implement wxBitmapButton as just a wrapper for wxButton under MSW

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61071 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2009-06-15 23:10:16 +00:00
parent 4e00b90802
commit a6fd73d33a
6 changed files with 130 additions and 508 deletions

View File

@ -16,10 +16,14 @@
#if wxUSE_BMPBUTTON
#include "wx/bitmap.h"
#include "wx/button.h"
extern WXDLLIMPEXP_DATA_CORE(const char) wxButtonNameStr[];
// FIXME: right now only wxMSW implements bitmap support in wxButton
// itself, this shouldn't be used for the other platforms neither
// when all of them do it
#ifdef __WXMSW__
#define wxHAS_BUTTON_BITMAP
#endif
// ----------------------------------------------------------------------------
// wxBitmapButton: a button which shows bitmaps instead of the usual string.
@ -31,18 +35,25 @@ class WXDLLIMPEXP_CORE wxBitmapButtonBase : public wxButton
public:
wxBitmapButtonBase()
{
#ifndef wxHAS_BUTTON_BITMAP
m_marginX =
m_marginY = 0;
#endif // wxHAS_BUTTON_BITMAP
}
// set/get the margins around the button
virtual void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
int GetMarginX() const { return m_marginX; }
int GetMarginY() const { return m_marginY; }
virtual void SetMargins(int x, int y)
{
DoSetBitmapMargins(x, y);
}
int GetMarginX() const { return DoGetBitmapMargins().x; }
int GetMarginY() const { return DoGetBitmapMargins().y; }
// deprecated synonym for SetBitmapLabel()
#if WXWIN_COMPATIBILITY_2_6
wxDEPRECATED( void SetLabel(const wxBitmap& bitmap) );
wxDEPRECATED_INLINE( void SetLabel(const wxBitmap& bitmap).
SetBitmapLabel(bitmap); );
// prevent virtual function hiding
virtual void SetLabel(const wxString& label)
@ -50,6 +61,7 @@ public:
#endif // WXWIN_COMPATIBILITY_2_6
protected:
#ifndef wxHAS_BUTTON_BITMAP
// function called when any of the bitmaps changes
virtual void OnSetBitmap() { InvalidateBestSize(); Refresh(); }
@ -57,24 +69,28 @@ protected:
virtual void DoSetBitmap(const wxBitmap& bitmap, State which)
{ m_bitmaps[which] = bitmap; OnSetBitmap(); }
virtual wxSize DoGetBitmapMargins() const
{
return wxSize(m_marginX, m_marginY);
}
virtual void DoSetBitmapMargins(int x, int y)
{
m_marginX = x;
m_marginY = y;
}
// the bitmaps for various states
wxBitmap m_bitmaps[State_Max];
// the margins around the bitmap
int m_marginX,
m_marginY;
#endif // !wxHAS_BUTTON_BITMAP
wxDECLARE_NO_COPY_CLASS(wxBitmapButtonBase);
};
#if WXWIN_COMPATIBILITY_2_6
inline void wxBitmapButtonBase::SetLabel(const wxBitmap& bitmap)
{
SetBitmapLabel(bitmap);
}
#endif // WXWIN_COMPATIBILITY_2_6
#if defined(__WXUNIVERSAL__)
#include "wx/univ/bmpbuttn.h"
#elif defined(__WXMSW__)

View File

@ -155,8 +155,13 @@ protected:
virtual void DoSetBitmap(const wxBitmap& WXUNUSED(bitmap),
State WXUNUSED(which))
{ }
virtual wxSize DoGetBitmapMargins() const
{ return wxSize(0, 0); }
virtual void DoSetBitmapMargins(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y))
{ }
virtual void DoSetBitmapPosition(wxDirection WXUNUSED(dir))
{ }

