wxString docs are nearly complete (but don't compile :-( ), a brief threads
overview git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1781 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -4,3 +4,4 @@ wxCursorRefData
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wxCursor::SetHCURSOR
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wxCursor::GetHCURSOR
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wxCursor::FreeResource
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wxStringData
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@ -1,6 +1,265 @@
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\section{wxString overview}\label{wxstringoverview}
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Classes: \helpref{wxString}{wxstring}
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Classes: \helpref{wxString}{wxstring}, \helpref{wxArrayString}{wxarray}, \helpref{wxStringTokenizer}{wxstringtokenizer}
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TODO.
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\subsection{Introduction}
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wxString is a class which represents a character string of arbitrary (limited by
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{\it MAX\_INT} which is usually 2147483647 on 32 bit machines) length and containing
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arbitrary characters (i.e. ASCII NUL character is allowed, although care should be
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taken when passing strings containing it to other functions).
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wxString only works with ASCII (8 bit characters) strings as of this release,
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however support for UNICODE (16 but characters) is planned for the next one.
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This class has all standard operations you can expect to find in a string class:
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dynamic memory management (string extends to accomodate new characters),
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construction from other strings, C strings and characters, assignment operators,
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access to separate characters, string concatenation and comparison, substring
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extraction, case conversion, trimming and padding (with spaces), searching and
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replacing and both C-like \helpref{Printf()}{wxstringprintf} and stream-like
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insertion functions as well as much else - see \helpref{wxString}{wxstring}
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for the list of all functions.
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\subsection{Comparison of wxString to other string classes}
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The advantages of using a special string class instead of working directly with
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C strings are so obvious (the most imoprtant being, of course, the need to always
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remember to allocate/free memory for C strings unless the programmer prefers
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working with fixed size buffers which almost certainly leads to the dreaded
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buffer overflows) that there is a huge number of such classes available and now,
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finally, C++ even has one (std::string) in standard. Why use wxString then?
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There are several advantages:
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\begin{enumerate}\itemsep=0pt
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\item {\bf Efficiency} {This class was made to be as efficient as possible: both
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in terms of size (each wxString objects takes exactly the same place as {\it
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char *} pointer, \helpref{reference counting}{wxstringrefcount}) and speed.
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It also provides performance \helpref{statistics gathering code}{wxstringtuning}
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which may be enabled to fine tune the memory allocation strategy for your
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particular application - and the gain might be quite big.}
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\item {\bf Compatibility} {This class tries to combine almost full compatibility
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with the old wxWindows 1.xx wxString class, some reminiscence to MFC CString
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class and 90\% of functionality of std::string class.}
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\item {\bf Rich set of functions} {Some of the functions present in wxString are
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very useful but don't exist in most of other string classes: for example,
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\helpref{AfterFirst}{wxstringafterfirst},
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\helpref{BeforLast}{wxstringbeforlast}, \helpref{operator<<}{wxstringoperator}
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or \helpref{Printf}{wxstringprintf}. Of course, all the standard string
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operations are supported as well.}
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\item {\bf UNICODE} {In this release, wxString only supports construction from
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an UNICODE string, but in the next one it will be capable of also storing its
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internal data in either ASCII or UNICODE format.}
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\item {\bf Used by wxWindows} {And, of course, this class is used everywhere
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inside wxWindows so there is no performance loss which would result from
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conversions of objects of any other string class (including std::string) to
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wxString internally by wxWindows.}
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\end{enumerate}
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However, there are several problems as well. The most important one is probably
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that there are often several functions to do exactly the same thing: for
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example, to get the length of the string either one of
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\helpref{length()}{wxstringlength}, \helpref{Len()}{wxstringlen} or
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\helpref{Length()}{wxstringLength} may be used. The first function, as almost
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all the other functions in lowercase, is std::string compatible. The second one
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is "native" wxString version and the last one is wxWindows 1.xx way. So the
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question is: which one is better to use? And the answer is that:
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{\bf The usage of std::string compatible functions is strongly advised!} It will
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both make your code more familiar to other C++ programmers (who are supposed to
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have knowledge of std::string but not of wxString), let you reuse the same code
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in both wxWindows and other programs (by just typedefing wxString as std::string
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when used outside wxWindows) and by staying compatible with future versions of
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wxWindows which will probably start using std::string sooner or later too.
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In the situations when there is no correspondinw std::string function, please
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try to use the new wxString methods and not the old wxWindows 1.xx variants
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which are deprecated and risk to disappear in future versions.
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\subsection{Some advices about using wxString}\label{wxstringadvices}
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Probably main trap with using this class is the implicit conversion operator to
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{\it const char *}. It is advised that you use \helpref{c\_str()}{wxstringcstr}
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instead of it to clearly indicate when the conversion is done. Specifically, the
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danger of this implicit conversion may be seen in the following code fragment:
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\begin{verbatim}
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// this function converts the input string to uppercase, output it to the screen
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// and returns the result
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const char *SayHELLO(const wxString& input)
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{
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wxString output = input.Upper();
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printf("Hello, %s!\n", output);
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return output;
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}
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\end{verbatim}
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There are two nasty bugs in these three lines. First of them is in the call to
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{\it printf()} function. Although the implicit conversion to C strings is applied
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automatically by the compiler in case of
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\begin{verbatim}
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puts(output);
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\end{verbatim}
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because the argument of {\it puts()} is known to be of the type {\it const char
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*}, this is {\bf not} done for {\it printf()} which is a function with variable
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number of arguments (and whose arguments are of unknown types). So this call may
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do anything at all (including displaying the correct string on screen), although
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the most likely result is a program crash. The solution is to use
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\helpref{c\_str()}{wxstringcstr}: just replace this line with
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\begin{verbatim}
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printf("Hello, %s!\n", output.c_str());
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\end{verbatim}
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The second bug is that returning {\it output} doesn't work. The implicit cast is
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used again, so the code compiles, but as it returns a pointer to a buffer
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belonging to a local variable which is deleted as soon as the function exits,
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its contents is totally arbitrary. The solution to this problem is also easy:
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just make the function return wxString instead of C string.
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This leads us to the following general advice: all functions taking string
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arguments should take {\it const wxString\&} (this makes assignment to the
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strings inside the function faster because of
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\helpref{reference counting}{wxstringrefcount}) and all functions returning
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strings should return {\it wxString} - this makes it safe to return local
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variables.
