* prgodlgg.h: Update() use wxString instead of 'char *'
* wxThread: fixes (all should work fluently now) * wxSocket: it is at last usable on my computer GTK/GLIB problem : reenabling the idle event propagation causes very strange problem (Instruction pointer/memory) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2490 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
49828363f8
commit
9111db6802
@ -53,7 +53,7 @@ public:
|
||||
@param newmsg if used, new message to display
|
||||
@returns true if ABORT button has not been pressed
|
||||
*/
|
||||
bool Update(int value = -1, const char *newmsg = NULL);
|
||||
bool Update(int value = -1, const wxString& newmsg = "");
|
||||
|
||||
/** Can be called to continue after the cancel button has been pressed, but
|
||||
the program decided to continue the operation (e.g., user didn't
|
||||
|
@ -118,6 +118,7 @@ class wxSocketInternal {
|
||||
void ReleaseFD();
|
||||
|
||||
int GetFD() { return m_fd; }
|
||||
void SetFD(int fd) { m_fd = fd; }
|
||||
|
||||
void ResumeWaiter();
|
||||
void StopWaiter();
|
||||
|
@ -137,7 +137,7 @@ MyFrame::MyFrame():
|
||||
wxSocketHandler::Master();
|
||||
|
||||
sock = new MyClient();
|
||||
sock->SetFlags(wxSocketBase::WAITALL);
|
||||
sock->SetFlags((wxSocketBase::wxSockFlags) (wxSocketBase::WAITALL | wxSocketBase::SPEED));
|
||||
wxSocketHandler::Master().Register(sock);
|
||||
sock->frame = this;
|
||||
sock->SetNotify(wxSocketBase::REQ_LOST);
|
||||
@ -162,8 +162,11 @@ void MyFrame::OnExecOpenConnection(wxCommandEvent& WXUNUSED(evt))
|
||||
if (sock->IsConnected())
|
||||
sock->Close();
|
||||
|
||||
/*
|
||||
wxString hname = wxGetTextFromUser("Enter the address of the wxSocket Sample Server",
|
||||
"Connect ...", "localhost");
|
||||
*/
|
||||
wxString hname = "localhost";
|
||||
addr.Hostname(hname);
|
||||
addr.Service(3000);
|
||||
sock->SetNotify(0);
|
||||
|
@ -132,7 +132,7 @@ void MyFrame::OnSockRequestServer(wxSocketEvent& evt)
|
||||
if (sock2 == NULL)
|
||||
return;
|
||||
|
||||
sock2->SetFlags(wxSocketBase::NONE);
|
||||
sock2->SetFlags(wxSocketBase::SPEED);
|
||||
sock2->Notify(TRUE);
|
||||
sock2->SetEventHandler(*this, SKDEMO_SOCKET);
|
||||
server->SetNotify(wxSocketBase::REQ_ACCEPT);
|
||||
@ -154,6 +154,7 @@ MyFrame::MyFrame(wxFrame *frame):
|
||||
wxSocketHandler::Master().Register(sock);
|
||||
sock->SetNotify(wxSocketBase::REQ_ACCEPT);
|
||||
sock->SetEventHandler(*this, SKDEMO_SOCKET_SERV);
|
||||
sock->SetFlags(wxSocketBase::SPEED);
|
||||
sock->Notify(TRUE);
|
||||
nb_clients = 0;
|
||||
|
||||
|
@ -440,6 +440,9 @@
|
||||
/* Define if you have all functions to set thread priority */
|
||||
#undef HAVE_THREAD_PRIORITY_FUNCTIONS
|
||||
|
||||
/* Define if you can specify exit functions to a thread */
|
||||
#undef HAVE_THREAD_CLEANUP_FUNCTIONS
|
||||
|
||||
/* Define if your system has its own `getloadavg' function. */
|
||||
#undef HAVE_GETLOADAVG
|
||||
|
||||
|
@ -527,7 +527,6 @@ bool wxEvtHandler::ProcessThreadEvent(wxEvent& event)
|
||||
wxEvent *event_main;
|
||||
wxCriticalSectionLocker locker(*m_eventsLocker);
