fixes for compilation with wxUSE_PALETTE=0
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11819 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -516,10 +516,12 @@ void wxToolBarSimple::DrawTool(wxDC& dc, wxToolBarToolBase *toolBase)
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if ( bitmap.Ok() )
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{
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#if wxUSE_PALETTE
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#ifndef __WXGTK__
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if (bitmap.GetPalette())
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memDC.SetPalette(*bitmap.GetPalette());
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#endif
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#endif // wxUSE_PALETTE
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int ax = (int)tool->m_x,
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ay = (int)tool->m_y,
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@ -552,9 +554,12 @@ void wxToolBarSimple::DrawTool(wxDC& dc, wxToolBarToolBase *toolBase)
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&memDC, 0, 0);
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}
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memDC.SelectObject(wxNullBitmap);
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#if wxUSE_PALETTE
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#ifndef __WXGTK__
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memDC.SetPalette(wxNullPalette);
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#endif
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#endif // wxUSE_PALETTE
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}
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// No second bitmap, so draw a thick line around bitmap, or invert if mono
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else if ( tool->IsToggled() )
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