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\subsection{Other string related functions and classes}
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As any program operates with character strings, the standard C library provides quite a
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few of functions to work with them. Unfortunately, some of them have rather non
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intuitive behaviour (like strncpy() which doesn't always terminate the resulting
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string with a NUL) and are in general not very safe (passing NULL to them will
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probably lead to program crash). Moreover, some of very useful functions are not
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standard at all. This is why in addition to all wxString functions, there are
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also a few of global string functions which try to correct these problems:
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\helpref{IsEmpty()}{isempty} verifies whether the string is empty (returning
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TRUE for NULL pointers), \helpref{Strlen()}{strlen} also handles NULLs correctly
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and returns 0 for them and \helpref{Stricmp()}{stricmp} is just a
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platform-independent version of case-insensitive string comparison function
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known either as stricmp() or strcasecmp() on different platforms.
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There is another class which might be useful when working with wxString:
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\helpref{wxStringTokenizer}{wxstringtokenizer}. It is helpful when a string must
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be broken into tokens and replaces advatageously the standard C library {\it
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strtok()} function.
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And the very last string related class is \helpref{wxArrayString}{wxarray}: it
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is just a version of "template" dynamic array class which is specialized to work
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with strings. Please note that this class is specially optimized (it uses its
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knowledge of internal structure of wxString) for storing strigns and so it is
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vastly better from performance point of view than wxObjectArray of wxString.
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\subsection{Reference counting and why you shouldn't care about it}\label{wxstringrefcount}
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wxString objects use a technique known as {\it copy on write} (COW). This means
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that when a string is assigned to another, no copying really takes place: only
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the reference count on the shared string data is increased and both strings
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share the same data.
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But as soon as one of the two (or more) strings is modified, the data has to be
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copied because the changes to one of the strings shouldn't be seen in the
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otheres. As data copying only happens when the string is written to, this is
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known as COW.
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What is important to understand is that all this happens absolutely
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transparently to the class users and that whether a string is shared or not is
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not seen from the outside of the class - in any case, the result of any
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operation on it is the same.
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Probably the unique case when you might want to think about reference
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counting is when a string character is taken from a string which is not a
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constant (or a constant reference). In this case, due to C++ rules, the
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"read-only" {\it operator[]} (which is the same as
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\helpref{GetChar()}{wxstringgetchar}) cannot be chosen and the "read/write"
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{\it operator[]} (the same as
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\helpref{GetWritableChar()}{wxstringgetwritablechar}) is used instead. As the
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call to this operator may modify the string, its data is unshared (COW is done)
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and so if the string was really shared there is some performance loss (both in
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terms of speed and memory consumption). In the rare cases when this may be
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important, you might prefer using \helpref{GetChar()}{wxstringgetchar} instead
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of array subscript operator for this reasons. Please note that
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\helpref{at()}{wxstringat} method has the same problem as subscript operator in
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this situation and so using it is not really better. Also note that if all
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string arguments to your functions are passed as {\it const wxString\&} (see the
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section \helpref{Some advices}{wxstringadvices}) this situation will almost
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never arise because for constant references the correct operator is called automatically.
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\subsection{Tuning wxString for your application}\label{wxstringtuning}
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\normalbox{{\bf Note:} this section is strictly about performance issues and is
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absolutely not necessary to read for using wxString class. Please skip it unless
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you feel familiar with profilers and relative tools. If you do read it, please
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also read the preceding section about
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\helpref{reference counting}{wxstringrefcounting}.}
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For the performance reasons wxString doesn't allocate exactly the amount of
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memory needed for each string. Instead, it adds a small amount of space to each
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allocated block which allows it to not reallocate memory (this is a relatively
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expensive operation) too often as when, for example, a string is constructed by
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subsequently adding one character at a time to it, as for example in:
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\begin{verbatim}
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// delete all vowels from the string
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wxString DeleteAllVowels(const wxString& original)
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{
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wxString result;
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size_t len = original.length();
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for ( size_t n = 0; n < len; n++ )
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{
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if ( strchr("aeuio", tolower(original[n])) == NULL )
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result += original[n];
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}
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return result;
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}
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\end{verbatim}
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This is a quite common situation and not allocating extra memory at all would
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lead to very bad performance in this case because there would be as many memory
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(re)allocations as there are consonants in the original string. Allocating too
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much extra memory would help to improve the speed in this situation, but due to
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a great number of wxString objects typically used in a program would also
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increase the memory consumption too much.
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The very best solution in precisely this case would be to use
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\helpref{Alloc()}{wxstringalloc} function to preallocate, for example, len bytes
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from the beginning - this will lead to exactly one memory allocation being
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performed (because the result is at most as long as the original string).
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However, using Alloc() is tedious and so wxString tries to do its best. The
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default algorithm assumes that memory allocation is done in granularity of at
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least 16 bytes (which is the case on almost all of wide-spread platforms) and so
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nothing is lost if the amount of memory to allocate is rounded up to the next
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multiple of 16. Like this, no memory is lost and 15 iterations from 16 in the
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example above won't allocate memory but use the already allocated pool.
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The default approach is quite conservative. Allocating more memory may bring
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important performance benefits for programs using (relatively) few very long
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strings. The amount of memory allocated is configured by the setting of {\it
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EXTRA\_ALLOC} in the file string.cpp during compilation (be sure to understand
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why its default value is what it is before modifying it!). You may try setting
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it to greater amount (say twice nLen) or to 0 (to see performance degradation
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which will follow) and analyse the impact of it on your program. If you do it,
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you will probably find it helpful to also define WXSTRING\_STATISTICS symbol
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which tells the wxString class to collect performance statistics and to show
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them on stderr on program termination. This will show you the average length of
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strings your program manipulates, their average initial length and also the
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percent of times when memory wasn't reallocated when string concatenation was
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done but the alread preallocated memory was used (this value should be about
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98\% for the default allocation policy, if it is less than 90\% you should
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really consider fine tuning wxString for your application).
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It goes without saying that a profiler should be used to measure the precise
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difference the change to EXTRA\_ALLOC makes to your program.
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@ -4,5 +4,39 @@ Classes: \helpref{wxThread}{wxthread}, \helpref{wxMutex}{wxmutex},
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\helpref{wxCriticalSection}{wxcriticalsection},
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\helpref{wxCondition}{wxcondition}
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TODO
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wxWindows provides a complete set of classes encapsulating objects necessary in
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multithreaded (MT) programs: the \helpref{thread}{wxthread} class itself and different
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synchronization objects: \helpref{mutexes}{wxmutex} and
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\helpref{critical sections}{wxcriticalsection} with
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\helpref{conditions}{wxcondition}.