|
||||
|
||||
|
||||
// check that we are really in a child thread
|
||||
wxASSERT( !wxThread::IsMain() );
|
||||
|
||||
@ -543,7 +542,7 @@ bool wxEvtHandler::ProcessThreadEvent(wxEvent& event)
|
||||
wxPendingEventsLocker->Leave();
|
||||
|
||||
#ifdef __WXGTK__
|
||||
if (g_isIdle) wxapp_install_idle_handler();
|
||||
// if (g_isIdle) wxapp_install_idle_handler();
|
||||
#endif
|
||||
|
||||
return TRUE;
|
||||
|
@ -1,10 +1,9 @@
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
// Name: socket.cpp
|
||||
// Purpose: Socket handler classes
|
||||
// Authors: Guilhem Lavaux (completely rewritten from a basic API of Andrew
|
||||
// Davidson(1995) in wxWeb)
|
||||
// Created: April 1997
|
||||
// Updated: April 1999
|
||||
// Name: sckint.cpp
|
||||
// Purpose: Socket internal classes
|
||||
// Authors: Guilhem Lavaux
|
||||
// Created: April 1999
|
||||
// Updated:
|
||||
// Copyright: (C) 1999, 1998, 1997, Guilhem Lavaux
|
||||
// RCS_ID: $Id$
|
||||
// License: see wxWindows license
|
||||
@ -87,7 +86,8 @@
|
||||
#if wxUSE_THREADS
|
||||
SocketWaiter::SocketWaiter(wxSocketBase *socket,
|
||||
wxSocketInternal *internal)
|
||||
: m_socket(socket), m_internal(internal), m_fd(internal->GetFD())
|
||||
: wxThread(),
|
||||
m_socket(socket), m_internal(internal), m_fd(internal->GetFD())
|
||||
{
|
||||
}
|
||||
|
||||
@ -110,9 +110,9 @@ void SocketWaiter::ProcessReadEvent()
|
||||
|
||||
// Else, no error => there is something to be read else
|
||||
// we've lost the connection.
|
||||
if (ret > 0)
|
||||
if (ret > 0) {
|
||||
m_socket->OnRequest(wxSocketBase::EVT_READ);
|
||||
else {
|
||||
} else {
|
||||
m_socket->OnRequest(wxSocketBase::EVT_LOST);
|
||||
Exit(NULL);
|
||||
}
|
||||
@ -147,7 +147,7 @@ void *SocketWaiter::Entry()
|
||||
FD_SET(m_fd, &sockwr_set);
|
||||
|
||||
m_internal->AcquireFD();
|
||||
ret = select(FD_SETSIZE, &sockrd_set, &sockwr_set, NULL, &tv);
|
||||
ret = select(m_fd+1, &sockrd_set, &sockwr_set, NULL, &tv);
|
||||
m_internal->ReleaseFD();
|
||||
|
||||
if (FD_ISSET(m_fd, &sockrd_set))
|
||||
@ -180,7 +180,8 @@ void *SocketWaiter::Entry()
|
||||
|
||||
SocketRequester::SocketRequester(wxSocketBase *socket,
|
||||
wxSocketInternal *internal)
|
||||
: m_socket(socket), m_internal(internal), m_fd(internal->GetFD())
|
||||
: wxThread(),
|
||||
m_socket(socket), m_internal(internal), m_fd(internal->GetFD())
|
||||
{
|
||||
}
|
||||
|
||||
@ -206,7 +207,7 @@ bool SocketRequester::WaitFor(wxSocketBase::wxRequestNotify req, int millisec)
|
||||
FD_SET(m_fd, &sockwr_set);
|
||||
|
||||
m_internal->AcquireFD();
|
||||
ret = select(FD_SETSIZE, &sockrd_set, &sockwr_set, NULL, &tv);
|
||||
ret = select(m_fd+1, &sockrd_set, &sockwr_set, NULL, &tv);
|
||||
m_internal->ReleaseFD();
|
||||
|
||||
return (ret != 0);
|
||||
@ -253,6 +254,11 @@ void SocketRequester::ProcessWriteEvent(SockRequest *req)
|
||||
int ret;
|
||||
size_t len;
|
||||
|
||||
if (!WaitFor(wxSocketBase::REQ_WRITE, req->timeout)) {
|
||||
m_internal->EndRequest(req);
|
||||
return;
|
||||
}
|
||||
|
||||
m_internal->AcquireFD();
