No changes, move wxStreamTempInputBuffer to a header file.
Get rid of the surprising src/common/execcmn.cpp which had a .cpp extension but was supposed to be used as an included file only and move its contents to a new private header to make using wxStreamTempInputBuffer class simpler. See #10258. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74337 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -1,23 +1,20 @@
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///////////////////////////////////////////////////////////////////////////////
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// Name: src/common/execcmn.cpp
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// Name: wx/private/streamtempinput.h
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// Purpose: defines wxStreamTempInputBuffer which is used by Unix and MSW
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// implementations of wxExecute; this file is only used by the
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// library and never by the user code
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.08.02
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// Modified by: Rob Bresalier
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// Created: 2013-05-04
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// RCS-ID: $Id$
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// Copyright: (c) 2002 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WXEXEC_CPP_
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#define _WX_WXEXEC_CPP_
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#ifndef _WX_PRIVATE_STREAMTEMPINPUT_H
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#define _WX_PRIVATE_STREAMTEMPINPUT_H
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// this file should never be compiled directly, just included by other code
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#ifndef _WX_USED_BY_WXEXECUTE_
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#error "You should never directly build this file!"
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#endif
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#include "wx/private/pipestream.h"
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// ----------------------------------------------------------------------------
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// wxStreamTempInputBuffer
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@ -41,22 +38,73 @@
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needed! However it's not easy to devise a way to do this keeping backwards
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compatibility with the existing wxExecute(wxEXEC_SYNC)...
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*/
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class wxStreamTempInputBuffer
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{
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public:
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wxStreamTempInputBuffer();
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wxStreamTempInputBuffer()
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{
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m_stream = NULL;
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m_buffer = NULL;
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m_size = 0;
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}
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// call to associate a stream with this buffer, otherwise nothing happens
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// at all
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void Init(wxPipeInputStream *stream);
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void Init(wxPipeInputStream *stream)
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{
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wxASSERT_MSG( !m_stream, wxS("Can only initialize once") );
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m_stream = stream;
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}
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// check for input on our stream and cache it in our buffer if any
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//
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// return true if anything was done
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bool Update();
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bool Update()
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{
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if ( !m_stream || !m_stream->CanRead() )
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return false;
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~wxStreamTempInputBuffer();
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// realloc in blocks of 4Kb: this is the default (and minimal) buffer
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// size of the Unix pipes so it should be the optimal step
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//
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// NB: don't use "static int" in this inline function, some compilers
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// (e.g. IBM xlC) don't like it
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enum { incSize = 4096 };
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void *buf = realloc(m_buffer, m_size + incSize);
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if ( !buf )
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return false;
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m_buffer = buf;
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m_stream->Read((char *)m_buffer + m_size, incSize);
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m_size += m_stream->LastRead();
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return true;
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}
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// check if can continue reading from the stream, this is used to disable
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// the callback once we can't read anything more
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bool Eof() const
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{
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// If we have no stream, always return true as we can't read any more.
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return !m_stream || m_stream->Eof();
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}
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// dtor puts the data buffered during this object lifetime into the
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// associated stream
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~wxStreamTempInputBuffer()
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{
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if ( m_buffer )
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{
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m_stream->Ungetch(m_buffer, m_size);
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free(m_buffer);
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}
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}
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const void *GetBuffer() const { return m_buffer; }
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size_t GetSize() const { return m_size; }
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private:
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// the stream we're buffering, if NULL we don't do anything at all
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@ -71,56 +119,4 @@ private:
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wxDECLARE_NO_COPY_CLASS(wxStreamTempInputBuffer);
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};
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inline wxStreamTempInputBuffer::wxStreamTempInputBuffer()
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{
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m_stream = NULL;
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m_buffer = NULL;
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m_size = 0;
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}
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inline void wxStreamTempInputBuffer::Init(wxPipeInputStream *stream)
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{
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m_stream = stream;
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}
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inline
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bool wxStreamTempInputBuffer::Update()
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{
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if ( !m_stream || !m_stream->CanRead() )
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return false;
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// realloc in blocks of 4Kb: this is the default (and minimal) buffer
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// size of the Unix pipes so it should be the optimal step
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//
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// NB: don't use "static int" in this inline function, some compilers
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// (e.g. IBM xlC) don't like it
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enum { incSize = 4096 };
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void *buf = realloc(m_buffer, m_size + incSize);
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if ( !buf )
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{
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// don't read any more, we don't have enough memory to do it
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m_stream = NULL;
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}
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else // got memory for the buffer
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{
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m_buffer = buf;
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m_stream->Read((char *)m_buffer + m_size, incSize);
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m_size += m_stream->LastRead();
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}
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return true;
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}
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inline
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wxStreamTempInputBuffer::~wxStreamTempInputBuffer()
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{
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if ( m_buffer )
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{
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m_stream->Ungetch(m_buffer, m_size);
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free(m_buffer);
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}
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}
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#endif // _WX_WXEXEC_CPP_
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#endif // _WX_PRIVATE_STREAMTEMPINPUT_H
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@ -202,10 +202,7 @@ IMPLEMENT_DYNAMIC_CLASS(wxExecuteModule, wxModule)
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#if wxUSE_STREAMS && !defined(__WXWINCE__)
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#include "wx/private/pipestream.h"
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// define this to let wxexec.cpp know that we know what we're doing
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#define _WX_USED_BY_WXEXECUTE_
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#include "../common/execcmn.cpp"
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#include "wx/private/streamtempinput.h"
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// ----------------------------------------------------------------------------
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// wxPipe represents a Win32 anonymous pipe
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@ -64,10 +64,7 @@
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#if HAS_PIPE_STREAMS
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#include "wx/private/pipestream.h"
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// define this to let wxexec.cpp know that we know what we're doing
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#define _WX_USED_BY_WXEXECUTE_
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#include "../common/execcmn.cpp"
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#include "wx/private/streamtempinput.h"
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#endif // HAS_PIPE_STREAMS
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