support not-quite-owner-drawn mode when we draw only the bitmap and the system takes care of the rest
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@34576 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -40,7 +40,7 @@ public:
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wxOwnerDrawn(const wxString& str = wxEmptyString,
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bool bCheckable = false,
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bool bMenuItem = false); // FIXME kludge for colors
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virtual ~wxOwnerDrawn() { }
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virtual ~wxOwnerDrawn();
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// fix appearance
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void SetFont(const wxFont& font)
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@ -142,6 +142,13 @@ public:
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virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat);
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protected:
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// return true if this is a menu item
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bool IsMenuItem() const;
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// get the font to use, whether m_font is set or not
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wxFont GetFontToUse() const;
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wxString m_strName, // label for a manu item
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m_strAccel; // the accel string ("Ctrl-F17") if any
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@ -96,6 +96,18 @@ bool wxMSWSystemMenuFontModule::ms_showCues = true;
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IMPLEMENT_DYNAMIC_CLASS(wxMSWSystemMenuFontModule, wxModule)
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// temporary hack to implement wxOwnerDrawn::IsMenuItem() without breaking
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// backwards compatibility
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#if wxCHECK_VERSION(2, 7, 0)
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#pragma warning "TODO: remove gs_menuItems hack"
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#endif
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#include "wx/hashset.h"
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WX_DECLARE_HASH_SET(wxOwnerDrawn*, wxPointerHash, wxPointerEqual, OwnerDrawnSet);
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static OwnerDrawnSet gs_menuItems;
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// ============================================================================
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// implementation of wxOwnerDrawn class
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// ============================================================================
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@ -103,32 +115,17 @@ IMPLEMENT_DYNAMIC_CLASS(wxMSWSystemMenuFontModule, wxModule)
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// ctor
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// ----
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wxOwnerDrawn::wxOwnerDrawn(const wxString& str,
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bool bCheckable, bool bMenuItem)
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bool bCheckable,
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bool bMenuItem)
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: m_strName(str)
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{
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// get the default menu height and font from the system
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NONCLIENTMETRICS nm;
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nm.cbSize = sizeof (NONCLIENTMETRICS);
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SystemParametersInfo (SPI_GETNONCLIENTMETRICS,0,&nm,0);
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m_nMinHeight = nm.iMenuHeight;
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// nm.iMenuWidth is the system default for the width of
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// menu icons and checkmarks
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if (ms_nDefaultMarginWidth == 0)
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{
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ms_nDefaultMarginWidth = ::GetSystemMetrics(SM_CXMENUCHECK) + wxSystemSettings::GetMetric(wxSYS_EDGE_X);
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ms_nDefaultMarginWidth = ::GetSystemMetrics(SM_CXMENUCHECK) +
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wxSystemSettings::GetMetric(wxSYS_EDGE_X);
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ms_nLastMarginWidth = ms_nDefaultMarginWidth;
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}
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if (wxMSWSystemMenuFontModule::ms_systemMenuFont->Ok() && bMenuItem)
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{
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m_font = *wxMSWSystemMenuFontModule::ms_systemMenuFont;
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}
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else
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{
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m_font = *wxNORMAL_FONT;
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}
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m_bCheckable = bCheckable;
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m_bOwnerDrawn = false;
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m_nHeight = 0;
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@ -136,6 +133,25 @@ wxOwnerDrawn::wxOwnerDrawn(const wxString& str,
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m_nMinHeight = wxMSWSystemMenuFontModule::ms_systemMenuHeight;
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m_bmpDisabled = wxNullBitmap;
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// TODO: we can't add new m_isMenuItem field in 2.6, so we use this hack
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// with the map, but do add m_isMenuItem in 2.7
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if ( bMenuItem )
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{
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gs_menuItems.insert(this);
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}
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}
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wxOwnerDrawn::~wxOwnerDrawn()
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{
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// TODO: remove this in 2.7
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gs_menuItems.erase(this);
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}
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bool wxOwnerDrawn::IsMenuItem() const
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{
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// TODO: in 2.7, replace this with simple "return m_isMenuItem"
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return gs_menuItems.count(this) == 1;
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}
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@ -149,62 +165,88 @@ size_t wxOwnerDrawn::ms_nLastMarginWidth = 0;
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// drawing
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// -------
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wxFont wxOwnerDrawn::GetFontToUse() const
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{
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wxFont font = m_font;
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if ( !font.Ok() )
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{
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if ( IsMenuItem() )
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font = *wxMSWSystemMenuFontModule::ms_systemMenuFont;
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if ( !font.Ok() )
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font = *wxNORMAL_FONT;
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}
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return font;
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}
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// get size of the item
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// The item size includes the menu string, the accel string,
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// the bitmap and size for a submenu expansion arrow...