View File

@ -44,13 +44,6 @@ public:
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxButtonNameStr);
// Implementation
virtual bool SetBackgroundColour(const wxColour& colour);
virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
protected:
// common part of all ctors
void Init()
@ -60,22 +53,8 @@ protected:
}
// reimplement some base class virtuals
virtual wxSize DoGetBestSize() const;
virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
// invalidate m_brushDisabled when system colours change
void OnSysColourChanged(wxSysColourChangedEvent& event);
// change the currently bitmap if we have a hover one
void OnMouseEnterOrLeave(wxMouseEvent& event);
// the brush we use to draw disabled buttons
wxBrush m_brushDisabled;
// true if disabled bitmap was set by user, false if we created it
// ourselves from the normal one
bool m_disabledSetByUser;

View File

@ -82,6 +82,7 @@ protected:
virtual wxBitmap DoGetBitmap(State which) const;
virtual void DoSetBitmap(const wxBitmap& bitmap, State which);
virtual wxSize DoGetBitmapMargins() const;
virtual void DoSetBitmapMargins(wxCoord x, wxCoord y);
virtual void DoSetBitmapPosition(wxDirection dir);

View File

@ -110,8 +110,6 @@ IMPLEMENT_DYNAMIC_CLASS(wxBitmapButton, wxButton)
BEGIN_EVENT_TABLE(wxBitmapButton, wxBitmapButtonBase)
EVT_SYS_COLOUR_CHANGED(wxBitmapButton::OnSysColourChanged)
EVT_ENTER_WINDOW(wxBitmapButton::OnMouseEnterOrLeave)
EVT_LEAVE_WINDOW(wxBitmapButton::OnMouseEnterOrLeave)
END_EVENT_TABLE()
/*
@ -132,70 +130,15 @@ bool wxBitmapButton::Create(wxWindow *parent,
const wxValidator& wxVALIDATOR_PARAM(validator),
const wxString& name)
{
if ( !CreateControl(parent, id, pos, size, style, validator, name) )
if ( !wxBitmapButtonBase::Create(parent, id, "",
pos, size, style, validator, name) )
return false;
SetBitmapLabel(bitmap);
if ( style & wxBU_AUTODRAW )
SetMargins(4, 4);
return MSWCreateControl(_T("BUTTON"), wxEmptyString, pos, size);
}
WXDWORD wxBitmapButton::MSWGetStyle(long style, WXDWORD *exstyle) const
{
WXDWORD msStyle = wxButton::MSWGetStyle(style, exstyle);
msStyle |= BS_OWNERDRAW;
if ( style & wxBU_LEFT )
msStyle |= BS_LEFT;
if ( style & wxBU_RIGHT )
msStyle |= BS_RIGHT;
if ( style & wxBU_TOP )
msStyle |= BS_TOP;
if ( style & wxBU_BOTTOM )
msStyle |= BS_BOTTOM;
return msStyle;
}
bool wxBitmapButton::SetBackgroundColour(const wxColour& colour)
{
if ( !wxBitmapButtonBase::SetBackgroundColour(colour) )
{
// didn't change
return false;
}
// invalidate the brush, it will be recreated the next time it's needed
m_brushDisabled = wxNullBrush;
return true;
}
void wxBitmapButton::OnSysColourChanged(wxSysColourChangedEvent& event)
{
m_brushDisabled = wxNullBrush;
if ( !IsEnabled() )
{
// this change affects our current state
Refresh();
}
event.Skip();
}
void wxBitmapButton::OnMouseEnterOrLeave(wxMouseEvent& event)
{
if ( IsEnabled() && m_bitmaps[State_Current].IsOk() )
Refresh();
event.Skip();
}
void wxBitmapButton::DoSetBitmap(const wxBitmap& bitmap, State which)
{
if ( bitmap.IsOk() )
@ -207,7 +150,7 @@ void wxBitmapButton::DoSetBitmap(const wxBitmap& bitmap, State which)
if ( !HasFlag(wxBU_AUTODRAW) && !m_disabledSetByUser )
{
wxImage img(bitmap.ConvertToImage().ConvertToGreyscale());
