support not-quite-owner-drawn mode when we draw only the bitmap and the system takes care of the rest

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@34576 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2005-06-07 18:28:48 +00:00
parent 338026503b
commit 810ca88256
2 changed files with 161 additions and 120 deletions

View File

@ -40,7 +40,7 @@ public:
wxOwnerDrawn(const wxString& str = wxEmptyString,
bool bCheckable = false,
bool bMenuItem = false); // FIXME kludge for colors
virtual ~wxOwnerDrawn() { }
virtual ~wxOwnerDrawn();
// fix appearance
void SetFont(const wxFont& font)
@ -142,6 +142,13 @@ public:
virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat);
protected:
// return true if this is a menu item
bool IsMenuItem() const;
// get the font to use, whether m_font is set or not
wxFont GetFontToUse() const;
wxString m_strName, // label for a manu item
m_strAccel; // the accel string ("Ctrl-F17") if any

View File

@ -96,6 +96,18 @@ bool wxMSWSystemMenuFontModule::ms_showCues = true;
IMPLEMENT_DYNAMIC_CLASS(wxMSWSystemMenuFontModule, wxModule)
// temporary hack to implement wxOwnerDrawn::IsMenuItem() without breaking
// backwards compatibility
#if wxCHECK_VERSION(2, 7, 0)
#pragma warning "TODO: remove gs_menuItems hack"
#endif
#include "wx/hashset.h"
WX_DECLARE_HASH_SET(wxOwnerDrawn*, wxPointerHash, wxPointerEqual, OwnerDrawnSet);
static OwnerDrawnSet gs_menuItems;
// ============================================================================
// implementation of wxOwnerDrawn class
// ============================================================================
@ -103,32 +115,17 @@ IMPLEMENT_DYNAMIC_CLASS(wxMSWSystemMenuFontModule, wxModule)
// ctor
// ----
wxOwnerDrawn::wxOwnerDrawn(const wxString& str,
bool bCheckable, bool bMenuItem)
bool bCheckable,
bool bMenuItem)
: m_strName(str)
{
// get the default menu height and font from the system
NONCLIENTMETRICS nm;
nm.cbSize = sizeof (NONCLIENTMETRICS);
SystemParametersInfo (SPI_GETNONCLIENTMETRICS,0,&nm,0);
m_nMinHeight = nm.iMenuHeight;
// nm.iMenuWidth is the system default for the width of
// menu icons and checkmarks
if (ms_nDefaultMarginWidth == 0)
{
ms_nDefaultMarginWidth = ::GetSystemMetrics(SM_CXMENUCHECK) + wxSystemSettings::GetMetric(wxSYS_EDGE_X);
ms_nDefaultMarginWidth = ::GetSystemMetrics(SM_CXMENUCHECK) +
wxSystemSettings::GetMetric(wxSYS_EDGE_X);
ms_nLastMarginWidth = ms_nDefaultMarginWidth;
}
if (wxMSWSystemMenuFontModule::ms_systemMenuFont->Ok() && bMenuItem)
{
m_font = *wxMSWSystemMenuFontModule::ms_systemMenuFont;
}
else
{
m_font = *wxNORMAL_FONT;
}
m_bCheckable = bCheckable;
m_bOwnerDrawn = false;
m_nHeight = 0;
@ -136,6 +133,25 @@ wxOwnerDrawn::wxOwnerDrawn(const wxString& str,
m_nMinHeight = wxMSWSystemMenuFontModule::ms_systemMenuHeight;
m_bmpDisabled = wxNullBitmap;
// TODO: we can't add new m_isMenuItem field in 2.6, so we use this hack
// with the map, but do add m_isMenuItem in 2.7
if ( bMenuItem )
{
gs_menuItems.insert(this);
}
}
wxOwnerDrawn::~wxOwnerDrawn()
{
// TODO: remove this in 2.7
gs_menuItems.erase(this);
}
bool wxOwnerDrawn::IsMenuItem() const
{
// TODO: in 2.7, replace this with simple "return m_isMenuItem"
return gs_menuItems.count(this) == 1;
}
@ -149,62 +165,88 @@ size_t wxOwnerDrawn::ms_nLastMarginWidth = 0;
// drawing
// -------
wxFont wxOwnerDrawn::GetFontToUse() const
{
wxFont font = m_font;
if ( !font.Ok() )
{
if ( IsMenuItem() )
font = *wxMSWSystemMenuFontModule::ms_systemMenuFont;
if ( !font.Ok() )
font = *wxNORMAL_FONT;
}
