new redrawing code
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13217 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
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34dc8f910f
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@ -75,6 +75,11 @@ END_EVENT_TABLE()
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#endif
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#endif
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#define wxMAC_DEBUG_REDRAW 0
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#ifndef wxMAC_DEBUG_REDRAW
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#define wxMAC_DEBUG_REDRAW 0
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#endif
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#define wxMAC_USE_THEME_BORDER 0
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#define wxMAC_USE_THEME_BORDER 0
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@ -793,6 +798,9 @@ void wxWindowMac::GetTextExtent(const wxString& string, int *x, int *y,
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void wxWindowMac::Refresh(bool eraseBack, const wxRect *rect)
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void wxWindowMac::Refresh(bool eraseBack, const wxRect *rect)
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{
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{
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if ( MacGetTopLevelWindow() == NULL )
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return ;
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wxPoint client ;
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wxPoint client ;
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client = GetClientAreaOrigin( ) ;
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client = GetClientAreaOrigin( ) ;
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Rect clientrect = { -client.y , -client.x , m_height - client.y , m_width - client.x} ;
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Rect clientrect = { -client.y , -client.x , m_height - client.y , m_width - client.x} ;
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@ -866,77 +874,64 @@ void wxWindowMac::WarpPointer (int x_pos, int y_pos)
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// We really dont move the mouse programmatically under mac
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// We really dont move the mouse programmatically under mac
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}
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}
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const wxBrush& wxWindowMac::MacGetBackgroundBrush()
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{
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if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
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{
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m_macBackgroundBrush.SetMacTheme( kThemeBrushDocumentWindowBackground ) ;
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}
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else if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE ) )
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{
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// on mac we have the difficult situation, that 3dface gray can be different colours, depending whether
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// it is on a notebook panel or not, in order to take care of that we walk up the hierarchy until we have
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// either a non gray background color or a non control window
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WindowRef window = MacGetRootWindow() ;
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wxWindowMac* parent = GetParent() ;
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while( parent )
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{
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if ( parent->MacGetRootWindow() != window )
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{
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// we are in a different window on the mac system
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parent = NULL ;
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break ;
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}
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{
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if ( parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE )
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&& parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
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{
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// if we have any other colours in the hierarchy
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m_macBackgroundBrush.SetColour( parent->m_backgroundColour ) ;
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break ;
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}
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// if we have the normal colours in the hierarchy but another control etc. -> use it's background
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if ( parent->IsKindOf( CLASSINFO( wxNotebook ) ) || parent->IsKindOf( CLASSINFO( wxTabCtrl ) ))
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{
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m_macBackgroundBrush.SetMacThemeBackground( kThemeBackgroundTabPane ) ; // todo eventually change for inactive
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break ;
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}
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}
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parent = parent->GetParent() ;
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}
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if ( !parent )
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{
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m_macBackgroundBrush.SetMacTheme( kThemeBrushDialogBackgroundActive ) ; // todo eventually change for inactive
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}
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}
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else
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{
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m_macBackgroundBrush.SetColour( m_backgroundColour ) ;
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}
