Several changes and updates

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3769 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guillermo Rodriguez Garcia 1999-09-30 23:41:33 +00:00
parent 8dc9904630
commit 96db102a93

View File

@ -44,6 +44,13 @@
#include "wx/sckaddr.h"
#include "wx/socket.h"
// GRG: Why is this needed?
#ifdef __WXGTK__
#include <gtk/gtk.h>
#define wxYield() gtk_main_iteration()
#endif
// --------------------------------------------------------------
// ClassInfos
// --------------------------------------------------------------
@ -74,29 +81,29 @@ public:
wxSocketBase::wxSocketBase(wxSocketBase::wxSockFlags _flags,
wxSocketBase::wxSockType _type) :
wxEvtHandler(),
m_socket(NULL), m_flags(_flags), m_type(_type),
m_neededreq(0),
m_lcount(0), m_timeout(600),
m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
m_cbk(NULL), m_cdata(NULL),
m_socket(NULL), m_id(-1),
m_flags(_flags), m_type(_type),
m_neededreq(0), m_notify_state(FALSE),
m_connected(FALSE), m_establishing(FALSE),
m_notify_state(FALSE), m_id(-1),
m_defering(NO_DEFER), m_error(FALSE),
m_states()
m_reading(FALSE), m_writing(FALSE),
m_error(FALSE), m_lcount(0), m_timeout(600), m_states(),
m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
m_defering(NO_DEFER), m_defer_buffer(NULL), m_defer_timer(NULL),
m_cbk(NULL), m_cdata(NULL)
{
}
wxSocketBase::wxSocketBase() :
wxEvtHandler(),
m_socket(NULL), m_flags(WAITALL | SPEED), m_type(SOCK_UNINIT),
m_neededreq(0),
m_lcount(0), m_timeout(600),
m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
m_cbk(NULL), m_cdata(NULL),
m_socket(NULL), m_id(-1),
m_flags(NONE), m_type(SOCK_UNINIT),
m_neededreq(0), m_notify_state(FALSE),
m_connected(FALSE), m_establishing(FALSE),
m_notify_state(FALSE), m_id(-1),
m_defering(NO_DEFER), m_error(FALSE),
m_states()
m_reading(FALSE), m_writing(FALSE),
m_error(FALSE), m_lcount(0), m_timeout(600), m_states(),
m_unread(NULL), m_unrd_size(0), m_unrd_cur(0),
m_defering(NO_DEFER), m_defer_buffer(NULL), m_defer_timer(NULL),
m_cbk(NULL), m_cdata(NULL)
{
}
@ -134,20 +141,10 @@ bool wxSocketBase::Close()
// wxSocketBase basic IO operations
// --------------------------------------------------------------
// GRG: I have made some changes to wxSocket internal event
// system; now, all events (INPUT, OUTPUT, CONNECTION, LOST)
// are always internally monitored; but users will only be
// notified of these events they are interested in. So we
// no longer have to change the event mask with SetNotify()
// in internal functions like DeferRead, DeferWrite, and
// the like. This solves a lot of problems.
// GRG: I added m_error handling to IO operations. Now,
// wxSocketBase::Error() correctly indicates if the last
// operation from {Read, Write, ReadMsg, WriteMsg, Peek,
// Unread, Discard} failed. Note that now, every function
// that updates m_lcount, also updates m_error. While I
// was at it, also fixed an UGLY bug in ReadMsg.
// All IO operations {Read, Write, ReadMsg, WriteMsg, Peek,
// Unread, Discard} update m_error and m_lcount.
//
// TODO: Should Connect, Accept and AcceptWith update m_error?
class _wxSocketInternalTimer: public wxTimer
{
@ -161,11 +158,12 @@ public:
}
};
int wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes)
wxUint32 wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes)
{
// Timer for timeout
_wxSocketInternalTimer timer;
//wxLogMessage("Entrando a DeferRead, nbytes = %d", nbytes);
wxASSERT(m_defering == NO_DEFER);
// Set the defering mode to READ.
@ -183,7 +181,10 @@ int wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes)
// If the socket is readable, call DoDefer for the first time
if (GSocket_Select(m_socket, GSOCK_INPUT_FLAG))
{
//wxLogMessage("Llamando al primer DoDefer");
DoDefer();
}
// Wait for buffer completion.
while (m_defer_buffer != NULL)
@ -196,32 +197,44 @@ int wxSocketBase::DeferRead(char *buffer, wxUint32 nbytes)
m_defer_timer = NULL;
// Return the number of bytes read from the socket.
