Misc release-related mods

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10150 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart 2001-05-14 10:28:27 +00:00
parent 17766da91f
commit 940718f06e
12 changed files with 179 additions and 248 deletions

View File

@ -41,7 +41,7 @@ RSC=rc.exe
# PROP Intermediate_Dir "Release"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../include" /I "../../include" /I "d:\libxml\libxml2-2.1.1" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../include" /I "../../include" /I "expat/xmlparse" /I "expat/xmltok" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x809
# ADD RSC /l 0x809
@ -65,7 +65,7 @@ LIB32=link.exe -lib
# PROP Intermediate_Dir "Debug"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /I "../../../include" /I "../../include" /I "d:\libxml\libxml2-2.1.1" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
# ADD CPP /nologo /MDd /W3 /GX /Z7 /Od /I "../../../include" /I "../../include" /I "expat/xmlparse" /I "expat/xmltok" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x809
# ADD RSC /l 0x809
@ -82,12 +82,40 @@ LIB32=link.exe -lib
# Name "wxXMLVC - Win32 Release"
# Name "wxXMLVC - Win32 Debug"
# Begin Group "Expat"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\expat\xmlparse\xmlparse.c
# End Source File
# Begin Source File
SOURCE=.\expat\xmltok\xmlrole.c
# End Source File
# Begin Source File
SOURCE=.\expat\xmltok\xmltok.c
# End Source File
# End Group
# Begin Source File
SOURCE=.\xh_bmp.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_bmpbt.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_bttn.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_cald.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_chckb.cpp
# End Source File
# Begin Source File
@ -108,6 +136,10 @@ SOURCE=.\xh_dlg.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_frame.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_gauge.cpp
# End Source File
# Begin Source File
@ -116,6 +148,14 @@ SOURCE=.\xh_html.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_listb.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_listc.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_menu.cpp
# End Source File
# Begin Source File
@ -136,6 +176,10 @@ SOURCE=.\xh_radbx.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_scrol.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_sizer.cpp
# End Source File
# Begin Source File
@ -152,6 +196,14 @@ SOURCE=.\xh_stbmp.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_stbox.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_stlin.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_sttxt.cpp
# End Source File
# Begin Source File
@ -160,11 +212,15 @@ SOURCE=.\xh_text.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_listb.cpp
SOURCE=.\xh_toolb.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_toolb.cpp
SOURCE=.\xh_tree.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_unkwn.cpp
# End Source File
# Begin Source File
@ -180,7 +236,7 @@ SOURCE=.\xmlbinz.cpp
# End Source File
# Begin Source File
SOURCE=.\xmlpars.cpp
SOURCE=.\xmlexpat.cpp
# End Source File
# Begin Source File
@ -188,43 +244,11 @@ SOURCE=.\xmlres.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_bmpbt.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_cald.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_listc.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_scrol.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_stbox.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_tree.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_stlin.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_bmp.cpp
# End Source File
# Begin Source File
SOURCE=.\xh_unkwn.cpp
# End Source File
# Begin Source File
SOURCE=.\xmlrsall.cpp
# End Source File
# Begin Source File
SOURCE=.\xmlwrite.cpp
# End Source File
# End Target
# End Project

