1. Pause()/Resume() implemented for wxMSW
2. crash on startup in the sample corrected git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1267 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -16,31 +16,40 @@
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#pragma interface "thread.h"
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#endif
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/object.h"
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#include "wx/setup.h"
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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typedef enum {
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MUTEX_NO_ERROR=0,
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MUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread
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MUTEX_BUSY, // Mutex has been already locked by ONE thread
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MUTEX_UNLOCKED
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wxMUTEX_NO_ERROR = 0,
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wxMUTEX_DEAD_LOCK, // Mutex has been already locked by THE CALLING thread
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wxMUTEX_BUSY, // Mutex has been already locked by ONE thread
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wxMUTEX_UNLOCKED,
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wxMUTEX_MISC_ERROR
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} wxMutexError;
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typedef enum {
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THREAD_NO_ERROR=0, // No error
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THREAD_NO_RESOURCE, // No resource left to create a new thread
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THREAD_RUNNING, // The thread is already running
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THREAD_NOT_RUNNING, // The thread isn't running
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THREAD_MISC_ERROR // Some other error
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wxTHREAD_NO_ERROR = 0, // No error
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wxTHREAD_NO_RESOURCE, // No resource left to create a new thread
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wxTHREAD_RUNNING, // The thread is already running
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wxTHREAD_NOT_RUNNING, // The thread isn't running
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wxTHREAD_MISC_ERROR // Some other error
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} wxThreadError;
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// defines the interval of priority.
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#define WXTHREAD_MIN_PRIORITY 0
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#define WXTHREAD_MIN_PRIORITY 0
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#define WXTHREAD_DEFAULT_PRIORITY 50
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#define WXTHREAD_MAX_PRIORITY 100
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#define WXTHREAD_MAX_PRIORITY 100
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// ---------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// Mutex handler
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxMutexInternal;
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class WXDLLEXPORT wxMutex {
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public:
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@ -57,6 +66,7 @@ public:
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// Returns true if the mutex is locked.
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bool IsLocked() const { return (m_locked > 0); }
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protected:
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friend class wxCondition;
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@ -64,8 +74,9 @@ protected:
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wxMutexInternal *p_internal;
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};
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// ---------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// Condition handler.
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// ----------------------------------------------------------------------------
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class wxConditionInternal;
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class WXDLLEXPORT wxCondition {
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public:
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@ -81,12 +92,14 @@ public:
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void Signal();
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// Broadcasts to all "Waiters".
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void Broadcast();
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private:
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wxConditionInternal *p_internal;
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};
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// ---------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// Thread management class
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// ----------------------------------------------------------------------------
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class wxThreadInternal;
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class WXDLLEXPORT wxThread {
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public:
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@ -126,6 +139,9 @@ public:
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bool IsAlive() const;
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// Returns true if the thread is running (not paused, not killed).
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bool IsRunning() const;
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// Returns true if the thread is suspended
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bool IsPaused() const { return IsAlive() && !IsRunning(); }
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// Returns true if the thread is the main thread (aka the GUI thread).
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static bool IsMain();
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@ -137,6 +153,7 @@ protected:
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void TestDestroy();
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// Exits from the current thread.
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void Exit(void *status = NULL);
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private:
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// Entry point for the thread.
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virtual void *Entry() = 0;
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@ -147,11 +164,12 @@ private:
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wxThreadInternal *p_internal;
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};
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// ---------------------------------------------------------------------------
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// Global variables
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// ----------------------------------------------------------------------------
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// Global functions and variables
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// ----------------------------------------------------------------------------
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// GUI mutex handling.
