Enable transparent hints and dragging on wxMac
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40018 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -913,12 +913,12 @@ void MyFrame::OnManagerFlag(wxCommandEvent& event)
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{
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unsigned int flag = 0;
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#ifndef __WXMSW__
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#if !defined(__WXMSW__) && !defined(__WXMAC__)
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if (event.GetId() == ID_TransparentDrag ||
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event.GetId() == ID_TransparentHint ||
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event.GetId() == ID_TransparentHintFade)
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{
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wxMessageBox(wxT("This option is presently only available on wxMSW"));
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wxMessageBox(wxT("This option is presently only available on wxMSW and wxMac"));
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return;
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}
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#endif
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@ -82,12 +82,12 @@ static void DrawResizeHint(wxDC& dc, const wxRect& rect)
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dc.DrawRectangle(rect);
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}
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#ifdef __WXMSW__
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// on supported windows systems (Win2000 and greater), this function
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// on supported windows systems (Win2000 and greater, Mac), this function
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// will make a frame window transparent by a certain amount
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static void MakeWindowTransparent(wxWindow* wnd, int amount)
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{
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#if defined(__WXMSW__)
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// this API call is not in all SDKs, only the newer ones, so
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// we will runtime bind this
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typedef DWORD (WINAPI *PSETLAYEREDWINDOWATTR)(HWND, DWORD, BYTE, DWORD);
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@ -118,9 +118,18 @@ static void MakeWindowTransparent(wxWindow* wnd, int amount)
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SetWindowLong(hwnd, GWL_EXSTYLE, exstyle | 0x80000 /*WS_EX_LAYERED*/);
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pSetLayeredWindowAttributes(hwnd, 0, (BYTE)amount, 2 /*LWA_ALPHA*/);
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#elif defined(__WXMAC__)
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WindowRef handle = GetControlOwner((OpaqueControlRef*)wnd->GetHandle());
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SetWindowAlpha(handle, float(amount)/ 255.0);
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#else
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wxUnused(wnd);
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wxUnused(amount);
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#endif
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}
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#endif
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// CopyDocksAndPanes() - this utility function creates copies of
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@ -1787,14 +1796,12 @@ void wxFrameManager::Update()
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this,
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p);
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// on MSW, if the owner desires transparent dragging, and
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// on MSW and Mac, if the owner desires transparent dragging, and
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// the dragging is happening right now, then the floating
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// window should have this style by default
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#ifdef __WXMSW__
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if (m_action == actionDragFloatingPane &&
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(m_flags & wxAUI_MGR_TRANSPARENT_DRAG))
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MakeWindowTransparent(frame, 150);
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#endif
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frame->SetPaneWindow(p);
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p.frame = frame;
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@ -2414,7 +2421,6 @@ bool wxFrameManager::DoDrop(wxDockInfoArray& docks,
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void wxFrameManager::OnHintFadeTimer(wxTimerEvent& WXUNUSED(event))
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{
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#ifdef __WXMSW__
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if (!m_hint_wnd || m_hint_fadeamt >= 50)
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{
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m_hint_fadetimer.Stop();
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@ -2423,13 +2429,10 @@ void wxFrameManager::OnHintFadeTimer(wxTimerEvent& WXUNUSED(event))
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m_hint_fadeamt += 5;
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MakeWindowTransparent(m_hint_wnd, m_hint_fadeamt);
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#endif
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}
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void wxFrameManager::ShowHint(const wxRect& rect)
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{
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#ifdef __WXMSW__
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// First, determine if the operating system can handle transparency.