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return m_macBackgroundBrush ;
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}
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void wxWindowMac::OnEraseBackground(wxEraseEvent& event)
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void wxWindowMac::OnEraseBackground(wxEraseEvent& event)
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{
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{
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wxMacDrawingHelper focus( this ) ;
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event.GetDC()->Clear() ;
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if ( focus.Ok() )
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{
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WindowRef window = MacGetRootWindow() ;
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Rect rect = {0, 0 , m_height , m_width } ;
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RgnHandle updateRgn = GetUpdateRegion().GetWXHRGN() ;
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SetClip( event.GetDC()->MacGetCurrentClipRgn() ) ;
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if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
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{
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SetThemeWindowBackground( window , kThemeBrushDocumentWindowBackground , false ) ;
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}
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else if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE ) )
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{
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// on mac we have the difficult situation, that 3dface gray can be different colours, depending whether
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// it is on a notebook panel or not, in order to take care of that we walk up the hierarchy until we have
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// either a non gray background color or a non control window
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wxWindowMac* parent = GetParent() ;
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while( parent )
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{
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if ( parent->MacGetRootWindow() != window )
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{
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// we are in a different window on the mac system
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parent = NULL ;
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break ;
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}
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//if( parent->IsKindOf( CLASSINFO( wxControl ) ) && ((wxControl*)parent)->GetMacControl() )
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{
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if ( parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE )
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&& parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
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{
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// if we have any other colours in the hierarchy
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RGBBackColor( &parent->m_backgroundColour.GetPixel()) ;
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break ;
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}
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// if we have the normal colours in the hierarchy but another control etc. -> use it's background
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if ( parent->IsKindOf( CLASSINFO( wxNotebook ) ) || parent->IsKindOf( CLASSINFO( wxTabCtrl ) ))
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{
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Rect box ;
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GetRegionBounds( updateRgn , &box) ;
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::ApplyThemeBackground(kThemeBackgroundTabPane, &box , kThemeStateActive,8,true);
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break ;
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}
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}
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/*
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else
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{
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// we have arrived at a non control item
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parent = NULL ;
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break ;
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}
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*/
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parent = parent->GetParent() ;
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}
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if ( !parent )
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{
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// if there is nothing special -> use default
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SetThemeWindowBackground( window , kThemeBrushDialogBackgroundActive , false ) ;
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}
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}
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else
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{
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RGBBackColor( &m_backgroundColour.GetPixel()) ;
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}
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EraseRect( &rect ) ;
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}
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// event.GetDC()->Clear() ;
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}
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}
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void wxWindowMac::OnNcPaint( wxNcPaintEvent& event )
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void wxWindowMac::OnNcPaint( wxNcPaintEvent& event )
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@ -1433,45 +1428,84 @@ wxTopLevelWindowMac* wxWindowMac::MacGetTopLevelWindow() const
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return win ;
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return win ;
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}
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}
