Several changes and updates
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3769 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
8dc9904630
commit
96db102a93
@ -44,6 +44,13 @@
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#include "wx/sckaddr.h"
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#include "wx/socket.h"
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// GRG: Why is this needed?
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#ifdef __WXGTK__
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#include <gtk/gtk.h>
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#define wxYield() gtk_main_iteration()
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#endif
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// --------------------------------------------------------------
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// ClassInfos
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// --------------------------------------------------------------
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@ -74,29 +81,29 @@ public:
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wxSocketBase::wxSocketBase(wxSocketBase::wxSockFlags _flags,
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wxSocketBase::wxSockType _type) :
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wxEvtHandler(),
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m_socket(NULL), m_flags(_flags), m_type(_type),
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m_neededreq(0),
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m_lcount(0), m_timeout(600),
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m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
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m_cbk(NULL), m_cdata(NULL),
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m_socket(NULL), m_id(-1),
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m_flags(_flags), m_type(_type),
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m_neededreq(0), m_notify_state(FALSE),
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m_connected(FALSE), m_establishing(FALSE),
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m_notify_state(FALSE), m_id(-1),
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m_defering(NO_DEFER), m_error(FALSE),
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m_states()
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m_reading(FALSE), m_writing(FALSE),
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m_error(FALSE), m_lcount(0), m_timeout(600), m_states(),
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m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
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m_defering(NO_DEFER), m_defer_buffer(NULL), m_defer_timer(NULL),
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m_cbk(NULL), m_cdata(NULL)
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{
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}
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wxSocketBase::wxSocketBase() :
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wxEvtHandler(),
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m_socket(NULL), m_flags(WAITALL | SPEED), m_type(SOCK_UNINIT),
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m_neededreq(0),
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m_lcount(0), m_timeout(600),
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m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
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m_cbk(NULL), m_cdata(NULL),
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m_socket(NULL), m_id(-1),
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m_flags(NONE), m_type(SOCK_UNINIT),
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m_neededreq(0), m_notify_state(FALSE),
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m_connected(FALSE), m_establishing(FALSE),
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m_notify_state(FALSE), m_id(-1),
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m_defering(NO_DEFER), m_error(FALSE),
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m_states()
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m_reading(FALSE), m_writing(FALSE),
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m_error(FALSE), m_lcount(0), m_timeout(600), m_states(),
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m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
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m_defering(NO_DEFER), m_defer_buffer(NULL), m_defer_timer(NULL),
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m_cbk(NULL), m_cdata(NULL)
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{
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}
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@ -134,20 +141,10 @@ bool wxSocketBase::Close()
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// wxSocketBase basic IO operations
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// --------------------------------------------------------------
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// GRG: I have made some changes to wxSocket internal event
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// system; now, all events (INPUT, OUTPUT, CONNECTION, LOST)
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// are always internally monitored; but users will only be
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// notified of these events they are interested in. So we
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// no longer have to change the event mask with SetNotify()
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// in internal functions like DeferRead, DeferWrite, and
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// the like. This solves a lot of problems.
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// GRG: I added m_error handling to IO operations. Now,
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// wxSocketBase::Error() correctly indicates if the last
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// operation from {Read, Write, ReadMsg, WriteMsg, Peek,
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// Unread, Discard} failed. Note that now, every function
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// that updates m_lcount, also updates m_error. While I
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// was at it, also fixed an UGLY bug in ReadMsg.
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// All IO operations {Read, Write, ReadMsg, WriteMsg, Peek,
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// Unread, Discard} update m_error and m_lcount.
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//
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// TODO: Should Connect, Accept and AcceptWith update m_error?
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class _wxSocketInternalTimer: public wxTimer
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{
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@ -161,11 +158,12 @@ public:
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}
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};
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int wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes)
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wxUint32 wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes)
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{
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// Timer for timeout
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_wxSocketInternalTimer timer;
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//wxLogMessage("Entrando a DeferRead, nbytes = %d", nbytes);
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wxASSERT(m_defering == NO_DEFER);
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// Set the defering mode to READ.
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@ -183,7 +181,10 @@ int wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes)
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// If the socket is readable, call DoDefer for the first time
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if (GSocket_Select(m_socket, GSOCK_INPUT_FLAG))
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{
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//wxLogMessage("Llamando al primer DoDefer");
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DoDefer();
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}
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// Wait for buffer completion.
