added and documented wxApp::OnAssert

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10971 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2001-07-11 15:19:32 +00:00
parent 1e4d446b99
commit a5f1fd3e33
9 changed files with 303 additions and 166 deletions

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@ -189,16 +189,64 @@ to provide your own (environment-dependent) main loop.
Returns 0 under X, and the wParam of the WM\_QUIT message under Windows.
\membersection{wxApp::OnActivate}\label{wxapponactivate}
%% VZ: OnXXX() functions should *not* be documented
%%
%%\membersection{wxApp::OnActivate}\label{wxapponactivate}
%%
%%\func{void}{OnActivate}{\param{wxActivateEvent\& }{event}}
%%
%%Provide this member function to know whether the application is being
%%activated or deactivated (Windows only).
%%
%%\wxheading{See also}
%%
%%\helpref{wxWindow::OnActivate}{wxwindowonactivate}, \helpref{wxActivateEvent}{wxactivateevent}
%%
%%\membersection{wxApp::OnCharHook}\label{wxapponcharhook}
%%
%%\func{void}{OnCharHook}{\param{wxKeyEvent\&}{ event}}
%%
%%This event handler function is called (under Windows only) to allow the window to intercept keyboard events
%%before they are processed by child windows.
%%
%%\wxheading{Parameters}
%%
%%\docparam{event}{The keypress event.}
%%
%%\wxheading{Remarks}
%%
%%Use the wxEVT\_CHAR\_HOOK macro in your event table.
%%
%%If you use this member, you can selectively consume keypress events by calling\rtfsp
%%\helpref{wxEvent::Skip}{wxeventskip} for characters the application is not interested in.
%%
%%\wxheading{See also}
%%
%%\helpref{wxKeyEvent}{wxkeyevent}, \helpref{wxWindow::OnChar}{wxwindowonchar},\rtfsp
%%\helpref{wxWindow::OnCharHook}{wxwindowoncharhook}, \helpref{wxDialog::OnCharHook}{wxdialogoncharhook}
\func{void}{OnActivate}{\param{wxActivateEvent\& }{event}}
\membersection{wxApp::OnAssert}\label{wxapponassert}
Provide this member function to know whether the application is being
activated or deactivated (Windows only).
\func{void}{OnAssert}{\param{const wxChar }{*file}, \param{int }{line}, \param{const wxChar }{*msg}}
\wxheading{See also}
This function is called when an assert failure occurs, i.e. the condition
specified in \helpref{wxASSERT}{wxassert} macro evaluated to {\tt FALSE}.
It is only called in debug mode (when {\tt \_\_WXDEBUG\_\_| is defined) as
asserts are not left in the release code at all.
\helpref{wxWindow::OnActivate}{wxwindowonactivate}, \helpref{wxActivateEvent}{wxactivateevent}
The base class version show the default assert failure dialog box proposing to
the user to stop the program, continue or ignore all subsequent asserts.
\wxheading{Parameters}
\docparam{file}{the name of the source file where the assert occured}
\docparam{line}{the line number in this file where the assert occured}
\docparam{msg}{the message specified as argument to
\helpref{wxASSERT\_MSG}{wxassertmsg} or \helpref{wxFAIL\_MSG}{wxfailmsg}, will
be {\tt NULL} if just \helpref{wxASSERT}{wxassert} or \helpref{wxFAIL}{wxfail}
was used}
\membersection{wxApp::OnExit}\label{wxapponexit}
@ -207,29 +255,6 @@ activated or deactivated (Windows only).
Provide this member function for any processing which needs to be done as
the application is about to exit.
\membersection{wxApp::OnCharHook}\label{wxapponcharhook}
\func{void}{OnCharHook}{\param{wxKeyEvent\&}{ event}}
This event handler function is called (under Windows only) to allow the window to intercept keyboard events
before they are processed by child windows.
\wxheading{Parameters}
\docparam{event}{The keypress event.}
\wxheading{Remarks}
Use the wxEVT\_CHAR\_HOOK macro in your event table.
If you use this member, you can selectively consume keypress events by calling\rtfsp
\helpref{wxEvent::Skip}{wxeventskip} for characters the application is not interested in.
\wxheading{See also}
\helpref{wxKeyEvent}{wxkeyevent}, \helpref{wxWindow::OnChar}{wxwindowonchar},\rtfsp
\helpref{wxWindow::OnCharHook}{wxwindowoncharhook}, \helpref{wxDialog::OnCharHook}{wxdialogoncharhook}
\membersection{wxApp::OnCmdLineError}\label{wxapponcmdlineerror}
\func{bool}{OnCmdLineError}{\param{wxCmdLineParser\& }{parser}}

