emulate more arrow keys on non msw platforms

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@68720 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Stefan Csomor 2011-08-16 12:01:27 +00:00
parent 3c5f62640d
commit 8680646d5c

View File

@ -940,12 +940,47 @@ int wxTextCtrlBase::overflow(int c)
bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& event)
{
bool handled = false;
// we have a native implementation for Win32 and so don't need this one
#ifndef __WIN32__
wxChar ch = 0;
int keycode = event.GetKeyCode();
long from, to;
GetSelection(&from,&to);
long insert = GetInsertionPoint();
long last = GetLastPosition();
// catch arrow left and right
switch ( keycode )
{
case WXK_LEFT:
if ( event.ShiftDown() )
SetSelection( (from > 0 ? from - 1 : 0) , to );
else
{
if ( from != to )
insert = from;
else if ( insert > 0 )
insert -= 1;
SetInsertionPoint( insert );
}
handled = true;
break;
case WXK_RIGHT:
if ( event.ShiftDown() )
SetSelection( from, (to < last ? to + 1 : last) );
else
{
if ( from != to )
insert = to;
else if ( insert < last )
insert += 1;
SetInsertionPoint( insert );
}
handled = true;
break;
case WXK_NUMPAD0:
case WXK_NUMPAD1:
case WXK_NUMPAD2:
@ -991,6 +1026,7 @@ bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& event)
const long pos = GetInsertionPoint();
if ( pos < GetLastPosition() )
Remove(pos, pos + 1);
handled = true;
}
break;
@ -1000,6 +1036,7 @@ bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& event)
const long pos = GetInsertionPoint();
if ( pos > 0 )
Remove(pos - 1, pos);
handled = true;
}
break;
@ -1031,13 +1068,13 @@ bool wxTextCtrlBase::EmulateKeyPress(const wxKeyEvent& event)
{
WriteText(ch);
return true;
handled = true;
}
#else // __WIN32__
wxUnusedVar(event);
#endif // !__WIN32__/__WIN32__
return false;
return handled;
}
// do the window-specific processing after processing the update event