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void WXDLLEXPORT wxMutexGuiEnter();
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void WXDLLEXPORT wxMutexGuiLeave();
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#endif
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#endif // __THREADH__
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@ -31,66 +31,80 @@
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// Define a new application type
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class MyApp: public wxApp
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{
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public:
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public:
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bool OnInit(void);
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};
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WX_DEFINE_ARRAY(wxThread *,wxArrayThread);
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WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
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// Define a new frame type
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class MyFrame: public wxFrame
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{
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public:
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public:
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// ctor
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MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h);
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public:
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// operations
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void WriteText(const wxString& text) { m_txtctrl->WriteText(text); }
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// callbacks
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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void OnStartThread(wxCommandEvent& event);
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void OnStopThread(wxCommandEvent& event);
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void OnPauseThread(wxCommandEvent& event);
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void OnResumeThread(wxCommandEvent& event);
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void OnSize(wxSizeEvent &event);
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bool OnClose(void) { return TRUE; }
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public:
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wxArrayThread m_threads;
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public:
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wxArrayThread m_threads;
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wxTextCtrl *m_txtctrl;
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DECLARE_EVENT_TABLE()
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private:
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wxTextCtrl *m_txtctrl;
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DECLARE_EVENT_TABLE()
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};
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class MyThread: public wxThread
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{
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public:
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public:
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MyThread(MyFrame *frame);
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void *Entry();
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public:
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public:
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size_t m_count;
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MyFrame *m_frame;
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};
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MyThread::MyThread(MyFrame *frame)
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: wxThread()
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: wxThread()
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{
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m_frame = frame;
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m_count = 0;
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m_frame = frame;
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}
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void *MyThread::Entry()
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{
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wxString text;
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wxString text;
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DeferDestroy(TRUE);
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while (1) {
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TestDestroy();
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wxMutexGuiEnter();
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text.Printf("Thread 0x%x: Hello !\n", GetID());
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DeferDestroy(TRUE);
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text.Printf("[%u] Thread 0x%x here.\n", ++m_count, GetID());
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m_frame->WriteText(text);
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while (1) {
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TestDestroy();
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wxMutexGuiEnter();
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m_frame->m_txtctrl->WriteText(text);
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wxMutexGuiLeave();
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wxSleep(1);
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}
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return NULL;
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wxMutexGuiLeave();
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wxSleep(1);
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}
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return NULL;
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}
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// ID for the menu commands
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@ -100,14 +114,17 @@ void *MyThread::Entry()
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#define TEST_START_THREAD 103
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#define TEST_STOP_THREAD 104
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#define TEST_PAUSE_THREAD 105
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#define TEST_RESUME_THREAD 106
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(TEST_QUIT, MyFrame::OnQuit)
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EVT_MENU(TEST_ABOUT, MyFrame::OnAbout)
