Coupled some core functionality out, to allow its use outside the wxLibrary

framework. Fixed a Unix bug (I believe). Untested, sorry for that, will test
ASAP.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2700 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Karsten Ballüder 1999-06-07 20:49:35 +00:00
parent 98394c294e
commit a585ca5cb0
2 changed files with 138 additions and 80 deletions

View File

@ -13,7 +13,7 @@
#define _WX_DYNLIB_H__
#ifdef __GNUG__
#pragma interface
# pragma interface
#endif
#include <wx/setup.h>
@ -26,36 +26,65 @@
// this is normally done by configure, but I leave it here for now...
#if defined(__UNIX__) && !(defined(HAVE_DLOPEN) || defined(HAVE_SHL_LOAD))
#if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__)
#define HAVE_DLOPEN
#elif defined(__HPUX__)
#define HAVE_SHL_LOAD
#endif // Unix flavour
# if defined(__LINUX__) || defined(__SOLARIS__) || defined(__SUNOS__) || defined(__FREEBSD__)
# define HAVE_DLOPEN
# elif defined(__HPUX__)
# define HAVE_SHL_LOAD
# endif // Unix flavour
#endif // !Unix or already have some HAVE_xxx defined
#if defined(HAVE_DLOPEN)
#include <dlfcn.h>
# include <dlfcn.h>
typedef void *wxDllType;
#elif defined(HAVE_SHL_LOAD)
#include <dl.h>
# include <dl.h>
typedef shl_t wxDllType;
#elif defined(__WINDOWS__)
#include <windows.h>
# include <windows.h>
typedef HMODULE wxDllType;
#elif defined(__WXMAC__)
typedef CFragConnectionID wxDllType;
#else
#error "wxLibrary can't be compiled on this platform, sorry."
# error "wxLibrary can't be compiled on this platform, sorry."
#endif // OS
// defined in windows.h
#ifdef LoadLibrary
#undef LoadLibrary
# undef LoadLibrary
#endif
// ----------------------------------------------------------------------------
// wxDllLoader
// ----------------------------------------------------------------------------
/** wxDllLoader is a class providing an interface similar to unix's
dlopen(). It is used by the wxLibrary framework and manages the
actual loading of DLLs and the resolving of symbols in them.
There are no instances of this class, it simply serves as a
namespace for its static member functions.
*/
class wxDllLoader
{
public:
/** This function loads a shared library into memory, with libname
being the basename of the library, without the filename
extension. No initialisation of the library will be done.
@param libname Name of the shared object to load.
@param success Must point to a bool variable which will be set to TRUE or FALSE.
@return A handle to the loaded DLL. Use success parameter to test if it is valid.
*/
static wxDllType LoadDll(const wxString & libname, bool *success);
/** This function resolves a symbol in a loaded DLL, such as a
variable or function name.
@param dllHandle Handle of the DLL, as returned by LoadDll().
@param name Name of the symbol.
@return A pointer to the symbol.
*/
static void * GetSymbol(wxDllType dllHandle, const wxString &name);
private:
/// forbid construction of objects
wxDllLoader()
};
// ----------------------------------------------------------------------------
// wxLibrary
// ----------------------------------------------------------------------------
@ -81,6 +110,8 @@ protected:
wxDllType m_handle;
};
// ----------------------------------------------------------------------------
// wxLibraries
// ----------------------------------------------------------------------------