View File

@ -72,7 +72,8 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
@ -98,7 +99,8 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /YX"wxprec.h" /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
@ -147,14 +149,6 @@ LINK32=link.exe
# Name "ConvertVC - Win32 Release DLL"
# Begin Source File
SOURCE=.\wx\msw\blank.cur
# End Source File
# Begin Source File
SOURCE=.\wx\msw\bullseye.cur
# End Source File
# Begin Source File
SOURCE=.\convert.cpp
# End Source File
# Begin Source File
@ -163,50 +157,6 @@ SOURCE=.\convert.h
# End Source File
# Begin Source File
SOURCE=.\wx\msw\error.ico
# End Source File
# Begin Source File
SOURCE=.\wx\msw\hand.cur
# End Source File
# Begin Source File
SOURCE=.\wx\msw\info.ico
# End Source File
# Begin Source File
SOURCE=.\wx\msw\magnif1.cur
# End Source File
# Begin Source File
SOURCE=.\wx\msw\noentry.cur
# End Source File
# Begin Source File
SOURCE=.\wx\msw\pbrush.cur
# End Source File
# Begin Source File
SOURCE=.\wx\msw\pencil.cur
# End Source File
# Begin Source File
SOURCE=.\wx\msw\pntleft.cur
# End Source File
# Begin Source File
SOURCE=.\wx\msw\pntright.cur
# End Source File
# Begin Source File
SOURCE=.\wx\msw\query.cur
# End Source File
# Begin Source File
SOURCE=.\wx\msw\question.ico
# End Source File
# Begin Source File
SOURCE=.\rc2wxr.cpp
!IF "$(CFG)" == "ConvertVC - Win32 Release"
@ -255,26 +205,6 @@ SOURCE=.\rc2xml.h
# End Source File
# Begin Source File
SOURCE=.\wx\msw\roller.cur
# End Source File
# Begin Source File
SOURCE=.\wx\msw\size.cur
# End Source File
# Begin Source File
SOURCE=.\wx\msw\tip.ico
# End Source File
# Begin Source File
SOURCE=.\wx\msw\warning.ico
# End Source File
# Begin Source File
SOURCE=.\wx\msw\watch1.cur
# End Source File
# Begin Source File
SOURCE=.\wxconvert.rc
# ADD BASE RSC /l 0x809
# ADD RSC /l 0x809

View File

@ -0,0 +1,29 @@
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################
Project: "ConvertVC"=.\ConvertVC.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Global:
Package=<5>
{{{
}}}
Package=<3>
{{{
}}}
###############################################################################

View File

@ -82,7 +82,6 @@ USE_CTL3D=1
!if "$(MINIMAL_WXWINDOWS_SETUP)" == "1"
USE_CTL3D=0
USE_XPM_IN_MSW=0
!endif
PERIPH_LIBS=
@ -117,9 +116,6 @@ MSWOBJS1 = #$ ExpandList("WXMSWOBJS1");
MSWOBJS2 = #$ ExpandList("WXMSWOBJS2");
# TODO: Implement XPM and PNG targets in this makefile!
# $(OLEDIR)\pnghand \
OBJECTS = $(COMMONOBJS1) $(COMMONOBJS2) $(GENERICOBJS) $(MSWOBJS1) $(MSWOBJS2)
# Normal, static library

View File

@ -20,9 +20,6 @@ src/zlib/ZlibVC.dsw
src/png/PngVC.dsp
src/png/PngVC.dsw
src/xpm/XpmVC.dsp
src/xpm/XpmVC.dsw
samples/SamplesVC.dsw
samples/calendar/CalendarVC.dsp