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EVT_MENU(TEST_START_THREAD, MyFrame::OnStartThread)
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EVT_MENU(TEST_STOP_THREAD, MyFrame::OnStopThread)
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EVT_MENU(TEST_PAUSE_THREAD, MyFrame::OnPauseThread)
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EVT_SIZE(MyFrame::OnSize)
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EVT_MENU(TEST_QUIT, MyFrame::OnQuit)
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EVT_MENU(TEST_ABOUT, MyFrame::OnAbout)
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EVT_MENU(TEST_START_THREAD, MyFrame::OnStartThread)
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EVT_MENU(TEST_STOP_THREAD, MyFrame::OnStopThread)
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EVT_MENU(TEST_PAUSE_THREAD, MyFrame::OnPauseThread)
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EVT_MENU(TEST_RESUME_THREAD, MyFrame::OnResumeThread)
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EVT_SIZE(MyFrame::OnSize)
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END_EVENT_TABLE()
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// Create a new application object
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@ -116,93 +133,117 @@ IMPLEMENT_APP (MyApp)
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// `Main program' equivalent, creating windows and returning main app frame
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bool MyApp::OnInit(void)
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{
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// Create the main frame window
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MyFrame *frame = new MyFrame((wxFrame *) NULL, (char *) "Minimal wxWindows App", 50, 50, 450, 340);
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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file_menu->Append(TEST_ABOUT, "&About");
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file_menu->Append(TEST_QUIT, "E&xit");
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, "&File");
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wxMenu *thread_menu = new wxMenu;
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thread_menu->Append(TEST_START_THREAD, "Start a new thread");
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thread_menu->Append(TEST_STOP_THREAD, "Stop a running thread");
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thread_menu->Append(TEST_PAUSE_THREAD, "Pause a running thread");
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menu_bar->Append(thread_menu, "Thread");
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frame->SetMenuBar(menu_bar);
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// Make a panel with a message
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wxPanel *panel = new wxPanel( frame, -1, wxPoint(0, 0), wxSize(400, 200), wxTAB_TRAVERSAL );
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(void)new wxStaticText( panel, -1, "Log window", wxPoint(10,10) );
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frame->m_txtctrl = new wxTextCtrl(panel, -1, "", wxPoint(10,30), wxSize(390, 190),
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wxTE_MULTILINE);
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// Show the frame
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frame->Show(TRUE);
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SetTopWindow(frame);
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return TRUE;
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// Create the main frame window
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MyFrame *frame = new MyFrame((wxFrame *) NULL, "wxWindows thread sample",
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50, 50, 450, 340);
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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file_menu->Append(TEST_ABOUT, "&About");
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file_menu->Append(TEST_QUIT, "E&xit");
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, "&File");
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wxMenu *thread_menu = new wxMenu;
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thread_menu->Append(TEST_START_THREAD, "Start a new thread");
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thread_menu->Append(TEST_STOP_THREAD, "Stop a running thread");
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thread_menu->AppendSeparator();
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thread_menu->Append(TEST_PAUSE_THREAD, "Pause a running thread");
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thread_menu->Append(TEST_RESUME_THREAD, "Resume suspended thread");
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menu_bar->Append(thread_menu, "Thread");
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frame->SetMenuBar(menu_bar);
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// Show the frame
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frame->Show(TRUE);
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SetTopWindow(frame);
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return TRUE;
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}
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// My frame constructor
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MyFrame::MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h):
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wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
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{}
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MyFrame::MyFrame(wxFrame *frame, char *title, int x, int y, int w, int h)
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: wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
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{
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wxPanel *panel = new wxPanel(this, -1, wxPoint(0, 0), wxSize(400, 200),
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wxTAB_TRAVERSAL );
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m_txtctrl = new wxTextCtrl(panel, -1, "", wxPoint(10,30), wxSize(390, 190),
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wxTE_MULTILINE);
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(void)new wxStaticText(panel, -1, "Log window", wxPoint(10,10));
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}
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void MyFrame::OnStartThread(wxCommandEvent& WXUNUSED(event) )
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{
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MyThread *thread = new MyThread(this);