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@ -263,6 +263,16 @@ public:
virtual void SetActive(bool isActive, wxWindow *lastFocus);
#endif // wxUSE_GUI
// debugging support
// -----------------
// this function is called when an assert failure occurs, the base class
// version does the normal processing (i.e. shows the usual assert failure
// dialog box)
#ifdef __WXDEBUG__
virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
#endif // __WXDEBUG__
// implementation only from now on
// -------------------------------

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@ -41,6 +41,8 @@ WXDLLEXPORT_DATA(extern const bool) wxTrue;
WXDLLEXPORT_DATA(extern const bool) wxFalse;
// Macros which are completely disabled in 'release' mode
//
// NB: these functions are implemented in src/common/appcmn.cpp
#ifdef __WXDEBUG__
/*
this function may be redefined to do something non trivial and is called

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@ -61,9 +61,11 @@ public:
bool ProcessIdle();
void DeletePendingObjects();
// This can be used to suppress the generation of Idle events.
void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
#ifdef __WXDEBUG__
virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
bool IsInAssert() const { return m_isInAssert; }
#endif // __WXDEBUG__
bool m_initialized;
@ -74,10 +76,11 @@ public:
unsigned char *m_colorCube;
private:
// Set to TRUE while we are in wxYield().
bool m_suppressIdleEvents;
// true if we're inside an assert modal dialog
#ifdef __WXDEBUG__
bool m_isInAssert;
#endif // __WXDEBUG__
private:
DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
};

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@ -61,9 +61,11 @@ public:
bool ProcessIdle();
void DeletePendingObjects();
// This can be used to suppress the generation of Idle events.
void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
#ifdef __WXDEBUG__
virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
bool IsInAssert() const { return m_isInAssert; }
#endif // __WXDEBUG__
bool m_initialized;
@ -74,10 +76,11 @@ public:
unsigned char *m_colorCube;
private:
// Set to TRUE while we are in wxYield().
bool m_suppressIdleEvents;
// true if we're inside an assert modal dialog
#ifdef __WXDEBUG__
bool m_isInAssert;
#endif // __WXDEBUG__
private:
DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
};

