* Committing new wxSocket core (socket.cpp sckint.cpp). It has to be improved ...

* Adding sckint.cpp to various makefiles.
* Fixes in threadpsx.cpp (Pause/Resume)
* Fixes in threaded event dispatching
* Added Clone() to wxObject
* Implemented Clone() in wxEvent and wxSocketEvent
* wxSocket sample save the data got from the URL in test.url (this will change)
* As I only tested wxSocket on Linux Redhat 5.2 I disabled it by default on
  Windows, Mac and Unix platforms.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2289 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Guilhem Lavaux 1999-04-26 18:16:56 +00:00
parent 6a3ab8b15a
commit a737331db6
26 changed files with 1013 additions and 1190 deletions

View File

@ -855,7 +855,7 @@ DEFAULT_wxUSE_TIMEDATE=1
DEFAULT_wxUSE_INTL=1
DEFAULT_wxUSE_CONFIG=1
DEFAULT_wxUSE_STREAMS=1
DEFAULT_wxUSE_SOCKETS=1
DEFAULT_wxUSE_SOCKETS=0
DEFAULT_wxUSE_SERIAL=1
DEFAULT_wxUSE_DYNLIB_CLASS=1

View File

@ -290,6 +290,8 @@ public:
// exists only for optimization purposes
bool IsCommandEvent() const { return m_isCommandEvent; }
wxObject *Clone() const;
public:
bool m_skipped;
wxObject* m_eventObject;

View File

@ -167,7 +167,7 @@
#define wxUSE_TOOLTIPS 1
// Define to use wxToolTip class and
// wxWindow::SetToolTip() method
#define wxUSE_SOCKETS 1
#define wxUSE_SOCKETS 0
// Set to 1 to use socket classes
/*

View File

@ -192,6 +192,7 @@ class WXDLLEXPORT wxObject
virtual ~wxObject(void);
virtual wxClassInfo *GetClassInfo(void) const { return &sm_classwxObject; }
virtual wxObject *Clone(void) const;
bool IsKindOf(wxClassInfo *info) const;

144
include/wx/sckint.h Normal file
View File

@ -0,0 +1,144 @@
/////////////////////////////////////////////////////////////////////////////
// Name: sckint.h
// Purpose: Socket internal classes
// Author: Guilhem Lavaux
// Modified by:
// Created: April 1999
// RCS-ID: $Id$
// Copyright: (c) Guilhem Lavaux
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_NETWORK_SOCKET_INT_H
#define _WX_NETWORK_SOCKET_INT_H
#ifdef __GNUG__
#pragma interface
#endif
#if wxUSE_SOCKETS
#include <wx/object.h>
#include <wx/list.h>
#include <wx/socket.h>
#include <wx/thread.h>
// Socket state
class SocketState
{
public:
// TRUE if the background notifyier is on.
bool notify_state;
// Specifies which events we want to be notified.
wxSocketBase::wxRequestNotify evt_notify_state;
// Socket flags.
wxSocketBase::wxSockFlags socket_flags;
// Pointer to the C callback function.
wxSocketBase::wxSockCbk c_callback;
char *c_callback_data;
};
// Socket request
class SockRequest
{
public:
// Buffer where to get/put data.
char *buffer;
// Size of the buffer.
size_t size;
// Number of bytes really read/written.
size_t io_nbytes;
// Error.
unsigned int error;
// Type of the request.
wxSocketBase::wxRequestNotify type;
// Timeout (in milliseconds).
unsigned int timeout;
// TRUE if the buffer has been processed.
bool done;
// TRUE if we must wait for the request completion, in the other case an
// event will be sent to the main thread when the request is finished.
bool wait;
};
class wxSocketInternal;
class SocketWaiter: public wxThread {
public:
SocketWaiter(wxSocketBase *socket, wxSocketInternal *internal);
~SocketWaiter();
// Thread Entry point
// ---
virtual void *Entry();
protected:
void ProcessReadEvent();
void ProcessWriteEvent();
public:
wxSocketBase *m_socket;
wxSocketInternal *m_internal;
int m_fd;
};
class SocketRequester: public wxThread {
public:
SocketRequester(wxSocketBase *socket, wxSocketInternal *internal);
~SocketRequester();
void ProcessWaitEvent(SockRequest *req);
void ProcessReadEvent(SockRequest *req);
void ProcessWriteEvent(SockRequest *req);
bool WaitFor(wxSocketBase::wxRequestNotify req, int millisec);
// Thread Entry point
// ---
virtual void *Entry();
public:
wxSocketBase *m_socket;
wxSocketInternal *m_internal;
int m_fd;
};
class wxSocketInternal {
public:
wxSocketInternal(wxSocketBase *socket);
~wxSocketInternal();
// wxSocket thread manager
// -----------------------
void AcquireData();
void ReleaseData();
void AcquireFD();
void ReleaseFD();
int GetFD() { return m_fd; }
void InitializeSocket();
void FinalizeSocket();
void PauseSocket();
void ResumeSocket();
void EnableWaiter();
void DisableWaiter();
void QueueRequest(SockRequest *request, bool async);
void WaitForEnd(SockRequest *request);
SockRequest *WaitForReq();
void EndRequest(SockRequest *req);
public:
wxMutex m_socket_locker, m_fd_locker, m_request_locker;
wxCondition m_socket_cond;
wxSocketBase *m_socket;
SocketWaiter *m_thread_waiter;
SocketRequester *m_thread_requester;
wxList m_requests;
int m_fd;
};
#endif
// wxUSE_SOCKETS
#endif
// _WX_NETWORK_SOCKET_INT_H

