Minor mods

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@9885 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Julian Smart 2001-04-26 10:17:58 +00:00
parent 94fdced0a0
commit 963a1fcd6e
15 changed files with 748 additions and 279 deletions

View File

@ -292,8 +292,9 @@ void MyCanvas::OnLeftClick(double x, double y, int keys)
}
if (info)
{
view->GetDocument()->GetCommandProcessor()->Submit(new DiagramCommand(info->GetClassName(), OGLEDIT_ADD_SHAPE, (DiagramDocument *)view->GetDocument(), info,
x, y));
view->GetDocument()->GetCommandProcessor()->Submit(
new DiagramCommand((char*) info->GetClassName(), OGLEDIT_ADD_SHAPE, (DiagramDocument *)view->GetDocument(), info,
x, y));
}
}

View File

@ -1,6 +1,5 @@
# Microsoft Developer Studio Project File - Name="StudioVC" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 5.00
# (Actually, generated by MakeProject, (c) Julian Smart, 1998)
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Application" 0x0101
@ -8,23 +7,24 @@
CFG=StudioVC - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE
!MESSAGE NMAKE /f "StudioVC.mak".
!MESSAGE
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE
!MESSAGE NMAKE /f "StudioVC.mak" CFG="StudioVC - Win32 Debug"
!MESSAGE
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE
!MESSAGE "StudioVC - Win32 Release" (based on "Win32 (x86) Application")
!MESSAGE "StudioVC - Win32 Debug" (based on "Win32 (x86) Application")
!MESSAGE "StudioVC - Win32 Debug DLL" (based on "Win32 (x86) Application")
!MESSAGE "StudioVC - Win32 Release DLL" (based on "Win32 (x86) Application")
!MESSAGE
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
@ -47,8 +47,8 @@ RSC=rc.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../../include" /I "../../../../contrib/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
@ -56,7 +56,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wx.lib xpm.lib png.lib zlib.lib jpeg.lib tiff.lib ogl.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib,libci.lib,msvcrtd.lib" /out:"Release/studio.exe" /libpath:"../../../../lib" /libpath:"../../../../contrib/lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wx.lib xpm.lib png.lib zlib.lib jpeg.lib tiff.lib ogl.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /nodefaultlib:"msvcrtd.lib" /out:"Release/studio.exe" /libpath:"../../../../lib" /libpath:"../../../../contrib/lib"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
@ -72,9 +72,9 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../contrib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../../../include" /I "../../../../contrib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
@ -82,7 +82,7 @@ BSC32=bscmake.exe
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxd.lib xpmd.lib pngd.lib zlibd.lib jpegd.lib tiffd.lib ogld.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd.lib,libcid.lib,msvcrt.lib" /out:"Debug/studio.exe" /pdbtype:sept /libpath:"../../../../lib" /libpath:"../../../../contrib/lib"
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wxd.lib xpmd.lib pngd.lib zlibd.lib jpegd.lib tiffd.lib ogld.lib /nologo /subsystem:windows /debug /machine:I386 /nodefaultlib:"libcd.lib" /nodefaultlib:"libcid.lib" /nodefaultlib:"msvcrt.lib" /out:"Debug/studio.exe" /pdbtype:sept /libpath:"../../../../lib" /libpath:"../../../../contrib/lib"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
@ -98,9 +98,9 @@ LINK32=link.exe
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "../../../../include" /I "../../../../contrib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I "../../../../include" /I "../../../../contrib/include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /Yu"wx/wxprec.h" /FD /c
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "_DEBUG"
# ADD RSC /l 0x809 /d "_DEBUG"
BSC32=bscmake.exe
@ -126,8 +126,8 @@ LINK32=link.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
# ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../../include" /I "../../../../contrib/include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /D WXUSINGDLL=1 /FD /c
# SUBTRACT CPP /YX
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o "NUL" /win32
# ADD BASE RSC /l 0x809 /d "NDEBUG"
# ADD RSC /l 0x809 /d "NDEBUG"
BSC32=bscmake.exe
@ -137,7 +137,7 @@ LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib winmm.lib /nologo /subsystem:windows /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib comctl32.lib rpcrt4.lib wsock32.lib winmm.lib wx23_0.lib ogl.lib /nologo /subsystem:windows /machine:I386 /nodefaultlib:"libc.lib" /nodefaultlib:"libci.lib" /out:"ReleaseDLL/studio.exe" /libpath:"../../../../lib" /libpath:"../../../../contrib/lib"
!ENDIF
!ENDIF
# Begin Target
@ -147,26 +147,6 @@ LINK32=link.exe
# Name "StudioVC - Win32 Release DLL"
# Begin Source File
SOURCE=.\studio.cpp
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\cspalette.cpp
!IF "$(CFG)" == "StudioVC - Win32 Release"
@ -182,7 +162,31 @@ SOURCE=.\cspalette.cpp
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\cspalette.h
# End Source File
# Begin Source File
SOURCE=.\csprint.cpp
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
# End Source File
# Begin Source File
@ -202,28 +206,12 @@ SOURCE=.\dialogs.cpp
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\view.cpp
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
SOURCE=.\dialogs.h
# End Source File
# Begin Source File
@ -242,11 +230,15 @@ SOURCE=.\doc.cpp
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\doc.h
# End Source File
# Begin Source File
SOURCE=.\mainfrm.cpp
!IF "$(CFG)" == "StudioVC - Win32 Release"
@ -262,11 +254,15 @@ SOURCE=.\mainfrm.cpp
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\mainfrm.h
# End Source File
# Begin Source File
SOURCE=.\project.cpp
!IF "$(CFG)" == "StudioVC - Win32 Release"
@ -282,11 +278,15 @@ SOURCE=.\project.cpp
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\project.h
# End Source File
# Begin Source File
SOURCE=.\shapes.cpp
!IF "$(CFG)" == "StudioVC - Win32 Release"
@ -302,11 +302,45 @@ SOURCE=.\shapes.cpp
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\shapes.h
# End Source File
# Begin Source File
SOURCE=.\studio.cpp
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\studio.h
# End Source File
# Begin Source File
SOURCE=.\studio.rc
# ADD BASE RSC /l 0x809
# ADD RSC /l 0x809 /i "../../../../include" /i "../../../../contrib/include"
# End Source File
# Begin Source File
SOURCE=.\symbols.cpp
!IF "$(CFG)" == "StudioVC - Win32 Release"
@ -322,192 +356,16 @@ SOURCE=.\symbols.cpp
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\csprint.cpp
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\studio.h
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\cspalette.h
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\dialogs.h
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\view.h
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\doc.h
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\mainfrm.h
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\project.h
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\shapes.h
!IF "$(CFG)" == "StudioVC - Win32 Release"
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug"
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Debug DLL"
# SUBTRACT BASE CPP /YX /Yc /Yu
# SUBTRACT CPP /YX /Yc /Yu
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\symbols.h
# End Source File
# Begin Source File
SOURCE=.\view.cpp
!IF "$(CFG)" == "StudioVC - Win32 Release"
@ -522,14 +380,12 @@ SOURCE=.\symbols.h
!ELSEIF "$(CFG)" == "StudioVC - Win32 Release DLL"
!ENDIF
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\studio.rc
# ADD BASE RSC /l 0x809
# ADD RSC /l 0x809 /i "../../../../include" /i "../../../../contrib/include"
SOURCE=.\view.h
# End Source File
# End Target
# End Project

