Build fixes for PCH-less build for D2D graphics context
Include the required headers in all cases currently, ideal would be to include them only inside "#ifndef WX_PRECOMP" but it's probably not a big problem to just do it always. See #16625.
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@ -46,6 +46,8 @@
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#include "wx/graphics.h"
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#include "wx/dc.h"
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#include "wx/dcclient.h"
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#include "wx/dcmemory.h"
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#include "wx/dynlib.h"
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#include "wx/image.h"
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#include "wx/module.h"
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@ -53,6 +55,7 @@
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#include "wx/private/graphics.h"
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#include "wx/stack.h"
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#include "wx/sharedptr.h"
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#include "wx/window.h"
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// This must be the last header included to only affect the DEFINE_GUID()
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// occurrences below but not any GUIDs declared in the standard files included
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