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These classes will hopefully make writing MT programs easier and they also
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provide some extra error checking (compared to the native (be it Win32 or Posix)
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thread API), however it is still an untrivial undertaking especially for large
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projects. Before starting an MT application (or starting to add MT features to
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an existing one) it is worth asking oneself if there is no easier and safer way
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to implement the same functionality. Of course, in some situations threads
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really make sense (classical example is a server application which launches a
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new thread for each new client), but in others it might be a very poor choice
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(example: launching a separate thread when doing a long computation to show a
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progress dialog). Other implementation choices are available: for the progress
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dialog example it is far better to do the calculations in the
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\helpref{idle handler}{wxidleevent} or call \helpref{wxYield()}{wxyield}
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periodically to update the screen.
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If you do decide to use threads in your application, it is strongly recommended
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that no more than one thread calls GUI functions. The thread sample shows that
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it {\it is} possible for many different threads to call GUI functions at once
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(all the threads created in the sample access GUI), but it is a very poor design
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choice for anything except an example. The design which uses one GUI thread and
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several worker threads which communicate with the main one using events is much
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more robust and will undoubtedly save you countless problems (example: under
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Win32 a thread can only access GDI objects such as pens, brushes, \&c created by
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itself and not by the other threads).
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Final note: in the current release of wxWindows, there are no specific
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facilities for communicating between the threads. However, the usual
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\helpref{ProcessEvent()}{wxevthandlerprocessevent} function may be used for
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thread communication too - but you should provide your own synchronisation
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mechanism if you use it (e.g. just use a critical section before sending a
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message) because there is no built-in synchronisation.
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@ -1,5 +1,13 @@
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\section{\class{wxString}}\label{wxstring}
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wxString is a class representing a character string. Please see wxString
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\helpref{overview}{wxstringoverview} for more information about it. As explained
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there, wxStrign implements about 90\% of methods of std::string class (iterators
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are not supported and so all methods which use them are not supported neither),
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but they are not documented here - please see any source of STL documentation.
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The behaviour of all these functions is identical to the behaviour described
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there.
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\wxheading{Derived from}
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None
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@ -12,7 +20,332 @@ None
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\overview{Overview}{wxstringoverview}
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\latexignore{\rtfignore{\wxheading{Members}}}
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\latexignore{\rtfignore{\wxheading{Function groups}}}
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\membersection{Constructors and assignment operators}
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A strign may be constructed either from a C string, (some number of copies of)
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a single character or a wide (UNICODE) string. For all constructors (except the
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default which creates an empty string) there is also a corresponding assignment
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operator.
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\helpref{wxString}{wxstringconstruct}\\
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\helpref{operator $=$}{wxstringoperatorassign}\\
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\helpref{\destruct{wxString}}{wxstringdestruct}
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\membersection{String length}
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These functions return the string length and check whether the string is empty
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or empty it.
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\helpref{Len}{wxstringlen}\\
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\helpref{IsEmpty}{wxstringisempty}\\
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\helpref{operator!}{wxstringoperatornot}\\
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\helpref{Empty}{wxstringempty}\\
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\helpref{Clear}{wxstringclear}
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\membersection{Character access}
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Many functions in this section take a character index in the string. As with C
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strings and/or arrays, the indices start from $0$, so the first character of a
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string is string[$0$]. Attempt to access a character beyond the end of the
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string (which may be even $0$ if the string is empty) will provocate an assert
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failure in \helpref{debug build}{debuggingoverview}, but no checks are done in
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release builds.
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This section also contains both implicit and explicit conversions to C style
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strings. Although implicit conversion is quite convenient, it is advised to use
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explicit \helpref{c\_str()}{wxstringcstr} method for the sake of clarity. Also
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see \helpref{overiview}{wxstringadvices} for the cases where it is necessary to
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use it.
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\helpref{GetChar}{wxstringgetchar}\\
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\helpref{GetWritableChar}{wxstringgetwritablechar}\\
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\helpref{SetChar}{wxstringsetchar}\\
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\helpref{Last}{wxstringlast}\\
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\helpref{operator []}{wxstringoperatorbracket}\\
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\helpref{c\_str}{wxstringcstr}\\
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\helpref{operator const char*}{wxstringoperatorconstcharpt}
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\membersection{Concatenation}
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Anything may be concatenated (appended to) with a string. However, you can't
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append something to a C string (including literal constants), so to do this it
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should be converted to a wxString first.
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\helpref{operator \cinsert}{wxstringoperatorout}\\
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\helpref{operator $+=$}{wxstringplusequal}\\
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\helpref{operator $+$}{wxstringoperatorplus}\\
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\helpref{Append}{wxstringappend}\\
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\helpref{Prepend}{wxstringprepend}
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\membersection{Comparison}
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The default comparison function \helpref{Cmp}{wxstringcmp} is case-sensitive and
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so is the default version of \helpref{IsSameAs}{wxstringissameas}. For case
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insensitive comparisons you should use \helpref{CmpNoCase}{wxstringcmpnocase} or
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give a second parameter to IsSameAs. This last function is may be more
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convenient if only equality of the strings matters because it returns a boolean
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||||
true value if the strings are the same and not 0 (which is usually FALSE in C)
|
||||
as Cmp does.
|
||||
|
||||
\helpref{Matches}{wxstringmatches} is a poor man's regular expression matcher:
|
||||
it only understands '*' and '?' metacharacters in the sense of DOS command line
|
||||
interpreter.
|
||||
|
||||
\helpref{Cmp}{wxstringcmp}\\
|
||||
\helpref{CmpNoCase}{wxstringcmpnocase}\\
|
||||
\helpref{IsSameAs}{wxstringissameas}\\
|
||||
\helpref{Matches}{wxstringmatches}
|
||||
|
||||
\membersection{Substring extraction}
|
||||
|
||||
These functions allow to extract substring from this string. All of them don't
|
||||
modify the original string and return a new string containing the extracted
|
||||
substring.
|
||||
|
||||
\helpref{Mid}{wxstringmid}\\
|
||||
\helpref{operator()}{wxstringoperatorparenth}\\
|
||||
\helpref{Left}{wxstringleft}\\
|
||||
\helpref{Right}{wxstringright}\\
|
||||
\helpref{BeforeFirst}{wxstringbeforefirst}\\
|
||||
\helpref{BeforeLast}{wxstringbeforelast}\\
|
||||
\helpref{AfterFirst}{wxstringafterfirst}\\
|
||||
\helpref{AfterLast}{wxstringafterlast}
|
||||
|
||||
\membersection{Case conversion}
|
||||
|
||||
The MakeXXX() variants modify the string in place, while the other functions
|
||||
return a new string which containts the original text converted to the upper or
|
||||
lower case and leave the original string unchanged.
