moved wxEntry(HINSTANCE, ...) declaration to wx/msw/app.h from wx/app.h

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27939 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2004-06-22 11:07:23 +00:00
parent dcc19b5b38
commit 956495caff
2 changed files with 43 additions and 38 deletions

View File

@ -613,47 +613,21 @@ public:
{ wxApp::SetInitializerFunction(fn); }
};
// Here's a macro you can use if your compiler really, really wants main() to
// be in your main program (e.g. hello.cpp). Now IMPLEMENT_APP should add this
// code if required.
// the code below defines a IMPLEMENT_WXWIN_MAIN macro which you can use if
// your compiler really, really wants main() to be in your main program (e.g.
// hello.cpp). Now IMPLEMENT_APP should add this code if required.
#define IMPLEMENT_WXWIN_MAIN_CONSOLE \
int main(int argc, char **argv) { return wxEntry(argc, argv); }
#if !wxUSE_GUI || !defined(__WXMSW__)
#define IMPLEMENT_WXWIN_MAIN \
IMPLEMENT_WXWIN_MAIN_CONSOLE
#elif defined(__WXMSW__)
// we need HINSTANCE declaration to define WinMain()
#include "wx/msw/wrapwin.h"
#ifndef SW_SHOWNORMAL
#define SW_SHOWNORMAL 1
// port-specific header could have defined it already in some special wau
#ifndef IMPLEMENT_WXWIN_MAIN
#if !wxUSE_GUI
#define IMPLEMENT_WXWIN_MAIN IMPLEMENT_WXWIN_MAIN_CONSOLE
#else // wxUSE_GUI
#define IMPLEMENT_WXWIN_MAIN
#endif
// WinMain() is always ANSI, even in Unicode build, under normal Windows
// but is always Unicode under CE
#ifdef __WXWINCE__
typedef wchar_t *wxCmdLineArgType;
#else
typedef char *wxCmdLineArgType;
#endif
#define IMPLEMENT_WXWIN_MAIN \
extern int wxEntry(HINSTANCE hInstance, \
HINSTANCE hPrevInstance = NULL, \
wxCmdLineArgType pCmdLine = NULL, \
int nCmdShow = SW_SHOWNORMAL); \
extern "C" int WINAPI WinMain(HINSTANCE hInstance, \
HINSTANCE hPrevInstance, \
wxCmdLineArgType lpCmdLine, \
int nCmdShow) \
{ \
return wxEntry(hInstance, hPrevInstance, lpCmdLine, nCmdShow); \
}
#else
#define IMPLEMENT_WXWIN_MAIN
#endif
#endif // defined(IMPLEMENT_WXWIN_MAIN)
#ifdef __WXUNIVERSAL__
#include "wx/univ/theme.h"

View File

@ -81,8 +81,39 @@ protected:
DECLARE_NO_COPY_CLASS(wxApp)
};
int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance, WXHINSTANCE hPrevInstance,
wxCmdLineArgType *lpszCmdLine, int nCmdShow);
// ----------------------------------------------------------------------------
// MSW-specific wxEntry() overload and IMPLEMENT_WXWIN_MAIN definition
// ----------------------------------------------------------------------------
// we need HINSTANCE declaration to define WinMain()
#include "wx/msw/wrapwin.h"
#ifndef SW_SHOWNORMAL
#define SW_SHOWNORMAL 1
#endif
// WinMain() is always ANSI, even in Unicode build, under normal Windows
// but is always Unicode under CE
#ifdef __WXWINCE__
typedef wchar_t *wxCmdLineArgType;
#else
typedef char *wxCmdLineArgType;
#endif
extern int WXDLLEXPORT
wxEntry(HINSTANCE hInstance,
HINSTANCE hPrevInstance = NULL,
wxCmdLineArgType pCmdLine = NULL,
int nCmdShow = SW_SHOWNORMAL);
#define IMPLEMENT_WXWIN_MAIN \
extern "C" int WINAPI WinMain(HINSTANCE hInstance, \
HINSTANCE hPrevInstance, \
wxCmdLineArgType lpCmdLine, \
int nCmdShow) \
{ \
return wxEntry(hInstance, hPrevInstance, lpCmdLine, nCmdShow); \
}
#endif // _WX_APP_H_