added wxCopyRectToRECT()
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33469 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -244,15 +244,26 @@ struct WXDLLEXPORT wxCOLORMAP
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extern wxCOLORMAP *wxGetStdColourMap();
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// create a wxRect from Windows RECT
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inline wxRect wxRectFromRECT(const RECT& r)
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inline wxRect wxRectFromRECT(const RECT& rc)
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{
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return wxRect(r.left, r.top, r.right - r.left, r.bottom - r.top);
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return wxRect(rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top);
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}
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// copy Windows RECT to our wxRect
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inline void wxCopyRECTToRect(const RECT& r, wxRect& rect)
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inline void wxCopyRECTToRect(const RECT& rc, wxRect& rect)
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{
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rect = wxRectFromRECT(r);
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rect = wxRectFromRECT(rc);
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}
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// and vice versa
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inline void wxCopyRectToRECT(const wxRect& rect, RECT& rc)
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{
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// note that we don't use wxRect::GetRight() as it is one of compared to
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// wxRectFromRECT() above
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rc.top = rect.y;
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rc.left = rect.x;
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rc.right = rect.x + rect.width;
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rc.bottom = rect.y + rect.height;
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}
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// translations between HIMETRIC units (which OLE likes) and pixels (which are
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