Fix OpenGL test on OSX
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55846 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -3637,7 +3637,7 @@ if test "$wxUSE_OPENGL" = "yes"; then
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if test "$wxUSE_MGL" = 1 -o "$wxUSE_DFB" = 1; then
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AC_MSG_WARN([wxGLCanvas not implemented for this port, library will be compiled without it.])
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wxUSE_OPENGL="no"
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elif test "$wxUSE_OSX_CARBON" = 1 -o test "$wxUSE_OSX_COCOA" = 1 -o "$wxUSE_COCOA" = 1; then
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elif test "$wxUSE_OSX_CARBON" = 1 -o "$wxUSE_OSX_COCOA" = 1 -o "$wxUSE_COCOA" = 1; then
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OPENGL_LIBS="-framework OpenGL -framework AGL"
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elif test "$wxUSE_MSW" = 1; then
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OPENGL_LIBS="-lopengl32 -lglu32"
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