The "small optimization" causes asserts if Play is called before the
first EVT_SIZE event (because the m_backingStore bitmap won't have been created yet) so take it out. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43140 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
05d46ba223
commit
8434297daf
@ -373,15 +373,11 @@ bool wxAnimationCtrl::Play(bool looped)
|
||||
if (!m_animation.IsOk())
|
||||
return false;
|
||||
|
||||
int oldframe = m_currentFrame;
|
||||
m_looped = looped;
|
||||
m_currentFrame = 0;
|
||||
|
||||
// small optimization: if the back store was already updated to the
|
||||
// first frame, don't rebuild it
|
||||
if (oldframe != 0)
|
||||
if (!RebuildBackingStoreUpToFrame(0))
|
||||
return false;
|
||||
if (!RebuildBackingStoreUpToFrame(0))
|
||||
return false;
|
||||
|
||||
m_isPlaying = true;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user