diff --git a/include/wx/msw/setup0.h b/include/wx/msw/setup0.h new file mode 100644 index 0000000000..d65e756645 --- /dev/null +++ b/include/wx/msw/setup0.h @@ -0,0 +1,344 @@ +///////////////////////////////////////////////////////////////////////////// +// Name: setup.h +// Purpose: Configuration for the library +// Author: Julian Smart +// Modified by: +// Created: 01/02/97 +// RCS-ID: $Id$ +// Copyright: (c) Julian Smart +// Licence: wxWindows licence +///////////////////////////////////////////////////////////////////////////// + +#ifndef _WX_SETUP_H_ +#define _WX_SETUP_H_ + +/* + * General features + * + */ + +#define wxUSE_CONFIG 1 + // Use wxConfig, with CreateConfig in wxApp +#define _WX_GOODCOMPILER__ + // gcc can have problems, but Windows compilers + // are generally OK. +#define WXWIN_COMPATIBILITY 0 + // Compatibility with 1.68 API. + // Level 0: no backward compatibility, all new features + // Level 1: Some compatibility. In fact + // the compatibility code is now very minimal so there + // is little advantage to setting it to 1. + +#define wxUSE_AUTOTRANS 1 + // Define wxTString +#define wxUSE_POSTSCRIPT 0 + // 0 for no PostScript device context +#define wxUSE_AFM_FOR_POSTSCRIPT 0 + // 1 to use font metric files in GetTextExtent +#define wxUSE_METAFILE 1 + // 0 for no Metafile and metafile device context +#define wxUSE_FORM 0 + // 0 for no wxForm +#define wxUSE_IPC 1 + // 0 for no interprocess comms +// Note: wxHELP uses IPC under X so these are interdependent! +#define wxUSE_HELP 1 + // 0 for no help facility +#define wxUSE_RESOURCES 1 + // 0 for no wxGetResource/wxWriteResource +#define wxUSE_CONSTRAINTS 1 + // 0 for no window layout constraint system + +#define wxUSE_TIMEDATE 1 + // 0 for no wxTime/wxDate classes + +#define wxUSE_CLIPBOARD 1 + // 0 for no clipboard functions +#define wxUSE_SPLINES 1 + // 0 for no splines +#define wxUSE_XFIG_SPLINE_CODE 1 + // 1 for XFIG spline code, 0 for AIAI spline code. +// AIAI spline code is slower, but freer of copyright issues. + +#define wxUSE_DRAG_AND_DROP 1 + // 0 for no drag and drop + +#define wxUSE_TOOLBAR 1 + // Define 1 to use toolbar classes +#define wxUSE_BUTTONBAR 1 + // Define 1 to use buttonbar classes (enhanced toolbar + // for MS Windows) +#define wxUSE_GAUGE 1 + // Define 1 to use Microsoft's gauge (Windows) + // or Bull's gauge (Motif) library (both in contrib). +#define wxUSE_COMBOBOX 1 + // Define 1 to use COMBOXBOX control (Windows) + // or FWW's ComboBox widget (Motif). +#define wxUSE_RADIOBUTTON 1 + // Define 1 to use radio button control + +#define wxUSE_SCROLLBAR 1 + // Define 1 to compile contributed wxScrollBar class +#define wxUSE_XPM_IN_MSW 1 + // Define 1 to support the XPM package in wxBitmap. +#define wxUSE_IMAGE_LOADING_IN_MSW 1 + // Use dynamic DIB loading/saving code in utils/dib under MSW. +#define wxUSE_RESOURCE_LOADING_IN_MSW 1 + // Use dynamic icon/cursor loading/saving code + // under MSW. +#define wxUSE_WX_RESOURCES 1 + // Use .wxr resource mechanism (requires PrologIO library) + +// BC++/Win16 can't cope with the amount of data in resource.cpp +#if defined(__WIN16__) && defined(__BORLANDC__) +#undef wxUSE_WX_RESOURCES +#define wxUSE_WX_RESOURCES 0 +#endif + +#define HAVE_SOCKET 1 + // Use WinSock if 1 +#define wxUSE_DOC_VIEW_ARCHITECTURE 1 + // Set to 0 to disable document/view architecture +#define wxUSE_PRINTING_ARCHITECTURE 1 + // Set to 0 to disable print/preview architecture code +#define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1 + // Set to 0 to disable PostScript print/preview architecture code + // under Windows (just use Windows printing). +#define wxUSE_DYNAMIC_CLASSES 1 + // If 1, enables provision of run-time type information. + // NOW MANDATORY: don't change. +#define wxUSE_MEMORY_TRACING 1 + // If 1, enables debugging versions of wxObject::new and + // wxObject::delete *IF* __WXDEBUG__ is also defined. + // WARNING: this code may not work with all architectures, especially + // if alignment is an issue. +#define wxUSE_DEBUG_CONTEXT 1 + // If 1, enables wxDebugContext, for + // writing error messages to file, etc. + // If __WXDEBUG__ is not defined, will still use + // normal memory operators. + // It's recommended to set this to 1, + // since you may well need to output + // an error log in a production + // version (or non-debugging beta) +#define wxUSE_GLOBAL_MEMORY_OPERATORS 1 + // In debug mode, cause new and delete to be redefined globally. + // If this causes problems (e.g. link errors), set this to 0. + +#define wxUSE_DEBUG_NEW_ALWAYS 1 + // In debug mode, causes new to be defined to + // be WXDEBUG_NEW (see object.h). + // If this causes problems (e.g. link errors), set this to 0. + // You may need to set this to 0 if using templates (at least + // for VC++). + +#define REMOVE_UNUSED_ARG 1 + // Set this to 0 if your compiler can't cope + // with omission of prototype parameters. + +#define wxUSE_ODBC 1 + // Define 1 to use ODBC classes + +#ifndef __MWERKS__ +#define wxUSE_IOSTREAMH 1 +#else +#define wxUSE_IOSTREAMH 0 +#endif + // VC++ 4.2 and above allows and + // but you can't mix them. Set to 1 for , + // 0 for + +#define wxUSE_WXCONFIG 1 + // if enabled, compiles built-in OS independent wxConfig + // class and it's file (any platform) and registry (Win) + // based implementations +#define wxUSE_THREADS 1 + // support for multithreaded applications: if + // 1, compile in thread classes (thread.h) + // and make the library thread safe +#define wxUSE_ZLIB 1 + // Use zlib for compression in streams and PNG code +#define wxUSE_LIBPNG 1 + // Use PNG bitmap code +#define wxUSE_STD_IOSTREAM 1 + // Use standard C++ streams if 1. If 0, use wxWin + // streams implementation. + +#define wxUSE_TOOLTIPS 1 + // Define to use wxToolTip class and + // wxWindow::SetToolTip() method + +/* + * Finer detail + * + */ + +#define wxUSE_APPLE_IEEE 1 + // if enabled, the float codec written by Apple + // will be used to write, in a portable way, + // float on the disk + +/* + * MS Windows/Windows NT + * + */ + +#if defined(__WIN95__) +#define CTL3D 0 +#else +#define CTL3D 1 + // Define 1 to use Microsoft CTL3D library. + // See note above about using FAFA and CTL3D. +#endif + +#define wxUSE_COMMON_DIALOGS 1 + // On rare occasions (e.g. using DJGPP) may want + // to omit common dialogs + // (e.g. file selector, printer dialog). + // Switching this off also switches off + // the printing architecture and interactive + // wxPrinterDC. +#define wxUSE_ITSY_BITSY 1 + // Define 1 to use Microsoft's ItsyBitsy + // small title bar library, for wxMiniFrame +#define wxUSE_BITMAP_MESSAGE 1 + // Define 1 to use bitmap messages. +#define wxUSE_PORTABLE_FONTS_IN_MSW 0 + // Define 1 to use new portable font scheme in Windows + // (used by default under X) +#define FONT_SIZE_COMPATIBILITY 0 + // Define 1 for font size to be backward compatible + // to 1.63 and earlier. 