Implemented two-window approach for pop-ups, since

e.g. menus have borders.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14860 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robert Roebling 2002-03-29 14:14:06 +00:00
parent eb9e6a00be
commit 97bb82ccce

View File

@ -45,6 +45,8 @@ bool wxPopupWindow::Create( wxWindow *parent, int style )
wxPoint pos( 20,20 ); wxPoint pos( 20,20 );
wxSize size( 20,20 ); wxSize size( 20,20 );
wxPoint pos2 = pos;
wxSize size2 = size;
m_parent = parent; m_parent = parent;
if (m_parent) m_parent->AddChild( this ); if (m_parent) m_parent->AddChild( this );
@ -54,49 +56,114 @@ bool wxPopupWindow::Create( wxWindow *parent, int style )
Visual *xvisual = DefaultVisual( xdisplay, xscreen ); Visual *xvisual = DefaultVisual( xdisplay, xscreen );
Window xparent = RootWindow( xdisplay, xscreen ); Window xparent = RootWindow( xdisplay, xscreen );
#if wxUSE_NANOX #if !wxUSE_NANOX
long xattributes_mask = 0;
#if wxUSE_TWO_WINDOWS
bool need_two_windows =
((( wxSUNKEN_BORDER | wxRAISED_BORDER | wxSIMPLE_BORDER | wxHSCROLL | wxVSCROLL ) & m_windowStyle) != 0);
#else #else
bool need_two_windows = FALSE;
#endif
XSetWindowAttributes xattributes; XSetWindowAttributes xattributes;
long xattributes_mask = 0;
long xattributes_mask = xattributes_mask |= CWBackPixel;
CWOverrideRedirect | xattributes.background_pixel = m_backgroundColour.GetPixel();
CWSaveUnder |
CWBorderPixel | CWBackPixel; xattributes_mask |= CWBorderPixel;
xattributes.background_pixel = BlackPixel( xdisplay, xscreen );
xattributes.border_pixel = BlackPixel( xdisplay, xscreen ); xattributes.border_pixel = BlackPixel( xdisplay, xscreen );
xattributes_mask |= CWOverrideRedirect | CWSaveUnder;
xattributes.override_redirect = True; xattributes.override_redirect = True;
xattributes.save_under = True; xattributes.save_under = True;
xattributes_mask |= CWEventMask;
if (need_two_windows)
{
xattributes.event_mask =
ExposureMask | StructureNotifyMask | ColormapChangeMask;
Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_mainWindow = (WXWindow) xwindow;
wxAddWindowToTable( xwindow, (wxWindow*) this );
XMapWindow( xdisplay, xwindow );
xattributes.event_mask =
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask | VisibilityChangeMask ;
if (HasFlag( wxSUNKEN_BORDER) || HasFlag( wxRAISED_BORDER))
{
pos2.x = 2;
pos2.y = 2;
size2.x -= 4;
size2.y -= 4;
} else
if (HasFlag( wxSIMPLE_BORDER ))
{
pos2.x = 1;
pos2.y = 1;
size2.x -= 2;
size2.y -= 2;
} else
{
pos2.x = 0;
pos2.y = 0;
}
xwindow = XCreateWindow( xdisplay, xwindow, pos2.x, pos2.y, size2.x, size2.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_clientWindow = (WXWindow) xwindow;
wxAddClientWindowToTable( xwindow, (wxWindow*) this );
XMapWindow( xdisplay, xwindow );
}
else
{
xattributes.event_mask =
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask | VisibilityChangeMask ;
Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
m_mainWindow = (WXWindow) xwindow;
m_clientWindow = (WXWindow) xwindow;
wxAddWindowToTable( xwindow, (wxWindow*) this );
XMapWindow( xdisplay, xwindow );
}
#else
fixme
#endif #endif
Window xwindow = XCreateWindow( xdisplay, xparent, pos.x, pos.y, size.x, size.y,
0, DefaultDepth(xdisplay,xscreen), InputOutput, xvisual, xattributes_mask, &xattributes );
XSelectInput( xdisplay, xwindow,
ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask |
ButtonMotionMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask |
KeymapStateMask | FocusChangeMask | ColormapChangeMask | StructureNotifyMask |
PropertyChangeMask );
m_mainWindow = (WXWindow) xwindow; XSetTransientForHint( xdisplay, (Window) m_mainWindow, xparent );
m_clientWindow = (WXWindow) xwindow;
wxAddWindowToTable( xwindow, (wxWindow*) this );
// Set background to None which will prevent X11 from clearing the
// background comletely.
XSetWindowBackgroundPixmap( xdisplay, xwindow, None );
XSetTransientForHint( xdisplay, xwindow, xparent );
#if wxUSE_NANOX #if wxUSE_NANOX
// Switch off WM // Switch off WM
wxSetWMDecorations(xwindow, 0); wxSetWMDecorations( (Window) m_mainWindow, 0 );
#else #else
XWMHints wm_hints; XWMHints wm_hints;
wm_hints.flags = InputHint | StateHint /* | WindowGroupHint */; wm_hints.flags = InputHint | StateHint /* | WindowGroupHint */;
wm_hints.input = True; wm_hints.input = True;
wm_hints.initial_state = NormalState; wm_hints.initial_state = NormalState;
XSetWMHints( xdisplay, xwindow, &wm_hints); XSetWMHints( xdisplay, (Window) m_mainWindow, &wm_hints);
#endif #endif
return TRUE; return TRUE;