made wxBitmapRefData private (actually, this also fixes some bug so it's not absolutely gratitious, but I already closed the bug not knowing that my cvs checkin was going to timeout and die and don't remember any more what it was...)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18867 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
33a7c3dd0b
commit
8bbbae215c
@ -24,6 +24,7 @@ class WXDLLEXPORT wxDC;
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class WXDLLEXPORT wxControl;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxBitmapHandler;
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class WXDLLEXPORT wxBitmapRefData;
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class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxMask;
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class WXDLLEXPORT wxCursor;
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@ -31,47 +32,6 @@ class WXDLLEXPORT wxControl;
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class WXDLLEXPORT wxImage;
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class WXDLLEXPORT wxPalette;
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// ----------------------------------------------------------------------------
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// Bitmap data
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//
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// NB: this class is private, but declared here to make it possible inline
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// wxBitmap functions accessing it
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
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{
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public:
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wxBitmapRefData();
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virtual ~wxBitmapRefData() { Free(); }
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virtual void Free();
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public:
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int m_numColors;
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#if wxUSE_PALETTE
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wxPalette m_bitmapPalette;
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#endif // wxUSE_PALETTE
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int m_quality;
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// MSW-specific
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// ------------
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// this field is solely for error checking: we detect selecting a bitmap
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// into more than one DC at once or deleting a bitmap still selected into a
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// DC (both are serious programming errors under Windows)
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wxDC *m_selectedInto;
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// optional mask for transparent drawing
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wxMask *m_bitmapMask;
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#if wxUSE_DIB_FOR_BITMAP
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WXHANDLE m_hFileMap; // file mapping handle for large DIB's
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#endif
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DECLARE_NO_COPY_CLASS(wxBitmapRefData)
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};
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// ----------------------------------------------------------------------------
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// wxBitmap: a mono or colour bitmap
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// ----------------------------------------------------------------------------
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@ -152,22 +112,32 @@ public:
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virtual bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_BMP_RESOURCE);
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virtual bool SaveFile(const wxString& name, int type, const wxPalette *cmap = NULL);
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wxBitmapRefData *GetBitmapData() const { return (wxBitmapRefData *)m_refData; }
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int GetQuality() const { return (GetBitmapData() ? GetBitmapData()->m_quality : 0); }
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void SetQuality(int q);
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wxBitmapRefData *GetBitmapData() const
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{ return (wxBitmapRefData *)m_refData; }
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#if wxUSE_PALETTE
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wxPalette* GetPalette() const { return (GetBitmapData() ? (& GetBitmapData()->m_bitmapPalette) : (wxPalette*) NULL); }
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wxPalette* GetPalette() const;
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void SetPalette(const wxPalette& palette);
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#endif // wxUSE_PALETTE
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wxMask *GetMask() const { return (GetBitmapData() ? GetBitmapData()->m_bitmapMask : (wxMask*) NULL); }
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wxMask *GetMask() const;
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void SetMask(wxMask *mask) ;
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bool operator==(const wxBitmap& bitmap) const { return m_refData == bitmap.m_refData; }
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bool operator!=(const wxBitmap& bitmap) const { return m_refData != bitmap.m_refData; }
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#if wxUSE_DIB_FOR_BITMAP
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// returns TRUE if this bitmap is a DIB (otherwise it's a DDB)
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bool IsDIB() const;
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#endif // wxUSE_DIB_FOR_BITMAP
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#if WXWIN_COMPATIBILITY_2_4
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// these functions do nothing and are only there for backwards
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// compatibility
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wxDEPRECATED( int GetQuality() const );
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wxDEPRECATED( void SetQuality(int quality) );
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#endif // WXWIN_COMPATIBILITY_2_4
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#if WXWIN_COMPATIBILITY_2
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void SetOk(bool isOk);
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#endif // WXWIN_COMPATIBILITY_2
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@ -184,13 +154,8 @@ public:
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void SetHBITMAP(WXHBITMAP bmp) { SetHandle((WXHANDLE)bmp); }
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WXHBITMAP GetHBITMAP() const { return (WXHBITMAP)GetHandle(); }
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#if wxUSE_DIB_FOR_BITMAP
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void SetHFileMap(WXHANDLE hFileMap) { GetBitmapData()->m_hFileMap = hFileMap; }
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WXHANDLE GetHFileMap() const { return GetBitmapData()->m_hFileMap; }
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#endif // wxUSE_DIB_FOR_BITMAP