m_bitmaps[State_Disabled] = wxBitmap(img);
wxBitmapButtonBase::DoSetBitmap(img, State_Disabled);
}
break;
#endif // wxUSE_IMAGE
@ -222,7 +165,7 @@ void wxBitmapButton::DoSetBitmap(const wxBitmap& bitmap, State which)
// all platforms (some of them, such as Windows XP, have "hot"
// buttons while others don't)
if ( !m_hoverSetByUser )
m_bitmaps[State_Current] = bitmap;
wxBitmapButtonBase::DoSetBitmap(bitmap, State_Current);
break;
case State_Current:
@ -241,403 +184,4 @@ void wxBitmapButton::DoSetBitmap(const wxBitmap& bitmap, State which)
wxBitmapButtonBase::DoSetBitmap(bitmap, which);
}
#if wxUSE_UXTHEME
static
void MSWDrawXPBackground(wxButton *button, WXDRAWITEMSTRUCT *wxdis)
{
LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT)wxdis;
HDC hdc = lpDIS->hDC;
UINT state = lpDIS->itemState;
RECT rectBtn;
CopyRect(&rectBtn, &lpDIS->rcItem);
wxUxThemeHandle theme(button, L"BUTTON");
int iState;
if ( state & ODS_SELECTED )
{
iState = PBS_PRESSED;
}
else if ( button->HasCapture() || button->IsMouseInWindow() )
{
iState = PBS_HOT;
}
else if ( state & ODS_FOCUS )
{
iState = PBS_DEFAULTED;
}
else if ( state & ODS_DISABLED )
{
iState = PBS_DISABLED;
}
else
{
iState = PBS_NORMAL;
}
// draw parent background if needed
if ( wxUxThemeEngine::Get()->IsThemeBackgroundPartiallyTransparent(theme,
BP_PUSHBUTTON,
iState) )
{
wxUxThemeEngine::Get()->DrawThemeParentBackground(GetHwndOf(button), hdc, &rectBtn);
}
// draw background
wxUxThemeEngine::Get()->DrawThemeBackground(theme, hdc, BP_PUSHBUTTON, iState,
&rectBtn, NULL);
// calculate content area margins
MARGINS margins;
wxUxThemeEngine::Get()->GetThemeMargins(theme, hdc, BP_PUSHBUTTON, iState,
TMT_CONTENTMARGINS, &rectBtn, &margins);
RECT rectClient;
::CopyRect(&rectClient, &rectBtn);
::InflateRect(&rectClient, -margins.cxLeftWidth, -margins.cyTopHeight);
// if focused and !nofocus rect
if ( (state & ODS_FOCUS) && !(state & ODS_NOFOCUSRECT) )
{
DrawFocusRect(hdc, &rectClient);
}
if ( button->UseBgCol() )
{
COLORREF colBg = wxColourToRGB(button->GetBackgroundColour());
HBRUSH hbrushBackground = ::CreateSolidBrush(colBg);
// don't overwrite the focus rect
::InflateRect(&rectClient, -1, -1);
FillRect(hdc, &rectClient, hbrushBackground);
::DeleteObject(hbrushBackground);
}
}
#endif // wxUSE_UXTHEME
// VZ: should be at the very least less than wxDEFAULT_BUTTON_MARGIN
#define FOCUS_MARGIN 3
bool wxBitmapButton::MSWOnDraw(WXDRAWITEMSTRUCT *item)
{
#ifndef __WXWINCE__
long style = GetWindowLong((HWND) GetHWND(), GWL_STYLE);
if (style & BS_BITMAP)
{
// Let default procedure draw the bitmap, which is defined
// in the Windows resource.
return false;
}
#endif
LPDRAWITEMSTRUCT lpDIS = (LPDRAWITEMSTRUCT) item;
HDC hDC = lpDIS->hDC;
UINT state = lpDIS->itemState;
bool isSelected = (state & ODS_SELECTED) != 0;
bool autoDraw = HasFlag(wxBU_AUTODRAW);
// choose the bitmap to use depending on the button state
wxBitmap bitmap;
if ( isSelected )
bitmap = GetBitmapSelected();
else if ( IsMouseInWindow() )
bitmap = GetBitmapCurrent();
else if ( state & ODS_DISABLED )
bitmap = GetBitmapDisabled();
if ( !bitmap.IsOk() )
{
if ( state & ODS_FOCUS )
bitmap = GetBitmapFocus();
if ( !bitmap.IsOk() )
bitmap = GetBitmapLabel();
if ( !bitmap.IsOk() )
return false;
