made Update() recursive under wxGTK2 (doesn't work for wxGTK1 because Refresh() is not recursive htere neither) and documented its behaviour
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@33091 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -2222,13 +2222,13 @@ or frame).
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\membersection{wxWindow::Refresh}\label{wxwindowrefresh}
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\func{virtual void}{Refresh}{\param{bool}{ eraseBackground = {\tt true}}, \param{const wxRect* }{rect
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= NULL}}
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\func{virtual void}{Refresh}{\param{bool}{ eraseBackground = {\tt true}}, \param{const wxRect* }{rect = NULL}}
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Causes this window, and all of its children recursively, to be repainted. Note
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that repainting doesn't happen immediately but only during the next event loop
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iteration, if you need to update the window immediately you should use
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\helpref{Update}{wxwindowupdate} instead.
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Causes this window, and all of its children recursively (except under wxGTK1
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where this is not implemented), to be repainted. Note that repainting doesn't
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happen immediately but only during the next event loop iteration, if you need
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to update the window immediately you should use \helpref{Update}{wxwindowupdate}
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instead.
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\wxheading{Parameters}
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@ -3489,12 +3489,12 @@ This function is currently only implemented under MSW.
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\func{virtual void}{Update}{\void}
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Calling this method immediately repaints the invalidated area of the window
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while this would usually only happen when the flow of control returns to the
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event loop. Notice that this function doesn't refresh the window and does
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nothing if the window hadn't been already repainted. Use
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\helpref{Refresh}{wxwindowrefresh} first if you want to immediately redraw the
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window unconditionally.
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Calling this method immediately repaints the invalidated area of the window and
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all of its children recursively while this would usually only happen when the
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flow of control returns to the event loop. Notice that this function doesn't
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refresh the window and does nothing if the window hadn't been already
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repainted. Use \helpref{Refresh}{wxwindowrefresh} first if you want to
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immediately redraw the window unconditionally.
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\membersection{wxWindow::UpdateWindowUI}\label{wxwindowupdatewindowui}
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@ -3927,35 +3927,38 @@ void wxWindowGTK::WarpPointer( int x, int y )
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void wxWindowGTK::Refresh( bool eraseBackground, const wxRect *rect )
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{
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if (!m_widget) return;
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if (!m_widget->window) return;
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if (!m_widget)
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return;
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if (!m_widget->window)
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return;
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#ifndef __WXGTK20__
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if (g_isIdle)
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wxapp_install_idle_handler();
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wxRect myRect(0,0,0,0);
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wxRect myRect;
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if (m_wxwindow && rect)
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{
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myRect.SetSize(wxSize( m_wxwindow->allocation.width,
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m_wxwindow->allocation.height));
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myRect.Intersect(*rect);
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if (!myRect.width || !myRect.height)
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if ( myRect.Intersect(*rect).IsEmpty() )
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{
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// nothing to do, rectangle is empty
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return;
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}
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rect = &myRect;
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}
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// schedule the area for later updating in GtkUpdate()
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if (eraseBackground && m_wxwindow && m_wxwindow->window)
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{
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if (rect)
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{
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// Schedule for later Updating in ::Update() or ::OnInternalIdle().
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m_clearRegion.Union( rect->x, rect->y, rect->width, rect->height );
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}
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else
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{
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// Schedule for later Updating in ::Update() or ::OnInternalIdle().
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m_clearRegion.Clear();
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m_clearRegion.Union( 0, 0, m_wxwindow->allocation.width, m_wxwindow->allocation.height );
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}
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@ -3965,7 +3968,6 @@ void wxWindowGTK::Refresh( bool eraseBackground, const wxRect *rect )
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{
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if (m_wxwindow)
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{
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// Schedule for later Updating in ::Update() or ::OnInternalIdle().
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m_updateRegion.Union( rect->x, rect->y, rect->width, rect->height );
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}
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else
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@ -3982,7 +3984,6 @@ void wxWindowGTK::Refresh( bool eraseBackground, const wxRect *rect )
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{
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if (m_wxwindow)
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{
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// Schedule for later Updating in ::Update() or ::OnInternalIdle().