View File

@ -22,15 +22,6 @@
#if defined(__WINDOWS__) && defined(WXSOCK_INTERNAL)
#include <winsock.h>
#include <wx/msw/private.h>
struct wxSockInternal {
UINT my_msg;
};
struct wxSockHandlerInternal {
HWND sockWin;
UINT firstAvailableMsg;
};
#endif // defined(__WINDOWS__) && defined(WXSOCK_INTERNAL)
// ---------------------------------------------------------------------------
@ -40,29 +31,6 @@ struct wxSockHandlerInternal {
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
// ---------------------------------------------------------------------------
// Athena specific
// ---------------------------------------------------------------------------
#if defined(__WXXT__) || defined(__WXMOTIF__)
#include <X11/Intrinsic.h>
struct wxSockInternal {
XtInputId sock_inputid, sock_outputid, sock_exceptid;
};
#endif
// ---------------------------------------------------------------------------
// GTK specific
// ---------------------------------------------------------------------------
#if defined(__WXGTK__)
#include <gdk/gdk.h>
struct wxSockInternal {
gint sock_inputid, sock_outputid, sock_exceptid;
};
#endif
#endif // defined(__UNIX__) && defined(WXSOCK_INTERNAL)
// ---------------------------------------------------------------------------
@ -77,70 +45,46 @@ struct wxSockInternal {
class WXDLLEXPORT wxSocketEvent;
class WXDLLEXPORT wxSocketHandler;
class wxSocketInternal;
class WXDLLEXPORT wxSocketBase : public wxEvtHandler
{
DECLARE_CLASS(wxSocketBase)
#ifdef __WXMAC__
friend void wxMacSocketOnRequestProc(void *refcon , short event) ;
#endif
#if defined(__WXGTK__) && defined(WXSOCK_INTERNAL)
friend void wxPrereadSocket(wxSocketBase *sock);
#endif
public:
enum wxSockFlags { NONE=0, NOWAIT=1, WAITALL=2, SPEED=4 };
// Type of request
enum { REQ_READ=0x1, REQ_PEEK=0x2, REQ_WRITE=0x4, REQ_LOST=0x8,
REQ_ACCEPT=0x10, REQ_CONNECT=0x20};
REQ_ACCEPT=0x10, REQ_CONNECT=0x20, REQ_WAIT=0x40};
enum { EVT_READ=0, EVT_PEEK=1, EVT_WRITE=2, EVT_LOST=3, EVT_ACCEPT=4,
EVT_CONNECT=5 };
typedef int wxRequestNotify;
typedef int wxRequestEvent;
enum wxSockType { SOCK_CLIENT, SOCK_SERVER, SOCK_INTERNAL, SOCK_UNINIT };
typedef void (*wxSockCbk)(wxSocketBase& sock,wxRequestEvent evt,char *cdata);
protected:
wxList req_list[EVT_WRITE+1];
// Internal use for SaveState() and RestoreState()
class wxSockState : public wxObject {
public:
bool cbk_on;
wxSockCbk cbk;
char *cdata;
bool notif;
wxRequestNotify cbk_set;
wxSockFlags flags;
};
typedef struct {
char sig[4];
char len[4];
} SockMsg;
enum wxSockType { SOCK_CLIENT, SOCK_SERVER, SOCK_INTERNAL, SOCK_UNINIT };
wxSockFlags m_flags;
wxSockType m_type; // wxSocket type
bool m_connected, m_connecting; // State of the socket
int m_fd; // Socket file descriptors
int m_waitflags; // Wait flags
wxList m_states; // States list
wxSockCbk m_cbk; // C callback
char *m_cdata; // C callback data
int m_id; // Socket id (for event handler)
wxSocketHandler *m_handler; // the current socket handler
wxRequestNotify m_neededreq; // Specify which requet signals we need
bool m_cbkon;