//wxLogMessage("Saliendo de DeferRead: total: %d bytes", nbytes - m_defer_nbytes);
return nbytes-m_defer_nbytes;
}
wxSocketBase& wxSocketBase::Read(char* buffer, wxUint32 nbytes)
{
// Mask read events
m_reading = TRUE;
m_lcount = _Read(buffer, nbytes);
// If in WAITALL mode, all bytes should have been read.
if (m_flags & WAITALL)
m_error = (m_lcount != nbytes);
else
m_error = (m_lcount == 0);
// Trigger another read event if there is still data available.
m_reading = FALSE;
// TODO: TriggerRead
return *this;
}
wxUint32 wxSocketBase::_Read(char* buffer, wxUint32 nbytes)
{
int total;
int ret = 1;
m_error = FALSE;
// we try this even if the connection has already been closed.
m_lcount = GetPushback(buffer, nbytes, FALSE);
nbytes -= m_lcount;
buffer += m_lcount;
total = GetPushback(buffer, nbytes, FALSE);
nbytes -= total;
buffer += total;
if (!m_connected || !m_socket)
{
// if no data retrieved AND not connected, it is an error.
if (!m_lcount)
m_error = TRUE;
return *this;
}
// If we have got the whole needed buffer, return immediately
if (!nbytes)
return *this;
// If the socket is not connected, or we have got the whole
// needed buffer, return immedately
if (!m_connected || !m_socket || !nbytes)
return total;
// Possible combinations (they are checked in this order)
// NOWAIT
@ -237,88 +250,81 @@ wxSocketBase& wxSocketBase::Read(char* buffer, wxUint32 nbytes)
GSocket_SetNonBlocking(m_socket, FALSE);
if (ret > 0)
m_lcount += ret;
total += ret;
}
else if (m_flags & SPEED & WAITALL) // SPEED, WAITALL
else if ((m_flags & SPEED) && (m_flags & WAITALL)) // SPEED, WAITALL
{
while (ret > 0 && nbytes > 0)
{
ret = GSocket_Read(m_socket, buffer, nbytes);
m_lcount += ret;
total += ret;
buffer += ret;
nbytes -= ret;
}
// In case the last call was an error ...
if (ret < 0)
m_lcount ++;
total++;
}
else if (m_flags & SPEED) // SPEED, !WAITALL
{
ret = GSocket_Read(m_socket, buffer, nbytes);
if (ret > 0)
m_lcount += ret;
total += ret;
}
else // NONE or WAITALL
{
ret = DeferRead(buffer, nbytes);
if (ret > 0)
m_lcount += ret;
total += ret;
}
// If we have read some data, then it is not an error, even
// when in WAITALL mode, the last low-level IO call might
// have failed.
if (!m_lcount)
m_error = TRUE;
return *this;
return total;
}
wxSocketBase& wxSocketBase::ReadMsg(char* buffer, wxUint32 nbytes)
{
#define MAX_BUFSIZE (10 * 1024)
#define MAX_DISCARD_SIZE (10 * 1024)
wxUint32 len, len2, sig, total;
bool error;
int old_flags;
unsigned long len, len2, sig;
struct
{
char sig[4];
char len[4];
unsigned char sig[4];
unsigned char len[4];
} msg;
// sig should be an explicit 32-bit unsigned integer; I've seen
// compilers in which wxUint32 was actually a 16-bit unsigned integer
// Mask read events
m_reading = TRUE;
total = 0;
error = TRUE;
old_flags = m_flags;
SetFlags(old_flags | WAITALL);
SetFlags((m_flags & SPEED) | WAITALL);
Read((char *)&msg, sizeof(msg));
if (m_lcount != sizeof(msg))
{
SetFlags(old_flags);
m_error = TRUE;
return *this;
}
if (_Read((char *)&msg, sizeof(msg)) != sizeof(msg))
goto exit;
sig = msg.sig[0] & 0xff;
sig |= (wxUint32)(msg.sig[1] & 0xff) << 8;
sig |= (wxUint32)(msg.sig[2] & 0xff) << 16;