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void SetSelectedInto(wxDC *dc) { if (GetBitmapData()) GetBitmapData()->m_selectedInto = dc; }
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wxDC *GetSelectedInto() const { return (GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC*) NULL); }
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void SetSelectedInto(wxDC *dc);
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wxDC *GetSelectedInto() const;
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// Creates a bitmap that matches the device context's depth, from an
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// arbitray bitmap. At present, the original bitmap must have an associated
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@ -210,8 +175,7 @@ protected:
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// common part of all ctors
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void Init();
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virtual wxGDIImageRefData *CreateData() const
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{ return new wxBitmapRefData; }
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virtual wxGDIImageRefData *CreateData() const;
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// creates the bitmap from XPM data, supposed to be called from ctor
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bool CreateFromXpm(const char **bits);
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@ -223,8 +187,9 @@ protected:
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#if wxUSE_DIB_FOR_BITMAP
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void *CreateDIB(int width, int height, int depth);
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void CopyDIBLine(void* src, void* dest, int count) const;
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#endif
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#endif // wxUSE_DIB_FOR_BITMAP
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private:
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#ifdef __WIN32__
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@ -40,8 +40,6 @@
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#include "wx/icon.h"
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#endif
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//#include "device.h"
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#include "wx/msw/private.h"
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#include "wx/log.h"
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@ -57,6 +55,60 @@
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#define CLR_INVALID ((COLORREF)-1)
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#endif // no CLR_INVALID
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// ----------------------------------------------------------------------------
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// Bitmap data
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
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{
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public:
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wxBitmapRefData();
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virtual ~wxBitmapRefData() { Free(); }
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virtual void Free();
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// set the mask object to use as the mask, we take ownership of it
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void SetMask(wxMask *mask)
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{
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delete m_bitmapMask;
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m_bitmapMask = mask;
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}
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// set the HBITMAP to use as the mask
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void SetMask(HBITMAP hbmpMask)
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{
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SetMask(new wxMask((WXHBITMAP)hbmpMask));
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}
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// return the mask
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wxMask *GetMask() const { return m_bitmapMask; }
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public:
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int m_numColors;
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#if wxUSE_PALETTE
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wxPalette m_bitmapPalette;
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#endif // wxUSE_PALETTE
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// MSW-specific
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// ------------
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// this field is solely for error checking: we detect selecting a bitmap
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// into more than one DC at once or deleting a bitmap still selected into a
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// DC (both are serious programming errors under Windows)
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wxDC *m_selectedInto;
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#if wxUSE_DIB_FOR_BITMAP
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// file mapping handle for large DIB's
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HANDLE m_hFileMap;
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#endif // wxUSE_DIB_FOR_BITMAP
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private:
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// optional mask for transparent drawing
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wxMask *m_bitmapMask;
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DECLARE_NO_COPY_CLASS(wxBitmapRefData)
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};
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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@ -76,14 +128,13 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
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wxBitmapRefData::wxBitmapRefData()
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{
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m_quality = 0;
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m_selectedInto = NULL;
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m_numColors = 0;
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m_bitmapMask = NULL;
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m_hBitmap = (WXHBITMAP) NULL;
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#if wxUSE_DIB_FOR_BITMAP
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m_hFileMap = 0;
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#endif
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#endif // wxUSE_DIB_FOR_BITMAP
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}
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void wxBitmapRefData::Free()
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@ -93,22 +144,20 @@ void wxBitmapRefData::Free()
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if ( m_hBitmap)
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{
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// printf("About to delete bitmap %d\n", (int) (HBITMAP) m_hBitmap);
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#if 1
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if ( !::DeleteObject((HBITMAP)m_hBitmap) )
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{
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wxLogLastError(wxT("DeleteObject(hbitmap)"));
