fixed incorrect calls to SelectObject(hdc, NULL)
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13379 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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70d0f9359e
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8e9ff81573
@ -90,7 +90,7 @@ void wxBitmapRefData::Free()
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if ( m_hBitmap)
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{
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// printf("About to delete bitmap %d\n", (int) (HBITMAP) m_hBitmap);
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// printf("About to delete bitmap %d\n", (int) (HBITMAP) m_hBitmap);
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#if 1
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if ( !::DeleteObject((HBITMAP)m_hBitmap) )
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{
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@ -395,7 +395,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
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// Initial attempt at a simple-minded implementation.
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// The bitmap will always be created at the screen depth,
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// so the 'depth' argument is ignored.
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HDC hScreenDC = ::GetDC(NULL);
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// printf("Screen planes = %d, bpp = %d\n", hScreenDC->psd->planes, hScreenDC->psd->bpp);
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int screenDepth = ::GetDeviceCaps(hScreenDC, BITSPIXEL);
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@ -412,7 +412,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
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if (hBitmap == NULL)
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{
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::ReleaseDC(NULL, hScreenDC);
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return FALSE;
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return FALSE;
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}
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HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
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@ -439,7 +439,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
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if (!hMaskBitmap)
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{
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hasMask = FALSE;
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}
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}
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else
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{
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hScreenDC = ::GetDC(NULL);
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@ -447,7 +447,7 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
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::ReleaseDC(NULL, hScreenDC);
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hOldMaskBitmap = ::SelectObject( hMaskDC, hMaskBitmap);
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}
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}
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#else
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hasMask = FALSE;
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#endif
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@ -456,13 +456,13 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
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int i, j;
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for (i = 0; i < image.GetWidth(); i++)
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{
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for (j = 0; j < image.GetHeight(); j++)
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{
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unsigned char red = image.GetRed(i, j);
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unsigned char green = image.GetGreen(i, j);
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unsigned char blue = image.GetBlue(i, j);
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for (j = 0; j < image.GetHeight(); j++)
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{
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unsigned char red = image.GetRed(i, j);
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unsigned char green = image.GetGreen(i, j);
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unsigned char blue = image.GetBlue(i, j);
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::SetPixel(hMemDC, i, j, PALETTERGB(red, green, blue));
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::SetPixel(hMemDC, i, j, PALETTERGB(red, green, blue));
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if (hasMask)
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{
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@ -472,8 +472,8 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
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::SetPixel(hMaskDC, i, j, PALETTERGB(0, 0, 0));
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else
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::SetPixel(hMaskDC, i, j, PALETTERGB(255, 255, 255));
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}
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}
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}
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}
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}
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::SelectObject(hMemDC, hOldBitmap);
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@ -481,16 +481,16 @@ bool wxBitmap::CreateFromImage( const wxImage& image, int depth )
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if (hasMask)
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{
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::SelectObject(hMaskDC, hOldMaskBitmap);
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::DeleteDC(hMaskDC);
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::DeleteDC(hMaskDC);
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((wxBitmapRefData*)m_refData)->m_bitmapMask = new wxMask((WXHBITMAP) hMaskBitmap);
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}
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SetWidth(image.GetWidth());
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SetHeight(image.GetHeight());
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SetDepth(screenDepth);
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SetHBITMAP( (WXHBITMAP) hBitmap );
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#if wxUSE_PALETTE
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// Copy the palette from the source image
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SetPalette(image.GetPalette());
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@ -747,7 +747,7 @@ wxImage wxBitmap::ConvertToImage() const
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if (!Ok())
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{
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wxFAIL_MSG( wxT("bitmap is invalid") );
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return wxNullImage;
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return wxNullImage;
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}
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wxImage image;
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@ -764,33 +764,33 @@ wxImage wxBitmap::ConvertToImage() const
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wxFAIL_MSG( wxT("could not allocate data for image") );
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return wxNullImage;
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}
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HDC hScreenDC = ::GetDC(NULL);
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HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
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::ReleaseDC(NULL, hScreenDC);
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HBITMAP hBitmap = (HBITMAP) GetHBITMAP();
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HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
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int i, j;
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for (i = 0; i < GetWidth(); i++)
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{
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for (j = 0; j < GetHeight(); j++)
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{
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COLORREF color = ::GetPixel(hMemDC, i, j);
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unsigned char red = GetRValue(color);