View File

@ -25,15 +25,20 @@ pause
erase %dest\wx*.zip
erase %dest\*.htb
erase %dest\ogl3.zip
erase %dest\contrib.zip
erase %dest\tex2rtf2.zip
erase %dest\jpeg.zip
erase %dest\tiff.zip
erase %dest\dialoged.zip
erase %dest\utils.zip
erase %dest\extradoc.zip
erase %dest\*-win32.zip
erase %dest\ogl3*.zip
erase %dest\contrib*.zip
erase %dest\tex2rtf2*.zip
erase %dest\mmedia*.zip
erase %dest\jpeg*.zip
erase %dest\tiff*.zip
erase %dest\dialoged*.zip
erase %dest\utils*.zip
erase %dest\extradoc*.zip
erase %dest\stc*.zip
erase %dest\*-win32*.zip
erase %dest\setup*.*
erase %dest\*.txt
erase %dest\make*
if direxist %dest\wx erase /sxyz %dest\wx\
if not direxist %dest mkdir %dest
@ -50,8 +55,20 @@ Rem zip32 -@ -u %dest\wxMSW-%version%.zip < %src\distrib\msw\wx_chm.rsp
Rem zip32 -@ -u %dest\wxMSW-%version%.zip < %src\distrib\msw\jpeg.rsp
Rem zip32 -@ -u %dest\wxMSW-%version%.zip < %src\distrib\msw\tiff.rsp
echo Zipping wxMac distribution
zip32 -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\generic.rsp
zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\mac.rsp
zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\cw.rsp
zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\tiff.rsp
zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\jpeg.rsp
zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\tex2rtf.rsp
zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\dialoged.rsp
zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\ogl.rsp
zip32 -u -@ %dest%\wxMac-%version%.zip < %src%\distrib\msw\xml.rsp
Rem Below is the old-style separated-out format. This is retained only
Rem for local use, and for creating wxMSW-xxx.zip.
echo Zipping individual components
zip32 -@ %dest\wxWindows-%version%-gen.zip < %src\distrib\msw\generic.rsp
zip32 -@ -u %dest\wxWindows-%version%-gen.zip < %src\distrib\msw\makefile.rsp
zip32 -@ %dest\wxWindows-%version%-msw.zip < %src\distrib\msw\msw.rsp
@ -73,7 +90,7 @@ zip32 -@ %dest\wxWindows-%version%-HTMLHelp.zip < %src\distrib\msw\wx_chm.rsp
Rem PDF/HTML docs that should go into the Windows setup because
Rem there are no WinHelp equivalents
zip32 -@ %dest\extradoc.zip < %src\distrib\msw\extradoc.rsp
zip32 -@ %dest\extradoc-%version%.zip < %src\distrib\msw\extradoc.rsp
rem VC++ project files
zip32 -@ %dest\wxWindows-%version%-vc.zip < %src\distrib\msw\vc.rsp
@ -85,51 +102,53 @@ rem CodeWarrior project files
zip32 -@ %dest\wxWindows-%version%-cw.zip < %src\distrib\msw\cw.rsp
rem OGL 3
zip32 -@ %dest\ogl3.zip < %src\distrib\msw\ogl.rsp
zip32 -@ %dest\ogl3-%version%.zip < %src\distrib\msw\ogl.rsp
rem MMedia
zip32 -@ %dest\mmedia.zip < %src\distrib\msw\mmedia.rsp
zip32 -@ %dest\mmedia-%version%.zip < %src\distrib\msw\mmedia.rsp
rem STC (Scintilla widget)
zip32 -@ %dest\stc.zip < %src\distrib\msw\stc.rsp
zip32 -@ %dest\stc-%version%.zip < %src\distrib\msw\stc.rsp
rem GLCanvas: obsolete, now in main library
rem zip32 -@ %dest\glcanvas.zip < %src\distrib\msw\glcanvas.rsp
rem Tex2RTF
zip32 -@ %dest\tex2rtf2.zip < %src\distrib\msw\tex2rtf.rsp
zip32 -@ %dest\tex2rtf2-%version%.zip < %src\distrib\msw\tex2rtf.rsp
rem JPEG source
zip32 -@ %dest\jpeg.zip < %src\distrib\msw\jpeg.rsp
zip32 -@ %dest\jpeg-%version%.zip < %src\distrib\msw\jpeg.rsp
rem TIFF source
zip32 -@ %dest\tiff.zip < %src\distrib\msw\tiff.rsp
zip32 -@ %dest\tiff-%version%.zip < %src\distrib\msw\tiff.rsp
