatformCode,
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&theScriptCode,
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&theLanguageCode);
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//its unicode - convert it to wx's char value and put it in there
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theFont.SetFaceName(wxConvLocal.cWC2WX((wchar_t*)szBuffer));
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delete[] szBuffer;
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//TODOTODO: Get font family - mayby by the script code?
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theFont.SetFamily(wxDEFAULT);
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//TODOTODO: Get other styles? Font weight?
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theFont.SetStyle(0 +
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((fontstyle & bold) ? wxFONTFLAG_BOLD : 0) +
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((fontstyle & italic) ? wxFONTFLAG_ITALIC : 0) +
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((fontstyle & underline) ? wxFONTFLAG_UNDERLINED : 0)
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);
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theFont.SetWeight((fontstyle & bold) ? wxBOLD : wxNORMAL);
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//for debugging
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//wxPrintf(wxT("FaceName:%s\nSize:%i\n"), theFont.GetFaceName().c_str(), theFont.GetPointSize());
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//phew!! We're done - set the chosen font
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theFontData.SetChosenFont(theFont);
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((wxFontDialog*)pData)->SetData(theFontData);
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return status;
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}
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DEFINE_ONE_SHOT_HANDLER_GETTER( wxFontDialogEventHandler );
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//---------------------------
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// Class implementation
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//---------------------------
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wxFontDialog::wxFontDialog() :
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m_dialogParent(NULL), m_pEventHandlerRef(NULL)
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{
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}
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wxFontDialog::wxFontDialog(wxWindow *parent, const wxFontData& data)
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{
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Create(parent, data);
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}
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wxFontDialog::~wxFontDialog()
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{
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if (m_pEventHandlerRef)
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::RemoveEventHandler((EventHandlerRef&)m_pEventHandlerRef);
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}
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void wxFontDialog::SetData(wxFontData& fontdata)
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{
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m_fontData = fontdata;
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}
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bool wxFontDialog::Create(wxWindow *parent, const wxFontData& data)
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{
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m_dialogParent = parent;
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m_fontData = data;
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//Register the events that will return this dialog
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EventTypeSpec ftEventList[] = { { kEventClassFont, kEventFontSelection } };
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OSStatus err = noErr;
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//FIXMEFIXME: Why doesn't it recieve events if there's a parent?
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// if (parent)
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// {
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// err = InstallWindowEventHandler(
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// MAC_WXHWND(parent->GetHandle()),
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// GetwxFontDialogEventHandlerUPP(),
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// GetEventTypeCount(ftEventList), ftEventList,
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// this, (&(EventHandlerRef&)m_pEventHandlerRef));
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//
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// }
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// else //no parent - send to app
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// {
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err = InstallApplicationEventHandler(
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GetwxFontDialogEventHandlerUPP(),
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GetEventTypeCount(ftEventList), ftEventList,
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this, (&(EventHandlerRef&)m_pEventHandlerRef));
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// }
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return err == noErr;
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}
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bool wxFontDialog::IsShown() const
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{
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return FPIsFontPanelVisible();
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}
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int wxFontDialog::ShowModal()
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{
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wxASSERT(!FPIsFontPanelVisible());
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//set up initial font
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wxFont theInitialFont = m_fontData.GetInitialFont();
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//create ATSU style
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ATSUStyle theStyle;
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OSStatus status = ATSUCreateStyle(&theStyle);
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check_noerr(status);
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//put stuff into the style - we don't need kATSUColorTag
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ATSUFontID fontid = theInitialFont.MacGetATSUFontID();
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Fixed fontsize = theInitialFont.MacGetFontSize() << 16;
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ATSUAttributeTag theTags[2] = { kATSUFontTag, kATSUSizeTag };
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ByteCount theSizes[2] = { sizeof(ATSUFontID), sizeof(Fixed) };
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ATSUAttributeValuePtr theValues[2] = { &fontid,
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&fontsize };
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//set the stuff for the ATSU style
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verify_noerr (ATSUSetAttributes (theStyle, 2, theTags, theSizes, theValues) );
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//they set us up the bomb! Set the initial font of the dialog
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SetFontInfoForSelection(kFontSelectionATSUIType,
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1,
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&theStyle,
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(HIObjectRef)
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(m_dialogParent ?
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GetWindowEventTarget(MAC_WXHWND(m_dialogParent->GetHandle())) :
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GetApplicationEventTarget())
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);
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//dispose of the style
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status = ATSUDisposeStyle(theStyle);
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check_noerr(status);
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//finally, show the font dialog
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if( (status = FPShowHideFontPanel()) == noErr)
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{
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while(FPIsFontPanelVisible())
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{
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//yeild so we can get events
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::wxSafeYield(m_dialogParent, false);
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}
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}
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else
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return wxID_CANCEL;
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return wxID_OK;
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}
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#else
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//10.2+ only
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//
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// no native implementation
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//
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wxFontDialog::wxFontDialog()
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{
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@ -35,6 +273,11 @@ wxFontDialog::wxFontDialog(wxWindow *parent, const wxFontData& data)
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Create(parent, data);
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}
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void wxFontDialog::SetData(wxFontData& fontdata)
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{
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m_fontData = fontdata;
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}
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bool wxFontDialog::Create(wxWindow *parent, const wxFontData& data)
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{
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m_dialogParent = parent;
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return TRUE;
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}
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bool wxFontDialog::IsShown() const
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{
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return false;
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}
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int wxFontDialog::ShowModal()
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{
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// TODO: show (maybe create) the dialog
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return wxID_CANCEL;
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}
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#endif // 10.2+
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