added Classic Mac OS and Mac OS X build instructions

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9293 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Gilles Depeyrot 2001-02-04 19:54:26 +00:00
parent b4085ce66c
commit 7919906660

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@ -115,9 +115,38 @@ ftp server at ftp://sourceware.cygnus.com/pub/cygwin/.
Of course, you can also build the library using plain makefiles (see
section I).
V) MacOS
IV) Classic MacOS using CodeWarrior (eg MacOS 8.x/9.x)
----------------------------------------
Refer to the readme.txt and install.txt files in docs/mac to build
wxWindows under Classic Mac OS using CodeWarrior.
If you are checking out the CVS sources using cvs under Mac OS X and
compiling under Classic Mac OS, make sure that all text files have a
Mac OS type of 'TEXT' otherwise CodeWarrior may ignore them. Checking
out the CVS sources using cvs under Mac OS X creates untyped files
which can lead to compialtion errors under CodeWarrior which are hard
to track down.
V) MacOS X using configure and the Developer Tools
----------------------------------------
You need to have the Developer Tools installed. If this is not the case,
you will need to register at the Apple Developer web site (this is a free
registration) in order to download the Developer Tools installer.
In order to create configure, you need to have the
GNU autoconf package (version 2.13 or 2.14) installed
on your system and type run "autoconf" in the base
directory (or run the autogen.sh script in the same
directory, which just calls autoconf).
-> type: mkdir macbuild
-> type: cd macbuild
-> type: ../configure --with-mac
or type: ../configure
-> type: make
VI) OS/2
----------------------------------------