View File

@ -1,4 +1,4 @@
Microsoft Developer Studio Workspace File, Format Version 5.00
Microsoft Developer Studio Workspace File, Format Version 6.00
# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE!
###############################################################################

625
distrib/msw/makeall.bat Executable file
View File

@ -0,0 +1,625 @@
Rem @echo off
Rem This script compiles wxWindows and some samples/demos with
Rem a range of compilers.
Rem Note that it currently uses batch scripts local to Julian Smart's machine,
Rem to set up the environment correctly.
Rem This is a 4DOS batch file, though 4DOS dependencies have been kept to
Rem a minimum.
Rem Julian Smart, August 12th, 2000
Rem TODO: making a Unicode distribution by modifying setup.h programmatically.
Rem TODO: check differing setup.h options, again by programmatic modification
set WXDIR=%WXWIN%
set FATWXWIN=%WXDIR%
set FULLWXWIN=%WXDIR%
if not %@INDEX["%WXDIR%","wxWindows"] == "-1" set FATWXWIN=%@PATH[%WXDIR%]wxwind~1
if not %@INDEX["%WXDIR%","wxWindows"] == "-1" set FULLWXWIN=%@PATH[%WXDIR%]wxWindows
Rem The following line is for a specific environment -- edit, or comment out
Rem Not working in 4NT?
Rem if not %@INDEX["%WXDIR%","wx2stable"] == "-1" set FATWXWIN=c:\wx2sta~1\wxwind~1
echo Full wxWindows path is %FULLWXWIN%, FAT path is %FATWXWIN%
set BUILDDEST=%TEMP%\wxWinBuild
Rem Only carry on if we haven't specified a single target
set CARRYON=0
rem goto end
if "%1" == "vc6" goto dovc6
if "%1" == "bc55" goto dobc55
if "%1" == "bc50" goto dobc50
if "%1" == "ming2952" goto doming2952
if "%1" == "cygwin11" goto docygwin11
if "%1" == "vc1" goto dovc1
if "%1" == "bc16" goto dobc16
set CARRYON=1
if not direxist %BUILDDEST% mkdir /S %BUILDDEST%
:dovc6
cd %WXDIR%\samples
erase /S *.exe
cd %WXDIR%\demos
erase /S *.exe
cd %WXDIR%\contrib\samples
erase /S *.exe
cd %WXDIR%\utils\dialoged\src
erase /S *.exe
cd %WXDIR%\utils\tex2rtf\src
erase /S *.exe
echo Starting wxWindows build at %_TIME, %_DATE
Rem First, VC++ 6.
echo === VC++ 6 ===
echo ==============
Rem Set up the environment
call msvc6
echo *** VC++ Debug ***
Rem VC++ Debug
cd %WXDIR%\src\msw
nmake -f makefile.vc cleanall
nmake -f makefile.vc
if not direxist %BUILDDEST%\VC6Debug mkdir /S %BUILDDEST%\VC6Debug
erase /F /Y %BUILDDEST%\VC6Debug
cd %WXDIR%\samples
nmake -f makefile.vc clean
Rem Make one sample, just to make sure Debug mode is OK
cd %WXDIR%\samples\controls
nmake -f makefile.vc
copy controls.exe %BUILDDEST%\VC6Debug
nmake -f makefile.vc clean
cd %WXDIR%\src\msw
nmake -f makefile.vc cleanall
echo *** VC++ Release ***
nmake -f makefile.vc cleanall FINAL=1
nmake -f makefile.vc FINAL=1
if not direxist %BUILDDEST%\VC6Release mkdir /S %BUILDDEST%\VC6Release
erase /F /Y %BUILDDEST%\VC6Release
cd %WXDIR%\samples
nmake -f makefile.vc clean FINAL=1
nmake -f makefile.vc FINAL=1
Rem Copy all executables to VC6Release
Rem Euch, this is the only way I can think of right now
Rem to copy them to the same directory. Daft but...
erase %TEMP%\temp.zip
zip16 -r %TEMP%\temp.zip *.exe
unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\VC6Release
nmake -f makefile.vc clean FINAL=1
cd %WXDIR%\demos
nmake -f makefile.vc clean FINAL=1
