fixes to Freeze/Thawn when the window is shown or hidden in between Freeze and Thaw
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52688 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -4311,16 +4311,68 @@ GdkWindow* wxWindowGTK::GTKGetDrawingWindow() const
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// freeze/thaw
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// ----------------------------------------------------------------------------
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extern "C"
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{
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// this is called if we attempted to freeze unrealized widget when it finally
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// is realized (and so can be frozen):
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static void wx_frozen_widget_realize(GtkWidget* w, void* WXUNUSED(data))
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{
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wxASSERT( w && !GTK_WIDGET_NO_WINDOW(w) );
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wxASSERT( GTK_WIDGET_REALIZED(w) );
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g_signal_handlers_disconnect_by_func
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(
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w,
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(void*)wx_frozen_widget_realize,
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NULL
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);
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gdk_window_freeze_updates(w->window);
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}
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} // extern "C"
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void wxWindowGTK::GTKFreezeWidget(GtkWidget *w)
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{
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if ( w && !GTK_WIDGET_NO_WINDOW(w) )
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gdk_window_freeze_updates(w->window);
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if ( !w || GTK_WIDGET_NO_WINDOW(w) )
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return; // window-less widget, cannot be frozen
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if ( !GTK_WIDGET_REALIZED(w) )
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{
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// we can't thaw unrealized widgets because they don't have GdkWindow,
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// so set it up to be done immediately after realization:
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g_signal_connect_after
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(
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w,
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"realize",
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G_CALLBACK(wx_frozen_widget_realize),
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NULL
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);
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return;
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}
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gdk_window_freeze_updates(w->window);
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}
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void wxWindowGTK::GTKThawWidget(GtkWidget *w)
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{
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if ( w && !GTK_WIDGET_NO_WINDOW(w) )
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gdk_window_thaw_updates(w->window);
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if ( !w || GTK_WIDGET_NO_WINDOW(w) )
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return; // window-less widget, cannot be frozen
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if ( !GTK_WIDGET_REALIZED(w) )
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{
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// the widget wasn't realized yet, no need to thaw
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g_signal_handlers_disconnect_by_func
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(
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w,
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(void*)wx_frozen_widget_realize,
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NULL
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);
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return;
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}
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gdk_window_thaw_updates(w->window);
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}
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void wxWindowGTK::DoFreeze()
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@ -716,6 +716,16 @@ bool wxWindowMSW::Show(bool show)
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::ShowWindow(hWnd, show ? SW_SHOW : SW_HIDE);
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}
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if ( IsFrozen() )
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{
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// DoFreeze/DoThaw don't do anything if the window is not shown, so
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// we have to call them from here now
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if ( show )
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DoFreeze();
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else
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DoThaw();
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}
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return true;
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}
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@ -1615,20 +1625,22 @@ static inline void SendSetRedraw(HWND hwnd, bool on)
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void wxWindowMSW::DoFreeze()
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{
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if ( IsShown() )
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SendSetRedraw(GetHwnd(), false);
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if ( !IsShown() )
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return; // no point in freezing hidden window
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SendSetRedraw(GetHwnd(), false);
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}
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void wxWindowMSW::DoThaw()
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{
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if ( IsShown() )
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{
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SendSetRedraw(GetHwnd(), true);
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if ( !IsShown() )
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return; // hidden windows aren't frozen by DoFreeze
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// we need to refresh everything or otherwise the invalidated area
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// is not going to be repainted
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Refresh();
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}
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SendSetRedraw(GetHwnd(), true);
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// we need to refresh everything or otherwise the invalidated area
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// is not going to be repainted
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Refresh();
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}
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void wxWindowMSW::Refresh(bool eraseBack, const wxRect *rect)
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