|
||||
ret = send(m_fd, req->buffer, req->size, 0);
|
||||
m_internal->ReleaseFD();
|
||||
@ -287,13 +293,15 @@ void *SocketRequester::Entry()
|
||||
{
|
||||
SockRequest *req;
|
||||
|
||||
m_internal->m_request_locker.Lock();
|
||||
while (1) {
|
||||
// Wait for a new request or a destroy message.
|
||||
req = m_internal->WaitForReq();
|
||||
m_internal->m_end_requester.Lock();
|
||||
if (TestDestroy() || req == NULL) {
|
||||
if (req == NULL) {
|
||||
m_internal->m_invalid_requester = TRUE;
|
||||
m_internal->m_end_requester.Unlock();
|
||||
m_internal->m_request_locker.Unlock();
|
||||
return NULL;
|
||||
}
|
||||
m_internal->m_end_requester.Unlock();
|
||||
@ -328,7 +336,6 @@ wxSocketInternal::wxSocketInternal(wxSocketBase *socket)
|
||||
m_thread_requester = NULL;
|
||||
m_thread_waiter = NULL;
|
||||
m_invalid_requester = TRUE;
|
||||
m_request_locker.Lock();
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -339,7 +346,6 @@ wxSocketInternal::~wxSocketInternal()
|
||||
wxASSERT(m_thread_requester == NULL);
|
||||
StopWaiter();
|
||||
wxASSERT(m_thread_waiter == NULL);
|
||||
m_request_locker.Unlock();
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -354,7 +360,7 @@ SockRequest *wxSocketInternal::WaitForReq()
|
||||
|
||||
node = m_requests.First();
|
||||
if (node == NULL) {
|
||||
m_socket_cond.Wait(m_request_locker, 1, 0);
|
||||
m_socket_cond.Wait(m_request_locker, 10, 0);
|
||||
|
||||
node = m_requests.First();
|
||||
if (node == NULL)
|
||||
@ -400,44 +406,46 @@ void wxSocketInternal::ResumeRequester()
|
||||
#if wxUSE_THREADS
|
||||
wxThreadError err;
|
||||
|
||||
wxASSERT(m_thread_requester == NULL);
|
||||
wxASSERT(m_thread_requester == NULL || m_invalid_requester);
|
||||
|
||||
m_end_requester.Lock();
|
||||
if (m_invalid_requester) {
|
||||
delete m_thread_requester;
|
||||
|
||||
m_thread_requester = new SocketRequester(m_socket, this);
|
||||
m_thread_requester->m_fd = m_socket->m_fd;
|
||||
|
||||
err = m_thread_requester->Create();
|
||||
wxASSERT(err == wxTHREAD_NO_ERROR);
|
||||
|
||||
err = m_thread_requester->Run();
|
||||
wxASSERT(err == wxTHREAD_NO_ERROR);
|
||||
|
||||
if (m_thread_requester != NULL)
|
||||
delete m_thread_requester;
|
||||
m_invalid_requester = FALSE;
|
||||
}
|
||||
m_end_requester.Unlock();
|
||||
|
||||
m_thread_requester = new SocketRequester(m_socket, this);
|
||||
|
||||
err = m_thread_requester->Create();
|
||||
wxASSERT(err == wxTHREAD_NO_ERROR);
|
||||
|
||||
err = m_thread_requester->Run();
|
||||
wxASSERT(err == wxTHREAD_NO_ERROR);
|
||||
|
||||
#endif
|
||||
}
|
||||
|
||||
void wxSocketInternal::StopRequester()
|
||||
{
|
||||
#if wxUSE_THREADS
|
||||
m_end_requester.Lock();
|
||||
if (m_invalid_requester) {
|
||||
m_end_requester.Unlock();
|
||||
delete m_thread_requester;
|
||||
m_thread_requester = NULL;
|
||||
m_invalid_requester = FALSE;
|
||||
return;
|
||||
}
|
||||
m_end_requester.Unlock();
|
||||
|
||||
wxASSERT(m_thread_requester != NULL);
|
||||
|
||||
m_socket_locker.Lock();
|
||||
|
||||
// Send a signal to the requester.