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while (m_defer_buffer != NULL)
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@ -196,32 +197,44 @@ int wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes)
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m_defer_timer = NULL;
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// Return the number of bytes read from the socket.
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//wxLogMessage("Saliendo de DeferRead: total: %d bytes", nbytes - m_defer_nbytes);
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return nbytes-m_defer_nbytes;
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}
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wxSocketBase& wxSocketBase::Read(char* buffer, wxUint32 nbytes)
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{
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// Mask read events
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m_reading = TRUE;
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m_lcount = _Read(buffer, nbytes);
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// If in WAITALL mode, all bytes should have been read.
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if (m_flags & WAITALL)
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m_error = (m_lcount != nbytes);
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else
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m_error = (m_lcount == 0);
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// Trigger another read event if there is still data available.
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m_reading = FALSE;
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// TODO: TriggerRead
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return *this;
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}
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wxUint32 wxSocketBase::_Read(char* buffer, wxUint32 nbytes)
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{
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int total;
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int ret = 1;
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m_error = FALSE;
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// we try this even if the connection has already been closed.
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m_lcount = GetPushback(buffer, nbytes, FALSE);
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nbytes -= m_lcount;
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buffer += m_lcount;
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total = GetPushback(buffer, nbytes, FALSE);
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nbytes -= total;
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buffer += total;
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if (!m_connected || !m_socket)
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{
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// if no data retrieved AND not connected, it is an error.
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if (!m_lcount)
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m_error = TRUE;
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return *this;
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}
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// If we have got the whole needed buffer, return immediately
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if (!nbytes)
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return *this;
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// If the socket is not connected, or we have got the whole
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// needed buffer, return immedately
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if (!m_connected || !m_socket || !nbytes)
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return total;
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// Possible combinations (they are checked in this order)
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// NOWAIT
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@ -237,88 +250,81 @@ wxSocketBase& wxSocketBase::Read(char* buffer, wxUint32 nbytes)
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GSocket_SetNonBlocking(m_socket, FALSE);
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if (ret > 0)
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m_lcount += ret;
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total += ret;
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}
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else if (m_flags & SPEED & WAITALL) // SPEED, WAITALL
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else if ((m_flags & SPEED) && (m_flags & WAITALL)) // SPEED, WAITALL
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{
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while (ret > 0 && nbytes > 0)
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{
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ret = GSocket_Read(m_socket, buffer, nbytes);
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m_lcount += ret;
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total += ret;
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buffer += ret;
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nbytes -= ret;
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}
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// In case the last call was an error ...
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if (ret < 0)
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m_lcount ++;
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total++;
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}
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else if (m_flags & SPEED) // SPEED, !WAITALL
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{
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ret = GSocket_Read(m_socket, buffer, nbytes);
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if (ret > 0)
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m_lcount += ret;
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total += ret;
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}
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else // NONE or WAITALL
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{
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ret = DeferRead(buffer, nbytes);
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if (ret > 0)
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m_lcount += ret;
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total += ret;
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}
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// If we have read some data, then it is not an error, even
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// when in WAITALL mode, the last low-level IO call might
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// have failed.
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if (!m_lcount)
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m_error = TRUE;
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return *this;
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return total;
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}
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wxSocketBase& wxSocketBase::ReadMsg(char* buffer, wxUint32 nbytes)
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{
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#define MAX_BUFSIZE (10 * 1024)
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#define MAX_DISCARD_SIZE (10 * 1024)
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wxUint32 len, len2, sig, total;
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bool error;
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int old_flags;
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unsigned long len, len2, sig;
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struct
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{
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char sig[4];
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char len[4];
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unsigned char sig[4];
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unsigned char len[4];
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} msg;
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// sig should be an explicit 32-bit unsigned integer; I've seen
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// compilers in which wxUint32 was actually a 16-bit unsigned integer
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// Mask read events
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m_reading = TRUE;
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total = 0;
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error = TRUE;
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old_flags = m_flags;
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SetFlags(old_flags | WAITALL);
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SetFlags((m_flags & SPEED) | WAITALL);
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Read((char *)&msg, sizeof(msg));
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if (m_lcount != sizeof(msg))
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{
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SetFlags(old_flags);
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m_error = TRUE;
