Allow the renderer to also work with wxMemoryDCs

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65624 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Robin Dunn 2010-09-23 21:09:24 +00:00
parent e6933ff911
commit a12482a357

View File

@ -24,6 +24,7 @@
#include "wx/bitmap.h"
#include "wx/settings.h"
#include "wx/dcclient.h"
#include "wx/dcmemory.h"
#include "wx/toplevel.h"
#endif
@ -37,11 +38,13 @@
#include "wx/mstream.h"
#endif // wxHAS_DRAW_TITLE_BAR_BITMAP
// check if we're currently in a paint event
inline bool wxInPaintEvent(wxWindow* win, wxDC& dc)
{
wxUnusedVar(dc);
return ( win->MacGetCGContextRef() != NULL );
return win->MacGetCGContextRef() != NULL ||
// wxMemoryDC's also have a valid CGContext.
dc.IsKindOf( CLASSINFO(wxMemoryDC) );
}