return font;
}
// get size of the item
// The item size includes the menu string, the accel string,
// the bitmap and size for a submenu expansion arrow...
bool wxOwnerDrawn::OnMeasureItem(size_t *pwidth, size_t *pheight)
{
wxMemoryDC dc;
if ( IsOwnerDrawn() )
{
wxMemoryDC dc;
wxString str = wxStripMenuCodes(m_strName);
wxString str = wxStripMenuCodes(m_strName);
// if we have a valid accel string, then pad out
// the menu string so that the menu and accel string are not
// placed on top of each other.
if ( !m_strAccel.empty() )
{
str.Pad(str.Length()%8);
str += m_strAccel;
}
// if we have a valid accel string, then pad out
// the menu string so that the menu and accel string are not
// placed on top of each other.
if ( !m_strAccel.empty() )
{
str.Pad(str.Length()%8);
str += m_strAccel;
}
if (m_font.Ok())
dc.SetFont(GetFont());
dc.SetFont(GetFontToUse());
dc.GetTextExtent(str, (long *)pwidth, (long *)pheight);
dc.GetTextExtent(str, (long *)pwidth, (long *)pheight);
// increase size to accommodate bigger bitmaps if necessary
if (m_bmpChecked.Ok())
{
// Is BMP height larger then text height?
size_t adjustedHeight = m_bmpChecked.GetHeight() +
2*wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
if (*pheight < adjustedHeight)
*pheight = adjustedHeight;
// add space at the end of the menu for the submenu expansion arrow
// this will also allow offsetting the accel string from the right edge
*pwidth += GetMarginWidth() + 16;
}
else // don't draw the text, just the bitmap (if any)
{
*pwidth =
*pheight = 0;
}
// Does BMP encroach on default check menu position?
size_t adjustedWidth = m_bmpChecked.GetWidth();
// increase size to accommodate bigger bitmaps if necessary
if (m_bmpChecked.Ok())
{
// Is BMP height larger then text height?
size_t adjustedHeight = m_bmpChecked.GetHeight() +
2*wxSystemSettings::GetMetric(wxSYS_EDGE_Y);
if (*pheight < adjustedHeight)
*pheight = adjustedHeight;
// Do we need to widen margin to fit BMP?
if ((size_t)GetMarginWidth() < adjustedWidth)
SetMarginWidth(adjustedWidth);
}
const size_t widthBmp = m_bmpChecked.GetWidth();
if ( IsOwnerDrawn() )
{
// widen the margin to fit the bitmap if necessary
if ((size_t)GetMarginWidth() < widthBmp)
SetMarginWidth(widthBmp);
}
else // we must allocate enough space for the bitmap
{
*pwidth += widthBmp;
}
}
// add space at the end of the menu for the submenu expansion arrow
// this will also allow offsetting the accel string from the right edge
*pwidth += GetMarginWidth() + 16;
// add a 4-pixel separator, otherwise menus look cluttered
*pwidth += 4;
// add a 4-pixel separator, otherwise menus look cluttered
*pwidth += 4;
// make sure that this item is at least as tall as the system menu height
if ( *pheight < m_nMinHeight )
*pheight = m_nMinHeight;
// make sure that this item is at least as
// tall as the user's system settings specify
if (*pheight < m_nMinHeight)
*pheight = m_nMinHeight;
// remember height for use in OnDrawItem
m_nHeight = *pheight;
// remember height for use in OnDrawItem
m_nHeight = *pheight;
return true;
return true;
}
// draw the item
@ -280,69 +322,61 @@ bool wxOwnerDrawn::OnDrawItem(wxDC& dc,
// using native API because it recognizes '&'
int nPrevMode = SetBkMode(hdc, TRANSPARENT);
HBRUSH hbr = CreateSolidBrush(colBack),
hPrevBrush = (HBRUSH)SelectObject(hdc, hbr);
RECT rectFill = { rc.GetLeft(), rc.GetTop(),
rc.GetRight() + 1, rc.GetBottom() + 1 };
if ( (st & wxODSelected) && m_bmpChecked.Ok() && draw_bitmap_edge ) {
// only draw the highlight under the text, not under