nmake -f makefile.vc FINAL=1
Rem Copy all executables to VC6Release
erase %TEMP%\temp.zip
zip16 -r %TEMP%\temp.zip *.exe
unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\VC6Release
nmake -f makefile.vc clean FINAL=1
Rem Compile OGL
cd %WXDIR%\contrib\src\ogl
nmake -f makefile.vc clean FINAL=1
nmake -f makefile.vc FINAL=1
cd %WXDIR%\contrib\samples\ogl\ogledit
nmake -f makefile.vc clean FINAL=1
nmake -f makefile.vc FINAL=1
copy *.exe %BUILDDEST%\VC6Release
nmake -f makefile.vc clean FINAL=1
cd %WXDIR%\contrib\samples\ogl\studio
nmake -f makefile.vc clean FINAL=1
nmake -f makefile.vc FINAL=1
copy *.exe %BUILDDEST%\VC6Release
nmake -f makefile.vc clean FINAL=1
cd %WXDIR%\contrib\src\ogl
nmake -f makefile.vc clean FINAL=1
Rem Compile Dialog Editor
cd %WXDIR%\utils\dialoged\src
nmake -f makefile.vc clean FINAL=1
nmake -f makefile.vc FINAL=1
copy *.exe %BUILDDEST%\VC6Release
nmake -f makefile.vc clean FINAL=1
Rem Compile Tex2RTF
cd %WXDIR%\utils\tex2rtf\src
nmake -f makefile.vc clean FINAL=1
nmake -f makefile.vc FINAL=1
copy *.exe %BUILDDEST%\VC6Release
nmake -f makefile.vc clean FINAL=1
Rem Clean up
cd %WXDIR%\src\msw
nmake -f makefile.vc cleanall FINAL=1
echo *** VC++ Debug DLL ***
nmake -f makefile.vc cleanall WXMAKINGDLL=1
nmake -f makefile.vc dll pch
if not direxist %BUILDDEST%\VC6DebugDLL mkdir /S %BUILDDEST%\VC6DebugDLL
erase /F /Y %BUILDDEST%\VC6DebugDLL
copy %WXDIR%\lib\*d.dll %BUILDDEST%\VC6DebugDLL
Rem Make one sample, for a sanity check
cd %WXDIR%\samples\controls
nmake -f makefile.vc WXUSINGDLL=1
copy controls.exe %BUILDDEST%\VC6DebugDLL
nmake -f makefile.vc clean
cd %WXDIR%\src\msw
nmake -f makefile.vc cleanall WXMAKINGDLL=1
echo *** VC++ Release DLL ***
nmake -f makefile.vc cleanall FINAL=1 WXMAKINGDLL=1
nmake -f makefile.vc dll pch FINAL=1
if not direxist %BUILDDEST%\VC6ReleaseDLL mkdir /S %BUILDDEST%\VC6ReleaseDLL
erase /F /Y %BUILDDEST%\VC6ReleaseDLL
copy %WXDIR%\lib\*.dll %BUILDDEST%\VC6ReleaseDLL
Rem Make one sample, for a sanity check
cd %WXDIR%\samples\controls
nmake -f makefile.vc WXUSINGDLL=1 FINAL=1
copy controls.exe %BUILDDEST%\VC6ReleaseDLL
nmake -f makefile.vc clean FINAL=1
cd %WXDIR%\src\msw
nmake -f makefile.vc cleanall WXMAKINGDLL=1 FINAL=1
if "%CARRYON" == "0" goto end
:dobc55
echo === BC++ 5.5 ===
echo ================
call bcb55
echo *** WIN32 BC++ Debug ***
Rem WIN32 BC++ Debug
cd %WXDIR%\src\msw
make -f makefile.b32 cleanall
make -f makefile.b32
if not direxist %BUILDDEST%\BC55Debug mkdir /S %BUILDDEST%\BC55Debug
erase /F /Y %BUILDDEST%\BC55Debug
cd %WXDIR%\samples
make -f makefile.b32 clean
Rem Make one sample, just to make sure Debug mode is OK
cd %WXDIR%\samples\controls
make -f makefile.b32
copy controls.exe %BUILDDEST%\BC55Debug
make -f makefile.b32 clean
Rem Compile OGL
cd %WXDIR%\contrib\src\ogl
make -f makefile.b32 clean
make -f makefile.b32
cd %WXDIR%\contrib\samples\ogl\ogledit
make -f makefile.b32 clean
make -f makefile.b32
copy *.exe %BUILDDEST%\BC55Debug
make -f makefile.b32 clean
cd %WXDIR%\contrib\samples\ogl\studio
make -f makefile.b32 clean
make -f makefile.b32
copy *.exe %BUILDDEST%\BC55Debug
make -f makefile.b32 clean
cd %WXDIR%\contrib\src\ogl
make -f makefile.b32 clean