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return *this;
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}
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if (_Read((char *)&msg, sizeof(msg)) != sizeof(msg))
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goto exit;
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sig = msg.sig[0] & 0xff;
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sig |= (wxUint32)(msg.sig[1] & 0xff) << 8;
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sig |= (wxUint32)(msg.sig[2] & 0xff) << 16;
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sig |= (wxUint32)(msg.sig[3] & 0xff) << 24;
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sig = (wxUint32)msg.sig[0];
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sig |= (wxUint32)(msg.sig[1] << 8);
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sig |= (wxUint32)(msg.sig[2] << 16);
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sig |= (wxUint32)(msg.sig[3] << 24);
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if (sig != 0xfeeddead)
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{
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wxLogDebug(_T("Warning: invalid signature returned to ReadMsg\n"));
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SetFlags(old_flags);
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m_error = TRUE;
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return *this;
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wxLogMessage(_T("Warning: invalid signature returned to ReadMsg"));
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goto exit;
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}
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len = msg.len[0] & 0xff;
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len |= (wxUint32)(msg.len[1] & 0xff) << 8;
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len |= (wxUint32)(msg.len[2] & 0xff) << 16;
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len |= (wxUint32)(msg.len[3] & 0xff) << 24;
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len = (wxUint32)msg.len[0];
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len |= (wxUint32)(msg.len[1] << 8);
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len |= (wxUint32)(msg.len[2] << 16);
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len |= (wxUint32)(msg.len[3] << 24);
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//wxLogMessage("Readmsg: %d %d %d %d -> len == %d",
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// msg.len[0], msg.len[1], msg.len[2], msg.len[3], len);
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if (len > nbytes)
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{
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@ -328,24 +334,25 @@ wxSocketBase& wxSocketBase::ReadMsg(char* buffer, wxUint32 nbytes)
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else
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len2 = 0;
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// The "len &&" in the following statements is necessary so
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// that we don't attempt to read (and possibly hang the system)
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// if the message was zero bytes long
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if (len && Read(buffer, len).LastCount() != len)
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// This check is necessary so that we don't attemp to read if
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// the msg was zero bytes long.
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if (len)
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{
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SetFlags(old_flags);
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m_error = TRUE;
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return *this;
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total = _Read(buffer, len);
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if (total != len)
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goto exit;
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}
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if (len2)
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{
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char *discard_buffer = new char[MAX_BUFSIZE];
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char *discard_buffer = new char[MAX_DISCARD_SIZE];
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long discard_len;
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// NOTE: discarded bytes don't add to m_lcount.
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do
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{
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discard_len = ((len2 > MAX_BUFSIZE)? MAX_BUFSIZE : len2);
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discard_len = Read(discard_buffer, discard_len).LastCount();
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discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2);
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discard_len = _Read(discard_buffer, discard_len);
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len2 -= discard_len;
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}
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while ((discard_len > 0) && len2);
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@ -353,50 +360,65 @@ wxSocketBase& wxSocketBase::ReadMsg(char* buffer, wxUint32 nbytes)
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delete [] discard_buffer;
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if (len2 != 0)
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{
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SetFlags(old_flags);
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m_error = TRUE;
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return *this;
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}
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}
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if (Read((char *)&msg, sizeof(msg)).LastCount() != sizeof(msg))
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{
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SetFlags(old_flags);
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m_error = TRUE;
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return *this;
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goto exit;
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}
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if (_Read((char *)&msg, sizeof(msg)) != sizeof(msg))
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goto exit;
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sig = msg.sig[0] & 0xff;
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sig |= (wxUint32)(msg.sig[1] & 0xff) << 8;
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sig |= (wxUint32)(msg.sig[2] & 0xff) << 16;
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sig |= (wxUint32)(msg.sig[3] & 0xff) << 24;
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sig = (wxUint32)msg.sig[0];
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sig |= (wxUint32)(msg.sig[1] << 8);
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sig |= (wxUint32)(msg.sig[2] << 16);
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sig |= (wxUint32)(msg.sig[3] << 24);
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if (sig != 0xdeadfeed)
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{
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m_error = TRUE;
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wxLogDebug(_T("Warning: invalid signature returned to ReadMsg\n"));
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//wxLogMessage(_T("Warning: invalid signature returned to ReadMsg"));
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goto exit;
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}
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// everything was OK
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error = FALSE;
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exit:
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m_error = error;
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m_lcount = total;
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m_reading = FALSE;
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SetFlags(old_flags);
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// TODO: TriggerRead
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return *this;
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#undef MAX_BUFSIZE
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#undef MAX_DISCARD_SIZE
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}
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wxSocketBase& wxSocketBase::Peek(char* buffer, wxUint32 nbytes)
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{
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Read(buffer, nbytes);
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CreatePushbackAfter(buffer, nbytes);
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// Mask read events
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m_reading = TRUE;
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m_lcount = _Read(buffer, nbytes);
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Pushback(buffer, nbytes);
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// If in WAITALL mode, all bytes should have been read.