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const wxRegion& wxWindowMac::MacGetVisibleRegion()
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{
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RgnHandle visRgn = NewRgn() ;
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SetRectRgn( visRgn , 0 , 0 , m_width , m_height ) ;
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if ( GetWindowStyle() & wxCLIP_CHILDREN )
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{
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// subtract all children from updatergn
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RgnHandle childarea = NewRgn() ;
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for (wxNode *node = GetChildren().First(); node; node = node->Next())
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{
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wxWindowMac *child = (wxWindowMac*)node->Data();
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if ( !child->IsTopLevel() && child->IsShown() )
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{
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SetRectRgn( childarea , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
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DiffRgn( visRgn , childarea , visRgn ) ;
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}
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}
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DisposeRgn( childarea ) ;
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}
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if ( (GetWindowStyle() & wxCLIP_SIBLINGS) && GetParent() )
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{
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RgnHandle siblingarea = NewRgn() ;
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bool thisWindowThrough = false ;
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for (wxNode *node = GetParent()->GetChildren().First(); node; node = node->Next())
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{
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wxWindowMac *sibling = (wxWindowMac*)node->Data();
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if ( sibling == this )
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{
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thisWindowThrough = true ;
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continue ;
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}
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if( !thisWindowThrough )
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{
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continue ;
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}
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if ( !sibling->IsTopLevel() && sibling->IsShown() )
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{
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SetRectRgn( siblingarea , sibling->m_x - m_x , sibling->m_y - m_y , sibling->m_x + sibling->m_width - m_x , sibling->m_y + sibling->m_height - m_y ) ;
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DiffRgn( visRgn , siblingarea , visRgn ) ;
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}
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}
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DisposeRgn( siblingarea ) ;
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}
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m_macVisibleRegion = visRgn ;
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DisposeRgn( visRgn ) ;
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return m_macVisibleRegion ;
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}
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void wxWindowMac::MacRedraw( RgnHandle updatergn , long time, bool erase)
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void wxWindowMac::MacRedraw( RgnHandle updatergn , long time, bool erase)
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{
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{
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// updatergn is always already clipped to our boundaries
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// updatergn is always already clipped to our boundaries
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// it is in nc-coordinates
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// it is in window coordinates, not in client coordinates
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WindowRef window = MacGetRootWindow() ;
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WindowRef window = MacGetRootWindow() ;
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{
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{
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// ownUpdateRgn is the area that this window has to invalidate i.e. its own area without its children
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// ownUpdateRgn is the area that this window has to repaint, it is in window coordinates
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RgnHandle ownUpdateRgn = NewRgn() ;
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RgnHandle ownUpdateRgn = NewRgn() ;
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CopyRgn( updatergn , ownUpdateRgn ) ;
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CopyRgn( updatergn , ownUpdateRgn ) ;
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// subtract all children from updatergn, as soon as we start with transparent windows, these should
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// not be subtracted
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SectRgn( ownUpdateRgn , MacGetVisibleRegion().GetWXHRGN() , ownUpdateRgn ) ;
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RgnHandle childarea = NewRgn() ;
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for (wxNode *node = GetChildren().First(); node; node = node->Next())
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{
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wxWindowMac *child = (wxWindowMac*)node->Data();
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if ( child->MacGetRootWindow() == window && child->IsShown() )
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{
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SetRectRgn( childarea , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
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DiffRgn( ownUpdateRgn , childarea , ownUpdateRgn ) ;