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bool wxOwnerDrawn::OnMeasureItem(size_t *pwidth, size_t *pheight)
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{
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wxMemoryDC dc;
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if ( IsOwnerDrawn() )
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{
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wxMemoryDC dc;
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wxString str = wxStripMenuCodes(m_strName);
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wxString str = wxStripMenuCodes(m_strName);
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// if we have a valid accel string, then pad out
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// the menu string so that the menu and accel string are not
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// placed on top of each other.
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if ( !m_strAccel.empty() )
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{
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str.Pad(str.Length()%8);
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str += m_strAccel;
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}
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// if we have a valid accel string, then pad out
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// the menu string so that the menu and accel string are not
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// placed on top of each other.
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if ( !m_strAccel.empty() )
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{
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str.Pad(str.Length()%8);
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str += m_strAccel;
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}
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if (m_font.Ok())
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dc.SetFont(GetFont());
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dc.SetFont(GetFontToUse());
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dc.GetTextExtent(str, (long *)pwidth, (long *)pheight);
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dc.GetTextExtent(str, (long *)pwidth, (long *)pheight);
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// increase size to accommodate bigger bitmaps if necessary
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if (m_bmpChecked.Ok())
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{
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// Is BMP height larger then text height?
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size_t adjustedHeight = m_bmpChecked.GetHeight() +
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2*wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
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if (*pheight < adjustedHeight)
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*pheight = adjustedHeight;
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// add space at the end of the menu for the submenu expansion arrow
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// this will also allow offsetting the accel string from the right edge
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*pwidth += GetMarginWidth() + 16;
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}
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else // don't draw the text, just the bitmap (if any)
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{
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*pwidth =
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*pheight = 0;
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}
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// Does BMP encroach on default check menu position?
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size_t adjustedWidth = m_bmpChecked.GetWidth();
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// increase size to accommodate bigger bitmaps if necessary
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if (m_bmpChecked.Ok())
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{
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// Is BMP height larger then text height?
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size_t adjustedHeight = m_bmpChecked.GetHeight() +
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2*wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
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if (*pheight < adjustedHeight)
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*pheight = adjustedHeight;
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// Do we need to widen margin to fit BMP?
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if ((size_t)GetMarginWidth() < adjustedWidth)
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SetMarginWidth(adjustedWidth);
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}
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const size_t widthBmp = m_bmpChecked.GetWidth();
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if ( IsOwnerDrawn() )
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{
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// widen the margin to fit the bitmap if necessary
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if ((size_t)GetMarginWidth() < widthBmp)
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SetMarginWidth(widthBmp);
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}
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else // we must allocate enough space for the bitmap
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{
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*pwidth += widthBmp;
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}
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}
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// add space at the end of the menu for the submenu expansion arrow
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// this will also allow offsetting the accel string from the right edge
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*pwidth += GetMarginWidth() + 16;
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// add a 4-pixel separator, otherwise menus look cluttered
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*pwidth += 4;
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// add a 4-pixel separator, otherwise menus look cluttered
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*pwidth += 4;
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// make sure that this item is at least as tall as the system menu height
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if ( *pheight < m_nMinHeight )
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*pheight = m_nMinHeight;
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// make sure that this item is at least as
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// tall as the user's system settings specify
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if (*pheight < m_nMinHeight)
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*pheight = m_nMinHeight;
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// remember height for use in OnDrawItem
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m_nHeight = *pheight;
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// remember height for use in OnDrawItem
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m_nHeight = *pheight;
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return true;
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return true;
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}
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// draw the item
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@ -280,69 +322,61 @@ bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
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// using native API because it recognizes '&'
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int nPrevMode = SetBkMode(hdc, TRANSPARENT);
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HBRUSH hbr = CreateSolidBrush(colBack),
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hPrevBrush = (HBRUSH)SelectObject(hdc, hbr);
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RECT rectFill = { rc.GetLeft(), rc.GetTop(),
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rc.GetRight() + 1, rc.GetBottom() + 1 };