sig |= (wxUint32)(msg.sig[3] & 0xff) << 24;
sig = (wxUint32)msg.sig[0];
sig |= (wxUint32)(msg.sig[1] << 8);
sig |= (wxUint32)(msg.sig[2] << 16);
sig |= (wxUint32)(msg.sig[3] << 24);
if (sig != 0xfeeddead)
{
wxLogDebug(_T("Warning: invalid signature returned to ReadMsg\n"));
SetFlags(old_flags);
m_error = TRUE;
return *this;
wxLogMessage(_T("Warning: invalid signature returned to ReadMsg"));
goto exit;
}
len = msg.len[0] & 0xff;
len |= (wxUint32)(msg.len[1] & 0xff) << 8;
len |= (wxUint32)(msg.len[2] & 0xff) << 16;
len |= (wxUint32)(msg.len[3] & 0xff) << 24;
len = (wxUint32)msg.len[0];
len |= (wxUint32)(msg.len[1] << 8);
len |= (wxUint32)(msg.len[2] << 16);
len |= (wxUint32)(msg.len[3] << 24);
//wxLogMessage("Readmsg: %d %d %d %d -> len == %d",
// msg.len[0], msg.len[1], msg.len[2], msg.len[3], len);
if (len > nbytes)
{
@ -328,24 +334,25 @@ wxSocketBase& wxSocketBase::ReadMsg(char* buffer, wxUint32 nbytes)
else
len2 = 0;
// The "len &&" in the following statements is necessary so
// that we don't attempt to read (and possibly hang the system)
// if the message was zero bytes long
if (len && Read(buffer, len).LastCount() != len)
// This check is necessary so that we don't attemp to read if
// the msg was zero bytes long.
if (len)
{
SetFlags(old_flags);
m_error = TRUE;
return *this;
total = _Read(buffer, len);
if (total != len)
goto exit;
}
if (len2)
{
char *discard_buffer = new char[MAX_BUFSIZE];
char *discard_buffer = new char[MAX_DISCARD_SIZE];
long discard_len;
// NOTE: discarded bytes don't add to m_lcount.
do
{
discard_len = ((len2 > MAX_BUFSIZE)? MAX_BUFSIZE : len2);
discard_len = Read(discard_buffer, discard_len).LastCount();
discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2);
discard_len = _Read(discard_buffer, discard_len);
len2 -= discard_len;
}
while ((discard_len > 0) && len2);
@ -353,50 +360,65 @@ wxSocketBase& wxSocketBase::ReadMsg(char* buffer, wxUint32 nbytes)
delete [] discard_buffer;
if (len2 != 0)
{
SetFlags(old_flags);
m_error = TRUE;
return *this;
}
}
if (Read((char *)&msg, sizeof(msg)).LastCount() != sizeof(msg))
{
SetFlags(old_flags);
m_error = TRUE;
return *this;
goto exit;
}
if (_Read((char *)&msg, sizeof(msg)) != sizeof(msg))
goto exit;
sig = msg.sig[0] & 0xff;
sig |= (wxUint32)(msg.sig[1] & 0xff) << 8;
sig |= (wxUint32)(msg.sig[2] & 0xff) << 16;
sig |= (wxUint32)(msg.sig[3] & 0xff) << 24;
sig = (wxUint32)msg.sig[0];
sig |= (wxUint32)(msg.sig[1] << 8);
sig |= (wxUint32)(msg.sig[2] << 16);
sig |= (wxUint32)(msg.sig[3] << 24);
if (sig != 0xdeadfeed)
{
m_error = TRUE;
wxLogDebug(_T("Warning: invalid signature returned to ReadMsg\n"));
//wxLogMessage(_T("Warning: invalid signature returned to ReadMsg"));
goto exit;
}
// everything was OK
error = FALSE;
exit:
m_error = error;
m_lcount = total;
m_reading = FALSE;
SetFlags(old_flags);
// TODO: TriggerRead
return *this;
#undef MAX_BUFSIZE
#undef MAX_DISCARD_SIZE
}
wxSocketBase& wxSocketBase::Peek(char* buffer, wxUint32 nbytes)
{
Read(buffer, nbytes);
CreatePushbackAfter(buffer, nbytes);
// Mask read events
m_reading = TRUE;
m_lcount = _Read(buffer, nbytes);
Pushback(buffer, nbytes);
// If in WAITALL mode, all bytes should have been read.