char *m_unread; // The unread buf
size_t m_unrd_size; // The size of the unread buf
bool m_processing; // To prevent some endless loop
unsigned long m_timeout;
int m_wantbuf;
size_t m_lcount; // Last IO request size
int m_error; // Last IO error
bool m_notifyme;
struct wxSockInternal *m_internal; // System specific variables
wxSocketInternal *m_internal;
char *m_unread; // Pushback buffer
size_t m_unrd_size; // Pushback buffer size
wxSockCbk m_cbk;
char *m_cdata;
bool m_notify_state;
public:
wxSocketBase();
virtual ~wxSocketBase();
@ -150,8 +94,6 @@ public:
wxSocketBase& Peek(char* buffer, size_t nbytes);
wxSocketBase& Read(char* buffer, size_t nbytes);
wxSocketBase& Write(const char *buffer, size_t nbytes);
wxSocketBase& WriteMsg(const char *buffer, size_t nbytes);
wxSocketBase& ReadMsg(char* buffer, size_t nbytes);
wxSocketBase& Unread(const char *buffer, size_t nbytes);
void Discard();
@ -168,8 +110,10 @@ public:
bool IsData() const;
inline size_t LastCount() const { return m_lcount; }
inline int LastError() const { return m_error; }
inline wxSockType GetType() const { return m_type; }
void SetFlags(wxSockFlags _flags);
wxSockFlags GetFlags() const;
inline void SetTimeout(unsigned long sec) { m_timeout = sec; }
// seconds = -1 means infinite wait
@ -213,6 +157,7 @@ public:
protected:
friend class wxSocketServer;
friend class wxSocketHandler;
friend class wxSocketInternal;
#ifdef __SALFORDC__
public:
@ -230,10 +175,6 @@ protected:
inline virtual void SetHandler(wxSocketHandler *handler)
{ m_handler = handler; }
// Activate or disactivate callback
void SetupCallbacks();
void DestroyCallbacks();
// Pushback library
size_t GetPushback(char *buffer, size_t size, bool peek);
@ -241,8 +182,6 @@ protected:
// ==> cause strange things :-)
void WantSpeedBuffer(char *buffer, size_t size, wxRequestEvent req);
void WantBuffer(char *buffer, size_t size, wxRequestEvent req);
virtual bool DoRequests(wxRequestEvent req);
};
////////////////////////////////////////////////////////////////////////
@ -258,7 +197,6 @@ public:
wxSocketBase* Accept();
bool AcceptWith(wxSocketBase& sock);
virtual void OnRequest(wxRequestEvent flags);
};
////////////////////////////////////////////////////////////////////////
@ -284,10 +222,6 @@ class WXDLLEXPORT wxSocketHandler : public wxObject
{
DECLARE_CLASS(wxSocketHandler)
protected:
#if defined(__WINDOWS__)
wxList *smsg_list;
struct wxSockHandlerInternal *internal;
#endif
wxList *socks;
public:
@ -337,15 +271,17 @@ public:
wxSocketEvent(int id = 0);
wxSocketBase::wxRequestEvent SocketEvent() const { return m_skevt; }
wxSocketBase *Socket() const { return m_socket; }
wxObject *Clone() const;
public:
wxSocketBase::wxRequestEvent m_skevt;
wxSocketBase *m_socket;
};
typedef void (wxEvtHandler::*wxSocketEventFunction)(wxSocketEvent&);
#define wxEVT_SOCKET wxEVT_FIRST+301
#define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, 0, \
#define EVT_SOCKET(id, func) { wxEVT_SOCKET, id, -1, \
(wxObjectEventFunction) (wxEventFunction) (wxSocketEventFunction) & func, \
(wxObject *) NULL },