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thread->Create();
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m_threads.Add(thread);
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MyThread *thread = new MyThread(this);
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thread->Create();
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m_threads.Add(thread);
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}
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void MyFrame::OnStopThread(wxCommandEvent& WXUNUSED(event) )
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{
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int no_thrd = m_threads.Count()-1;
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int no_thrd = m_threads.Count()-1;
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if (no_thrd < 0)
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return;
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delete (m_threads[no_thrd]);
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m_threads.Remove(no_thrd);
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}
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if (no_thrd < 0)
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return;
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delete (m_threads[no_thrd]);
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m_threads.Remove(no_thrd);
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void MyFrame::OnResumeThread(wxCommandEvent& WXUNUSED(event) )
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{
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// resume first suspended thread
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size_t n = 0;
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while ( n < m_threads.Count() && m_threads[n]->IsPaused() )
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n--;
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if ( n < 0 )
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wxLogError("No thread to pause!");
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else
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m_threads[n]->Resume();
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}
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void MyFrame::OnPauseThread(wxCommandEvent& WXUNUSED(event) )
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{
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// pause last running thread
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int n = m_threads.Count() - 1;
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while ( n >= 0 && !m_threads[n]->IsRunning() )
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n--;
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if ( n < 0 )
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wxLogError("No thread to pause!");
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else
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m_threads[n]->Pause();
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}
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void MyFrame::OnSize(wxSizeEvent& event )
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{
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wxFrame::OnSize(event);
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wxSize size( GetClientSize() );
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m_txtctrl->SetSize( 10, 30, size.x-20, size.y-40 );
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wxFrame::OnSize(event);
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wxSize size( GetClientSize() );
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m_txtctrl->SetSize( 10, 30, size.x-20, size.y-40 );
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}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
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{
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unsigned int i;
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for (i=0;i<m_threads.Count();i++)
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delete (m_threads[i]);
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Close(TRUE);
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unsigned int i;
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for (i=0;i<m_threads.Count();i++)
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delete (m_threads[i]);
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Close(TRUE);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
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{
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wxMessageDialog dialog(this, "wxThread sample (based on minimal)\nJulian Smart and Guilhem Lavaux",
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"About wxThread sample", wxYES_NO|wxCANCEL);
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dialog.ShowModal();
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wxMessageDialog dialog(this, "wxThread sample (based on minimal)\nJulian Smart and Guilhem Lavaux",
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"About wxThread sample", wxYES_NO|wxCANCEL);
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dialog.ShowModal();
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}
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@ -59,13 +59,18 @@ wxMutex::wxMutex()
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{
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p_internal = new wxMutexInternal;
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p_internal->p_mutex = CreateMutex(NULL, FALSE, NULL);
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if ( !p_internal->p_mutex )
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{
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wxLogSysError(_("Can not create mutex."));
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}
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m_locked = 0;
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}
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wxMutex::~wxMutex()
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{
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if (m_locked > 0)
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wxDebugMsg("wxMutex warning: freeing a locked mutex (%d locks)\n", m_locked);
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wxLogDebug("Warning: freeing a locked mutex (%d locks).", m_locked);
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CloseHandle(p_internal->p_mutex);
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}
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@ -75,10 +80,10 @@ wxMutexError wxMutex::Lock()
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ret = WaitForSingleObject(p_internal->p_mutex, INFINITE);