|
||||
if (m_requests.Number() == 0)
|
||||
m_socket_cond.Signal();
|
||||
m_socket_cond.Signal();
|
||||
|
||||
m_socket_locker.Unlock();
|
||||
|
||||
@ -458,7 +466,6 @@ void wxSocketInternal::ResumeWaiter()
|
||||
return;
|
||||
|
||||
m_thread_waiter = new SocketWaiter(m_socket, this);
|
||||
m_thread_waiter->m_fd = m_socket->m_fd;
|
||||
|
||||
err = m_thread_waiter->Create();
|
||||
wxASSERT(err == wxTHREAD_NO_ERROR);
|
||||
@ -487,9 +494,14 @@ void wxSocketInternal::StopWaiter()
|
||||
void wxSocketInternal::QueueRequest(SockRequest *request, bool async)
|
||||
{
|
||||
#if wxUSE_THREADS
|
||||
/*
|
||||
if (m_invalid_requester)
|
||||
ResumeRequester();
|
||||
*/
|
||||
m_thread_requester = new SocketRequester(m_socket, this);
|
||||
|
||||
/*
|
||||
if (async) {
|
||||
if (m_thread_requester == NULL)
|
||||
ResumeRequester();
|
||||
|
||||
m_request_locker.Lock();
|
||||
request->done = FALSE;
|
||||
@ -510,6 +522,7 @@ void wxSocketInternal::QueueRequest(SockRequest *request, bool async)
|
||||
}
|
||||
}
|
||||
} else {
|
||||
*/
|
||||
m_request_locker.Lock();
|
||||
|
||||
if ((request->type & wxSocketBase::REQ_WAIT) != 0) {
|
||||
@ -530,7 +543,9 @@ void wxSocketInternal::QueueRequest(SockRequest *request, bool async)
|
||||
}
|
||||
request->done = TRUE;
|
||||
m_request_locker.Unlock();
|
||||
}
|
||||
// }
|
||||
delete m_thread_requester;
|
||||
m_thread_requester = NULL;
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -736,6 +736,8 @@ wxSocketServer::wxSocketServer(wxSockAddress& addr_man,
|
||||
return;
|
||||
}
|
||||
|
||||
m_internal->SetFD(m_fd);
|
||||
|
||||
Notify(TRUE);
|
||||
}
|
||||
|
||||
@ -767,6 +769,8 @@ bool wxSocketServer::AcceptWith(wxSocketBase& sock)
|
||||
sock.m_fd = fd2;
|
||||
sock.m_connected = TRUE;
|
||||
|
||||
sock.m_internal->SetFD(fd2);
|
||||
|
||||
sock.m_internal->ResumeWaiter();
|
||||
|
||||
return TRUE;
|
||||
@ -849,6 +853,8 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool WXUNUSED(wait) )
|
||||
if (connect(m_fd, remote, len) != 0)
|
||||
return FALSE;
|
||||
|
||||
m_internal->SetFD(m_fd);
|
||||
|
||||
// Enables bg events.