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@ -32,12 +32,23 @@
#include "wx/app.h"
#include "wx/intl.h"
#include "wx/list.h"
#if wxUSE_GUI
#include "wx/msgdlg.h"
#endif // wxUSE_GUI
#endif
#include "wx/cmdline.h"
#include "wx/thread.h"
#include "wx/confbase.h"
#if !defined(__WXMSW__) || defined(__WXMICROWIN__)
#include <signal.h> // for SIGTRAP used by wxTrap()
#endif //Win/Unix
#if defined(__WXMSW__)
#include "wx/msw/private.h" // includes windows.h for MessageBox()
#endif
// ===========================================================================
// implementation
// ===========================================================================
@ -258,3 +269,149 @@ bool wxAppBase::OnCmdLineError(wxCmdLineParser& parser)
#endif // wxUSE_CMDLINE_PARSER
// ----------------------------------------------------------------------------
// debugging support
// ----------------------------------------------------------------------------
#ifdef __WXDEBUG__
// wxASSERT() helper
bool wxAssertIsEqual(int x, int y)
{
return x == y;
}
// break into the debugger
void wxTrap()
{
#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
DebugBreak();
#elif defined(__WXMAC__)
#if __powerc
Debugger();
#else
SysBreak();
#endif
#elif defined(__UNIX__)
raise(SIGTRAP);
#else
// TODO
#endif // Win/Unix
}
// show the assert modal dialog
static
void ShowAssertDialog(const wxChar *szFile, int nLine, const wxChar *szMsg)
{
// this variable can be set to true to suppress "assert failure" messages
static bool s_bNoAsserts = FALSE;
static bool s_bInAssert = FALSE; // FIXME MT-unsafe
if ( s_bInAssert )
{
// He-e-e-e-elp!! we're trapped in endless loop
wxTrap();
s_bInAssert = FALSE;
return;
}
s_bInAssert = TRUE;
wxChar szBuf[4096];
// make life easier for people using VC++ IDE: clicking on the message
// will take us immediately to the place of the failed assert
wxSnprintf(szBuf, WXSIZEOF(szBuf),
#ifdef __VISUALC__
wxT("%s(%d): assert failed"),
#else // !VC++
// make the error message more clear for all the others
wxT("Assert failed in file %s at line %d"),
#endif // VC/!VC
szFile, nLine);
if ( szMsg != NULL )
{
wxStrcat(szBuf, wxT(": "));
wxStrcat(szBuf, szMsg);
}
else // no message given
{
wxStrcat(szBuf, wxT("."));
}
if ( !s_bNoAsserts )
{
// send it to the normal log destination
wxLogDebug(szBuf);
#if (wxUSE_GUI && wxUSE_MSGDLG) || defined(__WXMSW__)
// this message is intentionally not translated - it is for
// developpers only
wxStrcat(szBuf, wxT("\nDo you want to stop the program?\nYou can also choose [Cancel] to suppress further warnings."));
// use the native message box if available: this is more robust than
// using our own
#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
switch ( ::MessageBox(NULL, szBuf, _T("Debug"),
MB_YESNOCANCEL | MB_ICONSTOP ) )
{
case IDYES:
wxTrap();
break;
case IDCANCEL:
s_bNoAsserts = TRUE;
break;
//case IDNO: nothing to do
}
#else // !MSW
switch ( wxMessageBox(szBuf, wxT("Debug"),
wxYES_NO | wxCANCEL | wxICON_STOP ) )
{
case wxYES:
wxTrap();
break;
case wxCANCEL:
s_bNoAsserts = TRUE;
break;
//case wxNO: nothing to do
}
#endif // GUI or MSW
#else // !GUI
wxTrap();
#endif // GUI/!GUI
}
s_bInAssert = FALSE;
}
// this function is called when an assert fails
void wxOnAssert(const wxChar *szFile, int nLine, const wxChar *szMsg)
{
if ( !wxTheApp )
{
// by default, show the assert dialog box - we can't customize this
// behaviour
ShowAssertDialog(szFile, nLine, szMsg);
}
else
{
// let the app process it as it wants
wxTheApp->OnAssert(szFile, nLine, szMsg);
}
}
void wxAppBase::OnAssert(const wxChar *file, int line, const wxChar *msg)
{
ShowAssertDialog(file, line, msg);
}
#endif //WXDEBUG

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@ -39,7 +39,6 @@
#ifdef __WXMSW__
#include "wx/msw/private.h"
#endif
#include "wx/msgdlg.h"
#endif
#endif //WX_PRECOMP
@ -61,10 +60,6 @@
#include "wx/msw/private.h" // includes windows.h for OutputDebugString
#endif
#if !defined(__WXMSW__) || defined(__WXMICROWIN__)
#include <signal.h>
#endif //Win/Unix
// ----------------------------------------------------------------------------
// non member functions
// ----------------------------------------------------------------------------
@ -748,122 +743,4 @@ const wxChar *wxSysErrorMsg(unsigned long nErrCode)
#endif // Win/Unix
}
// ----------------------------------------------------------------------------
// debug helper
// ----------------------------------------------------------------------------
#ifdef __WXDEBUG__
// wxASSERT() helper
bool wxAssertIsEqual(int x, int y)
{
return x == y;
}
// break into the debugger
void wxTrap()
{
#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
DebugBreak();
#elif defined(__WXMAC__)
#if __powerc
Debugger();
#else
SysBreak();
#endif
#elif defined(__UNIX__)
raise(SIGTRAP);
#else
// TODO
#endif // Win/Unix
}
// this function is called when an assert fails
void wxOnAssert(const wxChar *szFile, int nLine, const wxChar *szMsg)
{
// this variable can be set to true to suppress "assert failure" messages
static bool s_bNoAsserts = FALSE;
static bool s_bInAssert = FALSE; // FIXME MT-unsafe
if ( s_bInAssert ) {
// He-e-e-e-elp!! we're trapped in endless loop
wxTrap();
s_bInAssert = FALSE;
return;
}
s_bInAssert = TRUE;
wxChar szBuf[LOG_BUFFER_SIZE];
// make life easier for people using VC++ IDE: clicking on the message
// will take us immediately to the place of the failed assert
wxSnprintf(szBuf, WXSIZEOF(szBuf),
#ifdef __VISUALC__
wxT("%s(%d): assert failed"),
#else // !VC++
// make the error message more clear for all the others
wxT("Assert failed in file %s at line %d"),
#endif // VC/!VC
szFile, nLine);
if ( szMsg != NULL ) {
wxStrcat(szBuf, wxT(": "));
wxStrcat(szBuf, szMsg);
}
else {
wxStrcat(szBuf, wxT("."));
}
if ( !s_bNoAsserts ) {
// send it to the normal log destination
wxLogDebug(szBuf);
#if (wxUSE_GUI && wxUSE_MSGDLG) || defined(__WXMSW__)
// this message is intentionally not translated - it is for
// developpers only
wxStrcat(szBuf, wxT("\nDo you want to stop the program?\nYou can also choose [Cancel] to suppress further warnings."));
// use the native message box if available: this is more robust than
// using our own
#if defined(__WXMSW__) && !defined(__WXMICROWIN__)
switch ( ::MessageBox(NULL, szBuf, _T("Debug"),
MB_YESNOCANCEL | MB_ICONSTOP ) ) {
case IDYES:
wxTrap();
break;
case IDCANCEL:
s_bNoAsserts = TRUE;
break;
//case IDNO: nothing to do
}
#else // !MSW
switch ( wxMessageBox(szBuf, wxT("Debug"),
wxYES_NO | wxCANCEL | wxICON_STOP ) ) {
case wxYES:
wxTrap();
break;
case wxCANCEL:
s_bNoAsserts = TRUE;
break;
//case wxNO: nothing to do
}
#endif // GUI or MSW
#else // !GUI
wxTrap();
#endif // GUI/!GUI
}
s_bInAssert = FALSE;
}
#endif //WXDEBUG
#endif //wxUSE_LOG