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}
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}
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DisposeRgn( childarea ) ;
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// now intersect this with the client area
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// and shift it to client coordinates
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// newupdate is the update region in client coordinates
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RgnHandle newupdate = NewRgn() ;
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RgnHandle newupdate = NewRgn() ;
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wxSize point = GetClientSize() ;
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wxSize point = GetClientSize() ;
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wxPoint origin = GetClientAreaOrigin() ;
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wxPoint origin = GetClientAreaOrigin() ;
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SetRectRgn( newupdate , origin.x , origin.y , origin.x + point.x , origin.y+point.y ) ;
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SetRectRgn( newupdate , origin.x , origin.y , origin.x + point.x , origin.y+point.y ) ;
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SectRgn( newupdate , ownUpdateRgn , newupdate ) ;
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SectRgn( newupdate , ownUpdateRgn , newupdate ) ;
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OffsetRgn( newupdate , -origin.x , -origin.y ) ;
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OffsetRgn( newupdate , -origin.x , -origin.y ) ;
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m_updateRegion = newupdate ;
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m_updateRegion = newupdate ;
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DisposeRgn( newupdate ) ; // it's been cloned to m_updateRegion
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DisposeRgn( newupdate ) ; // it's been cloned to m_updateRegion
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if ( erase && !EmptyRgn(ownUpdateRgn) )
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if ( erase && !EmptyRgn(ownUpdateRgn) )
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{
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{
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wxWindowDC dc(this);
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wxWindowDC dc(this);
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@ -1499,6 +1533,8 @@ void wxWindowMac::MacRedraw( RgnHandle updatergn , long time, bool erase)
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RgnHandle childupdate = NewRgn() ;
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RgnHandle childupdate = NewRgn() ;
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for (wxNode *node = GetChildren().First(); node; node = node->Next())
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for (wxNode *node = GetChildren().First(); node; node = node->Next())
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{
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{
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// calculate the update region for the child windows by intersecting the window rectangle with our own
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// passed in update region and then offset it to be client-wise window coordinates again
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wxWindowMac *child = (wxWindowMac*)node->Data();
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wxWindowMac *child = (wxWindowMac*)node->Data();
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SetRectRgn( childupdate , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
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SetRectRgn( childupdate , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
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SectRgn( childupdate , updatergn , childupdate ) ;
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SectRgn( childupdate , updatergn , childupdate ) ;
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@ -75,6 +75,11 @@ END_EVENT_TABLE()
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#endif
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#endif
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#define wxMAC_DEBUG_REDRAW 0
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#ifndef wxMAC_DEBUG_REDRAW
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#define wxMAC_DEBUG_REDRAW 0
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#endif
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#define wxMAC_USE_THEME_BORDER 0
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#define wxMAC_USE_THEME_BORDER 0
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@ -793,6 +798,9 @@ void wxWindowMac::GetTextExtent(const wxString& string, int *x, int *y,
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void wxWindowMac::Refresh(bool eraseBack, const wxRect *rect)
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void wxWindowMac::Refresh(bool eraseBack, const wxRect *rect)
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{
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{
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if ( MacGetTopLevelWindow() == NULL )
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return ;
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wxPoint client ;
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wxPoint client ;
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client = GetClientAreaOrigin( ) ;
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client = GetClientAreaOrigin( ) ;
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Rect clientrect = { -client.y , -client.x , m_height - client.y , m_width - client.x} ;
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Rect clientrect = { -client.y , -client.x , m_height - client.y , m_width - client.x} ;
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@ -866,77 +874,64 @@ void wxWindowMac::WarpPointer (int x_pos, int y_pos)
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// We really dont move the mouse programmatically under mac
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// We really dont move the mouse programmatically under mac
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}
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}