View File

@ -301,7 +301,7 @@ public:
// Returns true if the thread is running (not paused, not killed).
bool IsRunning() const;
// Returns true if the thread is suspended
bool IsPaused() const { return IsAlive() && !IsRunning(); }
bool IsPaused() const;
// called when the thread exits - in the context of this thread
//

View File

@ -53,8 +53,8 @@ class wxFileOutputStream: public wxOutputStream {
virtual ~wxFileOutputStream();
// To solve an ambiguity on GCC
inline wxOutputStream& Write(const void *buffer, size_t size)
{ return wxOutputStream::Write(buffer, size); }
// inline wxOutputStream& Write(const void *buffer, size_t size)
// { return wxOutputStream::Write(buffer, size); }
void Sync();
size_t StreamSize() const;

View File

@ -23,6 +23,7 @@
#include "wx/wx.h"
#endif
#include "wx/wfstream.h"
#include "wx/socket.h"
#include "wx/url.h"
#include "wx/protocol/http.h"
@ -204,12 +205,12 @@ void MyFrame::UpdateStatus()
SetStatusText("", 1);
} else {
wxIPV4address addr;
char s[100];
wxChar s[100];
sock->GetPeer(addr);
sprintf(s, "Connected to %s", (const char *)addr.Hostname());
wxSprintf(s, _T("Connected to %s"), WXSTRINGCAST addr.Hostname());
SetStatusText(s, 0);
sprintf(s, "Service: %d", addr.Service());
wxSprintf(s, _T("Service: %d"), addr.Service());
SetStatusText(s, 1);
}
}
@ -225,7 +226,7 @@ void MyFrame::OnExecTest1(wxCommandEvent& WXUNUSED(evt))
wxTE_MULTILINE);
(void)new wxButton(dlgbox, ID_TEST_CLOSE, "Close",
wxPoint(100, 210), wxSize(100, -1));
char *buf, *buf2;
wxChar *buf, *buf2;
dlgbox->Layout();
dlgbox->Show(TRUE);
@ -235,21 +236,25 @@ void MyFrame::OnExecTest1(wxCommandEvent& WXUNUSED(evt))
wxYield();
/* Init */
buf = copystring("Hi ! Hi ! Hi !\n");
buf2 = new char[strlen(buf)+1];
buf = copystring(_T("Hi ! Hi ! Hi !\n"));
buf2 = new wxChar[wxStrlen(buf)+1];
char c = 0xbe;
sock->WriteMsg(&c, 1);
sock->Write(&c, 1);
/* No 1 */
text_win->WriteText("Sending some byte to the server ...");
sock->Write(buf, strlen(buf)+1);
wxYield();
sock->Write((char *)buf, wxStrlen(buf)+1);
text_win->WriteText("done\n");
wxYield();
text_win->WriteText("Receiving some byte from the server ...");
sock->Read(buf2, strlen(buf)+1);
wxYield();
sock->Read((char *)buf2, wxStrlen(buf)+1);
text_win->WriteText("done\n");
wxYield();
text_win->WriteText("Comparing the two buffers ...");
if (memcmp(buf, buf2, strlen(buf)+1) != 0) {
if (memcmp(buf, buf2, wxStrlen(buf)+1) != 0) {
text_win->WriteText("Fail\n");
sock->Close();
UpdateStatus();
@ -276,7 +281,11 @@ void MyFrame::OnExecUrlTest(wxCommandEvent& WXUNUSED(evt))
if (!datas)
wxMessageBox("Error in getting data from the URL.", "Alert !");
else {
wxFileOutputStream *str_out = new wxFileOutputStream("test.url");
str_out->Write(*datas);
wxMessageBox("Success !! Click on OK to see the text.", "OK");
delete datas;
delete str_out;
}
}