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@ -194,7 +194,18 @@ gint wxapp_pending_callback( gpointer WXUNUSED(data) )
gint wxapp_idle_callback( gpointer WXUNUSED(data) )
{
if (!wxTheApp) return TRUE;
if (!wxTheApp)
return TRUE;
#ifdef __WXDEBUG__
if ( wxTheApp->IsInAssert() )
{
// don't generate the idle events while the assert modal dialog is
// shown, this completely confuses the apps which don't expect to be
// reentered from some safely-looking functions
return FALSE;
}
#endif // __WXDEBUG__
// when getting called from GDK's time-out handler
// we are no longer within GDK's grab on the GUI
@ -309,6 +320,11 @@ END_EVENT_TABLE()
wxApp::wxApp()
{
m_initialized = FALSE;
#ifdef __WXDEBUG__
m_isInAssert = FALSE;
#endif // __WXDEBUG__
m_idleTag = 0;
wxapp_install_idle_handler();
@ -850,3 +866,17 @@ wxApp::GetStdIcon(int which) const
return wxIcon(error_xpm);
}
}
#ifdef __WXDEBUG__
void wxApp::OnAssert(const wxChar *file, int line, const wxChar *msg)
{
m_isInAssert = TRUE;
wxAppBase::OnAssert(file, line, msg);
m_isInAssert = FALSE;
}
#endif // __WXDEBUG__

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@ -194,7 +194,18 @@ gint wxapp_pending_callback( gpointer WXUNUSED(data) )
gint wxapp_idle_callback( gpointer WXUNUSED(data) )
{
if (!wxTheApp) return TRUE;
if (!wxTheApp)
return TRUE;
#ifdef __WXDEBUG__
if ( wxTheApp->IsInAssert() )
{
// don't generate the idle events while the assert modal dialog is
// shown, this completely confuses the apps which don't expect to be
// reentered from some safely-looking functions
return FALSE;
}
#endif // __WXDEBUG__
// when getting called from GDK's time-out handler
// we are no longer within GDK's grab on the GUI
@ -309,6 +320,11 @@ END_EVENT_TABLE()
wxApp::wxApp()
{
m_initialized = FALSE;
#ifdef __WXDEBUG__
m_isInAssert = FALSE;
#endif // __WXDEBUG__
m_idleTag = 0;
wxapp_install_idle_handler();
@ -850,3 +866,17 @@ wxApp::GetStdIcon(int which) const
return wxIcon(error_xpm);
}
}
#ifdef __WXDEBUG__
void wxApp::OnAssert(const wxChar *file, int line, const wxChar *msg)
{
m_isInAssert = TRUE;
wxAppBase::OnAssert(file, line, msg);
m_isInAssert = FALSE;
}
#endif // __WXDEBUG__