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if (m_flags & WAITALL)
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m_error = (m_lcount != nbytes);
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else
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m_error = (m_lcount == 0);
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// Trigger another read event if there is still data available.
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m_reading = FALSE;
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// TODO: TriggerRead
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return *this;
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}
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int wxSocketBase::DeferWrite(const char *buffer, wxUint32 nbytes)
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wxUint32 wxSocketBase::DeferWrite(const char *buffer, wxUint32 nbytes)
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{
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// Timer for timeout
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_wxSocketInternalTimer timer;
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wxASSERT(m_defering == NO_DEFER);
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//wxLogMessage("Entrando a DeferWrite");
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m_defering = DEFER_WRITE;
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@ -413,33 +435,55 @@ int wxSocketBase::DeferWrite(const char *buffer, wxUint32 nbytes)
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// If the socket is writable, call DoDefer for the first time
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if (GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG))
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{
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//wxLogMessage("Llamando al primer DoDefer");
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DoDefer();
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}
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// Wait for buffer completion.
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while (m_defer_buffer != NULL)
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wxYield();
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// Stop timer
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m_defer_timer = NULL;
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timer.Stop();
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// Disable defering mode
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m_defer_timer = NULL;
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m_defering = NO_DEFER;
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wxString s;
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s.Printf("Saliendo de DeferWrite: total %d bytes", nbytes-m_defer_nbytes);
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//wxLogMessage(s);
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return nbytes-m_defer_nbytes;
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}
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wxSocketBase& wxSocketBase::Write(const char *buffer, wxUint32 nbytes)
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{
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// Mask write events
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m_writing = TRUE;
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m_lcount = _Write(buffer, nbytes);
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// If in WAITALL mode, all bytes should have been written.
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if (m_flags & WAITALL)
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m_error = (m_lcount != nbytes);
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else
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m_error = (m_lcount == 0);
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// Trigger another write event if the socket is still writable
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m_writing = FALSE;
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// TODO: TriggerWrite
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return *this;
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}
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wxUint32 wxSocketBase::_Write(const char *buffer, wxUint32 nbytes)
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{
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wxUint32 total = 0;
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int ret = 1;
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m_lcount = 0;
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m_error = FALSE;
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if (!m_connected || !m_socket)
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{
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m_error = TRUE;
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return *this;
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}
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return 0;
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// Possible combinations (they are checked in this order)
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// NOWAIT
|
||||
@ -455,126 +499,124 @@ wxSocketBase& wxSocketBase::Write(const char *buffer, wxUint32 nbytes)
|
||||
GSocket_SetNonBlocking(m_socket, FALSE);
|
||||
|
||||
if (ret > 0)
|
||||
m_lcount += ret;
|
||||
total = ret;
|
||||
}
|
||||
else if (m_flags & SPEED & WAITALL) // SPEED, WAITALL
|
||||
else if ((m_flags & SPEED) && (m_flags & WAITALL)) // SPEED, WAITALL
|
||||
{
|
||||
while (ret > 0 && nbytes > 0)
|
||||
{
|
||||
ret = GSocket_Write(m_socket, buffer, nbytes);
|
||||
m_lcount += ret;
|
||||
total += ret;
|
||||
buffer += ret;
|
||||
nbytes -= ret;
|
||||
}
|
||||
// In case the last call was an error ...
|
||||
if (ret < 0)
|
||||
m_lcount ++;
|
||||
total ++;
|
||||
}
|
||||
else if (m_flags & SPEED) // SPEED, !WAITALL
|
||||
{
|
||||
ret = GSocket_Write(m_socket, buffer, nbytes);
|
||||
|
||||
if (ret > 0)
|
||||
m_lcount += ret;
|
||||
total = ret;
|
||||
}
|
||||
else // NONE or WAITALL
|
||||
{
|
||||
ret = DeferWrite(buffer, nbytes);
|
||||
|
||||
if (ret > 0)
|
||||
m_lcount += ret;
|
||||
total = ret;
|
||||
}
|
||||
|
||||
// If we have written some data, then it is not an error,
|
||||
// even when in WAITALL mode, the last low-level IO call
|
||||
// might have failed.