zip32 -@ %dest\wxxml.zip < %src\distrib\msw\xml.rsp
zip32 -@ %dest\wxxml-%version%.zip < %src\distrib\msw\xml.rsp
zip32 -@ %dest\contrib.zip < %src\distrib\msw\contrib.rsp
zip32 -@ %dest\contrib-%version%.zip < %src\distrib\msw\contrib.rsp
rem Dialog Editor source and binary
erase %dest\dialoged_source.zip
zip32 -@ %dest\dialoged_source.zip < %src\distrib\msw\dialoged.rsp
zip32 -j %dest\dialoged.zip %dest\dialoged_source.zip %src\bin\dialoged.exe %src\docs\winhelp\dialoged.hlp %src\docs\winhelp\dialoged.cnt
zip32 -j %dest\dialoged-%version%.zip %dest\dialoged_source.zip %src\bin\dialoged.exe %src\docs\winhelp\dialoged.hlp %src\docs\winhelp\dialoged.cnt
erase %dest\dialoged_source.zip
rem Misc. utils not in the main distribution
zip32 -@ %dest\utils.zip < %src\distrib\msw\utils.rsp
zip32 -@ -u %dest\utils.zip < %src\distrib\msw\utilmake.rsp
zip32 -@ %dest\utils-%version%.zip < %src\distrib\msw\utils.rsp
zip32 -@ -u %dest\utils-%version%.zip < %src\distrib\msw\utilmake.rsp
copy %src\docs\changes.txt %dest
copy %src\docs\msw\install.txt %dest\install_msw.txt
copy %src\docs\motif\install.txt %dest\install_motif.txt
copy %src\docs\gtk\install.txt %dest\install_gtk.txt
copy %src\docs\readme.txt %dest
copy %src\docs\changes.txt %dest\changes-%version%.txt
copy %src\docs\msw\install.txt %dest\install_msw-%version%.txt
copy %src\docs\mac\install.txt %dest\install_mac-%version%.txt
copy %src\docs\motif\install.txt %dest\install_motif-%version%.txt
copy %src\docs\gtk\install.txt %dest\install_gtk-%version%.txt
copy %src\docs\readme.txt %dest\readme-%version%.txt
copy %src\docs\motif\readme.txt %dest\readme_motif.txt
copy %src\docs\gtk\readme.txt %dest\readme_gtk.txt
copy %src\docs\msw\readme.txt %dest\readme_msw.txt
copy %src\docs\readme_vms.txt %dest
copy %src\docs\motif\makewxmotif %dest
copy %src\docs\gtk\makewxgtk %dest
copy %src\docs\gtk\readme.txt %dest\readme_gtk-%version%.txt
copy %src\docs\msw\readme.txt %dest\readme_msw-%version%.txt
copy %src\docs\mac\readme.txt %dest\readme_mac-%version%.txt
copy %src\docs\readme_vms.txt %dest\readme_vms-%version%.txt
copy %src\docs\motif\makewxmotif %dest\makewxmotif-%version%
copy %src\docs\gtk\makewxgtk %dest\makewxgtk-%version%
Rem Skip Inno Setup if inno is 0.
if "%inno" == "0" goto end
@ -140,8 +159,8 @@ Rem Make dialoged-win32.zip and tex2rtf-win32.zip
cd %src\bin
zip32 %dest\dialoged-win32.zip dialoged.*
zip32 %dest\tex2rtf-win32.zip tex2rtf.*
zip32 %dest\dialoged-win32-%version%.zip dialoged.*
zip32 %dest\tex2rtf-win32-%version%.zip tex2rtf.*
cd %dest
@ -157,15 +176,15 @@ unzip32 -o ..\wxWindows-%version%-gen.zip
unzip32 -o ..\wxWindows-%version%-vc.zip
unzip32 -o ..\wxWindows-%version%-bc.zip
unzip32 -o ..\wxWindows-%version%-HTMLHelp.zip
unzip32 -o ..\extradoc.zip
unzip32 -o ..\extradoc-%version%.zip
Rem Need Word file, for Remstar DB classes
unzip32 -o ..\wxWindows-%version%-Word.zip
unzip32 -o ..\ogl3.zip
unzip32 -o ..\jpeg.zip
unzip32 -o ..\tiff.zip
unzip32 -o ..\xml.zip
unzip32 -o ..\contrib.zip
unzip32 -o ..\tex2rtf2.zip
unzip32 -o ..\ogl3-%version%.zip
unzip32 -o ..\jpeg-%version%.zip
unzip32 -o ..\tiff-%version%.zip
unzip32 -o ..\wxxml-%version%.zip
unzip32 -o ..\contrib-%version%.zip
unzip32 -o ..\tex2rtf2-%version%.zip
rem Now delete a few files that are unnecessary
attrib -R *