|
||||
// ------------------
|
||||
Notify(TRUE);
|
||||
|
@ -179,7 +179,7 @@ wxWindowBase::~wxWindowBase()
|
||||
// we weren't a dialog class
|
||||
wxTopLevelWindows.DeleteObject(this);
|
||||
|
||||
wxASSERT_MSG( GetChildren().GetCount() == 0, "children not destroyed" );
|
||||
wxASSERT_MSG( GetChildren().GetCount() == 0, _T("children not destroyed") );
|
||||
|
||||
if ( m_windowValidator )
|
||||
delete m_windowValidator;
|
||||
@ -253,12 +253,12 @@ bool wxWindowBase::DestroyChildren()
|
||||
|
||||
wxWindow *child = node->GetData();
|
||||
|
||||
wxASSERT_MSG( child, "children list contains empty nodes" );
|
||||
wxASSERT_MSG( child, _T("children list contains empty nodes") );
|
||||
|
||||
delete child;
|
||||
|
||||
wxASSERT_MSG( !GetChildren().Find(child),
|
||||
"child didn't remove itself using RemoveChild()" );
|
||||
_T("child didn't remove itself using RemoveChild()") );
|
||||
}
|
||||
|
||||
return TRUE;
|
||||
@ -575,7 +575,7 @@ wxWindow *wxWindowBase::FindWindow( const wxString& name )
|
||||
|
||||
void wxWindowBase::MakeModal(bool WXUNUSED(modal))
|
||||
{
|
||||
wxFAIL_MSG("TODO");
|
||||
wxFAIL_MSG(_T("TODO"));
|
||||
}
|
||||
|
||||
bool wxWindowBase::Validate()
|
||||
|
@ -117,12 +117,12 @@ wxProgressDialog::wxProgressDialog(wxString const &title,
|
||||
|
||||
|
||||
bool
|
||||
wxProgressDialog::Update(int value, const char *newmsg)
|
||||
wxProgressDialog::Update(int value, const wxString& newmsg)
|
||||
{
|
||||
wxASSERT(value == -1 || m_gauge);
|
||||
if(m_gauge)
|
||||
m_gauge->SetValue(value);
|
||||
if(newmsg)
|
||||
if(!newmsg.IsNull())
|
||||
m_msg->SetLabel(newmsg);
|
||||
wxYield();
|
||||
return m_state != Canceled;
|
||||
|
@ -305,20 +305,19 @@ void *wxThreadInternal::PthreadStart(void *ptr)
|
||||
}
|
||||
#if HAVE_THREAD_CLEANUP_FUNCTIONS
|
||||
// Install the cleanup handler.
|
||||
pthread_cleanup_push(wxThreadInternal::PthreadCleanup, ptr);
|
||||
// pthread_cleanup_push(wxThreadInternal::PthreadCleanup, ptr);
|
||||
#endif
|
||||
|
||||
// wait for the condition to be signaled from Run()
|
||||
// mutex state: currently locked by the thread which created us
|
||||
pthread->m_cond.Wait(pthread->m_mutex);
|
||||
|
||||
// mutex state: locked again on exit of Wait()
|
||||
|
||||
// call the main entry
|
||||
status = thread->Entry();
|
||||
|
||||
#if HAVE_THREAD_CLEANUP_FUNCTIONS
|
||||
pthread_cleanup_pop(FALSE);
|
||||
// pthread_cleanup_pop(FALSE);
|
||||
#endif
|
||||
|
||||
// terminate the thread
|
||||
@ -360,6 +359,9 @@ wxThreadInternal::wxThreadInternal()
|
||||
// unlocked in the very end
|
||||
m_mutex.Lock();
|
||||
|
||||
// this mutex is used by wxThreadInternal::Wait() and by
|
||||
// wxThreadInternal::SignalExit(). We don't use m_mutex because of a
|
||||
// possible deadlock in either Wait() or SignalExit().