|
||||
|
||||
\helpref{MakeUpper}{wxstringmakeupper}\\
|
||||
\helpref{Upper}{wxstringupper}\\
|
||||
\helpref{MakeLower}{wxstringmakelower}\\
|
||||
\helpref{Lower}{wxstringlower}
|
||||
|
||||
\membersection{Searching and replacing}
|
||||
|
||||
These functions replace the standard {\it strchr()} and {\it strstr()}
|
||||
functions.
|
||||
|
||||
\helpref{Find}{wxstringfind}\\
|
||||
\helpref{Replace}{wxstringreplace}
|
||||
|
||||
\membersection{Writing values into the string}
|
||||
|
||||
Both formatted versions (\helpref{Printf}{wxstringprintf}) and stream-like
|
||||
insertion operators exist (for basic types only).
|
||||
|
||||
\helpref{Printf}{wxstringprintf}\\
|
||||
\helpref{PrintfV}{wxstringprintfv}\\
|
||||
\helpref{operator \cinsert}{wxstringoperatorout)
|
||||
|
||||
\membersection{Memory management}
|
||||
|
||||
These are "advanced" functions and they will be needed quite rarily.
|
||||
\helpref{Alloc}{wxstringalloc} and \helpref{Shrink}{wxstringshrink} are only
|
||||
interesting for optimization purposes.
|
||||
\helpref{GetWriteBuf}{wxstringgetwritebuf} may be very useful when working with
|
||||
some external API which requires the caller to provide a writable buffer, but
|
||||
extreme care should be taken when using it: before performing any other
|
||||
operation on the string \helpref{UngetWriteBuf}{wxstringungetwritebuf} {\bf
|
||||
must} be called!
|
||||
|
||||
\helpref{Alloc}{wxstringalloc}\\
|
||||
\helpref{Shrink}{wxstringshrink}\\
|
||||
\helpref{GetWriteBuf}{wxstringgetwritebuf}\\
|
||||
\helpref{UngetWriteBuf}{wxstringungetwritebuf}
|
||||
|
||||
\membersection{Miscellaneous}
|
||||
|
||||
Other string functions.
|
||||
|
||||
\helpref{Trim}{wxstringtrim}\\
|
||||
\helpref{Pad}{wxstringpad}\\
|
||||
\helpref{Truncate}{wxstringtruncate}
|
||||
|
||||
\membersection{wxWindows 1.xx compatiblity functions}
|
||||
|
||||
These functiosn are deprecated, please consider using new wxWindows 2.0
|
||||
functions instead of them (or, even better, std::string compatible variants).
|
||||
|
||||
\helpref{SubString}{wxstringsubstring}\\
|
||||
\helpref{sprintf}{wxstringsprintf}\\
|
||||
\helpref{CompareTo}{wxstringcompareto}\\
|
||||
\helpref{Length}{wxstringlength}\\
|
||||
\helpref{Freq}{wxstringfreq}\\
|
||||
\helpref{LowerCase}{wxstringlowercase}\\
|
||||
\helpref{UpperCase}{wxstringuppercase}\\
|
||||
\helpref{Strip}{wxstringstrip}\\
|
||||
\helpref{Index}{wxstringindex}\\
|
||||
\helpref{Remove}{wxstringremove}\\
|
||||
\helpref{First}{wxstringfirst}\\
|
||||
\helpref{Last}{wxstringlast}\\
|
||||
\helpref{Contains}{wxstringcontains}\\
|
||||
\helpref{IsNull}{wxstringisnull}\\
|
||||
\helpref{IsAscii}{wxstringisascii}\\
|
||||
\helpref{IsNumber}{wxstringisnumber}\\
|
||||
\helpref{IsWord}{wxstringisword}
|
||||
|
||||
\membersection{std::string compatibility functions}
|
||||
|
||||
The supported functions are only listed here, please see any STL reference for
|
||||
their documentation.
|
||||
|
||||
\begin{verbatim}
|
||||
// take nLen chars starting at nPos
|
||||
wxString(const wxString& str, size_t nPos, size_t nLen);
|
||||
// take all characters from pStart to pEnd (poor man's iterators)
|
||||
wxString(const void *pStart, const void *pEnd);
|
||||
|
||||
// lib.string.capacity
|
||||
// return the length of the string
|
||||
size_t size() const;
|
||||
// return the length of the string
|
||||
size_t length() const;
|
||||
// return the maximum size of the string
|
||||
size_t max_size() const;
|
||||
// resize the string, filling the space with c if c != 0
|
||||
void resize(size_t nSize, char ch = '\0');
|
||||
// delete the contents of the string
|
||||
void clear();
|
||||
// returns true if the string is empty
|
||||
bool empty() const;
|
||||
|
||||
// lib.string.access
|
||||
// return the character at position n
|
||||
char at(size_t n) const;
|
||||
// returns the writable character at position n
|
||||
char& at(size_t n);
|
||||
|
||||
// lib.string.modifiers
|
||||
// append a string
|
||||
wxString& append(const wxString& str);
|
||||
// append elements str[pos], ..., str[pos+n]
|
||||
wxString& append(const wxString& str, size_t pos, size_t n);
|
||||
// append first n (or all if n == npos) characters of sz
|
||||
wxString& append(const char *sz, size_t n = npos);
|
||||
|
||||
// append n copies of ch
|
||||
wxString& append(size_t n, char ch);
|
||||
|
||||
// same as `this_string = str'
|
||||
wxString& assign(const wxString& str);
|
||||
// same as ` = str[pos..pos + n]
|
||||
wxString& assign(const wxString& str, size_t pos, size_t n);
|
||||
// same as `= first n (or all if n == npos) characters of sz'
|
||||
wxString& assign(const char *sz, size_t n = npos);
|
||||
// same as `= n copies of ch'
|
||||
wxString& assign(size_t n, char ch);
|
||||
|
||||
// insert another string
|
||||
wxString& insert(size_t nPos, const wxString& str);
|
||||
// insert n chars of str starting at nStart (in str)
|
||||
wxString& insert(size_t nPos, const wxString& str, size_t nStart, size_t n);
|
||||
|
||||
// insert first n (or all if n == npos) characters of sz
|
||||
wxString& insert(size_t nPos, const char *sz, size_t n = npos);
|
||||
// insert n copies of ch
|
||||
wxString& insert(size_t nPos, size_t n, char ch);
|
||||
|
||||
// delete characters from nStart to nStart + nLen
|
||||
wxString& erase(size_t nStart = 0, size_t nLen = npos);
|
||||
|
||||
// replaces the substring of length nLen starting at nStart
|
||||
wxString& replace(size_t nStart, size_t nLen, const char* sz);
|
||||
// replaces the substring with nCount copies of ch
|
||||
wxString& replace(size_t nStart, size_t nLen, size_t nCount, char ch);
|
||||
// replaces a substring with another substring
|
||||
wxString& replace(size_t nStart, size_t nLen,
|
||||
const wxString& str, size_t nStart2, size_t nLen2);
|
||||
// replaces the substring with first nCount chars of sz
|
||||
wxString& replace(size_t nStart, size_t nLen,
|
||||
const char* sz, size_t nCount);
|
||||
|
||||
// swap two strings
|
||||
void swap(wxString& str);
|
||||
|
||||
// All find() functions take the nStart argument which specifies the
|
||||
// position to start the search on, the default value is 0. All functions
|
||||
// return npos if there were no match.
