Try using a regular mask on wxGTK

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26172 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2004-03-10 07:01:52 +00:00
parent 8e43747f62
commit 803a0ba6b6

View File

@ -21,10 +21,14 @@ class TestPanel(wx.Panel):
dc.Clear()
dc.SetFont(wx.Font(16, wx.SWISS, wx.NORMAL, wx.BOLD, True))
dc.DrawText("Bitmap alpha blending (on wxMSW and wxMac)",
dc.DrawText("Bitmap alpha blending (on wxMSW and wxMac only)",
(25,25))
bmp = wx.Bitmap(opj('bitmaps/toucan.png'))
if wx.Platform == "__WXGTK__":
# try to make up for it a bit...
bmp.SetMaskColour("black")
dc.DrawBitmap(bmp, (25,100), True)
dc.SetFont(self.GetFont())
@ -54,6 +58,9 @@ types, and will properly blend that chennel when drawing a
bitmap. It is not supported yet on wxGTK, (if you would like to
change that please submit a patch!)
<p>On wxGTK this demo turns the alpha channel into a 1-bit mask, so
yes, it looks like crap. Please help us fix it!
</body></html>
"""