added Calc(Un)ScrolledPosition taking wxPoint
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14657 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -98,8 +98,27 @@ public:
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// Actual size in pixels when scrolling is taken into account
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virtual void GetVirtualSize(int *x, int *y) const;
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virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const;
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virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
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// translate between scrolled and unscrolled coordinates
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void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
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{ DoCalcScrolledPosition(x, y, xx, yy); }
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wxPoint CalcScrolledPosition(const wxPoint& pt) const
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{
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wxPoint p2;
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DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
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return p2;
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}
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void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
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{ DoCalcUnscrolledPosition(x, y, xx, yy); }
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wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
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{
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wxPoint p2;
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DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
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return p2;
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}
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virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
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virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
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// Override this function to draw the graphic (or just process EVT_PAINT)
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virtual void OnDraw(wxDC& WXUNUSED(dc)) {}
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@ -98,8 +98,27 @@ public:
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// Actual size in pixels when scrolling is taken into account
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virtual void GetVirtualSize(int *x, int *y) const;
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virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const;
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virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
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// translate between scrolled and unscrolled coordinates
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void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
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{ DoCalcScrolledPosition(x, y, xx, yy); }
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wxPoint CalcScrolledPosition(const wxPoint& pt) const
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{
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wxPoint p2;
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DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
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return p2;
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}
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void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
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{ DoCalcUnscrolledPosition(x, y, xx, yy); }
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wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
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{
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wxPoint p2;
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DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
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return p2;
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}
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virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
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virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
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// Override this function to draw the graphic (or just process EVT_PAINT)
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virtual void OnDraw(wxDC& WXUNUSED(dc)) {}
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@ -67,8 +67,26 @@ public:
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double GetScaleY() const { return m_scaleY; }
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// translate between scrolled and unscrolled coordinates
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virtual void CalcScrolledPosition(int x, int y, int *xx, int *yy) const;
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virtual void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
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void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
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{ DoCalcScrolledPosition(x, y, xx, yy); }
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wxPoint CalcScrolledPosition(const wxPoint& pt) const
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{
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wxPoint p2;
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DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
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return p2;
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}
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void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
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{ DoCalcUnscrolledPosition(x, y, xx, yy); }
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wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
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{
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wxPoint p2;
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DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
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return p2;
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}
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virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
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virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
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// Adjust the scrollbars
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virtual void AdjustScrollbars(void);
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@ -814,7 +814,7 @@ void wxScrollHelper::GetViewStart (int *x, int *y) const
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*y = m_yScrollPosition;
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}
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void wxScrollHelper::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
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void wxScrollHelper::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
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{
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if ( xx )
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*xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
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@ -822,7 +822,7 @@ void wxScrollHelper::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
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*yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
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}
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void wxScrollHelper::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
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void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
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{
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if ( xx )
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*xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
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@ -588,7 +588,7 @@ void wxScrolledWindow::GetViewStart (int *x, int *y) const
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*y = m_yScrollPosition;
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}
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void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
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void wxScrolledWindow::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
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{
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if ( xx )
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*xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
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@ -596,7 +596,7 @@ void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) cons
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*yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
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}
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void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
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void wxScrolledWindow::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
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{
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if ( xx )
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*xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
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@ -588,7 +588,7 @@ void wxScrolledWindow::GetViewStart (int *x, int *y) const
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*y = m_yScrollPosition;
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}
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void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
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void wxScrolledWindow::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
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{
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if ( xx )
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*xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
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@ -596,7 +596,7 @@ void wxScrolledWindow::CalcScrolledPosition(int x, int y, int *xx, int *yy) cons
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*yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
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}
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void wxScrolledWindow::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
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void wxScrolledWindow::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
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{
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if ( xx )
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*xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
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