|
||||
|
||||
// find a substring
|
||||
size_t find(const wxString& str, size_t nStart = 0) const;
|
||||
|
||||
// find first n characters of sz
|
||||
size_t find(const char* sz, size_t nStart = 0, size_t n = npos) const;
|
||||
|
||||
// find the first occurence of character ch after nStart
|
||||
size_t find(char ch, size_t nStart = 0) const;
|
||||
|
||||
// rfind() family is exactly like find() but works right to left
|
||||
|
||||
// as find, but from the end
|
||||
size_t rfind(const wxString& str, size_t nStart = npos) const;
|
||||
|
||||
// as find, but from the end
|
||||
size_t rfind(const char* sz, size_t nStart = npos,
|
||||
size_t n = npos) const;
|
||||
// as find, but from the end
|
||||
size_t rfind(char ch, size_t nStart = npos) const;
|
||||
|
||||
// find first/last occurence of any character in the set
|
||||
|
||||
//
|
||||
size_t find_first_of(const wxString& str, size_t nStart = 0) const;
|
||||
//
|
||||
size_t find_first_of(const char* sz, size_t nStart = 0) const;
|
||||
// same as find(char, size_t)
|
||||
size_t find_first_of(char c, size_t nStart = 0) const;
|
||||
//
|
||||
size_t find_last_of (const wxString& str, size_t nStart = npos) const;
|
||||
//
|
||||
size_t find_last_of (const char* s, size_t nStart = npos) const;
|
||||
// same as rfind(char, size_t)
|
||||
size_t find_last_of (char c, size_t nStart = npos) const;
|
||||
|
||||
// find first/last occurence of any character not in the set
|
||||
|
||||
//
|
||||
size_t find_first_not_of(const wxString& str, size_t nStart = 0) const;
|
||||
//
|
||||
size_t find_first_not_of(const char* s, size_t nStart = 0) const;
|
||||
//
|
||||
size_t find_first_not_of(char ch, size_t nStart = 0) const;
|
||||
//
|
||||
size_t find_last_not_of(const wxString& str, size_t nStart=npos) const;
|
||||
//
|
||||
size_t find_last_not_of(const char* s, size_t nStart = npos) const;
|
||||
//
|
||||
size_t find_last_not_of(char ch, size_t nStart = npos) const;
|
||||
|
||||
// All compare functions return a negative, zero or positive value
|
||||
// if the [sub]string is less, equal or greater than the compare() argument.
|
||||
|
||||
// just like strcmp()
|
||||
int compare(const wxString& str) const;
|
||||
// comparison with a substring
|
||||
int compare(size_t nStart, size_t nLen, const wxString& str) const;
|
||||
// comparison of 2 substrings
|
||||
int compare(size_t nStart, size_t nLen,
|
||||
const wxString& str, size_t nStart2, size_t nLen2) const;
|
||||
// just like strcmp()
|
||||
int compare(const char* sz) const;
|
||||
// substring comparison with first nCount characters of sz
|
||||
int compare(size_t nStart, size_t nLen,
|
||||
const char* sz, size_t nCount = npos) const;
|
||||
|
||||
// substring extraction
|
||||
wxString substr(size_t nStart = 0, size_t nLen = npos) const;
|
||||
\end{verbatim}
|
||||
|
||||
%%%%% MEMBERS HERE %%%%%
|
||||
\helponly{\insertatlevel{2}{
|
||||
|
||||
\wxheading{Members}
|
||||
|
||||
}}
|
||||
|
||||
\membersection{wxString::wxString}\label{wxstringconstruct}
|
||||
|
||||
@ -28,15 +361,15 @@ Copy constructor.
|
||||
|
||||
Constructs a string of {\it n} copies of character {\it ch}.
|
||||
|
||||
\func{}{wxString}{\param{const char*}{ psz}, \param{size\_t}{ nLength = STRING\_MAXLEN}}
|
||||
\func{}{wxString}{\param{const char*}{ psz}, \param{size\_t}{ nLength = wxSTRING\_MAXLEN}}
|
||||
|
||||
Takes first {\it nLength} characters from the C string {\it psz}.
|
||||
The default value of STRING\_MAXLEN means take all the string.
|
||||
The default value of wxSTRING\_MAXLEN means take all the string.
|
||||
|
||||
\func{}{wxString}{\param{const unsigned char*}{ psz}, \param{size\_t}{ nLength = STRING\_MAXLEN}}
|
||||
\func{}{wxString}{\param{const unsigned char*}{ psz}, \param{size\_t}{ nLength = wxSTRING\_MAXLEN}}
|
||||
|
||||
For compilers using unsigned char: takes first {\it nLength} characters from the C string {\it psz}.
|
||||
The default value of STRING\_MAXLEN means take all the string.
|
||||
The default value of wxSTRING\_MAXLEN means take all the string.
|
||||
|
||||
\func{}{wxString}{\param{const wchar\_t*}{ psz}}
|
||||
|
||||
@ -48,13 +381,44 @@ Constructs a string from the wide (UNICODE) string.
|
||||
|
||||
String destructor. Note that this is not virtual, so wxString must not be inherited from.
|
||||
|
||||
\membersection{wxString::Alloc}\label{wxstringAlloc}
|
||||
\membersection{wxString::Alloc}\label{wxstringalloc}
|
||||
|
||||
\func{void}{Alloc}{\param{uint}{ newsize}}
|
||||
\func{void}{Alloc}{\param{size\_t}{ nLen}}
|
||||
|
||||
Preallocate some space for wxString. Only works if the data of this string is not shared.
