Enhancements to the accessibility sample
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19242 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -31,6 +31,21 @@
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#endif
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#include "wx/access.h"
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#include "wx/splitter.h"
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#ifdef __WXMSW__
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#include "windows.h"
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#include <ole2.h>
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#include <oleauto.h>
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#include <oleacc.h>
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#include "wx/msw/ole/oleutils.h"
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#include "wx/msw/winundef.h"
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#ifndef OBJID_CLIENT
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#define OBJID_CLIENT 0xFFFFFFFC
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#endif
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#endif
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// ----------------------------------------------------------------------------
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// resources
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@ -56,6 +71,7 @@ public:
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// initialization (doing it here and not in the ctor allows to have an error
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// return: if OnInit() returns false, the application terminates)
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virtual bool OnInit();
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};
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// Define a new frame type: this is going to be our main frame
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@ -68,9 +84,18 @@ public:
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// event handlers (these functions should _not_ be virtual)
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void OnQuit(wxCommandEvent& event);
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void OnQuery(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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// Log messages to the text control
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void Log(const wxString& text);
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// Recursively give information about an object
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void LogObject(int indent, IAccessible* obj);
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private:
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wxTextCtrl* m_textCtrl;
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// any class wishing to process wxWindows events must use this macro
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DECLARE_EVENT_TABLE()
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};
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@ -85,6 +110,9 @@ enum
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// menu items
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AccessTest_Quit = 1,
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// query the hierarchy
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AccessTest_Query,
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// it is important for the id corresponding to the "About" command to have
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// this standard value as otherwise it won't be handled properly under Mac
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// (where it is special and put into the "Apple" menu)
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@ -100,6 +128,7 @@ enum
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// simple menu events like this the static method is much simpler.
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(AccessTest_Quit, MyFrame::OnQuit)
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EVT_MENU(AccessTest_Query, MyFrame::OnQuery)
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EVT_MENU(AccessTest_About, MyFrame::OnAbout)
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END_EVENT_TABLE()
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@ -181,6 +210,8 @@ public:
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MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size, long style)
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: wxFrame(NULL, -1, title, pos, size, style)
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{
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m_textCtrl = NULL;
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SetAccessible(new FrameAccessible(this));
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// set the frame icon
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@ -194,6 +225,8 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size,
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wxMenu *helpMenu = new wxMenu;
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helpMenu->Append(AccessTest_About, _T("&About...\tF1"), _T("Show about dialog"));
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menuFile->Append(AccessTest_Query, _T("Query"), _T("Query the window hierarchy"));
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menuFile->AppendSeparator();
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menuFile->Append(AccessTest_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
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// now append the freshly created menu to the menu bar...
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@ -205,19 +238,33 @@ MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size,
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SetMenuBar(menuBar);
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#endif // wxUSE_MENUS
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#if wxUSE_STATUSBAR
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#if 1 // wxUSE_STATUSBAR
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// create a status bar just for fun (by default with 1 pane only)
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CreateStatusBar(2);
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SetStatusText(_T("Welcome to wxWindows!"));
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#endif // wxUSE_STATUSBAR
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wxSplitterWindow* splitter = new wxSplitterWindow(this, -1);
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splitter->CreateAccessible();
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wxListBox* listBox = new wxListBox(splitter, -1);
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listBox->CreateAccessible();
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m_textCtrl = new wxTextCtrl(splitter, -1, wxT(""), wxDefaultPosition,
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wxDefaultSize, wxTE_MULTILINE);
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m_textCtrl->CreateAccessible();
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splitter->SplitHorizontally(listBox, m_textCtrl, 150);
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#if 0
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#if 1
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wxListBox* listBox = new wxListBox(this, -1);
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listBox->SetAccessible(new ScrolledWindowAccessible(listBox));
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//listBox->SetAccessible(new wxAccessible(listBox));
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#else
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wxScrolledWindow* scrolledWindow = new wxScrolledWindow(this, -1);
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scrolledWindow->SetAccessible(new ScrolledWindowAccessible(scrolledWindow));
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#endif
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#endif
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}
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@ -237,3 +284,180 @@ void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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wxMessageBox(msg, _T("About AccessTest"), wxOK | wxICON_INFORMATION, this);
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}
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void MyFrame::OnQuery(wxCommandEvent& WXUNUSED(event))
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{
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m_textCtrl->Clear();
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IAccessible* accessibleFrame = NULL;
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if (S_OK != AccessibleObjectFromWindow((HWND) GetHWND(), OBJID_CLIENT,
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IID_IAccessible, (void**) & accessibleFrame))
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{
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Log(wxT("Could not get object."));
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return;
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}
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if (accessibleFrame)
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{
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Log(wxT("Got an IAccessible for the frame."));
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LogObject(0, accessibleFrame);
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accessibleFrame->Release();
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}
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}