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unsigned char green = GetGValue(color);
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unsigned char blue = GetBValue(color);
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for (j = 0; j < GetHeight(); j++)
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{
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COLORREF color = ::GetPixel(hMemDC, i, j);
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unsigned char red = GetRValue(color);
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unsigned char green = GetGValue(color);
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unsigned char blue = GetBValue(color);
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image.SetRGB(i, j, red, green, blue);
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}
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image.SetRGB(i, j, red, green, blue);
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}
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}
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::SelectObject(hMemDC, hOldBitmap);
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::DeleteDC(hMemDC);
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#if wxUSE_PALETTE
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// Copy the palette from the source image
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if (GetPalette())
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@ -1007,7 +1007,6 @@ bool wxBitmap::SaveFile(const wxString& filename,
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wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
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{
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#ifndef __WXMICROWIN__
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wxCHECK_MSG( Ok() &&
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(rect.x >= 0) && (rect.y >= 0) &&
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(rect.x+rect.width <= GetWidth()) &&
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@ -1017,35 +1016,41 @@ wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
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wxBitmap ret( rect.width, rect.height, GetDepth() );
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wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
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#ifndef __WXMICROWIN__
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// copy bitmap data
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HDC dcSrc = ::CreateCompatibleDC(NULL);
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HDC dcDst = ::CreateCompatibleDC(NULL);
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SelectObject(dcSrc, (HBITMAP) GetHBITMAP());
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SelectObject(dcDst, (HBITMAP) ret.GetHBITMAP());
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BitBlt(dcDst, 0, 0, rect.width, rect.height, dcSrc, rect.x, rect.y, SRCCOPY);
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MemoryHDC dcSrc, dcDst;
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{
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SelectInHDC selectSrc(dcSrc, GetHbitmap()),
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selectDst(dcDst, GetHbitmapOf(ret));
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if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
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dcSrc, rect.x, rect.y, SRCCOPY) )
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{
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wxLogLastError(_T("BitBlt"));
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}
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}
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// copy mask if there is one
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if (GetMask())
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if ( GetMask() )
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{
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HBITMAP hbmpMask = ::CreateBitmap(rect.width, rect.height, 1, 1, 0);
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SelectObject(dcSrc, (HBITMAP) GetMask()->GetMaskBitmap());
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SelectObject(dcDst, (HBITMAP) hbmpMask);
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BitBlt(dcDst, 0, 0, rect.width, rect.height, dcSrc, rect.x, rect.y, SRCCOPY);
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SelectInHDC selectSrc(dcSrc, (HBITMAP) GetMask()->GetMaskBitmap()),
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selectDst(dcDst, hbmpMask);
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if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
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dcSrc, rect.x, rect.y, SRCCOPY) )
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{
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wxLogLastError(_T("BitBlt"));
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}
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wxMask *mask = new wxMask((WXHBITMAP) hbmpMask);
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ret.SetMask(mask);
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}
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SelectObject(dcDst, NULL);
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SelectObject(dcSrc, NULL);
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DeleteDC(dcDst);
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DeleteDC(dcSrc);
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#endif // !__WXMICROWIN__
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return ret;
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#else
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return wxBitmap();
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#endif
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}
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// ----------------------------------------------------------------------------
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@ -111,21 +111,20 @@ void wxIcon::CopyFromBitmap(const wxBitmap& bmp)
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iconInfo.hbmMask = wxInvertMask((HBITMAP)mask->GetMaskBitmap());
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iconInfo.hbmColor = GetHbitmapOf(bmp);
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/* GRG: black out the transparent area to preserve background
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* colour, because Windows blits the original bitmap using
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* SRCINVERT (XOR) after applying the mask to the dest rect.
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*/
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HDC dcSrc = ::CreateCompatibleDC(NULL);
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HDC dcDst = ::CreateCompatibleDC(NULL);
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SelectObject(dcSrc, (HBITMAP)mask->GetMaskBitmap());
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SelectObject(dcDst, iconInfo.hbmColor);
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// black out the transparent area to preserve background colour, because
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// Windows blits the original bitmap using SRCINVERT (XOR) after applying
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// the mask to the dest rect.
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{
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MemoryHDC dcSrc, dcDst;
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SelectInHDC selectMask(dcSrc, (HBITMAP)mask->GetMaskBitmap()),
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selectBitmap(dcDst, iconInfo.hbmColor);
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BitBlt(dcDst, 0, 0, bmp.GetWidth(), bmp.GetHeight(), dcSrc, 0, 0, SRCAND);
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SelectObject(dcDst, NULL);
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SelectObject(dcSrc, NULL);
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DeleteDC(dcDst);
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DeleteDC(dcSrc);
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if ( !::BitBlt(dcDst, 0, 0, bmp.GetWidth(), bmp.GetHeight(),
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dcSrc, 0, 0, SRCAND) )
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{
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wxLogLastError(_T("BitBlt"));
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}
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}
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HICON hicon = ::CreateIconIndirect(&iconInfo);
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if ( !hicon )
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