|
||||
Preallocate enough space for wxString to store {\it nLen} characters. This function
|
||||
may be used to increase speed when the string is constructed by repeated
|
||||
concatenation as in
|
||||
|
||||
\membersection{wxString::Append}\label{wxstringAppend}
|
||||
\begin{verbatim}
|
||||
|
||||
// delete all vowels from the string
|
||||
wxString DeleteAllVowels(const wxString& original)
|
||||
{
|
||||
wxString result;
|
||||
|
||||
size_t len = original.length();
|
||||
|
||||
result.Alloc(len);
|
||||
|
||||
for ( size_t n = 0; n < len; n++ )
|
||||
{
|
||||
if ( strchr("aeuio", tolower(original[n])) == NULL )
|
||||
result += original[n];
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
\end{verbatim}
|
||||
|
||||
because it will avoid the need of reallocating string memory many times (in case
|
||||
of long strings). Note that it does not set the maximal length of a string - it
|
||||
will still expand if more than {\it nLen} characters are stored in it. Also, it
|
||||
does not truncate the existing string (use
|
||||
\helpref{Truncate()}{wxstringtruncate} for this) even if its current length is
|
||||
greater than {\it nLen}
|
||||
|
||||
\membersection{wxString::Append}\label{wxstringappend}
|
||||
|
||||
\func{wxString\&}{Append}{\param{const char*}{ psz}}
|
||||
|
||||
@ -65,19 +429,33 @@ Concatenates {\it psz} to this string, returning a reference to it.
|
||||
Concatenates character {\it ch} to this string, {\it count} times, returning a reference
|
||||
to it.
|
||||
|
||||
\membersection{wxString::After}\label{wxstringAfter}
|
||||
\membersection{wxString::AfterFirst}\label{wxstringafterfirst}
|
||||
|
||||
\constfunc{wxString}{After}{\param{char}{ ch}}
|
||||
\constfunc{wxString}{AfterFirst}{\param{char}{ ch}}
|
||||
|
||||
Gets all the characters after the first occurence of {\it ch}.
|
||||
Returns the empty string if {\it ch} is not found.
|
||||
|
||||
\membersection{wxString::Before}\label{wxstringBefore}
|
||||
\membersection{wxString::AfterLast}\label{wxstringafterlast}
|
||||
|
||||
\constfunc{wxString}{Before}{\param{char}{ ch}}
|
||||
\constfunc{wxString}{AfterLast}{\param{char}{ ch}}
|
||||
|
||||
Gets all the characters after the last occurence of {\it ch}.
|
||||
Returns the whole string if {\it ch} is not found.
|
||||
|
||||
\membersection{wxString::BeforeFirst}\label{wxstringbeforefirst}
|
||||
|
||||
\constfunc{wxString}{BeforeFirst}{\param{char}{ ch}}
|
||||
|
||||
Gets all characters before the first occurence of {\it ch}.
|
||||
Returns the whole string if {\it ch} is not found.
|
||||
|
||||
\membersection{wxString::BeforeLast}\label{wxstringbeforelast}
|
||||
|
||||
\constfunc{wxString}{BeforeLast}{\param{char}{ ch}}
|
||||
|
||||
Gets all characters before the last occurence of {\it ch}.
|
||||
Returns empty string if {\it ch} is not found.
|
||||
Returns the empty string if {\it ch} is not found.
|
||||
|
||||
\membersection{wxString::Cmp}\label{wxstringcmp}
|
||||
|
||||
@ -85,9 +463,11 @@ Returns empty string if {\it ch} is not found.
|
||||
|
||||
Case-sensitive comparison.
|
||||
|
||||
Returns 0 if equal, +1 if greater or -1 if less.
|
||||
Returns a positive value if the string is greater than the argument, zero if
|
||||
it si equal to it or negative value if it is less than argument (same semantics
|
||||
as the standard {\it strcmp()} function).
|
||||
|
||||
See also CmpNoCase, IsSameAs.
|
||||
See also \helpref{CmpNoCase}{wxstringcmpnocase}, \helpref{IsSameAs}{wxstringissameas}.
|
||||
|
||||
\membersection{wxString::CmpNoCase}\label{wxstringcmpnocase}
|
||||
|
||||
@ -95,11 +475,13 @@ See also CmpNoCase, IsSameAs.
|
||||
|
||||
Case-insensitive comparison.
|
||||
|
||||
Returns 0 if equal, +1 if greater or -1 if less.
|
||||
Returns a positive value if the string is greater than the argument, zero if
|
||||
it si equal to it or negative value if it is less than argument (same semantics
|
||||
as the standard {\it strcmp()} function).
|
||||
|
||||
See also Cmp, IsSameAs.
|
||||
See also \helpref{Cmp}{wxstringcmp}, \helpref{IsSameAs}{wxstringissameas}.
|
||||
|
||||
\membersection{wxString::CompareTo}\label{wxstringCompareTo}
|
||||
\membersection{wxString::CompareTo}\label{wxstringcompareto}
|
||||
|
||||
\begin{verbatim}
|
||||
#define NO_POS ((int)(-1)) // undefined position
|
||||
@ -110,9 +492,9 @@ enum caseCompare {exact, ignoreCase};
|
||||
|
||||
Case-sensitive comparison. Returns 0 if equal, 1 if greater or -1 if less.
|
||||
|
||||
\membersection{wxString::Contains}\label{wxstringContains}
|
||||
\membersection{wxString::Contains}\label{wxstringcontains}
|
||||
|
||||
\func{bool}{Contains}{\param{const wxString\&}{ str}}
|
||||
\constfunc{bool}{Contains}{\param{const wxString\&}{ str}}
|
||||
|
||||
Returns 1 if target appears anyhere in wxString; else 0.
|
||||
|
||||
@ -144,13 +526,19 @@ Searches for the given string. Returns the starting index, or -1 if not found.
|
||||
|
||||
Returns the first occurrence of the item.
|
||||
|
||||
\membersection{wxString::Freq}\label{wxstringfreq}
|
||||
|
||||
\constfunc{int}{Frec}{\param{char }{ch}}
|
||||
|
||||
Returns the number of occurences of {it ch} in the string.
|
||||
|
||||
\membersection{wxString::GetChar}\label{wxstringgetchar}
|
||||
|
||||
\constfunc{char}{GetChar}{\param{size\_t}{ n}}
|
||||
|
||||
Returns the character at position {\it n} (read-only).
|
||||
|
||||
\membersection{wxString::GetData}\label{wxstringGetData}
|
||||
\membersection{wxString::GetData}\label{wxstringgetdata}
|
||||
|
||||
\constfunc{const char*}{GetData}{\void}
|
||||
|
||||
@ -164,14 +552,14 @@ Returns a reference to the character at position {\it n}.
|
||||
|
||||
\membersection{wxString::GetWriteBuf}\label{wxstringgetwritebuf}
|
||||
|
||||
\func{char*}{GetWriteBuf}{\param{uint}{ len}}
|
||||
\func{char*}{GetWriteBuf}{\param{size\_t}{ len}}
|
||||
|
||||
Returns a writable buffer of at least {\it len} bytes.
|
||||
|
||||
Call \helpref{wxString::UngetWriteBuf}{wxstringungetwritebuf} as soon as possible
|
||||
to put the string back into a reasonable state.