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if (ret == WAIT_ABANDONED)
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return MUTEX_BUSY;
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return wxMUTEX_BUSY;
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m_locked++;
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return MUTEX_NO_ERROR;
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return wxMUTEX_NO_ERROR;
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}
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wxMutexError wxMutex::TryLock()
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@ -87,23 +92,25 @@ wxMutexError wxMutex::TryLock()
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ret = WaitForSingleObject(p_internal->p_mutex, 0);
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if (ret == WAIT_TIMEOUT || ret == WAIT_ABANDONED)
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return MUTEX_BUSY;
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return wxMUTEX_BUSY;
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m_locked++;
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return MUTEX_NO_ERROR;
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return wxMUTEX_NO_ERROR;
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}
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wxMutexError wxMutex::Unlock()
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{
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BOOL ret;
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if (m_locked > 0)
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m_locked--;
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// Why does this have 3 args? The redundant ones removed by JACS
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// ret = ReleaseMutex(p_internal->p_mutex, 1, NULL);
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ret = ReleaseMutex(p_internal->p_mutex);
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return MUTEX_NO_ERROR;
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BOOL ret = ReleaseMutex(p_internal->p_mutex);
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if ( ret != 0 )
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{
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wxLogSysError(_("Couldn't release a mutex"));
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return wxMUTEX_MISC_ERROR;
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}
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return wxMUTEX_NO_ERROR;
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}
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class wxConditionInternal {
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@ -116,6 +123,11 @@ wxCondition::wxCondition()
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{
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p_internal = new wxConditionInternal;
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p_internal->event = CreateEvent(NULL, FALSE, FALSE, NULL);
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if ( !p_internal->event )
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{
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wxLogSysError(_("Can not create event object."));
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}
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p_internal->waiters = 0;
|
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}
|
||||
|
||||
@ -157,7 +169,12 @@ void wxCondition::Broadcast()
|
||||
int i;
|
||||
|
||||
for (i=0;i<p_internal->waiters;i++)
|
||||
SetEvent(p_internal->event);
|
||||
{
|
||||
if ( SetEvent(p_internal->event) == 0 )
|
||||
{
|
||||
wxLogSysError(_("Couldn't change the state of event object."));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
class wxThreadInternal {
|
||||
@ -183,16 +200,19 @@ DWORD wxThreadInternal::WinThreadStart(LPVOID arg)
|
||||
|
||||
wxThreadError wxThread::Create()
|
||||
{
|
||||
int win_prio, prio = p_internal->prio;
|
||||
int prio = p_internal->prio;
|
||||
|
||||
p_internal->thread_id = CreateThread(NULL, 0,
|
||||
(LPTHREAD_START_ROUTINE)wxThreadInternal::WinThreadStart,
|
||||
(void *)this, CREATE_SUSPENDED, &p_internal->tid);
|
||||
if (p_internal->thread_id == NULL) {
|
||||
printf("Error = %d\n", GetLastError());
|
||||
return THREAD_NO_RESOURCE;
|
||||
|
||||
if ( p_internal->thread_id == NULL )
|
||||
{
|
||||
wxLogSysError(_("Can't create thread"));
|
||||
return wxTHREAD_NO_RESOURCE;
|
||||
}
|
||||
|
||||
int win_prio;
|
||||
if (prio <= 20)
|
||||
win_prio = THREAD_PRIORITY_LOWEST;
|
||||
else if (prio <= 40)
|
||||
@ -203,26 +223,57 @@ wxThreadError wxThread::Create()
|
||||
win_prio = THREAD_PRIORITY_ABOVE_NORMAL;
|
||||
else if (prio <= 100)
|
||||
win_prio = THREAD_PRIORITY_HIGHEST;
|
||||
else
|
||||
{
|
||||
wxFAIL_MSG("invalid value of thread priority parameter");
|
||||
win_prio = THREAD_PRIORITY_NORMAL;
|
||||
}
|
||||
|
||||
SetThreadPriority(p_internal->thread_id, win_prio);
|
||||
|
||||
ResumeThread(p_internal->thread_id);
|
||||
p_internal->state = STATE_RUNNING;
|
||||
|
||||
return THREAD_NO_ERROR;
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
|
||||
wxThreadError wxThread::Destroy()
|
||||
{
|
||||
if (p_internal->state != STATE_RUNNING)
|
||||
return THREAD_NOT_RUNNING;
|
||||
return wxTHREAD_NOT_RUNNING;
|
||||
|
||||
if (p_internal->defer == FALSE)
|
||||
TerminateThread(p_internal->thread_id, 0);
|
||||
else
|
||||
p_internal->state = STATE_CANCELED;
|
||||
|
||||
return THREAD_NO_ERROR;
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
|
||||
wxThreadError wxThread::Pause()
|
||||
{
|
||||
DWORD nSuspendCount = ::SuspendThread(p_internal->thread_id);
|
||||
if ( nSuspendCount == (DWORD)-1 )
|
||||
{
|
||||
wxLogSysError(_("Can not suspend thread %x"), p_internal->thread_id);
|
||||
|
||||
return wxTHREAD_MISC_ERROR; // no idea what might provoke this error...
|
||||
}
|
||||
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
|
||||
wxThreadError wxThread::Resume()
|
||||
{
|
||||
DWORD nSuspendCount = ::ResumeThread(p_internal->thread_id);
|
||||
if ( nSuspendCount == (DWORD)-1 )
|
||||
{
|
||||
wxLogSysError(_("Can not resume thread %x"), p_internal->thread_id);
|
||||
|
||||
return wxTHREAD_MISC_ERROR; // no idea what might provoke this error...
|
||||
}
|
||||
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
|
||||
void wxThread::Exit(void *status)
|
||||
@ -335,3 +386,12 @@ public:
|
||||
|
||||
IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
|
||||
|
||||
void WXDLLEXPORT wxMutexGuiEnter()
|
||||
{
|
||||
wxFAIL_MSG("not implemented");
|
||||
}
|
||||
|
||||
void WXDLLEXPORT wxMutexGuiLeave()
|
||||
{
|
||||
wxFAIL_MSG("not implemented");
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user