1.64 and later define point + // sizes to be compatible with Windows. +#define wxUSE_GENERIC_DIALOGS_IN_MSW 1 + // Define 1 to use generic dialogs in Windows, even though + // they duplicate native common dialog (e.g. wxColourDialog) +#define wxUSE_PENWINDOWS 0 + // Set to 1 to use PenWindows + +#define wxUSE_OWNER_DRAWN 1 + // Owner-drawn menus and listboxes + +#define wxUSE_NATIVE_STATUSBAR 1 + // Set to 0 to use cross-platform wxStatusBar +#define wxUSE_DBWIN32 1 + // Use Andrew Tucker's OutputDebugString implementation + // (required on Win95 only). See utils.cpp. + +/* + * Any platform + * + */ + +#define wxUSE_TYPEDEFS 0 + // Use typedefs not classes for wxPoint + // and others, to reduce overhead and avoid + // MS C7 memory bug. Bounds checker + // complains about deallocating + // arrays of wxPoints if wxPoint is a class. + +#if (!defined(WIN32) && !defined(__WIN32__)) || defined(__GNUWIN32__) || defined(__BORLANDC__) +// Can't use OLE drag and drop in Windows 3.1 because we don't know how +// to implement UUIDs +// GnuWin32 doesn't have appropriate headers for e.g. IUnknown. +#undef wxUSE_DRAG_AND_DROP +#define wxUSE_DRAG_AND_DROP 0 +#endif + +// Only WIN32 supports wxStatusBar95 +#if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR +#undef wxUSE_NATIVE_STATUSBAR +#define wxUSE_NATIVE_STATUSBAR 0 +#endif + +// Salford C++ doesn't like some of the memory operator definitions +#ifdef __SALFORDC__ +#undef wxUSE_MEMORY_TRACING +#define wxUSE_MEMORY_TRACING 0 + +#undef wxUSE_GLOBAL_MEMORY_OPERATORS +#define wxUSE_GLOBAL_MEMORY_OPERATORS 0 + +#undef wxUSE_DEBUG_NEW_ALWAYS +#define wxUSE_DEBUG_NEW_ALWAYS 0 + +#undef wxUSE_THREADS +#define wxUSE_THREADS 0 + +#undef wxUSE_DBWIN32 +#define wxUSE_DBWIN32 0 + +#undef wxUSE_OWNER_DRAWN +#define wxUSE_OWNER_DRAWN 0 +#endif + +#ifdef __TWIN32__ + +#undef wxUSE_THREADS +#define wxUSE_THREADS 0 + +#undef wxUSE_DBWIN32 +#define wxUSE_DBWIN32 0 + +#undef wxUSE_ODBC +#define wxUSE_ODBC 0 + +#endif + +#if defined(__WXMSW__) && !defined(__WIN32__) + +#undef wxUSE_THREADS +#define wxUSE_THREADS 0 + +#endif + +// Minimal setup e.g. for compiling small utilities +#define MINIMAL_WXWINDOWS_SETUP 0 + +#if MINIMAL_WXWINDOWS_SETUP +#undef wxUSE_POSTSCRIPT +# define wxUSE_POSTSCRIPT 0 +#undef wxUSE_PRINTING_ARCHITECTURE +# define wxUSE_PRINTING_ARCHITECTURE 0 +#undef wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW +# define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0 +#undef wxUSE_METAFILE +# define wxUSE_METAFILE 0 +#undef wxUSE_FORM +# define wxUSE_FORM 0 +#undef wxUSE_SPLINES +# define wxUSE_SPLINES 0 +#undef wxUSE_SCROLLBAR +# define wxUSE_SCROLLBAR 0 +#undef wxUSE_COMBOBOX +# define wxUSE_COMBOBOX 0 +#undef wxUSE_RADIOBUTTON +# define wxUSE_RADIOBUTTON 0 +#undef wxUSE_XPM_IN_MSW +# define wxUSE_XPM_IN_MSW 0 +#undef wxUSE_WX_RESOURCES +# define wxUSE_WX_RESOURCES 0 +#undef wxUSE_DOC_VIEW_ARCHITECTURE +# define wxUSE_DOC_VIEW_ARCHITECTURE 0 +#undef wxUSE_GNU_WXSTRING +# define wxUSE_GNU_WXSTRING 0 +#undef wxUSE_ODBC +# define wxUSE_ODBC 0 +#undef wxUSE_TIMEDATE +# define wxUSE_TIMEDATE 0 +#undef CTL3D +# define CTL3D 0 +#undef wxUSE_ITSY_BITSY +# define wxUSE_ITSY_BITSY 0 +#undef wxUSE_IMAGE_LOADING_IN_MSW +# define wxUSE_IMAGE_LOADING_IN_MSW 0 +#undef wxUSE_GAUGE +# define wxUSE_GAUGE 0 +#undef wxUSE_RESOURCE_LOADING_IN_MSW +# define wxUSE_RESOURCE_LOADING_IN_MSW 0 +#undef wxUSE_DRAG_AND_DROP +# define wxUSE_DRAG_AND_DROP 0 +#endif + +#endif + // _WX_SETUP_H_