|
||||
if (!m_lcount)
|
||||
m_error = TRUE;
|
||||
|
||||
return *this;
|
||||
return total;
|
||||
}
|
||||
|
||||
wxSocketBase& wxSocketBase::WriteMsg(const char *buffer, wxUint32 nbytes)
|
||||
{
|
||||
wxUint32 total;
|
||||
bool error;
|
||||
int old_flags;
|
||||
struct {
|
||||
char sig[4];
|
||||
char len[4];
|
||||
unsigned char sig[4];
|
||||
unsigned char len[4];
|
||||
} msg;
|
||||
|
||||
// Mask write events
|
||||
m_writing = TRUE;
|
||||
|
||||
error = TRUE;
|
||||
total = 0;
|
||||
old_flags = m_flags;
|
||||
SetFlags((m_flags & SPEED) | WAITALL);
|
||||
|
||||
// warning about 'cast truncates constant value'
|
||||
#ifdef __VISUALC__
|
||||
#pragma warning(disable: 4310)
|
||||
# pragma warning(disable: 4310)
|
||||
#endif // __VISUALC__
|
||||
|
||||
msg.sig[0] = (char) 0xad;
|
||||
msg.sig[1] = (char) 0xde;
|
||||
msg.sig[2] = (char) 0xed;
|
||||
msg.sig[3] = (char) 0xfe;
|
||||
msg.sig[0] = (unsigned char) 0xad;
|
||||
msg.sig[1] = (unsigned char) 0xde;
|
||||
msg.sig[2] = (unsigned char) 0xed;
|
||||
msg.sig[3] = (unsigned char) 0xfe;
|
||||
|
||||
msg.len[0] = (char) nbytes & 0xff;
|
||||
msg.len[1] = (char) (nbytes >> 8) & 0xff;
|
||||
msg.len[2] = (char) (nbytes >> 16) & 0xff;
|
||||
msg.len[3] = (char) (nbytes >> 24) & 0xff;
|
||||
msg.len[0] = (unsigned char) nbytes & 0xff;
|
||||
msg.len[1] = (unsigned char) (nbytes >> 8) & 0xff;
|
||||
msg.len[2] = (unsigned char) (nbytes >> 16) & 0xff;
|
||||
msg.len[3] = (unsigned char) (nbytes >> 24) & 0xff;
|
||||
|
||||
old_flags = m_flags;
|
||||
SetFlags(old_flags | WAITALL);
|
||||
//wxLogMessage("Writemsg: %d %d %d %d -> %d",
|
||||
// nbytes & 0xff,
|
||||
// (nbytes >> 8) & 0xff,
|
||||
// (nbytes >> 16) & 0xff,
|
||||
// (nbytes >> 24) & 0xff,
|
||||
// nbytes
|
||||
// );
|
||||
|
||||
if (Write((char *)&msg, sizeof(msg)).LastCount() < sizeof(msg))
|
||||
{
|
||||
SetFlags(old_flags);
|
||||
m_error = TRUE;
|
||||
return *this;
|
||||
}
|
||||
if (Write(buffer, nbytes).LastCount() < nbytes)
|
||||
{
|
||||
SetFlags(old_flags);
|
||||
m_error = TRUE;
|
||||
return *this;
|
||||
}
|
||||
if (_Write((char *)&msg, sizeof(msg)) < sizeof(msg))
|
||||
goto exit;
|
||||
|
||||
msg.sig[0] = (char) 0xed;
|
||||
msg.sig[1] = (char) 0xfe;
|
||||
msg.sig[2] = (char) 0xad;
|
||||
msg.sig[3] = (char) 0xde;
|
||||
total = _Write(buffer, nbytes);
|
||||
|
||||
if (total < nbytes)
|
||||
goto exit;
|
||||
|
||||
msg.sig[0] = (unsigned char) 0xed;
|
||||
msg.sig[1] = (unsigned char) 0xfe;
|
||||
msg.sig[2] = (unsigned char) 0xad;
|
||||
msg.sig[3] = (unsigned char) 0xde;
|
||||
msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0;
|
||||
|
||||
if (Write((char *)&msg, sizeof(msg)).LastCount() < sizeof(msg))
|
||||
m_error = TRUE;
|
||||
if ((_Write((char *)&msg, sizeof(msg))) < sizeof(msg))
|
||||
goto exit;
|
||||
|
||||
SetFlags(old_flags);
|
||||
// everything was OK
|
||||
error = FALSE;
|
||||
|
||||
exit:
|
||||
m_error = error;