View File

@ -3,7 +3,7 @@ Installing wxWindows 2.3
------------------------
This is wxWindows 2.3 for Microsoft Windows 3.1, 95, 98 and
Windows NT/Windows 2000. This is an official, stable release.
Windows NT/Windows 2000. This is an unstable development release.
IMPORTANT NOTE: If you experience problems installing, please
re-read this instructions and other related files (changes.txt,

View File

@ -1,22 +1,27 @@
wxWindows 2.3.0
---------------
*** Please note that this is an UNSTABLE DEVELOPMENT SNAPSHOT.
*** Unless you need the new features and bug fixes, you may wish to
*** use the official 2.2.x stable series.
Welcome to wxWindows 2, a sophisticated cross-platform C++
framework for writing advanced GUI applications using (where
possible) the native controls.
In addition to common and advanced GUI facilities such as frames, scrolling
windows, toolbars, tree controls, icons, device contexts, printing,
splitter windows and so on, there are wrappers for common file operations,
and facilities for writing TCP/IP applications, thread handling, and more.
Where certain features are not available on a platform, such as MDI and
tree controls on Unix, they are emulated.
In addition to common and advanced GUI facilities such as
frames, scrolling windows, toolbars, tree controls, icons,
device contexts, printing, splitter windows and so on, there are
wrappers for common file operations, and facilities for writing
TCP/IP applications, thread handling, and more. Where certain
features are not available on a platform, such as MDI and tree
controls on Unix, they are emulated.
A detailed 1400-page reference manual is supplied in HTML, PDF and
Windows Help form: see the docs hierarchy.
A detailed 1400-page reference manual is supplied in HTML, PDF
and Windows Help form: see the docs hierarchy.
For a quick start, point your Web browser at docs/html/index.htm for a
list of important documents and samples.
For a quick start, point your Web browser at docs/html/index.htm
for a list of important documents and samples.
Changes in this release
-----------------------
@ -28,7 +33,7 @@ Platforms supported
wxWindows 2 currently supports the following platforms:
- Windows 3.1, Windows 95/98, Windows NT
- Windows 3.1, Windows 95/98, Windows NT, Windows 2000
- Most Unix variants with Motif/Lesstif
- Most Unix variants with GTK+
- MacOS
@ -212,5 +217,5 @@ web site.
Good luck!
The wxWindows Team, 8th May, 2001
The wxWindows Team, 12th May, 2001

View File

@ -293,7 +293,7 @@ bool wxBitmap::CreateFromXpm(const char **data)
wxImage img = decoder.ReadData(data);
wxCHECK_MSG( img.Ok(), FALSE, wxT("invalid bitmap data") )
*this = wxBitmap(img);
*this = img.ConvertToBitmap();
return TRUE;
#else
return FALSE;