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// Transparency is available on Win2000 and above
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@ -2442,8 +2445,11 @@ void wxFrameManager::ShowHint(const wxRect& rect)
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// If the transparent flag is set, and the OS supports it,
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// go ahead and use a transparent hint
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if ((m_flags & wxAUI_MGR_TRANSPARENT_HINT) != 0 &&
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os_type == wxWINDOWS_NT && ver_major >= 5)
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if ((m_flags & wxAUI_MGR_TRANSPARENT_HINT) != 0
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#ifdef __WXMSW__
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&& os_type == wxWINDOWS_NT && ver_major >= 5
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#endif
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)
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{
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if (m_last_hint == rect)
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return;
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@ -2457,6 +2463,7 @@ void wxFrameManager::ShowHint(const wxRect& rect)
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{
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wxPoint pt = rect.GetPosition();
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wxSize size = rect.GetSize();
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#if defined(__WXMSW__)
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m_hint_wnd = new wxFrame(m_frame, -1, wxEmptyString, pt, size,
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wxFRAME_TOOL_WINDOW |
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wxFRAME_FLOAT_ON_PARENT |
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@ -2465,6 +2472,23 @@ void wxFrameManager::ShowHint(const wxRect& rect)
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MakeWindowTransparent(m_hint_wnd, initial_fade);
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m_hint_wnd->SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_ACTIVECAPTION));
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#elif defined(__WXMAC__)
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// Using a miniframe with float and tool styles keeps the parent
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// frame activated and highlighted as such...
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m_hint_wnd = new wxMiniFrame(m_frame, -1, wxEmptyString, pt, size,
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wxFRAME_FLOAT_ON_PARENT
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| wxFRAME_TOOL_WINDOW
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| wxCAPTION );
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// Can't set the bg colour of a Frame in wxMac
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wxPanel* p = new wxPanel(m_hint_wnd);
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// The default wxSYS_COLOUR_ACTIVECAPTION colour is a light silver
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// color that is really hard to see, especially transparent.
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// Until a better system color is decided upon we'll just use
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// blue.
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p->SetBackgroundColour(*wxBLUE);
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#endif
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m_hint_wnd->Show();
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// if we are dragging a floating pane, set the focus
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@ -2473,10 +2497,11 @@ void wxFrameManager::ShowHint(const wxRect& rect)
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m_action_window->SetFocus();
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}
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else
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else
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{
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MakeWindowTransparent(m_hint_wnd, initial_fade);
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m_hint_wnd->SetSize(rect);
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m_hint_wnd->Raise();
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}
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if (m_flags & wxAUI_MGR_TRANSPARENT_HINT_FADE)
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@ -2489,7 +2514,6 @@ void wxFrameManager::ShowHint(const wxRect& rect)
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return;
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}
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#endif
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if (m_last_hint != rect)
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{
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@ -2538,8 +2562,7 @@ void wxFrameManager::ShowHint(const wxRect& rect)
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void wxFrameManager::HideHint()
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{
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// hides a transparent window hint (currently wxMSW only)
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#ifdef __WXMSW__
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// hides a transparent window hint, if there is one
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if (m_hint_wnd)
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{
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MakeWindowTransparent(m_hint_wnd, 0);
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@ -2547,7 +2570,6 @@ void wxFrameManager::HideHint()
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m_last_hint = wxRect();
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return;
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}
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#endif
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// hides a painted hint by redrawing the frame window
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if (!m_last_hint.IsEmpty())
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@ -2648,10 +2670,8 @@ void wxFrameManager::OnFloatingPaneMoveStart(wxWindow* wnd)
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wxPaneInfo& pane = GetPane(wnd);
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wxASSERT_MSG(pane.IsOk(), wxT("Pane window not found"));
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#ifdef __WXMSW__
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if (m_flags & wxAUI_MGR_TRANSPARENT_DRAG)
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MakeWindowTransparent(pane.frame, 150);
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#endif
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}
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void wxFrameManager::OnFloatingPaneMoving(wxWindow* wnd)
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@ -2753,10 +2773,8 @@ void wxFrameManager::OnFloatingPaneMoved(wxWindow* wnd)
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{
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pane.floating_pos = pane.frame->GetPosition();
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#ifdef __WXMSW__
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if (m_flags & wxAUI_MGR_TRANSPARENT_DRAG)
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MakeWindowTransparent(pane.frame, 255);
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#endif
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}
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Update();
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