|
||||
m_lcount = total;
|
||||
m_writing = FALSE;
|
||||
|
||||
// TODO: TriggerWrite
|
||||
return *this;
|
||||
|
||||
#ifdef __VISUALC__
|
||||
#pragma warning(default: 4310)
|
||||
# pragma warning(default: 4310)
|
||||
#endif // __VISUALC__
|
||||
}
|
||||
|
||||
wxSocketBase& wxSocketBase::Unread(const char *buffer, wxUint32 nbytes)
|
||||
{
|
||||
m_error = FALSE;
|
||||
m_lcount = 0;
|
||||
|
||||
if (nbytes != 0)
|
||||
{
|
||||
CreatePushbackAfter(buffer, nbytes);
|
||||
m_lcount = nbytes;
|
||||
}
|
||||
Pushback(buffer, nbytes);
|
||||
|
||||
m_error = FALSE;
|
||||
m_lcount = nbytes;
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool wxSocketBase::IsData() const
|
||||
{
|
||||
if (!m_socket)
|
||||
return FALSE;
|
||||
|
||||
return (GSocket_Select(m_socket, GSOCK_INPUT_FLAG));
|
||||
}
|
||||
|
||||
// GRG: DoDefer() no longer needs to know which event occured,
|
||||
// because this was only used to catch LOST events and set
|
||||
// m_defer_buffer = NULL; this is done in OnRequest() now.
|
||||
|
||||
void wxSocketBase::DoDefer()
|
||||
{
|
||||
int ret;
|
||||
@ -582,7 +624,7 @@ void wxSocketBase::DoDefer()
|
||||
if (!m_defer_buffer)
|
||||
return;
|
||||
|
||||
switch (m_defering)
|
||||
switch(m_defering)
|
||||
{
|
||||
case DEFER_READ:
|
||||
ret = GSocket_Read(m_socket, m_defer_buffer, m_defer_nbytes);
|
||||
@ -592,7 +634,6 @@ void wxSocketBase::DoDefer()
|
||||
break;
|
||||
default:
|
||||
ret = -1;
|
||||
break;
|
||||
}
|
||||
|
||||
if (ret >= 0)
|
||||
@ -600,7 +641,7 @@ void wxSocketBase::DoDefer()
|
||||
|
||||
// If we are waiting for all bytes to be acquired, keep the defering
|
||||
// mode enabled.
|
||||
if ((m_flags & WAITALL) == 0 || m_defer_nbytes == 0 || ret < 0)
|
||||
if (!(m_flags & WAITALL) || !m_defer_nbytes || ret < 0)
|
||||
{
|
||||
m_defer_buffer = NULL;
|
||||
}
|
||||
@ -609,31 +650,41 @@ void wxSocketBase::DoDefer()
|
||||
m_defer_buffer += ret;
|
||||
m_defer_timer->Start(m_timeout * 1000, FALSE);
|
||||
}
|
||||
|
||||
//wxLogMessage("DoDefer ha transferido %d bytes", ret);
|
||||
}
|
||||
|
||||
void wxSocketBase::Discard()
|
||||
wxSocketBase& wxSocketBase::Discard()
|
||||
{
|
||||
#define MAX_BUFSIZE (10*1024)
|
||||
|
||||
int old_flags;
|
||||
char *my_data = new char[MAX_BUFSIZE];
|
||||
wxUint32 recv_size = MAX_BUFSIZE;
|
||||
wxUint32 total = 0;
|
||||
|
||||
SaveState();
|
||||
SetFlags(NOWAIT); // GRG: SPEED was not needed here!
|
||||
// Mask read events
|
||||
m_reading = TRUE;
|
||||
|
||||
old_flags = m_flags;
|
||||
SetFlags(NOWAIT);
|
||||
|
||||
while (recv_size == MAX_BUFSIZE)
|
||||
{
|
||||
recv_size = Read(my_data, MAX_BUFSIZE).LastCount();
|
||||
recv_size = _Read(my_data, MAX_BUFSIZE);
|
||||
total += recv_size;
|
||||
}
|
||||
|
||||
RestoreState();
|
||||
delete [] my_data;
|
||||
|
||||
m_lcount = total;
|
||||
m_error = FALSE;
|
||||
|
||||
// Trigger another read event if there is still data available.
