improve wxMessageOutputBest console output under Windows (closes 9146)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53730 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
e9863f4ea1
commit
784ee7d511
@ -100,21 +100,6 @@ private:
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#pragma warning (default:4275)
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#endif
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// ----------------------------------------------------------------------------
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// implementation showing the message to the user in "best" possible way: uses
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// native message box if available (currently only under Windows) and stderr
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// otherwise; unlike wxMessageOutputMessageBox this class is always safe to use
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxMessageOutputBest : public wxMessageOutput
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{
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public:
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wxMessageOutputBest() { }
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protected:
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virtual void Output(const wxString& str);
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};
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// ----------------------------------------------------------------------------
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// implementation which sends output to stderr
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// ----------------------------------------------------------------------------
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@ -126,6 +111,34 @@ public:
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protected:
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virtual void Output(const wxString& str);
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// return the string with "\n" appended if it doesn't already terminate
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// with it (in which case it's returned unchanged)
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wxString AppendLineFeedIfNeeded(const wxString& str);
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};
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// ----------------------------------------------------------------------------
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// implementation showing the message to the user in "best" possible way:
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// uses stderr or message box if available according to the flag given to ctor.
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// ----------------------------------------------------------------------------
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enum wxMessageOutputFlags
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{
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wxMSGOUT_PREFER_STDERR = 0, // use stderr if available (this is the default)
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wxMSGOUT_PREFER_MSGBOX = 1 // always use message box if available
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};
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class WXDLLIMPEXP_BASE wxMessageOutputBest : public wxMessageOutputStderr
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{
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public:
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wxMessageOutputBest(wxMessageOutputFlags flags = wxMSGOUT_PREFER_STDERR)
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: m_flags(flags) { }
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protected:
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virtual void Output(const wxString& str);
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private:
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wxMessageOutputFlags m_flags;
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};
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// ----------------------------------------------------------------------------
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@ -149,7 +162,7 @@ protected:
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// implementation using the native way of outputting debug messages
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxMessageOutputDebug : public wxMessageOutput
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class WXDLLIMPEXP_BASE wxMessageOutputDebug : public wxMessageOutputStderr
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{
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public:
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wxMessageOutputDebug() { }
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@ -171,5 +184,4 @@ protected:
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virtual void Output(const wxString& str);
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};
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#endif
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// _WX_MSGOUT_H_
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#endif // _WX_MSGOUT_H_
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@ -65,6 +65,23 @@ public:
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virtual GSocketManager *GetSocketManager() { return ms_manager; }
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#endif // wxUSE_SOCKETS
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#ifndef __WXWINCE__
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// console helpers
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// ---------------
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// this method can be overridden by a derived class to always return true
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// or false to force [not] using the console for output to stderr
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//
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// by default console applications always return true from here while the
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// GUI ones only return true if they're being run from console and there is
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// no other activity happening in this console
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virtual bool CanUseStderr() = 0;
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// write text to the console, return true if ok or false on error
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virtual bool WriteToStderr(const wxString& text) = 0;
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#endif // !__WXWINCE__
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protected:
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// implementation of WaitForThread() for the console applications which is
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// also used by the GUI code if it doesn't [yet|already} dispatch events
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@ -28,6 +28,10 @@ public:
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#endif
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virtual bool DoMessageFromThreadWait();
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virtual WXDWORD WaitForThread(WXHANDLE hThread);
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#ifndef __WXWINCE__
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virtual bool CanUseStderr() { return true; }
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virtual bool WriteToStderr(const wxString& text);
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#endif // !__WXWINCE__
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};
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#if wxUSE_GUI
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@ -45,9 +49,13 @@ public:
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virtual bool DoMessageFromThreadWait();
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virtual wxPortId GetToolkitVersion(int *majVer = NULL, int *minVer = NULL) const;
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virtual WXDWORD WaitForThread(WXHANDLE hThread);
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#ifndef __WXWINCE__
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virtual bool CanUseStderr();
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virtual bool WriteToStderr(const wxString& text);
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#endif // !__WXWINCE__
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};
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#endif // wxUSE_GUI
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#endif // _WX_MSW_APPTRAIT_H_
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@ -437,7 +437,8 @@ wxMessageOutput *wxGUIAppTraitsBase::CreateMessageOutput()
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// is (according to common practice):
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// - console apps: to stderr (on any platform)
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// - GUI apps: stderr on Unix platforms (!)
