fix wxBase apps compilation after ProcessIdle() change from the patch 588734

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16964 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2002-09-04 11:45:06 +00:00
parent b7b45f6ffc
commit a42de1303a
2 changed files with 7 additions and 3 deletions

View File

@ -146,8 +146,6 @@ public:
// Override: rarely.
virtual void OnFatalException() { }
virtual bool ProcessIdle() = 0;
// the worker functions - usually not used directly by the user code
// -----------------------------------------------------------------
@ -179,6 +177,13 @@ public:
// may result in calling the same event handler again), use
// with _extreme_ care or, better, don't use at all!
virtual bool Yield(bool onlyIfNeeded = FALSE) = 0;
// this virtual function is called in the GUI mode when the application
// becomes idle and normally just sends wxIdleEvent to all interested
// parties
//
// it should return TRUE if more idle events are needed, FALSE if not
virtual bool ProcessIdle() = 0;
#endif // wxUSE_GUI
// application info: name, description, vendor

View File

@ -49,7 +49,6 @@ class /* no WXDLLEXPORT */ wxConsoleApp : public wxApp
{
public:
virtual int OnRun() { wxFAIL_MSG(wxT("unreachable")); return 0; }
virtual bool ProcessIdle() { return TRUE; }
};
// ----------------------------------------------------------------------------