|
||||
m_end_mutex.Lock();
|
||||
|
||||
// this mutex is used in Pause()/Resume() and is also locked all the time
|
||||
@ -374,6 +376,8 @@ wxThreadInternal::~wxThreadInternal()
|
||||
|
||||
// note that m_mutex will be unlocked by the thread which waits for our
|
||||
// termination
|
||||
|
||||
// m_end_mutex can be unlocked here.
|
||||
m_end_mutex.Unlock();
|
||||
}
|
||||
|
||||
@ -406,16 +410,17 @@ void wxThreadInternal::Wait()
|
||||
if ( wxThread::IsMain() )
|
||||
wxMutexGuiLeave();
|
||||
|
||||
printf("Entering wait ...\n");
|
||||
// entering Wait() releases the mutex thus allowing SignalExit() to acquire
|
||||
// it and to signal us its termination
|
||||
m_cond.Wait(m_end_mutex);
|
||||
printf("Exiting wait ...\n");
|
||||
|
||||
// mutex is still in the locked state - relocked on exit from Wait(), so
|
||||
// unlock it - we don't need it any more, the thread has already terminated
|
||||
m_end_mutex.Unlock();
|
||||
|
||||
// After that, we wait for the real end of the other thread.
|
||||
pthread_join(GetId(), NULL);
|
||||
|
||||
// reacquire GUI mutex
|
||||
if ( wxThread::IsMain() )
|
||||
wxMutexGuiEnter();
|
||||
@ -423,21 +428,18 @@ void wxThreadInternal::Wait()
|
||||
|
||||
void wxThreadInternal::SignalExit()
|
||||
{
|
||||
printf("SignalExit\n");
|
||||
// GL: Unlock mutexSuspend here.
|
||||
m_mutexSuspend.Unlock();
|
||||
|
||||
// as mutex is currently locked, this will block until some other thread
|
||||
// (normally the same which created this one) unlocks it by entering Wait()
|
||||
m_end_mutex.Lock();
|
||||
printf("Mutex acquired\n");
|
||||
|
||||
// wake up all the threads waiting for our termination
|
||||
m_cond.Broadcast();
|
||||
|
||||
// after this call mutex will be finally unlocked
|
||||
m_end_mutex.Unlock();
|
||||
printf("Mutex unacquired\n");
|
||||
}
|
||||
|
||||
void wxThreadInternal::Pause()
|
||||
@ -664,11 +666,12 @@ wxThread::ExitCode wxThread::Delete()
|
||||
{
|
||||
m_critsect.Enter();
|
||||
wxThreadState state = p_internal->GetState();
|
||||
m_critsect.Leave();
|
||||
|
||||
// ask the thread to stop
|
||||
p_internal->SetCancelFlag();
|
||||
|
||||
m_critsect.Leave();
|
||||
|
||||
switch ( state )
|
||||
{
|
||||
case STATE_NEW:
|
||||
@ -716,20 +719,16 @@ void wxThread::Exit(void *status)
|
||||
{
|
||||
// first call user-level clean up code
|
||||
OnExit();
|
||||
printf(" ... OnExit()\n");
|
||||
|
||||
// next wake up the threads waiting for us (OTOH, this function won't return
|
||||
// until someone waited for us!)
|
||||
p_internal->SignalExit();
|
||||
printf(" ... SignalExit()\n");
|
||||
|
||||
p_internal->SetState(STATE_EXITED);
|
||||
printf(" ... SetState()\n");
|
||||
|
||||
// delete both C++ thread object and terminate the OS thread object
|
||||
// GL: This is very ugly and buggy ...
|
||||
// delete this;
|
||||
printf(" ... Exit\n");
|
||||
pthread_exit(status);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user