added wxFDIODispatcher::HasPending() and implemented correctly wxConsoleEventLoop::Pending() using it to fix the pending events processing in console event loop based programs; also changed wxFDIODispatcher::Dispatch() return type/value to be able to indicate the errors
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57804 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -67,10 +67,13 @@ public:
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// unregister descriptor previously registered with RegisterFD()
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virtual bool UnregisterFD(int fd) = 0;
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// check if any events are currently available without dispatching them
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virtual bool HasPending() const = 0;
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// wait for an event for at most timeout milliseconds and process it;
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// return true if we processed any events or false if timeout expired
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// without anything happening
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virtual bool Dispatch(int timeout = TIMEOUT_INFINITE) = 0;
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// return the number of events processed (possibly 0 if timeout expired) or
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// -1 if an error occurred
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virtual int Dispatch(int timeout = TIMEOUT_INFINITE) = 0;
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virtual ~wxFDIODispatcher() { }
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};
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@ -56,8 +56,9 @@ public:
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// select() itself
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int Select(int nfds, struct timeval *tv);
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// call the handler methods corresponding to the sets having this fd
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void Handle(int fd, wxFDIOHandler& handler) const;
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// call the handler methods corresponding to the sets having this fd if it
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// is present in any set and return true if it is
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bool Handle(int fd, wxFDIOHandler& handler) const;
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private:
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typedef void (wxFDIOHandler::*Callback)();
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@ -91,20 +92,25 @@ public:
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virtual bool RegisterFD(int fd, wxFDIOHandler *handler, int flags = wxFDIO_ALL);
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virtual bool ModifyFD(int fd, wxFDIOHandler *handler, int flags = wxFDIO_ALL);
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virtual bool UnregisterFD(int fd);
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virtual bool Dispatch(int timeout = TIMEOUT_INFINITE);
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virtual bool HasPending() const;
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virtual int Dispatch(int timeout = TIMEOUT_INFINITE);
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private:
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// common part of RegisterFD() and ModifyFD()
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bool DoUpdateFDAndHandler(int fd, wxFDIOHandler *handler, int flags);
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// call the handlers for the fds present in the given sets, return true if
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// we called any handlers
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bool ProcessSets(const wxSelectSets& sets);
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// call the handlers for the fds present in the given sets, return the
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// number of handlers we called
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int ProcessSets(const wxSelectSets& sets);
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// helper of ProcessSets(): call the handler if its fd is in the set
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void DoProcessFD(int fd, const fd_set& fds, wxFDIOHandler *handler,
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const char *name);
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// common part of HasPending() and Dispatch(): calls select() with the
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// specified timeout
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int DoSelect(wxSelectSets& sets, int timeout) const;
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// the select sets containing all the registered fds
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wxSelectSets m_sets;
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@ -17,6 +17,8 @@
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#include "wx/private/fdiodispatcher.h"
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struct epoll_event;
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class WXDLLIMPEXP_CORE wxEpollDispatcher : public wxFDIODispatcher
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{
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public:
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@ -32,12 +34,18 @@ public:
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virtual bool RegisterFD(int fd, wxFDIOHandler* handler, int flags = wxFDIO_ALL);
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virtual bool ModifyFD(int fd, wxFDIOHandler* handler, int flags = wxFDIO_ALL);
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virtual bool UnregisterFD(int fd);
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virtual bool Dispatch(int timeout = TIMEOUT_INFINITE);
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virtual bool HasPending() const;
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virtual int Dispatch(int timeout = TIMEOUT_INFINITE);
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private:
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// ctor is private, use Create()
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wxEpollDispatcher(int epollDescriptor);
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// common part of HasPending() and Dispatch(): calls epoll_wait() with the
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// given timeout
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int DoPoll(epoll_event *events, int numEvents, int timeout) const;
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int m_epollDescriptor;
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};
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@ -111,7 +111,7 @@ int wxSelectSets::Select(int nfds, struct timeval *tv)
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return select(nfds, &m_fds[Read], &m_fds[Write], &m_fds[Except], tv);
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}
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void wxSelectSets::Handle(int fd, wxFDIOHandler& handler) const
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bool wxSelectSets::Handle(int fd, wxFDIOHandler& handler) const
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{
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for ( int n = 0; n < Max; n++ )
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{
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@ -122,9 +122,11 @@ void wxSelectSets::Handle(int fd, wxFDIOHandler& handler) const
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(handler.*ms_handlers[n])();
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// callback can modify sets and destroy handler
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// this forces that one event can be processed at one time
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return;
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return true;
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}
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}
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return false;
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}
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// ----------------------------------------------------------------------------
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@ -190,9 +192,9 @@ bool wxSelectDispatcher::UnregisterFD(int fd)
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return true;
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}
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bool wxSelectDispatcher::ProcessSets(const wxSelectSets& sets)
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int wxSelectDispatcher::ProcessSets(const wxSelectSets& sets)
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{
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bool gotEvent = false;
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int numEvents = 0;
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for ( int fd = 0; fd <= m_maxFD; fd++ )
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{
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if ( !sets.HasFD(fd) )
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@ -205,15 +207,14 @@ bool wxSelectDispatcher::ProcessSets(const wxSelectSets& sets)
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continue;
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}
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gotEvent = true;
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sets.Handle(fd, *handler);
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if ( sets.Handle(fd, *handler) )
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numEvents++;
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}
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return gotEvent;
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return numEvents;
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}
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bool wxSelectDispatcher::Dispatch(int timeout)
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int wxSelectDispatcher::DoSelect(wxSelectSets& sets, int timeout) const
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{
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struct timeval tv,
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*ptv;
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@ -228,29 +229,38 @@ bool wxSelectDispatcher::Dispatch(int timeout)
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ptv = NULL;
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}
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wxSelectSets sets = m_sets;
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int ret = sets.Select(m_maxFD + 1, ptv);
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const int ret = sets.Select(m_maxFD + 1, ptv);
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switch ( ret )
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// TODO: we need to restart select() in this case but for now just return
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// as if timeout expired
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if ( ret == -1 && errno == EINTR )
