removed work around for 16 bit compilers not defining LPTSTR which was breaking Unicode build unless WIN32 was defined
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26852 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -110,20 +110,6 @@
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/* compiler defects workarounds */
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/* ---------------------------------------------------------------------------- */
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#if defined(__VISUALC__) && !defined(WIN32) && !defined(__WXWINCE__)
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/* VC1.5 does not have LPTSTR type */
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#define LPTSTR LPSTR
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#define LPCTSTR LPCSTR
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#elif defined(__BORLANDC__) && !defined(__WIN32__)
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#ifndef LPTSTR
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#define LPTSTR LPSTR
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#endif
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#ifndef LPCTSTR
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#define LPCTSTR LPSTR
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#endif
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#endif
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/*
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Digital Unix C++ compiler only defines this symbol for .cxx and .hxx files,
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so define it ourselves (newer versions do it for all files, though, and
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