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}
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#endif
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}
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#if wxUSE_DIB_FOR_BITMAP
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if(m_hFileMap)
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if ( m_hFileMap )
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{
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::CloseHandle((void*)m_hFileMap);
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::CloseHandle(m_hFileMap);
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m_hFileMap = 0;
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}
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#endif
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#endif // wxUSE_DIB_FOR_BITMAP
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delete m_bitmapMask;
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m_bitmapMask = NULL;
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@ -125,6 +174,11 @@ void wxBitmap::Init()
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}
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wxGDIImageRefData *wxBitmap::CreateData() const
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{
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return new wxBitmapRefData;
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}
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#ifdef __WIN32__
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bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
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@ -155,8 +209,7 @@ bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
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// the mask returned by GetIconInfo() is inversed compared to the usual
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// wxWin convention
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refData->m_bitmapMask = new wxMask((WXHBITMAP)
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wxInvertMask(iconInfo.hbmMask, w, h));
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refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h));
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// delete the old one now as we don't need it any more
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@ -423,16 +476,15 @@ void *wxBitmap::CreateDIB(int width, int height, int depth)
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info->bmiHeader.biYPelsPerMeter = 0;
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info->bmiHeader.biClrUsed = 0;
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info->bmiHeader.biClrImportant = 0;
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GetBitmapData()->m_hFileMap =
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(WXHANDLE)::CreateFileMapping
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(
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INVALID_HANDLE_VALUE,
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0,
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PAGE_READWRITE | SEC_COMMIT,
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0,
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info->bmiHeader.biSizeImage,
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0
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);
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GetBitmapData()->m_hFileMap = ::CreateFileMapping
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(
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INVALID_HANDLE_VALUE,
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0,
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PAGE_READWRITE | SEC_COMMIT,
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0,
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info->bmiHeader.biSizeImage,
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0
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);
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// No need to report an error here. If it fails, we just won't use a
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// file mapping and CreateDIBSection will just allocate memory for us.
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@ -443,7 +495,7 @@ void *wxBitmap::CreateDIB(int width, int height, int depth)
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info,
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DIB_RGB_COLORS,
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&dibBits,
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(HANDLE)GetBitmapData()->m_hFileMap,
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GetBitmapData()->m_hFileMap,
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0
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);
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@ -574,7 +626,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
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::SelectObject(hMaskDC, hOldMaskBitmap);
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::DeleteDC(hMaskDC);
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((wxBitmapRefData*)m_refData)->m_bitmapMask = new wxMask((WXHBITMAP) hMaskBitmap);
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((wxBitmapRefData*)m_refData)->SetMask(hMaskBitmap);
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}
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SetWidth(image.GetWidth());
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@ -1188,21 +1240,49 @@ wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
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// wxBitmap accessors
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// ----------------------------------------------------------------------------
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void wxBitmap::SetQuality(int q)
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wxPalette* wxBitmap::GetPalette() const
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{
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EnsureHasData();
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GetBitmapData()->m_quality = q;
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return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette
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: (wxPalette *) NULL;
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}
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#if WXWIN_COMPATIBILITY_2
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void wxBitmap::SetOk(bool isOk)
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wxMask *wxBitmap::GetMask() const
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{
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EnsureHasData();
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GetBitmapData()->m_ok = isOk;
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return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL;
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}
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wxDC *wxBitmap::GetSelectedInto() const
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{
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return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL;
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}
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#if wxUSE_DIB_FOR_BITMAP
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bool wxBitmap::IsDIB() const
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{