}
// centre the bitmap in the control area
int x = lpDIS->rcItem.left;
int y = lpDIS->rcItem.top;
int width = lpDIS->rcItem.right - x;
int height = lpDIS->rcItem.bottom - y;
int wBmp = bitmap.GetWidth();
int hBmp = bitmap.GetHeight();
#if wxUSE_UXTHEME
if ( autoDraw && wxUxThemeEngine::GetIfActive() )
{
MSWDrawXPBackground(this, item);
wxUxThemeHandle theme(this, L"BUTTON");
// calculate content area margins
// assuming here that each state is the same size
MARGINS margins;
wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
BP_PUSHBUTTON, PBS_NORMAL,
TMT_CONTENTMARGINS, NULL,
&margins);
int marginX = margins.cxLeftWidth + 1;
int marginY = margins.cyTopHeight + 1;
int x1,y1;
if ( m_windowStyle & wxBU_LEFT )
{
x1 = x + marginX;
}
else if ( m_windowStyle & wxBU_RIGHT )
{
x1 = x + (width - wBmp) - marginX;
}
else
{
x1 = x + (width - wBmp) / 2;
}
if ( m_windowStyle & wxBU_TOP )
{
y1 = y + marginY;
}
else if ( m_windowStyle & wxBU_BOTTOM )
{
y1 = y + (height - hBmp) - marginY;
}
else
{
y1 = y + (height - hBmp) / 2;
}
// draw the bitmap
wxDCTemp dst((WXHDC)hDC);
dst.DrawBitmap(bitmap, x1, y1, true);
return true;
}
#endif // wxUSE_UXTHEME
int x1,y1;
if(m_windowStyle & wxBU_LEFT)
x1 = x + (FOCUS_MARGIN+1);
else if(m_windowStyle & wxBU_RIGHT)
x1 = x + (width - wBmp) - (FOCUS_MARGIN+1);
else
x1 = x + (width - wBmp) / 2;
if(m_windowStyle & wxBU_TOP)
y1 = y + (FOCUS_MARGIN+1);
else if(m_windowStyle & wxBU_BOTTOM)
y1 = y + (height - hBmp) - (FOCUS_MARGIN+1);
else
y1 = y + (height - hBmp) / 2;
if ( isSelected && autoDraw )
{
x1++;
y1++;
}
// draw the face, if auto-drawing
if ( autoDraw )
{
DrawFace((WXHDC) hDC,
lpDIS->rcItem.left, lpDIS->rcItem.top,
lpDIS->rcItem.right, lpDIS->rcItem.bottom,
isSelected);
}
// draw the bitmap
wxDCTemp dst((WXHDC)hDC);
dst.DrawBitmap(bitmap, x1, y1, true);
// draw focus / disabled state, if auto-drawing
if ( (state & ODS_DISABLED) && autoDraw )
{
DrawButtonDisable((WXHDC) hDC,
lpDIS->rcItem.left, lpDIS->rcItem.top,
lpDIS->rcItem.right, lpDIS->rcItem.bottom,
true);
}
else if ( (state & ODS_FOCUS) && autoDraw )
{
DrawButtonFocus((WXHDC) hDC,
lpDIS->rcItem.left,
lpDIS->rcItem.top,
lpDIS->rcItem.right,
lpDIS->rcItem.bottom,
isSelected);
}
return true;
}
// GRG Feb/2000, support for bmp buttons with Win95/98 standard LNF
void wxBitmapButton::DrawFace( WXHDC dc, int left, int top,
int right, int bottom, bool sel )
{
HPEN oldp;
HPEN penHiLight;
HPEN penLight;
HPEN penShadow;
HPEN penDkShadow;
HBRUSH brushFace;
// create needed pens and brush
penHiLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DHILIGHT));
penLight = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DLIGHT));
penShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DSHADOW));
penDkShadow = CreatePen(PS_SOLID, 0, GetSysColor(COLOR_3DDKSHADOW));
brushFace = CreateSolidBrush(GetSysColor(COLOR_BTNFACE));
// draw the rectangle
RECT rect;
rect.left = left;
rect.right = right;
rect.top = top;
rect.bottom = bottom;
FillRect((HDC) dc, &rect, brushFace);
// draw the border
oldp = (HPEN) SelectObject( (HDC) dc, sel? penDkShadow : penHiLight);
wxDrawLine((HDC) dc, left, top, right-1, top);
wxDrawLine((HDC) dc, left, top+1, left, bottom-1);
SelectObject( (HDC) dc, sel? penShadow : penLight);