if (m_flags & WAITALL)
m_error = (m_lcount != nbytes);
else
m_error = (m_lcount == 0);
// Trigger another read event if there is still data available.
m_reading = FALSE;
// TODO: TriggerRead
return *this;
}
int wxSocketBase::DeferWrite(const char *buffer, wxUint32 nbytes)
wxUint32 wxSocketBase::DeferWrite(const char *buffer, wxUint32 nbytes)
{
// Timer for timeout
_wxSocketInternalTimer timer;
wxASSERT(m_defering == NO_DEFER);
//wxLogMessage("Entrando a DeferWrite");
m_defering = DEFER_WRITE;
@ -413,33 +435,55 @@ int wxSocketBase::DeferWrite(const char *buffer, wxUint32 nbytes)
// If the socket is writable, call DoDefer for the first time
if (GSocket_Select(m_socket, GSOCK_OUTPUT_FLAG))
{
//wxLogMessage("Llamando al primer DoDefer");
DoDefer();
}
// Wait for buffer completion.
while (m_defer_buffer != NULL)
wxYield();
// Stop timer
m_defer_timer = NULL;
timer.Stop();
// Disable defering mode
m_defer_timer = NULL;
m_defering = NO_DEFER;
wxString s;
s.Printf("Saliendo de DeferWrite: total %d bytes", nbytes-m_defer_nbytes);
//wxLogMessage(s);
return nbytes-m_defer_nbytes;
}
wxSocketBase& wxSocketBase::Write(const char *buffer, wxUint32 nbytes)
{
// Mask write events
m_writing = TRUE;
m_lcount = _Write(buffer, nbytes);
// If in WAITALL mode, all bytes should have been written.
if (m_flags & WAITALL)
m_error = (m_lcount != nbytes);
else
m_error = (m_lcount == 0);
// Trigger another write event if the socket is still writable
m_writing = FALSE;
// TODO: TriggerWrite
return *this;
}
wxUint32 wxSocketBase::_Write(const char *buffer, wxUint32 nbytes)
{
wxUint32 total = 0;
int ret = 1;
m_lcount = 0;
m_error = FALSE;
if (!m_connected || !m_socket)
{
m_error = TRUE;
return *this;
}
return 0;
// Possible combinations (they are checked in this order)
// NOWAIT
@ -455,126 +499,124 @@ wxSocketBase& wxSocketBase::Write(const char *buffer, wxUint32 nbytes)
GSocket_SetNonBlocking(m_socket, FALSE);
if (ret > 0)
m_lcount += ret;
total = ret;
}
else if (m_flags & SPEED & WAITALL) // SPEED, WAITALL
else if ((m_flags & SPEED) && (m_flags & WAITALL)) // SPEED, WAITALL
{
while (ret > 0 && nbytes > 0)
{
ret = GSocket_Write(m_socket, buffer, nbytes);
m_lcount += ret;
total += ret;
buffer += ret;
nbytes -= ret;
}
// In case the last call was an error ...
if (ret < 0)
m_lcount ++;
total ++;
}
else if (m_flags & SPEED) // SPEED, !WAITALL
{
ret = GSocket_Write(m_socket, buffer, nbytes);
if (ret > 0)
m_lcount += ret;
total = ret;
}
else // NONE or WAITALL
{
ret = DeferWrite(buffer, nbytes);
if (ret > 0)
m_lcount += ret;
total = ret;
}
// If we have written some data, then it is not an error,
// even when in WAITALL mode, the last low-level IO call
// might have failed.