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// message box under Windows and others
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// stderr if available and message box otherwise on others
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// (currently stderr only Windows if app running from console)
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#ifdef __UNIX__
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return new wxMessageOutputStderr;
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#else // !__UNIX__
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@ -445,7 +446,7 @@ wxMessageOutput *wxGUIAppTraitsBase::CreateMessageOutput()
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#ifdef __WXMOTIF__
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return new wxMessageOutputLog;
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#elif wxUSE_MSGDLG
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return new wxMessageOutputMessageBox;
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return new wxMessageOutputBest(wxMSGOUT_PREFER_STDERR);
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#else
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return new wxMessageOutputStderr;
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#endif
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@ -105,48 +105,42 @@ void wxMessageOutput::DoPrintfUtf8(const char *format, ...)
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// wxMessageOutputBest
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// ----------------------------------------------------------------------------
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#ifdef __WINDOWS__
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// check if we're running in a console under Windows
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static inline bool IsInConsole()
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{
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#ifdef __WXWINCE__
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return false;
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#else // !__WXWINCE__
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HANDLE hStdErr = ::GetStdHandle(STD_ERROR_HANDLE);
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return hStdErr && hStdErr != INVALID_HANDLE_VALUE;
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#endif // __WXWINCE__/!__WXWINCE__
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}
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#endif // __WINDOWS__
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void wxMessageOutputBest::Output(const wxString& str)
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{
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#ifdef __WINDOWS__
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if ( !IsInConsole() )
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{
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::MessageBox(NULL, str.wx_str(), _T("wxWidgets"),
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MB_ICONINFORMATION | MB_OK);
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}
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else
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#endif // __WINDOWS__/!__WINDOWS__
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{
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const wxWX2MBbuf buf = str.mb_str();
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// decide whether to use console output or not
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wxAppTraits * const traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
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const bool hasStderr = traits ? traits->CanUseStderr() : false;
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if ( buf )
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fprintf(stderr, "%s", (const char*) buf);
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else // print at least something
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fprintf(stderr, "%s", (const char*) str.ToAscii());
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if ( !(m_flags & wxMSGOUT_PREFER_MSGBOX) )
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{
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if ( hasStderr && traits->WriteToStderr(AppendLineFeedIfNeeded(str)) )
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return;
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}
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::MessageBox(NULL, str.wx_str(), NULL, MB_ICONINFORMATION | MB_OK);
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#else // !__WINDOWS__
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// TODO: use the native message box for the other ports too
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wxMessageOutputStderr::Output(str);
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#endif // __WINDOWS__/!__WINDOWS__
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}
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// ----------------------------------------------------------------------------
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// wxMessageOutputStderr
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// ----------------------------------------------------------------------------
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wxString wxMessageOutputStderr::AppendLineFeedIfNeeded(const wxString& str)
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{
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wxString strLF(str);
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if ( strLF.empty() || *strLF.rbegin() != '\n' )
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strLF += '\n';
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return strLF;
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}
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void wxMessageOutputStderr::Output(const wxString& str)
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{
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const wxWX2MBbuf buf = str.mb_str();
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const wxWX2MBbuf buf = AppendLineFeedIfNeeded(str).mb_str();
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if ( buf )
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fprintf(stderr, "%s", (const char*) buf);
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@ -160,17 +154,14 @@ void wxMessageOutputStderr::Output(const wxString& str)
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void wxMessageOutputDebug::Output(const wxString& str)
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{
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wxString out(str);
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#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
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wxString out(AppendLineFeedIfNeeded(str));
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out.Replace(wxT("\t"), wxT(" "));
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out.Replace(wxT("\n"), wxT("\r\n"));
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::OutputDebugString(out.wx_str());
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#else
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wxFputs( out , stderr ) ;
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if ( out.Right(1) != wxT("\n") )
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wxFputs( wxT("\n") , stderr ) ;
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fflush( stderr ) ;
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// TODO: use native debug output function for the other ports too
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wxMessageOutputStderr::Output(str);
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#endif // platform
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}
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@ -204,9 +195,7 @@ void wxMessageOutputMessageBox::Output(const wxString& str)
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out.Replace(wxT("\t"), wxT(" "));
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#endif
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wxString title;
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if ( wxTheApp )
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title.Printf(_("%s message"), wxTheApp->GetAppDisplayName().c_str());
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wxString title = wxTheApp ? wxTheApp->GetAppDisplayName() : wxT("wxWidgets");
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::wxMessageBox(out, title);
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}
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273
src/msw/app.cpp
273
src/msw/app.cpp
@ -282,6 +282,279 @@ wxEventLoopBase* wxGUIAppTraits::CreateEventLoop()
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return new wxEventLoop;
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}
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// ---------------------------------------------------------------------------
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// Stuff for using console from the GUI applications
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// ---------------------------------------------------------------------------
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#ifndef __WXWINCE__
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#include <wx/dynlib.h>
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namespace
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{
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/*
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Helper class to manipulate console from a GUI app.
