No real changes, just rearrange wxCursor::InitFromImage() in wxGTK.
Make it more clear that the function deals with two cases by using if/else instead of if+return. Also use smart wxGtkObject pointer instead of calling g_object_unref() manually. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65108 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -21,6 +21,7 @@
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#endif // WX_PRECOMP
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#include <gtk/gtk.h>
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#include "wx/gtk/private/object.h"
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//-----------------------------------------------------------------------------
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// wxCursorRefData
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@ -231,106 +232,108 @@ void wxCursor::InitFromImage( const wxImage & image )
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bitmap.GetPixbuf(),
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hotSpotX, hotSpotY
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);
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return;
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}
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unsigned long keyMaskColor = 0;
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GdkPixmap* mask;
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if (bHasMask)
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else // no colour cursor support
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{
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keyMaskColor = wxImageHistogram::MakeKey(
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image.GetMaskRed(), image.GetMaskGreen(), image.GetMaskBlue());
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// get mask before image is modified
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wxBitmap bitmap(image, 1);
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mask = bitmap.GetMask()->GetBitmap();
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g_object_ref(mask);
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}
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else
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{
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const int size = ((w + 7) / 8) * h;
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char* bits = new char[size];
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memset(bits, 0xff, size);
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mask = gdk_bitmap_create_from_data(
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wxGetRootWindow()->window, bits, w, h);
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delete[] bits;
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}
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// modify image so wxBitmap can be used to convert to pixmap
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image_copy.SetMask(false);
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wxByte* data = image_copy.GetData();
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for (int j = 0; j < h; j++)
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{
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for (int i = 0; i < w; i++, data += 3)
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unsigned long keyMaskColor = 0;
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GdkPixmap *maskRaw;
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if (bHasMask)
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{
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// if average value of the pixel is > mid grey, convert it to
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// background (0), otherwise to foreground (255, using wxBitmap
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// convention)
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data[0] =
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data[1] =
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data[2] = int(data[0]) + data[1] + data[2] >= 3 * 128 ? 0 : 255;
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keyMaskColor = wxImageHistogram::MakeKey(
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image.GetMaskRed(), image.GetMaskGreen(), image.GetMaskBlue());
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// get mask before image is modified
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wxBitmap bitmap(image, 1);
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maskRaw = bitmap.GetMask()->GetBitmap();
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g_object_ref(maskRaw);
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}
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}
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wxBitmap bitmap(image_copy, 1);
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// find the most frequent color(s)
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wxImageHistogram histogram;
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image.ComputeHistogram(histogram);
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long colMostFreq = 0;
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unsigned long nMost = 0;
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long colNextMostFreq = 0;
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unsigned long nNext = 0;
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for ( wxImageHistogram::iterator entry = histogram.begin();
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entry != histogram.end();
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++entry )
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{
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unsigned long key = entry->first;
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if ( !bHasMask || (key != keyMaskColor) )
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else
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{
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unsigned long value = entry->second.value;
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if (value > nMost)
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const int size = ((w + 7) / 8) * h;
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char* bits = new char[size];
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memset(bits, 0xff, size);
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maskRaw = gdk_bitmap_create_from_data(
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wxGetRootWindow()->window, bits, w, h);
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delete[] bits;
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}
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// assign the raw pointer to wxGtkObject to ensure it is unref'd later
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wxGtkObject<GdkPixmap> mask(maskRaw);
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// modify image so wxBitmap can be used to convert to pixmap
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image_copy.SetMask(false);
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wxByte* data = image_copy.GetData();
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for (int j = 0; j < h; j++)
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{
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for (int i = 0; i < w; i++, data += 3)
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{
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nNext = nMost;
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colNextMostFreq = colMostFreq;
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nMost = value;
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colMostFreq = key;
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}
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else if (value > nNext)
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{
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nNext = value;
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colNextMostFreq = key;
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// if average value of the pixel is > mid grey, convert it to
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// background (0), otherwise to foreground (255, using wxBitmap
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// convention)
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data[0] =
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data[1] =
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data[2] = int(data[0]) + data[1] + data[2] >= 3 * 128 ? 0 : 255;
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}
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}
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wxBitmap bitmap(image_copy, 1);
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// find the most frequent color(s)
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wxImageHistogram histogram;
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image.ComputeHistogram(histogram);
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long colMostFreq = 0;
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unsigned long nMost = 0;
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long colNextMostFreq = 0;
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unsigned long nNext = 0;
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for ( wxImageHistogram::iterator entry = histogram.begin();
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entry != histogram.end();
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++entry )
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{
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unsigned long key = entry->first;
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if ( !bHasMask || (key != keyMaskColor) )
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{
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unsigned long value = entry->second.value;
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if (value > nMost)
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{
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nNext = nMost;
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colNextMostFreq = colMostFreq;
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nMost = value;
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colMostFreq = key;
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}
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else if (value > nNext)
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{
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nNext = value;
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colNextMostFreq = key;
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}
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}
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}
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wxColour fg = wxColour ( (unsigned char)(colMostFreq >> 16),
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(unsigned char)(colMostFreq >> 8),
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(unsigned char)(colMostFreq) );
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wxColour bg = wxColour ( (unsigned char)(colNextMostFreq >> 16),
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(unsigned char)(colNextMostFreq >> 8),
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(unsigned char)(colNextMostFreq) );
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int fg_intensity = fg.Red() + fg.Green() + fg.Blue();
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int bg_intensity = bg.Red() + bg.Green() + bg.Blue();
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if (bg_intensity > fg_intensity)
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{
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//swap fg and bg
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wxColour tmp = fg;
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fg = bg;
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bg = tmp;
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}
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M_CURSORDATA->m_cursor = gdk_cursor_new_from_pixmap
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(
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bitmap.GetPixmap(),
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mask,
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fg.GetColor(), bg.GetColor(),
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hotSpotX, hotSpotY
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);
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}
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wxColour fg = wxColour ( (unsigned char)(colMostFreq >> 16),
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(unsigned char)(colMostFreq >> 8),
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(unsigned char)(colMostFreq) );
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wxColour bg = wxColour ( (unsigned char)(colNextMostFreq >> 16),
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(unsigned char)(colNextMostFreq >> 8),
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(unsigned char)(colNextMostFreq) );
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int fg_intensity = fg.Red() + fg.Green() + fg.Blue();
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int bg_intensity = bg.Red() + bg.Green() + bg.Blue();
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if (bg_intensity > fg_intensity)
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{
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//swap fg and bg
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wxColour tmp = fg;
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fg = bg;
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bg = tmp;
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}
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M_CURSORDATA->m_cursor = gdk_cursor_new_from_pixmap
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(
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bitmap.GetPixmap(),
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mask,
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fg.GetColor(), bg.GetColor(),
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hotSpotX, hotSpotY
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);
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g_object_unref (mask);
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}
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#endif // wxUSE_IMAGE
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