|
||||
m_reading = FALSE;
|
||||
|
||||
// TODO: TriggerRead
|
||||
return *this;
|
||||
|
||||
#undef MAX_BUFSIZE
|
||||
}
|
||||
|
||||
@ -743,9 +794,12 @@ bool wxSocketBase::_Wait(long seconds, long milliseconds, wxSocketEventFlags fla
|
||||
timeout = m_timeout * 1000;
|
||||
|
||||
// Activate timer
|
||||
timer.m_state = &state;
|
||||
timer.m_new_val = 0;
|
||||
timer.Start(timeout, TRUE);
|
||||
if (timeout)
|
||||
{
|
||||
timer.m_state = &state;
|
||||
timer.m_new_val = 0;
|
||||
timer.Start(timeout, TRUE);
|
||||
}
|
||||
|
||||
// Active polling (without using events)
|
||||
//
|
||||
@ -755,7 +809,9 @@ bool wxSocketBase::_Wait(long seconds, long milliseconds, wxSocketEventFlags fla
|
||||
// be a bit delayed, and it has to be in OnRequest as well
|
||||
// because maybe the WaitXXX functions are not being used.
|
||||
//
|
||||
while (state == -1)
|
||||
// Do this at least once (important if timeout == 0, when
|
||||
// we are just polling)
|
||||
do
|
||||
{
|
||||
result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG);
|
||||
|
||||
@ -777,18 +833,24 @@ bool wxSocketBase::_Wait(long seconds, long milliseconds, wxSocketEventFlags fla
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
// If we are in the middle of a deferred R/W, ignore these.
|
||||
if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG))
|
||||
// If we are in the middle of a R/W operation, do not propagate
|
||||
// to users.
|
||||
if ( ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG))
|
||||
&& (!m_writing) && (!m_reading) )
|
||||
{
|
||||
/* TODO: remove this
|
||||
if (m_defer_buffer == NULL)
|
||||
*/
|
||||
{
|
||||
timer.Stop();
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
wxYield();
|
||||
if (timeout != 0)
|
||||
wxYield();
|
||||
}
|
||||
while ((state == -1) && timeout);
|
||||
|
||||
timer.Stop();
|
||||
return FALSE;
|
||||
@ -804,6 +866,10 @@ bool wxSocketBase::Wait(long seconds, long milliseconds)
|
||||
|
||||
bool wxSocketBase::WaitForRead(long seconds, long milliseconds)
|
||||
{
|
||||
// Check pushback buffer
|
||||
if (m_unread)
|
||||
return TRUE;
|
||||
|
||||
return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG);
|
||||
}
|
||||
|
||||
@ -834,11 +900,6 @@ void wxSocketBase::SetFlags(wxSockFlags _flags)
|
||||
m_flags = _flags;
|
||||
}
|
||||
|
||||
wxSocketBase::wxSockFlags wxSocketBase::GetFlags() const
|
||||
{
|
||||
return m_flags;
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------
|
||||
// wxSocketBase callback management
|
||||
// --------------------------------------------------------------
|
||||
@ -863,6 +924,10 @@ char *wxSocketBase::CallbackData(char *data)
|
||||
// wxSocketBase automatic notifier
|
||||
// --------------------------------------------------------------
|
||||
|
||||
// All events (INPUT, OUTPUT, CONNECTION, LOST) are now always
|
||||
// internally watched; but users will only be notified of those
|
||||
// events they are interested in.
|
||||
|
||||
static void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket),
|
||||
GSocketEvent event, char *cdata)
|
||||
{
|
||||
@ -898,6 +963,8 @@ void wxSocketBase::OnRequest(wxSocketNotify req_evt)
|
||||
wxSocketEvent event(m_id);
|
||||
wxSocketEventFlags flag = EventToNotify(req_evt);
|
||||
|
||||
// fprintf(stderr, "%s: Entering OnRequest (evt %d)\n", (m_type == SOCK_CLIENT)? "client" : "server", req_evt);
|
||||
|
||||
// NOTE: this duplicates some of the code in _Wait (lost
|
||||
// connection and connection establishment handling) but
|
||||
// this doesn't hurt. It has to be here because maybe the
|
||||
@ -918,10 +985,7 @@ void wxSocketBase::OnRequest(wxSocketNotify req_evt)
|
||||
case wxSOCKET_OUTPUT:
|
||||
if (m_defer_buffer)
|
||||
{
|
||||
// GRG: DoDefer() no longer needs to know which
|
||||
// event occured, because this was only used to
|
||||
// catch LOST events and set m_defer_buffer to
|
||||
// NULL, and this is done in OnRequest() now.