View File

@ -42,37 +42,28 @@ class MyFrame: public wxFrame
{
DECLARE_EVENT_TABLE()
public:
MyServer *sock;
wxSocketServer *sock;
int nb_clients;
MyFrame(wxFrame *frame);
virtual ~MyFrame();
void Menu_Exit(wxCommandEvent& evt);
void OnSockRequest(wxSocketEvent& evt);
void OnSockRequestServer(wxSocketEvent& evt);
void ExecTest1(wxSocketBase *sock_o);
void UpdateStatus(int incr);
};
#define SKDEMO_QUIT 101
#define SKDEMO_SOCKET_SERV 102
#define SKDEMO_SOCKET 103
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(SKDEMO_QUIT, MyFrame::Menu_Exit)
EVT_SOCKET(SKDEMO_SOCKET_SERV, MyFrame::OnSockRequestServer)
EVT_SOCKET(SKDEMO_SOCKET, MyFrame::OnSockRequest)
END_EVENT_TABLE()
class MySock: public wxSocketBase {
public:
MyFrame *frame;
void OldOnNotify(wxRequestEvent flags);
};
class MyServer: public wxSocketServer {
public:
MyFrame *frame;
MyServer(wxSockAddress& addr) : wxSocketServer(addr) { }
void OldOnNotify(wxRequestEvent flags);
};
IMPLEMENT_APP(MyApp)
// `Main program' equivalent, creating windows and returning main app frame
@ -102,40 +93,50 @@ bool MyApp::OnInit(void)
return TRUE;
}
void MySock::OldOnNotify(wxRequestEvent flags)
{
extern wxList WXDLLEXPORT wxPendingDelete;
extern wxList wxPendingDelete;
switch (flags) {
case EVT_READ:
void MyFrame::OnSockRequest(wxSocketEvent& evt)
{
wxSocketBase *sock = evt.Socket();
printf("OnSockRequest OK\n");
printf("OnSockRequest (event = %d)\n",evt.SocketEvent());
switch (evt.SocketEvent()) {
case wxSocketBase::EVT_READ:
unsigned char c;
ReadMsg((char *)&c, 1);
sock->Read((char *)&c, 1);
if (c == 0xbe)
frame->ExecTest1(this);
ExecTest1(sock);
break;
case EVT_LOST:
frame->UpdateStatus(-1);
wxPendingDelete.Append(this);
case wxSocketBase::EVT_LOST:
UpdateStatus(-1);
printf("Destroying socket\n");
wxPendingDelete.Append(sock);
return;
break;
}
printf("OnSockRequest Exiting\n");
sock->SetNotify(wxSocketBase::REQ_READ | wxSocketBase::REQ_LOST);
}
void MyServer::OldOnNotify(wxRequestEvent WXUNUSED(flags))
void MyFrame::OnSockRequestServer(wxSocketEvent& evt)
{
MySock *sock2 = new MySock();
wxSocketBase *sock2;
wxSocketServer *server = (wxSocketServer *) evt.Socket();
if (!AcceptWith(*sock2))
printf("OnSockRequestServer OK\n");
sock2 = server->Accept();
if (sock2 == NULL)
return;
m_handler->Register(sock2);
sock2->SetFlags(NONE);
sock2->frame = frame;
sock2->SetNotify(REQ_READ | REQ_LOST);
sock2->SetFlags(wxSocketBase::NONE);
sock2->Notify(TRUE);
frame->UpdateStatus(1);
sock2->SetEventHandler(*this, SKDEMO_SOCKET);
server->SetNotify(wxSocketBase::REQ_ACCEPT);
UpdateStatus(1);
}
// My frame Constructor
@ -149,10 +150,10 @@ MyFrame::MyFrame(wxFrame *frame):
// Init all
wxSocketHandler::Master();
sock = new MyServer(addr);
sock = new wxSocketServer(addr);
wxSocketHandler::Master().Register(sock);
sock->frame = this;
sock->SetNotify(wxSocketBase::REQ_ACCEPT);
sock->SetEventHandler(*this, SKDEMO_SOCKET_SERV);
sock->Notify(TRUE);
nb_clients = 0;

View File

@ -105,6 +105,22 @@ wxEvent::wxEvent(int theId)
m_isCommandEvent = FALSE;
}
wxObject *wxEvent::Clone() const
{
wxEvent *event = (wxEvent *)wxObject::Clone();
event->m_eventType = m_eventType;
event->m_eventObject = m_eventObject;
event->m_eventHandle = m_eventHandle;
event->m_timeStamp = m_timeStamp;
event->m_id = m_id;
event->m_skipped = m_skipped;
event->m_callbackUserData = m_callbackUserData;
event->m_isCommandEvent = m_isCommandEvent;
return event;
}
/*
* Command events
*
@ -317,10 +333,10 @@ wxEvtHandler::~wxEvtHandler()
delete m_dynamicEvents;
};
#if wxUSE_THREADS
if (m_pendingEvents)
delete m_pendingEvents;
#if wxUSE_THREADS
delete m_eventsLocker;
#endif
}
@ -337,8 +353,7 @@ bool wxEvtHandler::ProcessThreadEvent(wxEvent& event)
if (m_pendingEvents == NULL)
m_pendingEvents = new wxList();
event_main = (wxEvent *)event.GetClassInfo()->CreateObject();
*event_main = event;
event_main = (wxEvent *)event.Clone();
m_pendingEvents->Append(event_main);