wxDrawLine((HDC) dc, left+1, top+1, right-2, top+1);
wxDrawLine((HDC) dc, left+1, top+2, left+1, bottom-2);
SelectObject( (HDC) dc, sel? penLight : penShadow);
wxDrawLine((HDC) dc, left+1, bottom-2, right-1, bottom-2);
wxDrawLine((HDC) dc, right-2, bottom-3, right-2, top);
SelectObject( (HDC) dc, sel? penHiLight : penDkShadow);
wxDrawLine((HDC) dc, left, bottom-1, right+2, bottom-1);
wxDrawLine((HDC) dc, right-1, bottom-2, right-1, top-1);
// delete allocated resources
SelectObject((HDC) dc,oldp);
DeleteObject(penHiLight);
DeleteObject(penLight);
DeleteObject(penShadow);
DeleteObject(penDkShadow);
DeleteObject(brushFace);
}
void wxBitmapButton::DrawButtonFocus( WXHDC dc, int left, int top, int right,
int bottom, bool WXUNUSED(sel) )
{
RECT rect;
rect.left = left;
rect.top = top;
rect.right = right;
rect.bottom = bottom;
InflateRect( &rect, - FOCUS_MARGIN, - FOCUS_MARGIN );
// GRG: the focus rectangle should not move when the button is pushed!
/*
if ( sel )
OffsetRect( &rect, 1, 1 );
*/
DrawFocusRect( (HDC) dc, &rect );
}
void
wxBitmapButton::DrawButtonDisable( WXHDC dc,
int left, int top, int right, int bottom,
bool with_marg )
{
if ( !m_brushDisabled.IsOk() )
{
// draw a bitmap with two black and two background colour pixels
wxBitmap bmp(2, 2);
wxMemoryDC dc;
dc.SelectObject(bmp);
dc.SetPen(*wxBLACK_PEN);
dc.DrawPoint(0, 0);
dc.DrawPoint(1, 1);
dc.SetPen(GetBackgroundColour());
dc.DrawPoint(0, 1);
dc.DrawPoint(1, 0);
m_brushDisabled = wxBrush(bmp);
}
SelectInHDC selectBrush((HDC)dc, GetHbrushOf(m_brushDisabled));
// ROP for "dest |= pattern" operation -- as it doesn't have a standard
// name, give it our own
static const DWORD PATTERNPAINT = 0xFA0089UL;
if ( with_marg )
{
left += m_marginX;
top += m_marginY;
right -= 2 * m_marginX;
bottom -= 2 * m_marginY;
}
::PatBlt( (HDC) dc, left, top, right, bottom, PATTERNPAINT);
}
wxSize wxBitmapButton::DoGetBestSize() const
{
if ( GetBitmapLabel().IsOk() )
{
int width = GetBitmapLabel().GetWidth(),
height = GetBitmapLabel().GetHeight();
int marginH = 0,
marginV = 0;
#if wxUSE_UXTHEME
if ( wxUxThemeEngine::GetIfActive() )
{
wxUxThemeHandle theme((wxBitmapButton *)this, L"BUTTON");
MARGINS margins;
wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
BP_PUSHBUTTON, PBS_NORMAL,
TMT_CONTENTMARGINS, NULL,
&margins);
// XP doesn't draw themed buttons correctly when the client area is
// smaller than 8x8 - enforce this minimum size for small bitmaps
if ( width < 8 )
width = 8;
if ( height < 8 )
height = 8;
// don't add margins for the borderless buttons, they don't need
// them and it just makes them appear larger than needed
if ( !HasFlag(wxBORDER_NONE) )
{
// we need 2 extra pixels for the focus rectangle, without them
// it's overwritten by the bitmap itself
marginH = margins.cxLeftWidth + margins.cxRightWidth + 2;
marginV = margins.cyTopHeight + margins.cyBottomHeight + 2;
}
}
else
#endif // wxUSE_UXTHEME
{
if ( !HasFlag(wxBORDER_NONE) )
{
marginH = 2*m_marginX;
marginV = 2*m_marginY;
}
}
wxSize best(width + marginH, height + marginV);
CacheBestSize(best);
return best;
}
// no idea what our best size should be, defer to the base class
return wxBitmapButtonBase::DoGetBestSize();
}
#endif // wxUSE_BMPBUTTON