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Notice that console output is available in the GUI app only if:
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- AttachConsole() returns TRUE (which means it never works under pre-XP)
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- we have a valid STD_ERROR_HANDLE
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- command history hasn't been changed since our startup
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To check if all these conditions are verified, you need to simple call
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IsOkToUse(). It will check the first two conditions above the first time it
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is called (and if this fails, the subsequent calls will return immediately)
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and also recheck the last one every time it is called.
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*/
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class wxConsoleStderr
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{
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public:
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// default ctor does nothing, call Init() before using this class
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wxConsoleStderr()
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{
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m_hStderr = INVALID_HANDLE_VALUE;
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m_historyLen =
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m_dataLen =
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m_dataLine = 0;
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m_ok = -1;
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}
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~wxConsoleStderr()
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{
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if ( m_hStderr != INVALID_HANDLE_VALUE )
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{
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if ( !::FreeConsole() )
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{
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wxLogLastError(_T("FreeConsole"));
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}
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}
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}
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// return true if we were successfully initialized and there had been no
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// console activity which would interfere with our output since then
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bool IsOkToUse() const
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{
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if ( m_ok == -1 )
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{
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wxConsoleStderr * const self = wx_const_cast(wxConsoleStderr *, this);
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self->m_ok = self->DoInit();
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// no need to call IsHistoryUnchanged() as we just initialized
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// m_history anyhow
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return m_ok == 1;
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}
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return m_ok && IsHistoryUnchanged();
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}
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// output the provided text on the console, return true if ok
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bool Write(const wxString& text);
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private:
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// called by Init() once only to do the real initialization
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bool DoInit();
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// retrieve the command line history into the provided buffer and return
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// its length
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int GetCommandHistory(wxWxCharBuffer& buf) const;
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// check if the console history has changed
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bool IsHistoryUnchanged() const;
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int m_ok; // initially -1, set to true or false by Init()
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wxDynamicLibrary m_dllKernel32;
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HANDLE m_hStderr; // console handle, if it's valid we must call
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// FreeConsole() (even if m_ok != 1)
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wxWxCharBuffer m_history; // command history on startup
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int m_historyLen; // length command history buffer
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wxCharBuffer m_data; // data between empty line and cursor position
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int m_dataLen; // length data buffer
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int m_dataLine; // line offset
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typedef DWORD (WINAPI *GetConsoleCommandHistory_t)(LPTSTR sCommands,
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DWORD nBufferLength,
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LPCTSTR sExeName);
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typedef DWORD (WINAPI *GetConsoleCommandHistoryLength_t)(LPCTSTR sExeName);
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GetConsoleCommandHistory_t m_pfnGetConsoleCommandHistory;
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GetConsoleCommandHistoryLength_t m_pfnGetConsoleCommandHistoryLength;
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DECLARE_NO_COPY_CLASS(wxConsoleStderr)
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};
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bool wxConsoleStderr::DoInit()
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{
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HANDLE hStderr = ::GetStdHandle(STD_ERROR_HANDLE);
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if ( hStderr == INVALID_HANDLE_VALUE || !hStderr )
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return false;
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if ( !m_dllKernel32.Load(_T("kernel32.dll")) )
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return false;
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typedef BOOL (WINAPI *AttachConsole_t)(DWORD dwProcessId);
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AttachConsole_t wxDL_INIT_FUNC(pfn, AttachConsole, m_dllKernel32);
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if ( !pfnAttachConsole || !pfnAttachConsole(ATTACH_PARENT_PROCESS) )
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return false;
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// console attached, set m_hStderr now to ensure that we free it in the
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// dtor
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m_hStderr = hStderr;
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wxDL_INIT_FUNC_AW(m_pfn, GetConsoleCommandHistory, m_dllKernel32);
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if ( !m_pfnGetConsoleCommandHistory )
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return false;
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wxDL_INIT_FUNC_AW(m_pfn, GetConsoleCommandHistoryLength, m_dllKernel32);
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if ( !m_pfnGetConsoleCommandHistoryLength )
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return false;
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// remember the current command history to be able to compare with it later
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// in IsHistoryUnchanged()
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m_historyLen = GetCommandHistory(m_history);