if (!m_lcount)
m_error = TRUE;
return *this;
return total;
}
wxSocketBase& wxSocketBase::WriteMsg(const char *buffer, wxUint32 nbytes)
{
wxUint32 total;
bool error;
int old_flags;
struct {
char sig[4];
char len[4];
unsigned char sig[4];
unsigned char len[4];
} msg;
// Mask write events
m_writing = TRUE;
error = TRUE;
total = 0;
old_flags = m_flags;
SetFlags((m_flags & SPEED) | WAITALL);
// warning about 'cast truncates constant value'
#ifdef __VISUALC__
#pragma warning(disable: 4310)
# pragma warning(disable: 4310)
#endif // __VISUALC__
msg.sig[0] = (char) 0xad;
msg.sig[1] = (char) 0xde;
msg.sig[2] = (char) 0xed;
msg.sig[3] = (char) 0xfe;
msg.sig[0] = (unsigned char) 0xad;
msg.sig[1] = (unsigned char) 0xde;
msg.sig[2] = (unsigned char) 0xed;
msg.sig[3] = (unsigned char) 0xfe;
msg.len[0] = (char) nbytes & 0xff;
msg.len[1] = (char) (nbytes >> 8) & 0xff;
msg.len[2] = (char) (nbytes >> 16) & 0xff;
msg.len[3] = (char) (nbytes >> 24) & 0xff;
msg.len[0] = (unsigned char) nbytes & 0xff;
msg.len[1] = (unsigned char) (nbytes >> 8) & 0xff;
msg.len[2] = (unsigned char) (nbytes >> 16) & 0xff;
msg.len[3] = (unsigned char) (nbytes >> 24) & 0xff;
old_flags = m_flags;
SetFlags(old_flags | WAITALL);
//wxLogMessage("Writemsg: %d %d %d %d -> %d",
// nbytes & 0xff,
// (nbytes >> 8) & 0xff,
// (nbytes >> 16) & 0xff,
// (nbytes >> 24) & 0xff,
// nbytes
// );
if (Write((char *)&msg, sizeof(msg)).LastCount() < sizeof(msg))
{
SetFlags(old_flags);
m_error = TRUE;
return *this;
}
if (Write(buffer, nbytes).LastCount() < nbytes)
{
SetFlags(old_flags);
m_error = TRUE;
return *this;
}
if (_Write((char *)&msg, sizeof(msg)) < sizeof(msg))
goto exit;
msg.sig[0] = (char) 0xed;
msg.sig[1] = (char) 0xfe;
msg.sig[2] = (char) 0xad;
msg.sig[3] = (char) 0xde;
total = _Write(buffer, nbytes);
if (total < nbytes)
goto exit;
msg.sig[0] = (unsigned char) 0xed;
msg.sig[1] = (unsigned char) 0xfe;
msg.sig[2] = (unsigned char) 0xad;
msg.sig[3] = (unsigned char) 0xde;
msg.len[0] = msg.len[1] = msg.len[2] = msg.len[3] = (char) 0;
if (Write((char *)&msg, sizeof(msg)).LastCount() < sizeof(msg))
m_error = TRUE;
if ((_Write((char *)&msg, sizeof(msg))) < sizeof(msg))
goto exit;
SetFlags(old_flags);
// everything was OK
error = FALSE;
exit:
m_error = error;
m_lcount = total;
m_writing = FALSE;
// TODO: TriggerWrite
return *this;
#ifdef __VISUALC__
#pragma warning(default: 4310)
# pragma warning(default: 4310)
#endif // __VISUALC__
}
wxSocketBase& wxSocketBase::Unread(const char *buffer, wxUint32 nbytes)
{
m_error = FALSE;
m_lcount = 0;
if (nbytes != 0)
{
CreatePushbackAfter(buffer, nbytes);
m_lcount = nbytes;
}
Pushback(buffer, nbytes);
m_error = FALSE;
m_lcount = nbytes;
return *this;
}
bool wxSocketBase::IsData() const
{
if (!m_socket)
return FALSE;
return (GSocket_Select(m_socket, GSOCK_INPUT_FLAG));
}
// GRG: DoDefer() no longer needs to know which event occured,
// because this was only used to catch LOST events and set
// m_defer_buffer = NULL; this is done in OnRequest() now.
void wxSocketBase::DoDefer()
{
int ret;
@ -582,7 +624,7 @@ void wxSocketBase::DoDefer()
if (!m_defer_buffer)
return;
switch (m_defering)
switch(m_defering)
{
case DEFER_READ:
ret = GSocket_Read(m_socket, m_defer_buffer, m_defer_nbytes);
@ -592,7 +634,6 @@ void wxSocketBase::DoDefer()
break;
default:
ret = -1;
break;
}
if (ret >= 0)
@ -600,7 +641,7 @@ void wxSocketBase::DoDefer()
// If we are waiting for all bytes to be acquired, keep the defering
// mode enabled.