View File

@ -143,8 +143,13 @@ public:
m_dir = wxLEFT;
m_margin.x = btn->GetCharWidth();
m_margin.y = btn->GetCharHeight() / 2;
// we use margins when we have both bitmap and text, but when we have
// only the bitmap it should take up the entire button area
if ( !btn->GetLabel().empty() )
{
m_margin.x = btn->GetCharWidth();
m_margin.y = btn->GetCharHeight() / 2;
}
}
virtual wxBitmap GetBitmap(wxButton::State which) const
@ -159,7 +164,7 @@ public:
virtual wxSize GetBitmapMargins() const
{
return m_margin + wxSize(OD_BUTTON_MARGIN, OD_BUTTON_MARGIN);
return m_margin;
}
virtual void SetBitmapMargins(wxCoord x, wxCoord y)
@ -189,6 +194,10 @@ private:
#if wxUSE_UXTHEME
// somehow the margin is one pixel greater than the value returned by
// GetThemeMargins() call
const int XP_BUTTON_EXTRA_MARGIN = 1;
class wxXPButtonImageData : public wxButtonImageData
{
public:
@ -215,6 +224,8 @@ public:
// and default alignment
m_data.uAlign = BUTTON_IMAGELIST_ALIGN_LEFT;
UpdateImageInfo();
}
virtual wxBitmap GetBitmap(wxButton::State which) const
@ -561,9 +572,17 @@ void wxButton::SetLabel(const wxString& label)
wxSize wxButton::DoGetBestSize() const
{
wxSize size = wxMSWButton::ComputeBestSize(const_cast<wxButton *>(this));
wxSize size;
// account for the text part
if ( !GetLabel().empty() )
{
size = wxMSWButton::ComputeBestSize(const_cast<wxButton *>(this));
}
if ( m_imageData )
{
// account for the bitmap size
const wxSize sizeBmp = m_imageData->GetBitmap(State_Normal).GetSize();
const wxDirection dirBmp = m_imageData->GetBitmapPosition();
if ( dirBmp == wxLEFT || dirBmp == wxRIGHT )
@ -579,8 +598,46 @@ wxSize wxButton::DoGetBestSize() const
size.x = sizeBmp.x;
}
// account for the user-specified margins
size += 2*m_imageData->GetBitmapMargins();
// and also for the margins we always add internally
int marginH = 0,
marginV = 0;
#if wxUSE_UXTHEME
if ( wxUxThemeEngine::GetIfActive() )
{
wxUxThemeHandle theme(const_cast<wxButton *>(this), L"BUTTON");
MARGINS margins;
wxUxThemeEngine::Get()->GetThemeMargins(theme, NULL,
BP_PUSHBUTTON, PBS_NORMAL,
TMT_CONTENTMARGINS, NULL,
&margins);
// XP doesn't draw themed buttons correctly when the client area is
// smaller than 8x8 - enforce this minimum size for small bitmaps
size.IncTo(wxSize(8, 8));
// don't add margins for the borderless buttons, they don't need
// them and it just makes them appear larger than needed
if ( !HasFlag(wxBORDER_NONE) )
{
marginH = margins.cxLeftWidth + margins.cxRightWidth
+ 2*XP_BUTTON_EXTRA_MARGIN;
marginV = margins.cyTopHeight + margins.cyBottomHeight
+ 2*XP_BUTTON_EXTRA_MARGIN;
}
}
else
#endif // wxUSE_UXTHEME
{
marginH =
marginV = OD_BUTTON_MARGIN;
}
size.IncBy(marginH, marginV);