|
||||
|
||||
\membersection{wxString::Index}\label{wxstringIndex}
|
||||
\membersection{wxString::Index}\label{wxstringindex}
|
||||
|
||||
\constfunc{size\_t}{Index}{\param{char}{ ch}, \param{int}{ startpos = 0}}
|
||||
|
||||
@ -194,11 +582,11 @@ Returns the index of the first item matched, or NOT\_FOUND.
|
||||
% TODO
|
||||
%\membersection{wxString::insert}\label{wxstringinsert}
|
||||
% Wrong!
|
||||
%\func{void}{insert}{\param{const wxString\&}{ str}, \param{uint}{ index}}
|
||||
%\func{void}{insert}{\param{const wxString\&}{ str}, \param{size\_t}{ index}}
|
||||
%
|
||||
%Add new element at the given position.
|
||||
%
|
||||
\membersection{wxString::IsAscii}\label{wxstringIsAscii}
|
||||
\membersection{wxString::IsAscii}\label{wxstringisascii}
|
||||
|
||||
\constfunc{bool}{IsAscii}{\void}
|
||||
|
||||
@ -210,13 +598,13 @@ Returns TRUE if the string is ASCII.
|
||||
|
||||
Returns TRUE if the string is NULL.
|
||||
|
||||
\membersection{wxString::IsNull}\label{wxstringIsNull}
|
||||
\membersection{wxString::IsNull}\label{wxstringisnull}
|
||||
|
||||
\constfunc{bool}{IsNull}{\void}
|
||||
|
||||
Returns TRUE if the string is NULL (same as IsEmpty).
|
||||
|
||||
\membersection{wxString::IsNumber}\label{wxstringIsNumber}
|
||||
\membersection{wxString::IsNumber}\label{wxstringisnumber}
|
||||
|
||||
\constfunc{bool}{IsNumber}{\void}
|
||||
|
||||
@ -232,15 +620,15 @@ caseSensitive is TRUE by default (case matters).
|
||||
|
||||
Returns TRUE if strings are equal, FALSE otherwise.
|
||||
|
||||
See also Cmp, CmpNoCase.
|
||||
See also \helpref{Cmp}{wxstringcmp}, \helpref{CmpNoCase}{wxstringcmpnocase}.
|
||||
|
||||
\membersection{wxString::IsWord}\label{wxstringIsWord}
|
||||
\membersection{wxString::IsWord}\label{wxstringisword}
|
||||
|
||||
\constfunc{bool}{IsWord}{\void}
|
||||
|
||||
Returns TRUE if the string is a word. TODO: what's the definition of a word?
|
||||
|
||||
\membersection{wxString::Last}\label{wxstringLast}
|
||||
\membersection{wxString::Last}\label{wxstringlast}
|
||||
|
||||
\constfunc{char}{Last}{\void}
|
||||
|
||||
@ -273,7 +661,13 @@ Returns the length of the string.
|
||||
|
||||
Returns the length of the string (same as Len).
|
||||
|
||||
\membersection{wxString::LowerCase}\label{wxstringLowerCase}
|
||||
\membersection{wxString::Lower}\label{wxstringlower}
|
||||
|
||||
\constfunc{wxString}{Lower}{\void}
|
||||
|
||||
Returns this string converted to the lower case.
|
||||
|
||||
\membersection{wxString::LowerCase}\label{wxstringlowercase}
|
||||
|
||||
\func{void}{LowerCase}{\void}
|
||||
|
||||
@ -291,7 +685,7 @@ Converts all characters to lower case.
|
||||
|
||||
Converts all characters to upper case.
|
||||
|
||||
\membersection{wxString::Matches}\label{wxstringMatches}
|
||||
\membersection{wxString::Matches}\label{wxstringmatches}
|
||||
|
||||
\constfunc{bool}{Matches}{\param{const char*}{ szMask}}
|
||||
|
||||
@ -299,7 +693,7 @@ Returns TRUE if the string contents matches a mask containing '*' and '?'.
|
||||
|
||||
\membersection{wxString::Mid}\label{wxstringmid}
|
||||
|
||||
\constfunc{wxString}{Mid}{\param{size\_t}{ first}, \param{size\_t}{ count = STRING\_MAXLEN}}
|
||||
\constfunc{wxString}{Mid}{\param{size\_t}{ first}, \param{size\_t}{ count = wxSTRING\_MAXLEN}}
|
||||
|
||||
Returns a substring starting at {\it first}, with length {\it count}, or the rest of
|
||||
the string if {\it count} is the default value.
|
||||
@ -312,7 +706,7 @@ Adds {\it count} copies of {\it pad} to the beginning, or to the end of the stri
|
||||
|
||||
Removes spaces from the left or from the right (default).
|
||||
|
||||
\membersection{wxString::Prepend}\label{wxstringPrepend}
|
||||
\membersection{wxString::Prepend}\label{wxstringprepend}
|
||||
|
||||
\func{wxString\&}{Prepend}{\param{const wxString\&}{ str}}
|
||||
|
||||
@ -322,8 +716,13 @@ Prepends {\it str} to this string, returning a reference to this string.
|
||||
|
||||
\func{int}{Printf}{\param{const char* }{pszFormat}, \param{}{...}}
|
||||
|
||||
Similar to sprintf. Returns the number of characters written, or an integer less than zero
|
||||
on error.
|
||||
Similar to the standard function {\it sprintf()}. Returns the number of
|
||||
characters written, or an integer less than zero on error.
|
||||
|
||||
{\bf NB:} This function will use a safe version of {\it vsprintf()} (usually called
|
||||
{\it vsnprintf()}) whenever available to always allocate the buffer of correct
|
||||
size. Unfortunately, this function is not available on all platforms and the
|
||||
dangerous {\it vsprintf()} will be used then which may lead to buffer overflows.
|
||||
|
||||
\membersection{wxString::PrintfV}\label{wxstringprintfv}
|
||||
|
||||
@ -332,7 +731,7 @@ on error.
|
||||
Similar to vprintf. Returns the number of characters written, or an integer less than zero
|
||||
on error.
|
||||
|
||||
\membersection{wxString::Remove}\label{wxstringRemove}
|
||||
\membersection{wxString::Remove}\label{wxstringremove}
|
||||
|
||||
\func{wxString\&}{Remove}{\param{size\_t}{ pos}}
|
||||
|
||||
@ -348,9 +747,9 @@ Removes the last {\it len} characters from the string, starting at {\it pos}.
|
||||
|
||||
Removes the last character.