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return GetBitmapData() && GetBitmapData()->m_hFileMap != NULL;
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}
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#endif // wxUSE_DIB_FOR_BITMAP
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#if WXWIN_COMPATIBILITY_2_4
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int wxBitmap::GetQuality() const
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{
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return 0;
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}
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#endif // WXWIN_COMPATIBILITY_2_4
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// ----------------------------------------------------------------------------
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// wxBitmap setters
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// ----------------------------------------------------------------------------
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void wxBitmap::SetSelectedInto(wxDC *dc)
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{
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if ( GetBitmapData() )
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GetBitmapData()->m_selectedInto = dc;
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}
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#endif // WXWIN_COMPATIBILITY_2
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#if wxUSE_PALETTE
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@ -1219,9 +1299,32 @@ void wxBitmap::SetMask(wxMask *mask)
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{
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EnsureHasData();
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GetBitmapData()->m_bitmapMask = mask;
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GetBitmapData()->SetMask(mask);
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}
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#if WXWIN_COMPATIBILITY_2
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void wxBitmap::SetOk(bool isOk)
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{
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EnsureHasData();
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GetBitmapData()->m_ok = isOk;
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}
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#endif // WXWIN_COMPATIBILITY_2
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#if WXWIN_COMPATIBILITY_2_4
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void wxBitmap::SetQuality(int WXUNUSED(quality))
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{
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}
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#endif // WXWIN_COMPATIBILITY_2_4
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// ----------------------------------------------------------------------------
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// TODO: to be replaced by something better
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// ----------------------------------------------------------------------------
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// Creates a bitmap that matches the device context, from
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// an arbitray bitmap. At present, the original bitmap must have an
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// associated palette. TODO: use a default palette if no palette exists.
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@ -432,7 +432,7 @@ void wxPrinterDC::DoDrawBitmap(const wxBitmap &bmp,
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if ( ::GetDeviceCaps(GetHdc(), RASTERCAPS) & RC_STRETCHDIB )
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{
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#if wxUSE_DIB_FOR_BITMAP
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if(bmp.GetHFileMap()) // we already have a dib
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if ( bmp.IsDIB() )
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{
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DIBSECTION dib;
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if ( ::GetObject(GetHbitmapOf(bmp),
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@ -561,7 +561,7 @@ bool wxPrinterDC::DoBlit(wxCoord xdest, wxCoord ydest,
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int width = bmp.GetWidth(),
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height = bmp.GetHeight();
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#if wxUSE_DIB_FOR_BITMAP
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if(bmp.GetHFileMap()) // we already have a dib
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if ( bmp.IsDIB() )
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{
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DIBSECTION dib;
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if( ::GetObject(GetHbitmapOf(bmp),
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// TODO: load colourmap.
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bitmap->SetHBITMAP((WXHBITMAP)::LoadBitmap(wxGetInstance(), name));
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wxBitmapRefData *data = bitmap->GetBitmapData();
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if ( bitmap->Ok() )
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{
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BITMAP bm;
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if ( !::GetObject(GetHbitmapOf(*bitmap), sizeof(BITMAP), (LPSTR) &bm) )
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{
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wxLogLastError(wxT("GetObject(HBITMAP)"));
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}
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data->m_width = bm.bmWidth;
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data->m_height = bm.bmHeight;
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data->m_depth = bm.bmBitsPixel;
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}
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else
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if ( !bitmap->Ok() )
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{
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// it's probably not found
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wxLogError(wxT("Can't load bitmap '%s' from resources! Check .rc file."),
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name.c_str());
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return FALSE;
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}
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return bitmap->Ok();
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BITMAP bm;
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if ( !::GetObject(GetHbitmapOf(*bitmap), sizeof(BITMAP), (LPSTR) &bm) )
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{
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wxLogLastError(wxT("GetObject(HBITMAP)"));
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}
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bitmap->SetWidth(bm.bmWidth);
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bitmap->SetHeight(bm.bmHeight);
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bitmap->SetDepth(bm.bmBitsPixel);
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return TRUE;
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}
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bool wxBMPFileHandler::LoadFile(wxBitmap *bitmap,
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