Fix X server hang in DND.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43422 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -44,6 +44,10 @@ static long gs_flagsForDrag = 0;
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// (there are quite a few of them, so don't enable this by default)
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static const wxChar *TRACE_DND = _T("dnd");
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extern GdkEvent *g_lastMouseEvent;
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extern int g_lastButtonNumber;
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//----------------------------------------------------------------------------
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// standard icons
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//----------------------------------------------------------------------------
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@ -851,29 +855,8 @@ wxDragResult wxDropSource::DoDragDrop(int flags)
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}
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delete[] array;
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GdkEventMotion event;
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event.window = m_widget->window;
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int x = 0;
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int y = 0;
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GdkModifierType state;
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gdk_window_get_pointer( event.window, &x, &y, &state );
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event.x = x;
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event.y = y;
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event.state = state;
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event.time = (guint32)GDK_CURRENT_TIME;
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/* GTK wants to know which button was pressed which caused the dragging */
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int button_number = 0;
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if (event.state & GDK_BUTTON1_MASK) button_number = 1;
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else if (event.state & GDK_BUTTON2_MASK) button_number = 2;
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else if (event.state & GDK_BUTTON3_MASK) button_number = 3;
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#if wxUSE_THREADS
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/* disable GUI threads */
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#endif
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/* don't start dragging if no button is down */
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if (button_number)
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if (g_lastButtonNumber)
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{
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int action = GDK_ACTION_COPY;
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if ( flags & wxDrag_AllowMove )
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@ -887,8 +870,8 @@ wxDragResult wxDropSource::DoDragDrop(int flags)
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GdkDragContext *context = gtk_drag_begin( m_widget,
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target_list,
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(GdkDragAction)action,
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button_number, /* number of mouse button which started drag */
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(GdkEvent*) &event );
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g_lastButtonNumber, // number of mouse button which started drag
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(GdkEvent*) g_lastMouseEvent );
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m_dragContext = context;
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@ -902,22 +885,10 @@ wxDragResult wxDropSource::DoDragDrop(int flags)
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m_retValue = wxDragCancel;
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}
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#if wxUSE_THREADS
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/* re-enable GUI threads */
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#endif
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g_blockEventsOnDrag = false;
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UnregisterWindow();
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// this shouldn't be needed but somehow, sometimes, without this the cursor
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// stays grabbed even when the DND operation ends and the application
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// becomes unresponsive and has to be killed resulting in loss of all
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// unsaved data, so while this fix is ugly it's still better than
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// alternative
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if ( gdk_pointer_is_grabbed() )
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gdk_pointer_ungrab(GDK_CURRENT_TIME);
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return m_retValue;
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}
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@ -210,6 +210,10 @@ wxWindowGTK *g_focusWindowLast = (wxWindowGTK*) NULL;
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// yet, defer setting the focus to idle time.
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wxWindowGTK *g_delayedFocus = (wxWindowGTK*) NULL;
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// Save the last mouse event for drag start
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GdkEvent *g_lastMouseEvent = (GdkEvent*) NULL;
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int g_lastButtonNumber = 0;
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extern bool g_mainThreadLocked;
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//-----------------------------------------------------------------------------
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@ -1462,6 +1466,8 @@ gtk_window_button_press_callback( GtkWidget *widget,
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{
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wxCOMMON_CALLBACK_PROLOGUE(gdk_event, win);
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g_lastButtonNumber = gdk_event->button;
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if (win->m_wxwindow && (g_focusWindow != win) && win->AcceptsFocus())
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{
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gtk_widget_grab_focus( win->m_wxwindow );
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@ -1578,6 +1584,8 @@ gtk_window_button_press_callback( GtkWidget *widget,
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return FALSE;
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}
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g_lastMouseEvent = (GdkEvent*) gdk_event;
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wxMouseEvent event( event_type );
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InitMouseEvent( win, event, gdk_event );
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@ -1633,6 +1641,8 @@ gtk_window_button_release_callback( GtkWidget *widget,
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{
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wxCOMMON_CALLBACK_PROLOGUE(gdk_event, win);
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g_lastButtonNumber = 0;
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wxEventType event_type = wxEVT_NULL;
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switch (gdk_event->button)
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@ -1654,6 +1664,8 @@ gtk_window_button_release_callback( GtkWidget *widget,
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return FALSE;
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}
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g_lastMouseEvent = (GdkEvent*) gdk_event;
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wxMouseEvent event( event_type );
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InitMouseEvent( win, event, gdk_event );
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@ -1693,6 +1705,8 @@ gtk_window_motion_notify_callback( GtkWidget *widget,
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gdk_event->y = y;
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}
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g_lastMouseEvent = (GdkEvent*) gdk_event;
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wxMouseEvent event( wxEVT_MOTION );
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InitMouseEvent(win, event, gdk_event);
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