View File

@ -37,7 +37,6 @@ WXBUILDDLL=1
# Please set these according to the settings in wx_setup.h, so we can include
# the appropriate libraries in wx.lib
USE_CTL3D=0
USE_XPM_IN_MSW=1
PERIPH_LIBS=
PERIPH_TARGET=
@ -50,13 +49,6 @@ PERIPH_TARGET=ctl3d $(PERIPH_TARGET)
PERIPH_CLEAN_TARGET=clean_ctl3d $(PERIPH_CLEAN_TARGET)
!endif
!if "$(USE_XPM_IN_MSW)" == "1"
PERIPH_LIBS=$(WXDIR)\lib\xpm.lib $(PERIPH_LIBS)
PERIPH_TARGET=xpm $(PERIPH_TARGET)
PERIPH_CLEAN_TARGET=clean_xpm $(PERIPH_CLEAN_TARGET)
!endif
#PERIPH_LIBS=$(WXDIR)\lib\zlib.lib $(WXDIR)\lib\winpng.lib $(WXDIR)\lib\jpeg.lib $(WXDIR)\lib\tiff.lib $(PERIPH_LIBS)
PERIPH_LIBS=
PERIPH_TARGET=zlib png jpeg tiff $(PERIPH_TARGET)
PERIPH_CLEAN_TARGET=clean_zlib clean_png clean_jpeg clean_tiff $(PERIPH_CLEAN_TARGET)
@ -65,7 +57,7 @@ PERIPH_CLEAN_TARGET=clean_zlib clean_png clean_jpeg clean_tiff $(PERIPH_CLEAN_TA
DUMMY=dummy
!else
DUMMY=dummydll
LIBS= cw32mti import32 ole2w32 odbc32 xpm zlib winpng jpeg tiff
LIBS= cw32mti import32 ole2w32 odbc32 zlib winpng jpeg tiff
!endif
LIBTARGET=$(WXLIB)
@ -943,16 +935,6 @@ all_execs:
make -f makefile.b32 all_execs
cd $(WXDIR)\src\msw
wxxpm: $(CFG)
cd $(WXDIR)\src\xpm
make -f makefile.b32 -DCFG=$(CFG) -DFINAL=$(FINAL) -DWXWIN=$(WXDIR) -DDEBUG=$(DEBUG)
cd $(WXDIR)\src\msw
clean_wxxpm: $(CFG)
cd $(WXDIR)\src\xpm
make -f makefile.b32 clean
cd $(WXDIR)\src\msw
png: $(CFG)
cd $(WXDIR)\src\png
make -f makefile.b32
@ -983,16 +965,6 @@ clean_jpeg:
make -f makefile.b32 clean
cd $(WXDIR)\src\msw
xpm: $(CFG)
cd $(WXDIR)\src\xpm
make -f makefile.b32 lib
cd $(WXDIR)\src\msw
clean_xpm:
cd $(WXDIR)\src\xpm
make -f makefile.b32 clean
cd $(WXDIR)\src\msw
tiff: $(CFG)
cd $(WXDIR)\src\tiff
make -f makefile.b32 lib
@ -1018,7 +990,7 @@ $(CFG): makefile.b32
-WE
-tWM
-I$(WXINC);$(BCCDIR)\include;$(WXDIR)/src/generic;$(WXDIR)/src/png;$(WXDIR)/src/jpeg;$(WXDIR)/src/zlib;$(WXDIR)/src/xpm;$(WXDIR)/src/tiff
-I$(WXINC);$(BCCDIR)\include;$(WXDIR)/src/generic;$(WXDIR)/src/png;$(WXDIR)/src/jpeg;$(WXDIR)/src/zlib;$(WXDIR)/src/tiff
-I$(WXDIR)\include\wx\msw\gnuwin32
-L$(BCCDIR)\lib;$(BCCDIR)\lib\psdk