|
||||
|
||||
\membersection{wxString::Replace}\label{wxstringReplace}
|
||||
\membersection{wxString::Replace}\label{wxstringreplace}
|
||||
|
||||
\func{uint}{Replace}{\param{const char*}{ szOld}, \param{const char*}{ szNew}, \param{bool}{ replaceAll}}
|
||||
\func{size\_t}{Replace}{\param{const char*}{ szOld}, \param{const char*}{ szNew}, \param{bool}{ replaceAll = TRUE}}
|
||||
|
||||
Replace first (or all) occurences of substring with another one.
|
||||
|
||||
@ -379,7 +778,8 @@ Sets the character at position {\it n}.
|
||||
|
||||
\func{void}{Shrink}{\void}
|
||||
|
||||
Minimizes the string's memory. Only works if the data of this string is not shared.
|
||||
Minimizes the string's memory. This can be useful after a call to
|
||||
\helpref{Alloc()}{wxstringalloc} if too much memory were preallocated.
|
||||
|
||||
\membersection{wxString::sprintf}\label{wxstringsprintf}
|
||||
|
||||
@ -387,7 +787,7 @@ Minimizes the string's memory. Only works if the data of this string is not shar
|
||||
|
||||
The same as Printf.
|
||||
|
||||
\membersection{wxString::Strip}\label{wxstringStrip}
|
||||
\membersection{wxString::Strip}\label{wxstringstrip}
|
||||
|
||||
\begin{verbatim}
|
||||
enum stripType {leading = 0x1, trailing = 0x2, both = 0x3};
|
||||
@ -398,6 +798,12 @@ enum stripType {leading = 0x1, trailing = 0x2, both = 0x3};
|
||||
Strip characters at the front and/or end. The same as Trim except that it
|
||||
doesn't change this string.
|
||||
|
||||
\membersection{wxString::SubString}\label{wxstringsubstring}
|
||||
|
||||
\constfunc{wxString}{SubString}{\param{size\_t}{ to}, \param{size\_t}{ from}}
|
||||
|
||||
Same as \helpref{Mid}{wxstringmid}.
|
||||
|
||||
\membersection{wxString::Trim}\label{wxstringtrim}
|
||||
|
||||
\func{wxString\&}{Trim}{\param{bool}{ fromRight = TRUE}}
|
||||
@ -417,12 +823,29 @@ Truncate the string to the given length.
|
||||
Puts the string back into a reasonable state, after
|
||||
\rtfsp\helpref{wxString::GetWriteBuf}{wxstringgetwritebuf} was called.
|
||||
|
||||
\membersection{wxString::UpperCase}\label{wxstringUpperCase}
|
||||
\membersection{wxString::Upper}\label{wxstringupper}
|
||||
|
||||
\constfunc{wxString}{Upper}{\void}
|
||||
|
||||
Returns this string converted to upper case.
|
||||
|
||||
\membersection{wxString::UpperCase}\label{wxstringuppercase}
|
||||
|
||||
\func{void}{UpperCase}{\void}
|
||||
|
||||
The same as MakeUpper.
|
||||
|
||||
\membersection{wxString::operator!}\label{wxstringoperatornot}
|
||||
|
||||
\constfunc{bool}{operator!}{\void}
|
||||
|
||||
Empty string is FALSE, so !string will only return TRUE if the string is empty.
|
||||
This allows the tests for NULLness of a {\it const char *} pointer and emptyness
|
||||
of the string to look the same in the code and makes it easier to port old code
|
||||
to wxString.
|
||||
|
||||
See also \helpref{IsEmpty()}{wxstringisempty}.
|
||||
|
||||
\membersection{wxString::operator $=$}\label{wxstringoperatorassign}
|
||||
|
||||
\func{wxString\&}{operator $=$}{\param{const wxString\&}{ str}}
|
||||
@ -435,11 +858,13 @@ The same as MakeUpper.
|
||||
|
||||
\func{wxString\&}{operator $=$}{\param{const wchar\_t*}{ pwz}}
|
||||
|
||||
Assignment.
|
||||
Assignment: the effect of each operation is the same as for the corresponding
|
||||
constructor (see \helpref{wxString constructors}{wxstringconstruct}).
|
||||
|
||||
\membersection{operator wxString::$+$}\label{wxstringoperatorplus}
|
||||
|
||||
Concatenation.
|
||||
Concatenation: all these operators return a new strign equal to the sum of the
|
||||
operands.
|
||||
|
||||
\func{wxString}{operator $+$}{\param{const wxString\&}{ x}, \param{const wxString\&}{ y}}
|
||||
|
||||
@ -449,7 +874,7 @@ Concatenation.
|
||||
|
||||
\func{wxString}{operator $+$}{\param{const char*}{ x}, \param{const wxString\&}{ y}}
|
||||
|
||||
\membersection{wxString::operator $+=$}\label{wxstringPlusEqual}
|
||||
\membersection{wxString::operator $+=$}\label{wxstringplusequal}
|
||||
|
||||
\func{void}{operator $+=$}{\param{const wxString\&}{ str}}
|
||||
|
||||
@ -457,7 +882,7 @@ Concatenation.
|
||||
|
||||
\func{void}{operator $+=$}{\param{char}{ c}}
|
||||
|
||||
Concatenation.
|
||||
Concatenation in place: the argument is appended to the string.
|
||||
|
||||
\membersection{wxString::operator []}\label{wxstringoperatorbracket}
|
||||
|
||||
@ -485,6 +910,16 @@ Same as Mid (substring extraction).
|
||||
|
||||
Same as $+=$.
|
||||
|
||||
\func{wxString\&}{operator \cinsert}{\param{int}{ i}}
|
||||
|
||||
\func{wxString\&}{operator \cinsert}{\param{float}{ f}}
|
||||
|
||||
\func{wxString\&}{operator \cinsert}{\param{double}{ d}}
|
||||
|
||||
These functions work as C++ stream insertion operators: they insert the given
|
||||
value into the string. Precision or format cannot be set using them, you can use
|
||||
\helpref{Printf}{wxstringprintf} for this.
|
||||
|
||||
\membersection{wxString::operator \cextract}\label{wxstringoperatorin}
|
||||
|
||||
\func{friend istream\&}{operator \cextract}{\param{istream\&}{ is}, \param{wxString\&}{ str}}
|
||||
@ -497,7 +932,7 @@ Extraction from a stream.
|
||||
|
||||
Implicit conversion to a C string.
|
||||
|
||||
\membersection{Comparison operators}\label{wxstringComparison}
|
||||
\membersection{Comparison operators}\label{wxstringcomparison}
|
||||
|
||||
\func{bool}{operator $==$}{\param{const wxString\&}{ x}, \param{const wxString\&}{ y}}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user