// the bitmap or checkmark
rectFill.left = xText;
}
FillRect(hdc, &rectFill, hbr);
// use default font if no font set
HFONT hfont;
if ( m_font.Ok() ) {
m_font.RealizeResource();
hfont = (HFONT)m_font.GetResourceHandle();
}
else {
hfont = (HFONT)::GetStockObject(SYSTEM_FONT);
}
HFONT hPrevFont = (HFONT) ::SelectObject(hdc, hfont);
wxString strMenuText = m_strName.BeforeFirst('\t');
xText += 3; // separate text from the highlight rectangle
SIZE sizeRect;
::GetTextExtentPoint32(hdc, strMenuText.c_str(), strMenuText.Length(), &sizeRect);
::DrawState(hdc, NULL, NULL,
(LPARAM)strMenuText.c_str(), strMenuText.length(),
xText, rc.y + (int) ((rc.GetHeight()-sizeRect.cy)/2.0), // centre text vertically
rc.GetWidth()-margin, sizeRect.cy,
DST_PREFIXTEXT |
(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0) |
(((st & wxODHidePrefix) && !wxMSWSystemMenuFontModule::ms_showCues) ? 512 : 0)); // 512 == DSS_HIDEPREFIX
// ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO
// as the last parameter in DrawState() (at least with Windows98). So we have
// to take care of right alignment ourselves.
if ( !m_strAccel.empty() )
if ( IsOwnerDrawn() )
{
int accel_width, accel_height;
dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
// right align accel string with right edge of menu ( offset by the
// margin width )
::DrawState(hdc, NULL, NULL,
(LPARAM)m_strAccel.c_str(), m_strAccel.length(),
rc.GetWidth()-16-accel_width, rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
0, 0,
DST_TEXT |
(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
int nPrevMode = SetBkMode(hdc, TRANSPARENT);
AutoHBRUSH hbr(colBack);
SelectInHDC selBrush(hdc, hbr);
RECT rectFill = { rc.GetLeft(), rc.GetTop(),
rc.GetRight() + 1, rc.GetBottom() + 1 };
if ( (st & wxODSelected) && m_bmpChecked.Ok() && draw_bitmap_edge ) {
// only draw the highlight under the text, not under
// the bitmap or checkmark
rectFill.left = xText;
}
FillRect(hdc, &rectFill, hbr);
// use default font if no font set
wxFont fontToUse = GetFontToUse();
SelectInHDC selFont(hdc, GetHfontOf(fontToUse));
wxString strMenuText = m_strName.BeforeFirst('\t');
xText += 3; // separate text from the highlight rectangle
SIZE sizeRect;
::GetTextExtentPoint32(hdc, strMenuText.c_str(), strMenuText.Length(), &sizeRect);
::DrawState(hdc, NULL, NULL,
(LPARAM)strMenuText.c_str(), strMenuText.length(),
xText, rc.y + (int) ((rc.GetHeight()-sizeRect.cy)/2.0), // centre text vertically
rc.GetWidth()-margin, sizeRect.cy,
DST_PREFIXTEXT |
(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0) |
(((st & wxODHidePrefix) && !wxMSWSystemMenuFontModule::ms_showCues) ? 512 : 0)); // 512 == DSS_HIDEPREFIX
// ::SetTextAlign(hdc, TA_RIGHT) doesn't work with DSS_DISABLED or DSS_MONO
// as the last parameter in DrawState() (at least with Windows98). So we have
// to take care of right alignment ourselves.
if ( !m_strAccel.empty() )
{
int accel_width, accel_height;
dc.GetTextExtent(m_strAccel, &accel_width, &accel_height);
// right align accel string with right edge of menu ( offset by the
// margin width )
::DrawState(hdc, NULL, NULL,
(LPARAM)m_strAccel.c_str(), m_strAccel.length(),
rc.GetWidth()-16-accel_width, rc.y+(int) ((rc.GetHeight()-sizeRect.cy)/2.0),
0, 0,
DST_TEXT |
(((st & wxODDisabled) && !(st & wxODSelected)) ? DSS_DISABLED : 0));
}
(void)SetBkMode(hdc, nPrevMode);
}
(void)SelectObject(hdc, hPrevBrush);
(void)SelectObject(hdc, hPrevFont);
(void)SetBkMode(hdc, nPrevMode);
DeleteObject(hbr);
// draw the bitmap
// ---------------