CacheBestSize(size);
}
@ -853,10 +910,13 @@ WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam)
nMsg == WM_MOUSELEAVE )
{
if (
IsEnabled() &&
(
#if wxUSE_UXTHEME
wxUxThemeEngine::GetIfActive() ||
#endif // wxUSE_UXTHEME
m_imageData && m_imageData->GetBitmap(State_Current).IsOk()
)
)
{
Refresh();
@ -882,7 +942,11 @@ void wxButton::DoSetBitmap(const wxBitmap& bitmap, State which)
if ( !m_imageData )
{
#if wxUSE_UXTHEME
if ( wxUxThemeEngine::GetIfActive() )
// using image list doesn't work correctly if we don't have any label
// (even if we use BUTTON_IMAGELIST_ALIGN_CENTER alignment and
// BS_BITMAP style), at least under Windows 2003 so use owner drawn
// strategy for bitmap-only buttons
if ( !GetLabel().empty() && wxUxThemeEngine::GetIfActive() )
{
m_imageData = new wxXPButtonImageData(this, bitmap);
}
@ -901,6 +965,13 @@ void wxButton::DoSetBitmap(const wxBitmap& bitmap, State which)
{
m_imageData->SetBitmap(bitmap, which);
}
Refresh();
}
wxSize wxButton::DoGetBitmapMargins() const
{
return m_imageData ? m_imageData->GetBitmapMargins() : wxSize(0, 0);
}
void wxButton::DoSetBitmapMargins(wxCoord x, wxCoord y)
@ -1117,6 +1188,7 @@ void DrawXPBackground(wxButton *button, HDC hdc, RECT& rectBtn, UINT state)
engine->GetThemeMargins(theme, hdc, BP_PUSHBUTTON, iState,
TMT_CONTENTMARGINS, &rectBtn, &margins);
::InflateRect(&rectBtn, -margins.cxLeftWidth, -margins.cyTopHeight);
::InflateRect(&rectBtn, -XP_BUTTON_EXTRA_MARGIN, -XP_BUTTON_EXTRA_MARGIN);
if ( button->UseBgCol() )
{
@ -1190,6 +1262,8 @@ bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
RECT rectBtn;
CopyRect(&rectBtn, &lpDIS->rcItem);
const wxString label = GetLabel();
// draw the button background
#if wxUSE_UXTHEME
if ( wxUxThemeEngine::GetIfActive() )
@ -1290,15 +1364,18 @@ bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT *wxdis)
// finally draw the label
COLORREF colFg = state & ODS_DISABLED
? ::GetSysColor(COLOR_GRAYTEXT)
: wxColourToRGB(GetForegroundColour());
if ( !label.empty() )
{
COLORREF colFg = state & ODS_DISABLED
? ::GetSysColor(COLOR_GRAYTEXT)
: wxColourToRGB(GetForegroundColour());
// notice that DT_HIDEPREFIX doesn't work on old (pre-Windows 2000) systems
// but by happy coincidence ODS_NOACCEL is not used under them neither so
// DT_HIDEPREFIX should never be used there
DrawButtonText(hdc, &rectBtn, GetLabel(), colFg,
state & ODS_NOACCEL ? DT_HIDEPREFIX : 0);
// notice that DT_HIDEPREFIX doesn't work on old (pre-Windows 2000)
// systems but by happy coincidence ODS_NOACCEL is not used under them
// neither so DT_HIDEPREFIX should never be used there
DrawButtonText(hdc, &rectBtn, label, colFg,
state & ODS_NOACCEL ? DT_HIDEPREFIX : 0);
}
return true;
}