|
||||
// fprintf(stderr, "%s: Habia buffer, evt %d skipped\n", (m_type == SOCK_CLIENT)? "client" : "server", req_evt);
|
||||
DoDefer();
|
||||
// Do not notify to user
|
||||
return;
|
||||
@ -929,8 +993,18 @@ void wxSocketBase::OnRequest(wxSocketNotify req_evt)
|
||||
break;
|
||||
}
|
||||
|
||||
// If we are in the middle of a R/W operation, do not
|
||||
// propagate events to users.
|
||||
if (((req_evt == wxSOCKET_INPUT) && m_reading) ||
|
||||
((req_evt == wxSOCKET_OUTPUT) && m_writing))
|
||||
{
|
||||
// fprintf(stderr, "%s: Swallowed evt %d\n", (m_type == SOCK_CLIENT)? "client" : "server", req_evt);
|
||||
return;
|
||||
}
|
||||
|
||||
if (((m_neededreq & flag) == flag) && m_notify_state)
|
||||
{
|
||||
// fprintf(stderr, "%s: Evt %d delivered\n", (m_type == SOCK_CLIENT)? "client" : "server", req_evt);
|
||||
event.m_socket = this;
|
||||
event.m_skevt = req_evt;
|
||||
ProcessEvent(event);
|
||||
@ -939,6 +1013,8 @@ void wxSocketBase::OnRequest(wxSocketNotify req_evt)
|
||||
if (m_cbk)
|
||||
m_cbk(*this, req_evt, m_cdata);
|
||||
}
|
||||
|
||||
// fprintf(stderr, "%s: Exiting OnRequest (evt %d)\n", (m_type == SOCK_CLIENT)? "client" : "server", req_evt);
|
||||
}
|
||||
|
||||
void wxSocketBase::OldOnNotify(wxSocketNotify WXUNUSED(evt))
|
||||
@ -956,25 +1032,10 @@ void wxSocketBase::SetEventHandler(wxEvtHandler& h_evt, int id)
|
||||
}
|
||||
|
||||
// --------------------------------------------------------------
|
||||
// wxSocketBase pushback library
|
||||
// wxSocketBase pushback
|
||||
// --------------------------------------------------------------
|
||||
|
||||
void wxSocketBase::CreatePushbackAfter(const char *buffer, wxUint32 size)
|
||||
{
|
||||
char *curr_pos;
|
||||
|
||||
if (m_unread != NULL)
|
||||
m_unread = (char *) realloc(m_unread, m_unrd_size+size);
|
||||
else
|
||||
m_unread = (char *) malloc(size);
|
||||
|
||||
curr_pos = m_unread + m_unrd_size;
|
||||
|
||||
memcpy(curr_pos, buffer, size);
|
||||
m_unrd_size += size;
|
||||
}
|
||||
|
||||
void wxSocketBase::CreatePushbackBefore(const char *buffer, wxUint32 size)
|
||||
void wxSocketBase::Pushback(const char *buffer, wxUint32 size)
|
||||
{
|
||||
if (m_unread == NULL)
|
||||
m_unread = (char *)malloc(size);
|
||||
@ -1000,6 +1061,7 @@ wxUint32 wxSocketBase::GetPushback(char *buffer, wxUint32 size, bool peek)
|
||||
|
||||
if (size > (m_unrd_size-m_unrd_cur))
|
||||
size = m_unrd_size-m_unrd_cur;
|
||||
|
||||
memcpy(buffer, (m_unread+m_unrd_cur), size);
|
||||
|
||||
if (!peek) {
|
||||
@ -1145,6 +1207,9 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
|
||||
return FALSE;
|
||||
|
||||
GSocket_SetTimeout(m_socket, m_timeout);
|
||||
GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
|
||||
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
|
||||
wx_socket_callback, (char *)this);
|
||||
|
||||
// GRG: If wait == FALSE, then the call should be nonblocking.
|
||||
// When we are finished, we put the socket to blocking mode
|
||||
@ -1155,9 +1220,6 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
|
||||
|
||||
GSocket_SetPeer(m_socket, addr_man.GetAddress());
|
||||
err = GSocket_Connect(m_socket, GSOCK_STREAMED);
|
||||
GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
|
||||
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
|
||||
wx_socket_callback, (char *)this);
|
||||
|
||||
if (!wait)
|
||||
GSocket_SetNonBlocking(m_socket, FALSE);
|
||||
|
Loading…
Reference in New Issue
Block a user