No real changes, just remove wxIsDebuggerRunning() stub from wxOSX.
There is no need to have a stub here when we already have in wx/debug.h, just remove it. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@71100 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -437,10 +437,9 @@ template<int x> struct static_assert_test{};
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/*
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Return true if we're running under debugger.
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Currently this only really works under Win32 and Mac in CodeWarrior builds,
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it always returns false in other cases.
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Currently only really works under Win32 and just returns false elsewhere.
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*/
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#if defined(__WXMAC__) || defined(__WIN32__)
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#if defined(__WIN32__)
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extern bool WXDLLIMPEXP_BASE wxIsDebuggerRunning();
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#else // !Mac
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inline bool wxIsDebuggerRunning() { return false; }
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@ -54,12 +54,6 @@ extern WXDLLIMPEXP_BASE wxSocketManager *wxOSXSocketManagerCF;
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wxSocketManager *wxOSXSocketManagerCF = NULL;
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#endif // wxUSE_SOCKETS
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extern bool WXDLLEXPORT wxIsDebuggerRunning()
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{
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// TODO : try to find out ...
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return false;
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}
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#if ( !wxUSE_GUI && !wxOSX_USE_IPHONE ) || wxOSX_USE_COCOA_OR_CARBON
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// have a fast version for mac code that returns the version as a return value
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