cd %WXDIR%\src\msw
make -f makefile.b32 cleanall
goto bcdebugdll
echo *** WIN32 BC++ Release ***
make -f makefile.b32 cleanall FINAL=1
make -f makefile.b32 FINAL=1
if not direxist %BUILDDEST%\BC55Release mkdir /S %BUILDDEST%\BC55Release
erase /F /Y %BUILDDEST%\BC55Release
cd %WXDIR%\samples
make -f makefile.b32 clean FINAL=1
make -f makefile.b32 FINAL=1
Rem Copy all executables to BC55Release
erase %TEMP%\temp.zip
zip16 -r %TEMP%\temp.zip *.exe
unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\BC55Release
make -f makefile.b32 clean FINAL=1
cd %WXDIR%\demos
make -f makefile.b32 clean FINAL=1
make -f makefile.b32 FINAL=1
Rem Copy all executables to BC55Release
erase %TEMP%\temp.zip
zip16 -r %TEMP%\temp.zip *.exe
unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\BC55Release
make -f makefile.b32 clean FINAL=1
Rem Compile OGL
cd %WXDIR%\contrib\src\ogl
make -f makefile.b32 clean FINAL=1
make -f makefile.b32 FINAL=1
cd %WXDIR%\contrib\samples\ogl\ogledit
make -f makefile.b32 clean FINAL=1
make -f makefile.b32 FINAL=1
copy *.exe %BUILDDEST%\BC55Release
make -f makefile.b32 clean FINAL=1
cd %WXDIR%\contrib\samples\ogl\studio
make -f makefile.b32 clean FINAL=1
make -f makefile.b32 FINAL=1
copy *.exe %BUILDDEST%\BC55Release
make -f makefile.b32 clean FINAL=1
cd %WXDIR%\contrib\src\ogl
make -f makefile.b32 clean FINAL=1
Rem Compile Dialog Editor
cd %WXDIR%\utils\dialoged\src
make -f makefile.b32 clean FINAL=1
make -f makefile.b32 FINAL=1
copy *.exe %BUILDDEST%\BC55Release
make -f makefile.b32 clean FINAL=1
Rem Compile Tex2RTF
cd %WXDIR%\utils\tex2rtf\src
make -f makefile.b32 clean FINAL=1
make -f makefile.b32 FINAL=1
copy *.exe %BUILDDEST%\BC55Release
make -f makefile.b32 clean FINAL=1
Rem Clean up
cd %WXDIR%\src\msw
make -f makefile.b32 cleanall FINAL=1
:bcdebugdll
echo *** WIN32 BC++ Debug DLL ***
make -f makefile.b32 cleanall
make -f makefile.b32 dll
if not direxist %BUILDDEST%\BC55DebugDLL mkdir /S %BUILDDEST%\BC55DebugDLL
erase /F /Y %BUILDDEST%\BC55DebugDLL
copy %WXDIR%\lib\*.dll %BUILDDEST%\BC55DebugDLL
Rem Make one sample, for a sanity check
cd %WXDIR%\samples\controls
make -f makefile.b32 WXUSINGDLL=1
copy controls.exe %BUILDDEST%\BC55DebugDLL
make -f makefile.b32 clean
cd %WXDIR%\src\msw
make -f makefile.b32 cleanall
if "%CARRYON" == "0" goto end
Rem Skip BC++ 5.0, obsolete
goto docygwin11
:dobc50
echo === BC++ 5.0 ===
echo ================
call borland
echo *** WIN32 BC++ Debug ***
Rem WIN32 BC++ Debug
cd %WXDIR%\src\msw
make -f makefile.b32 cleanall
make -f makefile.b32
if not direxist %BUILDDEST%\BC50Debug mkdir /S %BUILDDEST%\BC50Debug
erase /F /Y %BUILDDEST%\BC50Debug
cd %WXDIR%\samples
make -f makefile.b32 clean
Rem Make one sample, just to make sure Debug mode is OK
cd %WXDIR%\samples\controls
make -f makefile.b32
copy controls.exe %BUILDDEST%\BC50Debug
make -f makefile.b32 clean
cd %WXDIR%\src\msw
make -f makefile.b32 cleanall
if "%CARRYON" == "0" goto end
:docygwin11
echo === Cygwin 1.1 ===
echo ==================
call cygwin11
echo *** Cygwin Debug ***
Rem Cygwin Release
cd %WXDIR%\src\msw
make -f makefile.g95 cleanall
make -f makefile.g95 FINAL=1
if not direxist %BUILDDEST%\Cygwin11Release mkdir /S %BUILDDEST%\Cygwin11Release