View File

@ -18,13 +18,13 @@
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "dynlib.h"
# pragma implementation "dynlib.h"
#endif
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
# pragma hdrstop
#endif //__BORLANDC__
#if wxUSE_DYNLIB_CLASS
@ -40,12 +40,12 @@
// ----------------------------------------------------------------------------
#if defined(HAVE_DLOPEN)
#define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY)
#define wxDllGetSymbol(handle, name) dlsym(handle, name.mb_str())
#define wxDllClose dlclose
# define wxDllOpen(lib) dlopen(lib.fn_str(), RTLD_LAZY)
# define wxDllGetSymbol(handle, name) dlsym(handle, name.mb_str())
# define wxDllClose dlclose
#elif defined(HAVE_SHL_LOAD)
#define wxDllOpen(lib) shl_load(lib.fn_str(), BIND_DEFERRED, 0)
#define wxDllClose shl_unload
# define wxDllOpen(lib) shl_load(lib.fn_str(), BIND_DEFERRED, 0)
# define wxDllClose shl_unload
static inline void *wxDllGetSymbol(shl_t handle, const wxString& name)
{
@ -56,18 +56,18 @@
return (void *)0;
}
#elif defined(__WINDOWS__)
#include <windows.h>
# include <windows.h>
// using LoadLibraryEx under Win32 to avoid name clash with LoadLibrary
#ifdef __WIN32__
#define wxDllOpen(lib) ::LoadLibraryEx(lib, 0, 0)
#else // Win16
#define wxDllOpen(lib) ::LoadLibrary(lib)
#endif // Win32/16
#define wxDllGetSymbol(handle, name) ::GetProcAddress(handle, name)
#define wxDllClose ::FreeLibrary
# ifdef __WIN32__
# define wxDllOpen(lib) ::LoadLibraryEx(lib, 0, 0)
# else // Win16
# define wxDllOpen(lib) ::LoadLibrary(lib)
# endif // Win32/16
# define wxDllGetSymbol(handle, name) ::GetProcAddress(handle, name)
# define wxDllClose ::FreeLibrary
#else
#error "Don't know how to load shared libraries on this platform."
# error "Don't know how to load shared libraries on this platform."
#endif // OS
// ---------------------------------------------------------------------------
@ -87,11 +87,11 @@ static wxString ConstructLibraryName(const wxString& basename)
wxString fullname(basename);
#if defined(__UNIX__)
#if defined(__HPUX__)
# if defined(__HPUX__)
fullname << ".sl";
#else //__HPUX__
# else //__HPUX__
fullname << ".so";
#endif //__HPUX__
# endif //__HPUX__
#elif defined(__WINDOWS__)
fullname << ".dll";
#endif
@ -103,6 +103,7 @@ static wxString ConstructLibraryName(const wxString& basename)
// implementation
// ============================================================================
// ---------------------------------------------------------------------------
// wxLibrary (one instance per dynamic library)
// ---------------------------------------------------------------------------
@ -164,30 +165,74 @@ void wxLibrary::PrepareClasses(wxClassInfo *first)
void *wxLibrary::GetSymbol(const wxString& symbname)
{
void *symbol = NULL; // return value
return wxDllLoader::GetSymbol(m_handle, symbname);
}
// ---------------------------------------------------------------------------
// wxDllLoader
// ---------------------------------------------------------------------------
/* static */
wxDllType
wxDllLoader::LoadLibrary(const wxString & libname, bool *success)
{
wxASSERT(success);
wxDllType handle;
#if defined(__WXMAC__)
FSSpec myFSSpec ;
Ptr myMainAddr ;
Str255 myErrName ;
wxMacPathToFSSpec( lib_name , &myFSSpec ) ;
if (GetDiskFragment( &myFSSpec , 0 , kCFragGoesToEOF , "\p" , kPrivateCFragCopy , &handle , &myMainAddr ,
myErrName ) != noErr )
{
p2cstr( myErrName ) ;
wxASSERT_MSG( 1 , (char*)myErrName ) ;
return NULL ;
}
#else // !Mac
handle = wxDllOpen(lib_name);
#endif // OS
if ( !handle )
{
wxLogSysError(_("Failed to load shared library '%s'"),
lib_name.c_str());
*success = FALSE;
return NULL;
}
*success = TRUE;
return handle;
}
/* static */
void *
wxDllLoader::GetSymbol(wxDllType dllHandle, const wxString &name)
{
void *symbol = NULL; // return value
#if defined( __WXMAC__ )
Ptr symAddress ;
CFragSymbolClass symClass ;
Str255 symName ;
strcpy( (char*) symName , symbname ) ;
c2pstr( (char*) symName ) ;
if ( FindSymbol( m_handle , symName , &symAddress , &symClass ) == noErr )
{
symbol = (void *)symAddress ;
}
Ptr symAddress ;
CFragSymbolClass symClass ;
Str255 symName ;
strcpy( (char*) symName , name ) ;
c2pstr( (char*) symName ) ;
if ( FindSymbol( dllHandle , symName , &symAddress , &symClass ) == noErr )
symbol = (void *)symAddress ;
#else
symbol = wxDllGetSymbol(m_handle, symbname);
symbol = wxDllGetSymbol(dllHandle, name);
#endif
if ( !symbol )
{
wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
symbname.c_str());
wxLogSysError(_("Couldn't find symbol '%s' in a dynamic library"),
symbname.c_str());
}
return symbol;
}
@ -226,6 +271,10 @@ wxLibrary *wxLibraries::LoadLibrary(const wxString& name)
wxString lib_name = ConstructLibraryName(name);
/*
Unix automatically builds that library name, at least for dlopen()
*/
#if 0
#if defined(__UNIX__)
// found the first file in LD_LIBRARY_PATH with this name
wxString libPath("/lib:/usr/lib"); // system path first
@ -249,40 +298,18 @@ wxLibrary *wxLibraries::LoadLibrary(const wxString& name)
//else: not found in the path, leave the name as is (secutiry risk?)
#endif // __UNIX__
#endif
wxDllType handle;
#if defined(__WXMAC__)
FSSpec myFSSpec ;
Ptr myMainAddr ;
Str255 myErrName ;
wxMacPathToFSSpec( lib_name , &myFSSpec ) ;
if (GetDiskFragment( &myFSSpec , 0 , kCFragGoesToEOF , "\p" , kPrivateCFragCopy , &handle , &myMainAddr ,
myErrName ) != noErr )
bool success;
handle = wxDllLoader::LoadDll(lib_name, &success);
if(success)
{
p2cstr( myErrName ) ;
wxASSERT_MSG( 1 , (char*)myErrName ) ;
return NULL ;
lib = new wxLibrary(handle);
wxClassInfo::sm_first = old_sm_first;
m_loaded.Append(name.GetData(), lib);
}
#else // !Mac
handle = wxDllOpen(lib_name);
#endif // OS
if ( !handle )
{
wxLogSysError(_("Failed to load shared library '%s'"),
lib_name.c_str());
return NULL;
}
lib = new wxLibrary(handle);
wxClassInfo::sm_first = old_sm_first;
m_loaded.Append(name.GetData(), lib);
else
lib = NULL;
return lib;
}