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ret = 0;
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return ret;
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}
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bool wxSelectDispatcher::HasPending() const
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{
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wxSelectSets sets(m_sets);
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return DoSelect(sets, 0) > 0;
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}
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int wxSelectDispatcher::Dispatch(int timeout)
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{
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wxSelectSets sets(m_sets);
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switch ( DoSelect(sets, timeout) )
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{
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case -1:
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if ( errno != EINTR )
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{
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wxLogSysError(_("Failed to monitor I/O channels"));
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}
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break;
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wxLogSysError(_("Failed to monitor I/O channels"));
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return -1;
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case 0:
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// timeout expired without anything happening
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break;
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return 0;
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default:
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if ( ProcessSets(sets) )
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return true;
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return ProcessSets(sets);
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}
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// nothing happened
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return false;
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}
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#endif // wxUSE_SELECT_DISPATCHER
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@ -159,10 +159,9 @@ bool wxEpollDispatcher::UnregisterFD(int fd)
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return true;
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}
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bool wxEpollDispatcher::Dispatch(int timeout)
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int
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wxEpollDispatcher::DoPoll(epoll_event *events, int numEvents, int timeout) const
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{
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epoll_event events[16];
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// the code below relies on TIMEOUT_INFINITE being -1 so that we can pass
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// timeout value directly to epoll_wait() which interprets -1 as meaning to
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// wait forever and would need to be changed if the value of
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@ -170,33 +169,48 @@ bool wxEpollDispatcher::Dispatch(int timeout)
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wxCOMPILE_TIME_ASSERT( TIMEOUT_INFINITE == -1, UpdateThisCode );
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wxMilliClock_t timeEnd;
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if ( timeout != -1 )
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if ( timeout > 0 )
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timeEnd = wxGetLocalTimeMillis();
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int rc;
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for ( ;; )
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{
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rc = epoll_wait(m_epollDescriptor, events, WXSIZEOF(events), timeout);
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rc = epoll_wait(m_epollDescriptor, events, numEvents, timeout);
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if ( rc != -1 || errno != EINTR )
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break;
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// we got interrupted, update the timeout and restart
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if ( timeout == -1 )
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continue;
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timeout = wxMilliClockToLong(timeEnd - wxGetLocalTimeMillis());
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if ( timeout < 0 )
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return false;
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if ( timeout > 0 )
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{
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timeout = wxMilliClockToLong(timeEnd - wxGetLocalTimeMillis());
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if ( timeout < 0 )
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return 0;
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}
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}
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return rc;
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}
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bool wxEpollDispatcher::HasPending() const
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{
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epoll_event event;
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return DoPoll(&event, 1, 0) == 1;
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}
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int wxEpollDispatcher::Dispatch(int timeout)
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{
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epoll_event events[16];
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const int rc = DoPoll(events, WXSIZEOF(events), timeout);
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if ( rc == -1 )
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{
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wxLogSysError(_("Waiting for IO on epoll descriptor %d failed"),
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m_epollDescriptor);
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return false;
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return -1;
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}
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bool gotEvents = false;
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int numEvents = 0;
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for ( epoll_event *p = events; p < events + rc; p++ )
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{
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wxFDIOHandler * const handler = (wxFDIOHandler *)(p->data.ptr);
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@ -219,10 +233,10 @@ bool wxEpollDispatcher::Dispatch(int timeout)
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else
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continue;
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gotEvents = true;
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numEvents++;
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}
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return gotEvents;
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return numEvents;
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}
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#endif // wxUSE_EPOLL_DISPATCHER
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@ -85,7 +85,7 @@ void wxConsoleEventLoop::PipeIOHandler::WakeUp()
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void wxConsoleEventLoop::PipeIOHandler::OnReadWaiting()
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{
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// got wakeup from child thread: read all data available in pipe just to
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// make it empty (evevn though we write one byte at a time from WakeUp(),
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// make it empty (even though we write one byte at a time from WakeUp(),
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// it could have been called several times)
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char buf[4];
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for ( ;; )
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@ -107,7 +107,9 @@ void wxConsoleEventLoop::PipeIOHandler::OnReadWaiting()
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}
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}
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wxTheApp->ProcessPendingEvents();
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// writing to the wake up pipe will make wxConsoleEventLoop return from
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// wxFDIODispatcher::Dispatch() it might be currently blocking in, nothing
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// else needs to be done
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}
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// ===========================================================================
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@ -144,7 +146,17 @@ wxConsoleEventLoop::wxConsoleEventLoop()
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bool wxConsoleEventLoop::Pending() const
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{
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return wxTheApp->HasPendingEvents();
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if ( m_dispatcher->HasPending() )
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return true;
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#if wxUSE_TIMER
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wxUsecClock_t nextTimer;
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if ( wxTimerScheduler::Get().GetNext(&nextTimer) &&
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!wxMilliClockToLong(nextTimer) )
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return true;
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#endif // wxUSE_TIMER
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return false;
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}
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bool wxConsoleEventLoop::Dispatch()
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@ -167,7 +179,7 @@ int wxConsoleEventLoop::DispatchTimeout(unsigned long timeout)
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}
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#endif // wxUSE_TIMER
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bool hadEvent = m_dispatcher->Dispatch(timeout);
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bool hadEvent = m_dispatcher->Dispatch(timeout) > 0;
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#if wxUSE_TIMER
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if ( wxTimerScheduler::Get().NotifyExpired() )
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