erase /F /Y %BUILDDEST%\Cygwin11Release
cd %WXDIR%\samples
make -f makefile.g95 clean FINAL=1
if not direxist %BUILDDEST%\Cygwin11Release mkdir /S %BUILDDEST%\Cygwin11Release
erase /F /Y %BUILDDEST%\Cygwin11Release
cd %WXDIR%\samples
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
Rem Copy all executables to Cygwin11Release
erase %TEMP%\temp.zip
zip16 -r %TEMP%\temp.zip *.exe
unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\Cygwin11Release
make -f makefile.g95 clean FINAL=1
cd %WXDIR%\demos
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
Rem Copy all executables to Cygwin11Release
erase %TEMP%\temp.zip
zip16 -r %TEMP%\temp.zip *.exe
unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\Cygwin11Release
make -f makefile.g95 clean FINAL=1
Rem Compile OGL
cd %WXDIR%\contrib\src\ogl
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
cd %WXDIR%\contrib\samples\ogl\ogledit
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
copy *.exe %BUILDDEST%\Cygwin11Release
make -f makefile.g95 clean FINAL=1
cd %WXDIR%\contrib\samples\ogl\studio
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
copy *.exe %BUILDDEST%\Cygwin11Release
make -f makefile.g95 clean FINAL=1
cd %WXDIR%\contrib\src\ogl
make -f makefile.g95 clean FINAL=1
Rem Compile Dialog Editor
cd %WXDIR%\utils\dialoged\src
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
copy *.exe %BUILDDEST%\Cygwin11Release
make -f makefile.g95 clean FINAL=1
Rem Compile Tex2RTF
cd %WXDIR%\utils\tex2rtf\src
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
copy *.exe %BUILDDEST%\Cygwin11Release
make -f makefile.g95 clean FINAL=1
echo Stripping executables...
strip %BUILDDEST%\Cygwin11Release\*.exe
Rem Cleanup
cd %WXDIR%\src\msw
make -f makefile.g95 cleanall
if "%CARRYON" == "0" goto end
:doming2952
echo === Mingw32 2.95.2 ===
echo ======================
call ming2952
echo *** Cygwin Debug ***
Rem Cygwin Release
cd %WXDIR%\src\msw
make -f makefile.g95 cleanall
make -f makefile.g95 FINAL=1
if not direxist %BUILDDEST%\Ming2952Release mkdir /S %BUILDDEST%\Ming2952Release
erase /F /Y %BUILDDEST%\Ming2952Release
cd %WXDIR%\samples
make -f makefile.g95 clean FINAL=1
if not direxist %BUILDDEST%\Ming2952Release mkdir /S %BUILDDEST%\Ming2952Release
erase /F /Y %BUILDDEST%\Ming2952Release
cd %WXDIR%\samples
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
Rem Copy all executables to Ming2952Release
erase %TEMP%\temp.zip
zip16 -r %TEMP%\temp.zip *.exe
unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\Ming2952Release
make -f makefile.g95 clean FINAL=1
cd %WXDIR%\demos
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
Rem Copy all executables to Ming2952Release
erase %TEMP%\temp.zip
zip16 -r %TEMP%\temp.zip *.exe
unzip32 -o %TEMP%\temp.zip -d %BUILDDEST%\Ming2952Release
make -f makefile.g95 clean FINAL=1
Rem Compile OGL
cd %WXDIR%\contrib\src\ogl
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
cd %WXDIR%\contrib\samples\ogl\ogledit
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
copy *.exe %BUILDDEST%\Ming2952Release
make -f makefile.g95 clean FINAL=1
cd %WXDIR%\contrib\samples\ogl\studio
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