if ((m_flags & WAITALL) == 0 || m_defer_nbytes == 0 || ret < 0)
if (!(m_flags & WAITALL) || !m_defer_nbytes || ret < 0)
{
m_defer_buffer = NULL;
}
@ -609,31 +650,41 @@ void wxSocketBase::DoDefer()
m_defer_buffer += ret;
m_defer_timer->Start(m_timeout * 1000, FALSE);
}
//wxLogMessage("DoDefer ha transferido %d bytes", ret);
}
void wxSocketBase::Discard()
wxSocketBase& wxSocketBase::Discard()
{
#define MAX_BUFSIZE (10*1024)
int old_flags;
char *my_data = new char[MAX_BUFSIZE];
wxUint32 recv_size = MAX_BUFSIZE;
wxUint32 total = 0;
SaveState();
SetFlags(NOWAIT); // GRG: SPEED was not needed here!
// Mask read events
m_reading = TRUE;
old_flags = m_flags;
SetFlags(NOWAIT);
while (recv_size == MAX_BUFSIZE)
{
recv_size = Read(my_data, MAX_BUFSIZE).LastCount();
recv_size = _Read(my_data, MAX_BUFSIZE);
total += recv_size;
}
RestoreState();
delete [] my_data;
m_lcount = total;
m_error = FALSE;
// Trigger another read event if there is still data available.
m_reading = FALSE;
// TODO: TriggerRead
return *this;
#undef MAX_BUFSIZE
}
@ -743,9 +794,12 @@ bool wxSocketBase::_Wait(long seconds, long milliseconds, wxSocketEventFlags fla
timeout = m_timeout * 1000;
// Activate timer
timer.m_state = &state;
timer.m_new_val = 0;
timer.Start(timeout, TRUE);
if (timeout)
{
timer.m_state = &state;
timer.m_new_val = 0;
timer.Start(timeout, TRUE);
}
// Active polling (without using events)
//
@ -755,7 +809,9 @@ bool wxSocketBase::_Wait(long seconds, long milliseconds, wxSocketEventFlags fla
// be a bit delayed, and it has to be in OnRequest as well
// because maybe the WaitXXX functions are not being used.
//
while (state == -1)
// Do this at least once (important if timeout == 0, when
// we are just polling)
do
{
result = GSocket_Select(m_socket, flags | GSOCK_LOST_FLAG);
@ -777,18 +833,24 @@ bool wxSocketBase::_Wait(long seconds, long milliseconds, wxSocketEventFlags fla
return TRUE;
}
// If we are in the middle of a deferred R/W, ignore these.
if ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG))
// If we are in the middle of a R/W operation, do not propagate
// to users.
if ( ((result & GSOCK_INPUT_FLAG) || (result & GSOCK_OUTPUT_FLAG))
&& (!m_writing) && (!m_reading) )
{
/* TODO: remove this
if (m_defer_buffer == NULL)
*/
{
timer.Stop();
return TRUE;
}
}
wxYield();
if (timeout != 0)
wxYield();
}
while ((state == -1) && timeout);
timer.Stop();
return FALSE;
@ -804,6 +866,10 @@ bool wxSocketBase::Wait(long seconds, long milliseconds)
bool wxSocketBase::WaitForRead(long seconds, long milliseconds)
{
// Check pushback buffer
if (m_unread)
return TRUE;
return _Wait(seconds, milliseconds, GSOCK_INPUT_FLAG);
}
@ -834,11 +900,6 @@ void wxSocketBase::SetFlags(wxSockFlags _flags)
m_flags = _flags;
}
wxSocketBase::wxSockFlags wxSocketBase::GetFlags() const
{
return m_flags;
}
// --------------------------------------------------------------
// wxSocketBase callback management
// --------------------------------------------------------------
@ -863,6 +924,10 @@ char *wxSocketBase::CallbackData(char *data)
// wxSocketBase automatic notifier
// --------------------------------------------------------------
// All events (INPUT, OUTPUT, CONNECTION, LOST) are now always
// internally watched; but users will only be notified of those
// events they are interested in.