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if ( (st & wxODSelected) && m_bmpChecked.Ok() && draw_bitmap_edge ) {
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// only draw the highlight under the text, not under
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// the bitmap or checkmark
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rectFill.left = xText;
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}
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FillRect(hdc, &rectFill, hbr);
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// use default font if no font set
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HFONT hfont;
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if ( m_font.Ok() ) {
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m_font.RealizeResource();
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hfont = (HFONT)m_font.GetResourceHandle();
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}
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else {
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hfont = (HFONT)::GetStockObject(SYSTEM_FONT);
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}
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HFONT hPrevFont = (HFONT) ::SelectObject(hdc, hfont);
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wxString strMenuText = m_strName.BeforeFirst('\t');
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xText += 3; // separate text from the highlight rectangle
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SIZE sizeRect;
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::GetTextExtentPoint32(hdc, strMenuText.c_str(), strMenuText.Length(), &sizeRect);
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::DrawState(hdc, NULL, NULL,
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(LPARAM)strMenuText.c_str(), strMenuText.length(),
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xText, rc.y + (int) ((rc.GetHeight()-sizeRect.cy)/2.0), // centre text vertically
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rc.GetWidth()-margin, sizeRect.cy,
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DST_PREFIXTEXT |
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(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0) |
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(((st & wxODHidePrefix) && !wxMSWSystemMenuFontModule::ms_showCues) ? 512 : 0)); // 512 == DSS_HIDEPREFIX
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// ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO
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// as the last parameter in DrawState() (at least with Windows98). So we have
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// to take care of right alignment ourselves.
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if ( !m_strAccel.empty() )
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if ( IsOwnerDrawn() )
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{
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int accel_width, accel_height;
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dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
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// right align accel string with right edge of menu ( offset by the
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// margin width )
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::DrawState(hdc, NULL, NULL,
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(LPARAM)m_strAccel.c_str(), m_strAccel.length(),
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rc.GetWidth()-16-accel_width, rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
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0, 0,
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DST_TEXT |
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(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
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int nPrevMode = SetBkMode(hdc, TRANSPARENT);
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AutoHBRUSH hbr(colBack);
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SelectInHDC selBrush(hdc, hbr);
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RECT rectFill = { rc.GetLeft(), rc.GetTop(),
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rc.GetRight() + 1, rc.GetBottom() + 1 };
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if ( (st & wxODSelected) && m_bmpChecked.Ok() && draw_bitmap_edge ) {
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// only draw the highlight under the text, not under
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// the bitmap or checkmark
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rectFill.left = xText;
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}
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FillRect(hdc, &rectFill, hbr);
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// use default font if no font set
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wxFont fontToUse = GetFontToUse();
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SelectInHDC selFont(hdc, GetHfontOf(fontToUse));
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wxString strMenuText = m_strName.BeforeFirst('\t');
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xText += 3; // separate text from the highlight rectangle
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SIZE sizeRect;
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::GetTextExtentPoint32(hdc, strMenuText.c_str(), strMenuText.Length(), &sizeRect);
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::DrawState(hdc, NULL, NULL,
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(LPARAM)strMenuText.c_str(), strMenuText.length(),
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xText, rc.y + (int) ((rc.GetHeight()-sizeRect.cy)/2.0), // centre text vertically
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rc.GetWidth()-margin, sizeRect.cy,
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DST_PREFIXTEXT |
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(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0) |
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(((st & wxODHidePrefix) && !wxMSWSystemMenuFontModule::ms_showCues) ? 512 : 0)); // 512 == DSS_HIDEPREFIX
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// ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO
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// as the last parameter in DrawState() (at least with Windows98). So we have
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// to take care of right alignment ourselves.
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if ( !m_strAccel.empty() )
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{
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int accel_width, accel_height;
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dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
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// right align accel string with right edge of menu ( offset by the
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// margin width )
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::DrawState(hdc, NULL, NULL,
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(LPARAM)m_strAccel.c_str(), m_strAccel.length(),
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rc.GetWidth()-16-accel_width, rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
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0, 0,
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DST_TEXT |
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(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
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}
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(void)SetBkMode(hdc, nPrevMode);
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}
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(void)SelectObject(hdc, hPrevBrush);
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(void)SelectObject(hdc, hPrevFont);
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(void)SetBkMode(hdc, nPrevMode);
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DeleteObject(hbr);
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// draw the bitmap
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// ---------------
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