copy *.exe %BUILDDEST%\Ming2952Release
make -f makefile.g95 clean FINAL=1
cd %WXDIR%\contrib\src\ogl
make -f makefile.g95 clean FINAL=1
Rem Compile Dialog Editor
cd %WXDIR%\utils\dialoged\src
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
copy *.exe %BUILDDEST%\Ming2952Release
make -f makefile.g95 clean FINAL=1
Rem Compile Tex2RTF
cd %WXDIR%\utils\tex2rtf\src
make -f makefile.g95 clean FINAL=1
make -f makefile.g95 FINAL=1
copy *.exe %BUILDDEST%\Ming2952Release
make -f makefile.g95 clean FINAL=1
echo Stripping executables...
strip %BUILDDEST%\Ming2952Release\*.exe
Rem Cleanup
cd %WXDIR%\src\msw
make -f makefile.g95 cleanall
if "%CARRYON" == "0" goto end
:dovc1
echo === 16-bit VC++ ===
echo ===================
Rem Set up the environment
call msvc1
Rem Needs full wxWindows path for making libraries
set WXWIN=%FULLWXWIN%
echo *** VC++ Debug ***
Rem VC++ Debug
cd %WXDIR%\src\msw
nmake -f makefile.dos cleanall
nmake -f makefile.dos
if not direxist %BUILDDEST%\VC1Debug mkdir /S %BUILDDEST%\VC1Debug
erase /F /Y %BUILDDEST%\VC1Debug
Rem Make one sample, just to make sure Debug mode is OK
cd %WXDIR%\samples\minimal
nmake -f makefile.dos clean
Rem Needs FAT wxWindows path for making executables
set WXWIN=%FATWXWIN%
nmake -f makefile.dos
copy minimal.exe /S %BUILDDEST%\VC1Debug
nmake -f makefile.dos clean
cd %WXDIR%\src\msw
nmake -f makefile.dos cleanall
Rem Needs full wxWindows path for making libraries
set WXWIN=%FULLWXWIN%
echo *** VC++ Release ***
nmake -f makefile.dos cleanall FINAL=1
nmake -f makefile.dos FINAL=1
if not direxist %BUILDDEST%\VC1Release mkdir /S %BUILDDEST%\VC1Release
erase /F /Y %BUILDDEST%\VC1Release
Rem Make one sample, just to make sure Release mode is OK
cd %WXDIR%\samples\minimal
nmake -f makefile.dos clean
nmake -f makefile.dos FINAL=1
Rem Needs FAT wxWindows path for making executables
set WXWIN=%FATWXWIN%
nmake -f makefile.dos FINAL=1
copy minimal.exe /S %BUILDDEST%\VC1Release
nmake -f makefile.dos clean
set WXWIN=%tmpwxwin%
Rem Clean up
cd %WXDIR%\src\msw
nmake -f makefile.dos cleanall FINAL=1
if "%CARRYON" == "0" goto end
:dobc16
echo === 16-bit BC++ ===
echo ===================
Rem Set up the environment
call borland
echo *** 16-bit BC++ Debug ***
Rem 16-bit BC++ Debug
cd %WXDIR%\src\msw
make -f makefile.bcc cleanall
make -f makefile.bcc
if not direxist %BUILDDEST%\BC16Debug mkdir /S %BUILDDEST%\BC16Debug
erase /F /Y %BUILDDEST%\BC16Debug
Rem Make one sample, just to make sure Debug mode is OK
cd %WXDIR%\samples\minimal
make -f makefile.bcc clean
make -f makefile.bcc
copy minimal.exe /S %BUILDDEST%\BC16Debug
make -f makefile.bcc clean
cd %WXDIR%\src\msw
make -f makefile.bcc cleanall
echo *** 16-bit BC++ Release ***
make -f makefile.bcc cleanall FINAL=1
make -f makefile.bcc FINAL=1
if not direxist %BUILDDEST%\BC16Release mkdir /S %BUILDDEST%\BC16Release
erase /F /Y %BUILDDEST%\BC16Release
Rem Make one sample, just to make sure Release mode is OK
cd %WXDIR%\samples\minimal
make -f makefile.bcc clean
make -f makefile.bcc FINAL=1
copy minimal.exe /S %BUILDDEST%\BC16Release
make -f makefile.bcc clean
Rem Clean up
cd %WXDIR%\src\msw
make -f makefile.bcc cleanall FINAL=1
:end
echo Finished wxWindows build at %_TIME, %_DATE