static void LINKAGEMODE wx_socket_callback(GSocket * WXUNUSED(socket),
GSocketEvent event, char *cdata)
{
@ -898,6 +963,8 @@ void wxSocketBase::OnRequest(wxSocketNotify req_evt)
wxSocketEvent event(m_id);
wxSocketEventFlags flag = EventToNotify(req_evt);
// fprintf(stderr, "%s: Entering OnRequest (evt %d)\n", (m_type == SOCK_CLIENT)? "client" : "server", req_evt);
// NOTE: this duplicates some of the code in _Wait (lost
// connection and connection establishment handling) but
// this doesn't hurt. It has to be here because maybe the
@ -918,10 +985,7 @@ void wxSocketBase::OnRequest(wxSocketNotify req_evt)
case wxSOCKET_OUTPUT:
if (m_defer_buffer)
{
// GRG: DoDefer() no longer needs to know which
// event occured, because this was only used to
// catch LOST events and set m_defer_buffer to
// NULL, and this is done in OnRequest() now.
// fprintf(stderr, "%s: Habia buffer, evt %d skipped\n", (m_type == SOCK_CLIENT)? "client" : "server", req_evt);
DoDefer();
// Do not notify to user
return;
@ -929,8 +993,18 @@ void wxSocketBase::OnRequest(wxSocketNotify req_evt)
break;
}
// If we are in the middle of a R/W operation, do not
// propagate events to users.
if (((req_evt == wxSOCKET_INPUT) && m_reading) ||
((req_evt == wxSOCKET_OUTPUT) && m_writing))
{
// fprintf(stderr, "%s: Swallowed evt %d\n", (m_type == SOCK_CLIENT)? "client" : "server", req_evt);
return;
}
if (((m_neededreq & flag) == flag) && m_notify_state)
{
// fprintf(stderr, "%s: Evt %d delivered\n", (m_type == SOCK_CLIENT)? "client" : "server", req_evt);
event.m_socket = this;
event.m_skevt = req_evt;
ProcessEvent(event);
@ -939,6 +1013,8 @@ void wxSocketBase::OnRequest(wxSocketNotify req_evt)
if (m_cbk)
m_cbk(*this, req_evt, m_cdata);
}
// fprintf(stderr, "%s: Exiting OnRequest (evt %d)\n", (m_type == SOCK_CLIENT)? "client" : "server", req_evt);
}
void wxSocketBase::OldOnNotify(wxSocketNotify WXUNUSED(evt))
@ -956,25 +1032,10 @@ void wxSocketBase::SetEventHandler(wxEvtHandler& h_evt, int id)
}
// --------------------------------------------------------------
// wxSocketBase pushback library
// wxSocketBase pushback
// --------------------------------------------------------------
void wxSocketBase::CreatePushbackAfter(const char *buffer, wxUint32 size)
{
char *curr_pos;
if (m_unread != NULL)
m_unread = (char *) realloc(m_unread, m_unrd_size+size);
else
m_unread = (char *) malloc(size);
curr_pos = m_unread + m_unrd_size;
memcpy(curr_pos, buffer, size);
m_unrd_size += size;
}
void wxSocketBase::CreatePushbackBefore(const char *buffer, wxUint32 size)
void wxSocketBase::Pushback(const char *buffer, wxUint32 size)
{
if (m_unread == NULL)
m_unread = (char *)malloc(size);
@ -1000,6 +1061,7 @@ wxUint32 wxSocketBase::GetPushback(char *buffer, wxUint32 size, bool peek)
if (size > (m_unrd_size-m_unrd_cur))
size = m_unrd_size-m_unrd_cur;
memcpy(buffer, (m_unread+m_unrd_cur), size);
if (!peek) {
@ -1145,6 +1207,9 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
return FALSE;
GSocket_SetTimeout(m_socket, m_timeout);
GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
wx_socket_callback, (char *)this);
// GRG: If wait == FALSE, then the call should be nonblocking.
// When we are finished, we put the socket to blocking mode
@ -1155,9 +1220,6 @@ bool wxSocketClient::Connect(wxSockAddress& addr_man, bool wait)
GSocket_SetPeer(m_socket, addr_man.GetAddress());
err = GSocket_Connect(m_socket, GSOCK_STREAMED);
GSocket_SetCallback(m_socket, GSOCK_INPUT_FLAG | GSOCK_OUTPUT_FLAG |
GSOCK_LOST_FLAG | GSOCK_CONNECTION_FLAG,
wx_socket_callback, (char *)this);
if (!wait)
GSocket_SetNonBlocking(m_socket, FALSE);