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if ( !m_history )
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return false;
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// now find the first blank line above the current position
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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if ( !::GetConsoleScreenBufferInfo(m_hStderr, &csbi) )
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{
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wxLogLastError(_T("GetConsoleScreenBufferInfo"));
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return false;
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}
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COORD pos;
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pos.X = 0;
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pos.Y = csbi.dwCursorPosition.Y + 1;
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// we decide that a line is empty if first 4 characters are spaces
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DWORD ret;
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char buf[4];
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do
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{
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pos.Y--;
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if ( !::ReadConsoleOutputCharacterA(m_hStderr, buf, WXSIZEOF(buf),
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pos, &ret) )
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{
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wxLogLastError(_T("ReadConsoleOutputCharacterA"));
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return false;
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}
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} while ( wxStrncmp(" ", buf, WXSIZEOF(buf)) != 0 );
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// calculate line offset and length of data
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m_dataLine = csbi.dwCursorPosition.Y - pos.Y;
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m_dataLen = m_dataLine*csbi.dwMaximumWindowSize.X + csbi.dwCursorPosition.X;
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if ( m_dataLen > 0 )
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{
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m_data.extend(m_dataLen);
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if ( !::ReadConsoleOutputCharacterA(m_hStderr, m_data.data(), m_dataLen,
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pos, &ret) )
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{
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wxLogLastError(_T("ReadConsoleOutputCharacterA"));
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return false;
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}
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}
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return true;
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}
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int wxConsoleStderr::GetCommandHistory(wxWxCharBuffer& buf) const
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{
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// these functions are internal and may only be called by cmd.exe
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static const wxChar *CMD_EXE = _T("cmd.exe");
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const int len = m_pfnGetConsoleCommandHistoryLength(CMD_EXE);
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if ( len )
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{
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buf.extend(len);
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const int len2 = m_pfnGetConsoleCommandHistory(buf.data(), len, CMD_EXE);
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wxASSERT_MSG( len2 == len, _T("failed getting history?") );
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}
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return len;
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}
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bool wxConsoleStderr::IsHistoryUnchanged() const
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{
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wxASSERT_MSG( m_ok == 1, _T("shouldn't be called if not initialized") );
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// get (possibly changed) command history
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wxWxCharBuffer history;
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const int historyLen = GetCommandHistory(history);
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// and compare it with the original one
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return historyLen == m_historyLen && history &&
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memcmp(m_history, history, historyLen) == 0;
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}
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bool wxConsoleStderr::Write(const wxString& text)
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{
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wxASSERT_MSG( m_hStderr != INVALID_HANDLE_VALUE,
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_T("should only be called if Init() returned true") );
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// get current position
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CONSOLE_SCREEN_BUFFER_INFO csbi;
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if ( !::GetConsoleScreenBufferInfo(m_hStderr, &csbi) )
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{
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wxLogLastError(_T("GetConsoleScreenBufferInfo"));
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return false;
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}
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// and calculate new position (where is empty line)
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csbi.dwCursorPosition.X = 0;
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csbi.dwCursorPosition.Y -= m_dataLine;
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if ( !::SetConsoleCursorPosition(m_hStderr, csbi.dwCursorPosition) )
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{
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wxLogLastError(_T("SetConsoleCursorPosition"));
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return false;
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}
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DWORD ret;
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if ( !::FillConsoleOutputCharacter(m_hStderr, _T(' '), m_dataLen,
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csbi.dwCursorPosition, &ret) )
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{
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wxLogLastError(_T("FillConsoleOutputCharacter"));
|
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return false;
|
||||
}
|
||||
|
||||
if ( !::WriteConsole(m_hStderr, text.wx_str(), text.length(), &ret, NULL) )
|
||||
{
|
||||
wxLogLastError(_T("WriteConsole"));
|
||||
return false;
|
||||
}
|
||||
|
||||
WriteConsoleA(m_hStderr, m_data, m_dataLen, &ret, 0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
wxConsoleStderr s_consoleStderr;
|
||||
|
||||
} // anonymous namespace
|
||||
|
||||
bool wxGUIAppTraits::CanUseStderr()
|
||||
{
|
||||
return s_consoleStderr.IsOkToUse();
|
||||
}
|
||||
|
||||
bool wxGUIAppTraits::WriteToStderr(const wxString& text)
|
||||
{
|
||||
return s_consoleStderr.IsOkToUse() && s_consoleStderr.Write(text);
|
||||
}
|
||||
|
||||
#endif // !__WXWINCE__
|
||||
|
||||
// ===========================================================================
|
||||
// wxApp implementation
|
||||
// ===========================================================================
|
||||
|
@ -108,3 +108,7 @@ WXDWORD wxConsoleAppTraits::WaitForThread(WXHANDLE hThread)
|
||||
return DoSimpleWaitForThread(hThread);
|
||||
}
|
||||
|
||||
bool wxConsoleAppTraits::WriteToStderr(const wxString& text)
|
||||
{
|
||||
return wxFprintf(stderr, "%s", text) != -1;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user