View File

@ -259,7 +259,6 @@ dialog resource, translating the controls into wxWindows controls (Windows only)
<li><a href="../../samples/oleauto">oleauto</a>: a little OLE automation controller (Windows only; requires
Excel to be present).
<li><a href="../../samples/ownerdrw">ownerdrw</a>: demonstrates owner-draw menus and controls (Windows only).
<li><a href="../../samples/plot">plot</a>: demonstrates wxPlot classes (under development).
<li><a href="../../samples/png">png</a>: demonstrates PNG loading.
<li><a href="../../samples/printing">printing</a>: shows printing and previewing.
<li><a href="../../samples/proplist">proplist</a>: demonstrates the property list classes (a VB-style property editor).

View File

@ -25,13 +25,13 @@
%\special{!/@scaleunit 1 def}
\parskip=10pt
\parindent=0pt
\title{wxWindows 2.2: A portable C++ and Python GUI toolkit}
\title{wxWindows 2.3: A portable C++ and Python GUI toolkit}
\winhelponly{\author{by Julian Smart et al
%\winhelponly{\\$$\image{1cm;0cm}{wxwin.wmf}$$}
}}
\winhelpignore{\author{Julian Smart, Robert Roebling, Vadim Zeitlin,
Robin Dunn, et al}
\date{July 9th 2000}
\date{May 25th 2001}
}
\makeindex
\begin{document}

View File

@ -435,18 +435,6 @@ Package=<4>
###############################################################################
Project: "PlotVC"=.\plot\PlotVC.dsp - Package Owner=<4>
Package=<5>
{{{
}}}
Package=<4>
{{{
}}}
###############################################################################
Project: "PngVC"=.\png\PngVC.dsp - Package Owner=<4>
Package=<5>

View File

@ -112,8 +112,6 @@ all:
make -f makefile.b32 FINAL=$(FINAL)
cd $(WXDIR)\samples\png
make -f makefile.b32 FINAL=$(FINAL)
cd $(WXDIR)\samples\plot
make -f makefile.b32 FINAL=$(FINAL)
cd $(WXDIR)\samples\printing
make -f makefile.b32 FINAL=$(FINAL)
cd $(WXDIR)\samples\proplist
@ -232,8 +230,6 @@ clean:
make -f makefile.b32 clean
cd $(WXDIR)\samples\png
make -f makefile.b32 clean
cd $(WXDIR)\samples\plot
make -f makefile.b32 clean
cd $(WXDIR)\samples\printing
make -f makefile.b32 clean
cd $(WXDIR)\samples\proplist

View File

@ -56,7 +56,6 @@ all clean:
-$(MAKE) -C notebook -f $(MAKEFILE) $@
-$(MAKE) -C oleauto -f $(MAKEFILE) $@
-$(MAKE) -C ownerdrw -f $(MAKEFILE) $@
-$(MAKE) -C plot -f $(MAKEFILE) $@
-$(MAKE) -C png -f $(MAKEFILE) $@
-$(MAKE) -C printing -f $(MAKEFILE) $@
-$(MAKE) -C proplist -f $(MAKEFILE) $@

View File

@ -114,8 +114,6 @@ all:
nmake -f makefile.vc FINAL=$(FINAL)
cd $(WXDIR)\samples\png
nmake -f makefile.vc FINAL=$(FINAL)
cd $(WXDIR)\samples\plot
nmake -f makefile.vc FINAL=$(FINAL)
cd $(WXDIR)\samples\printing
nmake -f makefile.vc FINAL=$(FINAL)
cd $(WXDIR)\samples\proplist
@ -234,8 +232,6 @@ clean:
nmake -f makefile.vc clean
cd $(WXDIR)\samples\png
nmake -f makefile.vc clean
cd $(WXDIR)\samples\plot
nmake -f makefile.vc clean
cd $(WXDIR)\samples\printing
nmake -f makefile.vc clean
cd $(WXDIR)\samples\proplist

View File

@ -27,7 +27,6 @@
#include "wx/fs_mem.h"
#include "wx/mstream.h"
class MemFSHashObj : public wxObject
{
public:

View File

@ -212,8 +212,10 @@ bool wxHtmlHelpController::DisplayTextPopup(const wxString& text, const wxPoint&
return TRUE;
}
#endif
return FALSE;
#else
return FALSE;
#endif
}
void wxHtmlHelpController::SetFrameParameters(const wxString& title,

View File

@ -16,7 +16,7 @@ SYSDEPMEM= $D\jmemnobs.obj
# miscellaneous OS-dependent stuff
# file deletion command
!if "$(RM)" == ""
RM= del
RM= erase
!endif
# End of configurable options.

View File

@ -1103,6 +1103,10 @@ SOURCE=.\msw\textctrl.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\tglbtn.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\thread.cpp
# End Source File
# Begin Source File

View File

@ -1101,6 +1101,10 @@ SOURCE=.\msw\textctrl.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\tglbtn.cpp
# End Source File
# Begin Source File
SOURCE=.\msw\thread.cpp
# End Source File
# Begin Source File