Consider native data format, zero out buffer before use in case it doesn't get filled [ patch 1237326 ]

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@34874 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Kevin Hock 2005-07-17 03:21:46 +00:00
parent e0a3672027
commit 99b62b5ffc

View File

@ -96,7 +96,12 @@ void *wxGetClipboardData(wxDataFormat dataFormat, long *len)
if ( dataFormat.GetType() == wxDF_TEXT )
((char*)data)[byteCount] = 0 ;
if ( dataFormat.GetType() == wxDF_UNICODETEXT )
((wxChar*)data)[byteCount/2] = 0 ;
{
// "data" format is UTF16, so 2 bytes = one character
// wxChar size depends on platform, so just clear last 2 bytes
((char*)data)[byteCount] = 0;
((char*)data)[byteCount+1] = 0;
}
}
else
{
@ -244,6 +249,8 @@ bool wxClipboard::AddData( wxDataObject *data )
void* buf = malloc( sz + 1 ) ;
if ( buf )
{
// empty the buffer because in some case GetDataHere does not fill buf
memset(buf, 0, sz+1);
data->GetDataHere( array[i] , buf ) ;
OSType mactype = 0 ;
switch ( array[i].GetType() )
@ -380,6 +387,7 @@ bool wxClipboard::GetData( wxDataObject& data )
switch ( format.GetType() )
{
case wxDF_TEXT :
case wxDF_UNICODETEXT:
case wxDF_OEMTEXT :
case wxDF_BITMAP :
case wxDF_METAFILE :