make it possible to build in ANSI build on Windows again

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@47420 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Václav Slavík 2007-07-13 09:55:18 +00:00
parent 3d44a14558
commit 7da37f2c5d
7 changed files with 14 additions and 14 deletions

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@ -156,11 +156,11 @@
// (Windows 9x doesn't support it and the programs compiled in Unicode mode
// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 1
// Default is 0 (but only because of makefiles)
//
// Recommended setting: 1
#ifndef wxUSE_UNICODE
#define wxUSE_UNICODE 1
#define wxUSE_UNICODE 0
#endif
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without

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@ -155,11 +155,11 @@
// (Windows 9x doesn't support it and the programs compiled in Unicode mode
// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 1
// Default is 0 (but only because of makefiles)
//
// Recommended setting: 1
#ifndef wxUSE_UNICODE
#define wxUSE_UNICODE 1
#define wxUSE_UNICODE 0
#endif
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without

View File

@ -155,11 +155,11 @@
// (Windows 9x doesn't support it and the programs compiled in Unicode mode
// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 1
// Default is 0 (but only because of makefiles)
//
// Recommended setting: 1
#ifndef wxUSE_UNICODE
#define wxUSE_UNICODE 1
#define wxUSE_UNICODE 0
#endif
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without

View File

@ -155,11 +155,11 @@
// (Windows 9x doesn't support it and the programs compiled in Unicode mode
// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 1
// Default is 0 (but only because of makefiles)
//
// Recommended setting: 1
#ifndef wxUSE_UNICODE
#define wxUSE_UNICODE 1
#define wxUSE_UNICODE 0
#endif
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without

View File

@ -155,11 +155,11 @@
// (Windows 9x doesn't support it and the programs compiled in Unicode mode
// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 1
// Default is 0 (but only because of makefiles)
//
// Recommended setting: 1
#ifndef wxUSE_UNICODE
#define wxUSE_UNICODE 1
#define wxUSE_UNICODE 0
#endif
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without

View File

@ -155,11 +155,11 @@
// (Windows 9x doesn't support it and the programs compiled in Unicode mode
// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 1
// Default is 0 (but only because of makefiles)
//
// Recommended setting: 1
#ifndef wxUSE_UNICODE
#define wxUSE_UNICODE 1
#define wxUSE_UNICODE 0
#endif
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without

View File

@ -151,11 +151,11 @@
// (Windows 9x doesn't support it and the programs compiled in Unicode mode
// will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
//
// Default is 1
// Default is 0 (but only because of makefiles)
//
// Recommended setting: 1
#ifndef wxUSE_UNICODE
#define wxUSE_UNICODE 1
#define wxUSE_UNICODE 0
#endif
// Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without