View File

@ -40,7 +40,6 @@ THISDIR = $(WXDIR)\src\msw
# Please set these according to the settings in wx_setup.h, so we can include
# the appropriate libraries in wx.lib
USE_CTL3D=1
USE_XPM_IN_MSW=1
PERIPH_LIBS=
PERIPH_TARGET=
@ -50,12 +49,6 @@ PERIPH_CLEAN_TARGET=
PERIPH_LIBS=$(WXDIR)\lib\bcc16\ctl3dv2.lib $(PERIPH_LIBS)
!endif
!if "$(USE_XPM_IN_MSW)" == "1"
PERIPH_LIBS=$(WXDIR)\lib\xpm.lib $(PERIPH_LIBS)
PERIPH_TARGET=xpm $(PERIPH_TARGET)
PERIPH_CLEAN_TARGET=clean_xpm $(PERIPH_CLEAN_TARGET)
!endif
# TODO: add these libraries
# PERIPH_LIBS=$(WXDIR)\lib\zlib.lib $(WXDIR)\lib\winpng.lib $(PERIPH_LIBS)
PERIPH_TARGET=zlib png $(PERIPH_TARGET)
@ -748,16 +741,6 @@ all_execs:
cd $(WXDIR)\src\msw
# CONTRIB
xpm: $(CFG)
cd $(WXDIR)\src\xpm
make -f makefile.bcc -DCFG=$(CFG) -DFINAL=$(FINAL) -DWXWIN=$(WXDIR) -DDEBUG=$(DEBUG)
cd $(WXDIR)\src\msw
clean_xpm: $(CFG)
cd $(WXDIR)\src\xpm
make -f makefile.bcc clean
cd $(WXDIR)\src\msw
png: $(CFG)
cd $(WXDIR)\src\png
make -f makefile.bcc
@ -795,7 +778,7 @@ $(CFG): makefile.bcc
-Fs-
-Vf
-Ff=4
-I$(WXINC);$(BCCDIR)\include;$(WXDIR)/src/generic;$(WXDIR)/src/png;$(WXDIR)/src/zlib;$(WXDIR)/src/xpm
-I$(WXINC);$(BCCDIR)\include;$(WXDIR)/src/generic;$(WXDIR)/src/png;$(WXDIR)/src/zlib
-I$(WXDIR)\include\wx\msw\gnuwin32
-L$(BCCDIR)\lib
-D__WXWIN__

View File

@ -26,12 +26,10 @@ DUMMYOBJ=dummy.obj
# This one overrides the others, to be consistent with the settings in wx_setup.h
MINIMAL_WXWINDOWS_SETUP=0
USE_XPM_IN_MSW=1
USE_CTL3D=1
!if "$(MINIMAL_WXWINDOWS_SETUP)" == "1"
USE_CTL3D=0
USE_XPM_IN_MSW=0
!endif
PERIPH_LIBS=
@ -42,12 +40,6 @@ PERIPH_CLEAN_TARGET=
# PERIPH_LIBS=d:\msdev\lib\ctl3d32.lib $(PERIPH_LIBS)
# !endif
!if "$(USE_XPM_IN_MSW)" == "1"
PERIPH_LIBS=$(WXDIR)\lib\xpm.lib $(PERIPH_LIBS)
PERIPH_TARGET=xpm $(PERIPH_TARGET)
PERIPH_CLEAN_TARGET=clean_xpm $(PERIPH_CLEAN_TARGET)
!endif
# PNG and Zlib
PERIPH_TARGET=png zlib $(PERIPH_TARGET)
PERIPH_CLEAN_TARGET=clean_png clean_zlib $(PERIPH_CLEAN_TARGET)
@ -270,10 +262,6 @@ MSWOBJS2 = $(MSWDIR)\palette.obj \
$(MSWDIR)\wave.obj \
$(MSWDIR)\window.obj
# TODO: Implement XPM and PNG targets in this makefile!
# $(OLEDIR)\xpmhand \
# $(OLEDIR)\pnghand \
OBJECTS = $(COMMONOBJS1) $(COMMONOBJS2) $(GENERICOBJS) $(MSWOBJS1) $(MSWOBJS2)
# Normal, static library
@ -1377,18 +1365,6 @@ $(OBJECTS): $(WXDIR)/include/wx/setup.h
# Peripheral components
$(WXDIR)\lib\xpm.lib: xpm
xpm:
cd $(WXDIR)\src\xpm
nmake -f makefile.dos FINAL=$(FINAL)
cd $(WXDIR)\src\msw
clean_xpm:
cd $(WXDIR)\src\xpm
nmake -f makefile.dos clean
cd $(WXDIR)\src\msw
zlib:
cd $(WXDIR)\src\zlib
nmake -f makefile.dos FINAL=$(FINAL)