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const wxBrush& wxWindowMac::MacGetBackgroundBrush()
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{
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if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
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{
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m_macBackgroundBrush.SetMacTheme( kThemeBrushDocumentWindowBackground ) ;
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}
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else if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE ) )
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{
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// on mac we have the difficult situation, that 3dface gray can be different colours, depending whether
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// it is on a notebook panel or not, in order to take care of that we walk up the hierarchy until we have
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// either a non gray background color or a non control window
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WindowRef window = MacGetRootWindow() ;
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wxWindowMac* parent = GetParent() ;
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while( parent )
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{
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if ( parent->MacGetRootWindow() != window )
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{
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// we are in a different window on the mac system
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parent = NULL ;
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break ;
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}
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{
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if ( parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE )
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&& parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
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{
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// if we have any other colours in the hierarchy
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m_macBackgroundBrush.SetColour( parent->m_backgroundColour ) ;
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break ;
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}
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// if we have the normal colours in the hierarchy but another control etc. -> use it's background
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if ( parent->IsKindOf( CLASSINFO( wxNotebook ) ) || parent->IsKindOf( CLASSINFO( wxTabCtrl ) ))
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{
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m_macBackgroundBrush.SetMacThemeBackground( kThemeBackgroundTabPane ) ; // todo eventually change for inactive
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break ;
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}
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}
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parent = parent->GetParent() ;
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}
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if ( !parent )
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{
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m_macBackgroundBrush.SetMacTheme( kThemeBrushDialogBackgroundActive ) ; // todo eventually change for inactive
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}
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}
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else
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{
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m_macBackgroundBrush.SetColour( m_backgroundColour ) ;
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||||||
|
}
|
||||||
|
|
||||||
|
return m_macBackgroundBrush ;
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
void wxWindowMac::OnEraseBackground(wxEraseEvent& event)
|
void wxWindowMac::OnEraseBackground(wxEraseEvent& event)
|
||||||
{
|
{
|
||||||
wxMacDrawingHelper focus( this ) ;
|
event.GetDC()->Clear() ;
|
||||||
if ( focus.Ok() )
|
|
||||||
{
|
|
||||||
WindowRef window = MacGetRootWindow() ;
|
|
||||||
Rect rect = {0, 0 , m_height , m_width } ;
|
|
||||||
RgnHandle updateRgn = GetUpdateRegion().GetWXHRGN() ;
|
|
||||||
SetClip( event.GetDC()->MacGetCurrentClipRgn() ) ;
|
|
||||||
|
|
||||||
if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
|
|
||||||
{
|
|
||||||
SetThemeWindowBackground( window , kThemeBrushDocumentWindowBackground , false ) ;
|
|
||||||
}
|
|
||||||
else if ( m_backgroundColour == wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE ) )
|
|
||||||
{
|
|
||||||
// on mac we have the difficult situation, that 3dface gray can be different colours, depending whether
|
|
||||||
// it is on a notebook panel or not, in order to take care of that we walk up the hierarchy until we have
|
|
||||||
// either a non gray background color or a non control window
|
|
||||||
|
|
||||||
wxWindowMac* parent = GetParent() ;
|
|
||||||
while( parent )
|
|
||||||
{
|
|
||||||
if ( parent->MacGetRootWindow() != window )
|
|
||||||
{
|
|
||||||
// we are in a different window on the mac system
|
|
||||||
parent = NULL ;
|
|
||||||
break ;
|
|
||||||
}
|
|
||||||
//if( parent->IsKindOf( CLASSINFO( wxControl ) ) && ((wxControl*)parent)->GetMacControl() )
|
|
||||||
{
|
|
||||||
if ( parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE )
|
|
||||||
&& parent->m_backgroundColour != wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE) )
|
|
||||||
{
|
|
||||||
// if we have any other colours in the hierarchy
|
|
||||||
RGBBackColor( &parent->m_backgroundColour.GetPixel()) ;
|
|
||||||
break ;
|
|
||||||
}
|
|
||||||
// if we have the normal colours in the hierarchy but another control etc. -> use it's background
|
|
||||||
if ( parent->IsKindOf( CLASSINFO( wxNotebook ) ) || parent->IsKindOf( CLASSINFO( wxTabCtrl ) ))
|
|
||||||
{
|
|
||||||
Rect box ;
|
|
||||||
GetRegionBounds( updateRgn , &box) ;
|
|
||||||
::ApplyThemeBackground(kThemeBackgroundTabPane, &box , kThemeStateActive,8,true);
|
|
||||||
break ;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
/*
|
|
||||||
else
|
|
||||||
{
|
|
||||||
// we have arrived at a non control item
|
|
||||||
parent = NULL ;
|
|
||||||
break ;
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
parent = parent->GetParent() ;