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// Log messages to the text control
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void MyFrame::Log(const wxString& text)
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{
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if (m_textCtrl)
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{
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wxString text2(text);
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text2.Replace(wxT("\n"), wxT(" "));
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text2.Replace(wxT("\r"), wxT(" "));
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m_textCtrl->SetInsertionPointEnd();
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m_textCtrl->WriteText(text2 + wxT("\n"));
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}
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}
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// Recursively give information about an object
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void MyFrame::LogObject(int indent, IAccessible* obj)
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{
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VARIANT var;
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VariantInit(& var);
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var.vt = VT_I4;
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var.lVal = 0;
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BSTR bStrName = 0;
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HRESULT hResult = obj->get_accName(var, & bStrName);
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if (hResult == S_OK)
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{
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wxString strName(wxConvertStringFromOle(bStrName));
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SysFreeString(bStrName);
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wxString str;
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str.Printf(wxT("Name: %s"), strName.c_str());
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str.Pad(indent, wxT(' '), FALSE);
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Log(str);
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}
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else
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{
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wxString str;
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str.Printf(wxT("NO NAME"));
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str.Pad(indent, wxT(' '), FALSE);
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Log(str);
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}
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VARIANT varRole;
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VariantInit(& varRole);
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hResult = obj->get_accRole(var, & varRole);
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if (hResult == S_OK && varRole.vt == VT_I4)
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{
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wxChar buf[256];
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GetRoleText(varRole.lVal, buf, 256);
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wxString strRole(buf);
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wxString str;
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str.Printf(wxT("Role: %s"), strRole.c_str());
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str.Pad(indent, wxT(' '), FALSE);
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Log(str);
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}
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else
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{
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wxString str;
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str.Printf(wxT("NO ROLE"));
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str.Pad(indent, wxT(' '), FALSE);
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Log(str);
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}
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long childCount = 0;
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if (S_OK == obj->get_accChildCount(& childCount))
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{
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wxString str;
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str.Printf(wxT("There are %d children."), (int) childCount);
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str.Pad(indent, wxT(' '), FALSE);
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Log(str);
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}
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int i;
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for (i = 1; i <= childCount; i++)
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{
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VARIANT var;
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VariantInit(& var);
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var.vt = VT_I4;
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var.lVal = i;
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IDispatch* pDisp = NULL;
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IAccessible* childObject = NULL;
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BSTR bStrName = 0;
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HRESULT hResult = obj->get_accName(var, & bStrName);
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if (hResult == S_OK)
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{
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wxString strName(wxConvertStringFromOle(bStrName));
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SysFreeString(bStrName);
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wxString str;
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str.Printf(wxT("Name: %s"), strName.c_str());
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str.Pad(indent+4, wxT(' '), FALSE);
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Log(str);
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}
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else
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{
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wxString str;
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str.Printf(wxT("NO NAME"));
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str.Pad(indent+4, wxT(' '), FALSE);
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Log(str);
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}
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VARIANT varRole;
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VariantInit(& varRole);
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hResult = obj->get_accRole(var, & varRole);
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if (hResult == S_OK && varRole.vt == VT_I4)
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{
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wxChar buf[256];
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GetRoleText(varRole.lVal, buf, 256);
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wxString strRole(buf);
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wxString str;
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str.Printf(wxT("Role: %s"), strRole.c_str());
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str.Pad(indent+4, wxT(' '), FALSE);
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Log(str);
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}
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else
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{
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wxString str;
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str.Printf(wxT("NO ROLE"));
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str.Pad(indent+4, wxT(' '), FALSE);
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Log(str);
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}
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if (S_OK == obj->get_accChild(var, & pDisp) && pDisp)
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{
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wxString str;
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str.Printf(wxT("This is a real object."));
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str.Pad(indent+4, wxT(' '), FALSE);
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Log(str);
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if (pDisp->QueryInterface(IID_IAccessible, (LPVOID*) & childObject) == S_OK)
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{
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LogObject(indent + 4, childObject);
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childObject->Release();
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}
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pDisp->Release();
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}
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else
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{
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wxString str;
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str.Printf(wxT("This is an element."));
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str.Pad(indent+4, wxT(' '), FALSE);
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Log(str);
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}
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Log(wxT(""));
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}
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}
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