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m_updateRegion.Clear();
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m_updateRegion.Union( 0, 0, m_wxwindow->allocation.width, m_wxwindow->allocation.height );
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}
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@ -3991,24 +3992,27 @@ void wxWindowGTK::Refresh( bool eraseBackground, const wxRect *rect )
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gtk_widget_draw( m_widget, (GdkRectangle*) NULL );
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}
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}
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#else
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#else // GTK+ 2
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if (m_wxwindow)
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{
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GdkRectangle gdk_rect,
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*p;
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if (rect)
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{
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GdkRectangle gdk_rect;
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gdk_rect.x = rect->x;
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gdk_rect.y = rect->y;
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gdk_rect.width = rect->width;
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gdk_rect.height = rect->height;
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gdk_window_invalidate_rect( GTK_PIZZA(m_wxwindow)->bin_window, &gdk_rect, TRUE );
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p = &gdk_rect;
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}
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else
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else // invalidate everything
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{
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gdk_window_invalidate_rect( GTK_PIZZA(m_wxwindow)->bin_window, NULL, TRUE );
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p = NULL;
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}
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gdk_window_invalidate_rect( GTK_PIZZA(m_wxwindow)->bin_window, p, TRUE );
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}
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#endif
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#endif // GTK+ 1/2
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}
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void wxWindowGTK::Update()
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@ -4031,6 +4035,16 @@ void wxWindowGTK::GtkUpdate()
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if (!m_updateRegion.IsEmpty())
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GtkSendPaintEvents();
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#endif
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// for consistency with other platforms (and also because it's convenient
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// to be able to update an entire TLW by calling Update() only once), we
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// should also update all our children here
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for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
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node;
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node = node->GetNext() )
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{
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node->GetData()->GtkUpdate();
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}
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}
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void wxWindowGTK::GtkSendPaintEvents()
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@ -3927,35 +3927,38 @@ void wxWindowGTK::WarpPointer( int x, int y )
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void wxWindowGTK::Refresh( bool eraseBackground, const wxRect *rect )
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{
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if (!m_widget) return;
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if (!m_widget->window) return;
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if (!m_widget)
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return;
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if (!m_widget->window)
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return;
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#ifndef __WXGTK20__
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if (g_isIdle)
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wxapp_install_idle_handler();
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wxRect myRect(0,0,0,0);
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wxRect myRect;
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if (m_wxwindow && rect)
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{
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myRect.SetSize(wxSize( m_wxwindow->allocation.width,
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m_wxwindow->allocation.height));
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myRect.Intersect(*rect);
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if (!myRect.width || !myRect.height)
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if ( myRect.Intersect(*rect).IsEmpty() )
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{
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// nothing to do, rectangle is empty
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return;
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}
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rect = &myRect;
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}
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// schedule the area for later updating in GtkUpdate()
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if (eraseBackground && m_wxwindow && m_wxwindow->window)
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{
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if (rect)
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{
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// Schedule for later Updating in ::Update() or ::OnInternalIdle().
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m_clearRegion.Union( rect->x, rect->y, rect->width, rect->height );
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}
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else
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{
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// Schedule for later Updating in ::Update() or ::OnInternalIdle().
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m_clearRegion.Clear();
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m_clearRegion.Union( 0, 0, m_wxwindow->allocation.width, m_wxwindow->allocation.height );
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}
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@ -3965,7 +3968,6 @@ void wxWindowGTK::Refresh( bool eraseBackground, const wxRect *rect )
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{
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if (m_wxwindow)
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{
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// Schedule for later Updating in ::Update() or ::OnInternalIdle().
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m_updateRegion.Union( rect->x, rect->y, rect->width, rect->height );
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}
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else
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@ -3982,7 +3984,6 @@ void wxWindowGTK::Refresh( bool eraseBackground, const wxRect *rect )
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{
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if (m_wxwindow)
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{
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// Schedule for later Updating in ::Update() or ::OnInternalIdle().
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m_updateRegion.Clear();
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m_updateRegion.Union( 0, 0, m_wxwindow->allocation.width, m_wxwindow->allocation.height );
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}
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@ -3991,24 +3992,27 @@ void wxWindowGTK::Refresh( bool eraseBackground, const wxRect *rect )
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gtk_widget_draw( m_widget, (GdkRectangle*) NULL );
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}
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}
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#else
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#else // GTK+ 2
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if (m_wxwindow)
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{
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GdkRectangle gdk_rect,
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*p;
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if (rect)
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{
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GdkRectangle gdk_rect;
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gdk_rect.x = rect->x;
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gdk_rect.y = rect->y;
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gdk_rect.width = rect->width;
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gdk_rect.height = rect->height;
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gdk_window_invalidate_rect( GTK_PIZZA(m_wxwindow)->bin_window, &gdk_rect, TRUE );
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p = &gdk_rect;
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}
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else
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else // invalidate everything
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{
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gdk_window_invalidate_rect( GTK_PIZZA(m_wxwindow)->bin_window, NULL, TRUE );
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p = NULL;
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}
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gdk_window_invalidate_rect( GTK_PIZZA(m_wxwindow)->bin_window, p, TRUE );
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}
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#endif
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#endif // GTK+ 1/2
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}
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void wxWindowGTK::Update()
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@ -4031,6 +4035,16 @@ void wxWindowGTK::GtkUpdate()
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if (!m_updateRegion.IsEmpty())
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GtkSendPaintEvents();
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#endif
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// for consistency with other platforms (and also because it's convenient
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// to be able to update an entire TLW by calling Update() only once), we
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// should also update all our children here
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for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
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node;
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node = node->GetNext() )
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{
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node->GetData()->GtkUpdate();
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}
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}
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void wxWindowGTK::GtkSendPaintEvents()
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