|
|
||||||
}
|
|
||||||
if ( !parent )
|
|
||||||
{
|
|
||||||
// if there is nothing special -> use default
|
|
||||||
SetThemeWindowBackground( window , kThemeBrushDialogBackgroundActive , false ) ;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
RGBBackColor( &m_backgroundColour.GetPixel()) ;
|
|
||||||
}
|
|
||||||
EraseRect( &rect ) ;
|
|
||||||
}
|
|
||||||
|
|
||||||
// event.GetDC()->Clear() ;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void wxWindowMac::OnNcPaint( wxNcPaintEvent& event )
|
void wxWindowMac::OnNcPaint( wxNcPaintEvent& event )
|
||||||
@ -1433,45 +1428,84 @@ wxTopLevelWindowMac* wxWindowMac::MacGetTopLevelWindow() const
|
|||||||
return win ;
|
return win ;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
const wxRegion& wxWindowMac::MacGetVisibleRegion()
|
||||||
|
{
|
||||||
|
RgnHandle visRgn = NewRgn() ;
|
||||||
|
|
||||||
|
SetRectRgn( visRgn , 0 , 0 , m_width , m_height ) ;
|
||||||
|
|
||||||
|
if ( GetWindowStyle() & wxCLIP_CHILDREN )
|
||||||
|
{
|
||||||
|
// subtract all children from updatergn
|
||||||
|
|
||||||
|
RgnHandle childarea = NewRgn() ;
|
||||||
|
for (wxNode *node = GetChildren().First(); node; node = node->Next())
|
||||||
|
{
|
||||||
|
wxWindowMac *child = (wxWindowMac*)node->Data();
|
||||||
|
|
||||||
|
if ( !child->IsTopLevel() && child->IsShown() )
|
||||||
|
{
|
||||||
|
SetRectRgn( childarea , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
|
||||||
|
DiffRgn( visRgn , childarea , visRgn ) ;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
DisposeRgn( childarea ) ;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( (GetWindowStyle() & wxCLIP_SIBLINGS) && GetParent() )
|
||||||
|
{
|
||||||
|
RgnHandle siblingarea = NewRgn() ;
|
||||||
|
bool thisWindowThrough = false ;
|
||||||
|
for (wxNode *node = GetParent()->GetChildren().First(); node; node = node->Next())
|
||||||
|
{
|
||||||
|
wxWindowMac *sibling = (wxWindowMac*)node->Data();
|
||||||
|
if ( sibling == this )
|
||||||
|
{
|
||||||
|
thisWindowThrough = true ;
|
||||||
|
continue ;
|
||||||
|
}
|
||||||
|
if( !thisWindowThrough )
|
||||||
|
{
|
||||||
|
continue ;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( !sibling->IsTopLevel() && sibling->IsShown() )
|
||||||
|
{
|
||||||
|
SetRectRgn( siblingarea , sibling->m_x - m_x , sibling->m_y - m_y , sibling->m_x + sibling->m_width - m_x , sibling->m_y + sibling->m_height - m_y ) ;
|
||||||
|
DiffRgn( visRgn , siblingarea , visRgn ) ;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
DisposeRgn( siblingarea ) ;
|
||||||
|
}
|
||||||
|
m_macVisibleRegion = visRgn ;
|
||||||
|
DisposeRgn( visRgn ) ;
|
||||||
|
return m_macVisibleRegion ;
|
||||||
|
}
|
||||||
|
|
||||||
void wxWindowMac::MacRedraw( RgnHandle updatergn , long time, bool erase)
|
void wxWindowMac::MacRedraw( RgnHandle updatergn , long time, bool erase)
|
||||||
{
|
{
|
||||||
// updatergn is always already clipped to our boundaries
|
// updatergn is always already clipped to our boundaries
|
||||||
// it is in nc-coordinates
|
// it is in window coordinates, not in client coordinates
|
||||||
|
|
||||||
WindowRef window = MacGetRootWindow() ;
|
WindowRef window = MacGetRootWindow() ;
|
||||||
|
|
||||||
{
|
{
|
||||||
// ownUpdateRgn is the area that this window has to invalidate i.e. its own area without its children
|
// ownUpdateRgn is the area that this window has to repaint, it is in window coordinates
|
||||||
RgnHandle ownUpdateRgn = NewRgn() ;
|
RgnHandle ownUpdateRgn = NewRgn() ;
|
||||||
CopyRgn( updatergn , ownUpdateRgn ) ;
|
CopyRgn( updatergn , ownUpdateRgn ) ;
|
||||||
// subtract all children from updatergn, as soon as we start with transparent windows, these should
|
|
||||||
// not be subtracted
|
SectRgn( ownUpdateRgn , MacGetVisibleRegion().GetWXHRGN() , ownUpdateRgn ) ;
|
||||||
|
|
||||||
RgnHandle childarea = NewRgn() ;
|
|
||||||
for (wxNode *node = GetChildren().First(); node; node = node->Next())
|
|
||||||
{
|
|
||||||
wxWindowMac *child = (wxWindowMac*)node->Data();
|
|
||||||
|
|
||||||
if ( child->MacGetRootWindow() == window && child->IsShown() )
|
|
||||||
{
|
|
||||||
SetRectRgn( childarea , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
|
|
||||||
DiffRgn( ownUpdateRgn , childarea , ownUpdateRgn ) ;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
DisposeRgn( childarea ) ;
|
|
||||||
|
|
||||||
// now intersect this with the client area
|
|
||||||
// and shift it to client coordinates
|
|
||||||
|
|
||||||
|
// newupdate is the update region in client coordinates
|
||||||
RgnHandle newupdate = NewRgn() ;
|
RgnHandle newupdate = NewRgn() ;
|
||||||
wxSize point = GetClientSize() ;
|
wxSize point = GetClientSize() ;
|
||||||
wxPoint origin = GetClientAreaOrigin() ;
|
wxPoint origin = GetClientAreaOrigin() ;
|
||||||
|
|
||||||
SetRectRgn( newupdate , origin.x , origin.y , origin.x + point.x , origin.y+point.y ) ;
|
SetRectRgn( newupdate , origin.x , origin.y , origin.x + point.x , origin.y+point.y ) ;
|
||||||
SectRgn( newupdate , ownUpdateRgn , newupdate ) ;
|
SectRgn( newupdate , ownUpdateRgn , newupdate ) ;
|
||||||
OffsetRgn( newupdate , -origin.x , -origin.y ) ;
|
OffsetRgn( newupdate , -origin.x , -origin.y ) ;
|
||||||
m_updateRegion = newupdate ;
|
m_updateRegion = newupdate ;
|
||||||
DisposeRgn( newupdate ) ; // it's been cloned to m_updateRegion
|
DisposeRgn( newupdate ) ; // it's been cloned to m_updateRegion
|
||||||
|
|
||||||
if ( erase && !EmptyRgn(ownUpdateRgn) )
|
if ( erase && !EmptyRgn(ownUpdateRgn) )
|
||||||
{
|
{
|
||||||
wxWindowDC dc(this);
|
wxWindowDC dc(this);
|
||||||
@ -1499,6 +1533,8 @@ void wxWindowMac::MacRedraw( RgnHandle updatergn , long time, bool erase)
|
|||||||
RgnHandle childupdate = NewRgn() ;
|
RgnHandle childupdate = NewRgn() ;
|
||||||
for (wxNode *node = GetChildren().First(); node; node = node->Next())
|
for (wxNode *node = GetChildren().First(); node; node = node->Next())
|
||||||
{
|
{
|
||||||
|
// calculate the update region for the child windows by intersecting the window rectangle with our own
|
||||||
|
// passed in update region and then offset it to be client-wise window coordinates again
|
||||||
wxWindowMac *child = (wxWindowMac*)node->Data();
|
wxWindowMac *child = (wxWindowMac*)node->Data();
|
||||||
SetRectRgn( childupdate , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
|
SetRectRgn( childupdate , child->m_x , child->m_y , child->m_x + child->m_width , child->m_y + child->m_height ) ;
|
||||||
SectRgn( childupdate , updatergn , childupdate ) ;
|
SectRgn( childupdate , updatergn , childupdate ) ;
|
||||||
|
Loading…
Reference in New Issue
Block a user