View File

@ -60,16 +60,13 @@ IMPLEMENT_PROTOCOL(wxFTP, _T("ftp"), _T("ftp"), TRUE)
wxFTP::wxFTP()
: wxProtocol()
{
wxChar tmp[256];
m_lastError = wxPROTO_NOERR;
m_streaming = FALSE;
m_user = _T("anonymous");
wxGetUserName(tmp, 256);
m_passwd.sprintf(_T("%s@"),tmp);
wxGetHostName(tmp, 256);
m_passwd += tmp;
m_passwd = wxGetUserId();
m_passwd += '@';
m_passwd += wxGetHostName();
SetNotify(0);
}
@ -404,9 +401,12 @@ wxList *wxFTP::GetList(const wxString& wildcard)
return NULL;
}
// Ininterresting ?!
/*
sock->SetEventHandler(*GetNextHandler(), m_id);
sock->Notify(m_notifyme);
sock->SetNotify(m_neededreq);
*/
return file_list;
}

View File

@ -116,6 +116,7 @@ void wxHTTP::SendHeaders()
bool wxHTTP::ParseHeaders()
{
wxString line;
wxStringTokenizer tokenzr;
m_headers.Clear();
m_read = TRUE;
@ -128,17 +129,13 @@ bool wxHTTP::ParseHeaders()
if (line.Length() == 0)
break;
wxPrintf(_T("Header: %s\n"), WXSTRINGCAST line);
int pos = line.Find(':');
if (pos == -1)
printf("Header: %s\n", WXSTRINGCAST line);
tokenzr.SetString(line, " :\t\n\r");
if (!tokenzr.HasMoreToken())
return FALSE;
wxString left_str = line(0, pos);
wxString right_str = line(pos+1, line.Length());
right_str = right_str.Strip(wxString::leading);
wxString *str = new wxString(right_str);
wxString left_str = tokenzr.GetNextToken();
wxString *str = new wxString(tokenzr.GetNextToken());
m_headers.Append(left_str, (wxObject *) str);
}

View File

@ -87,6 +87,11 @@ bool wxObject::IsKindOf(wxClassInfo *info) const
return FALSE;
}
wxObject *wxObject::Clone() const
{
return GetClassInfo()->CreateObject();
}
#if defined(__WXDEBUG__) || wxUSE_DEBUG_CONTEXT
void wxObject::Dump(ostream& str)
{

504
src/common/sckint.cpp Normal file
View File

@ -0,0 +1,504 @@
///////////////////////////////////////////////////////////////////////////////
// Name: socket.cpp
// Purpose: Socket handler classes
// Authors: Guilhem Lavaux (completely rewritten from a basic API of Andrew
// Davidson(1995) in wxWeb)
// Created: April 1997
// Updated: April 1999
// Copyright: (C) 1999, 1998, 1997, Guilhem Lavaux
// RCS_ID: $Id$
// License: see wxWindows license
///////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "sckint.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_SOCKETS
#define WXSOCK_INTERNAL
#include <wx/object.h>
#include <wx/list.h>
#include <wx/socket.h>
#include <wx/thread.h>
#include <wx/sckint.h>
#ifndef __WXSTUBS__
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
// -----------------------
// System specific headers
// -----------------------
#ifdef __WXMAC__
// in order to avoid problems with our c library and double definitions
#define close closesocket
#define ioctl ioctlsocket
#include <wx/mac/macsock.h>
#endif
#if defined(__WINDOWS__)
#include <winsock.h>
#endif // __WINDOWS__
#if defined(__UNIX__)
#ifdef VMS
#include <socket.h>
#else
#include <sys/socket.h>
#endif
#include <sys/ioctl.h>
#include <sys/time.h>
#include <unistd.h>
#ifdef sun
#include <sys/filio.h>
#endif
#endif // __UNIX__
#include <signal.h>
#include <errno.h>
#ifdef __VISUALC__
#include <io.h>
#endif
// Constants
#define READ_MASK wxSocketBase::REQ_READ | wxSocketBase::REQ_ACCEPT | wxSocketBase::REQ_LOST
#define WRITE_MASK wxSocketBase::REQ_WRITE | wxSocketBase::REQ_CONNECT
// --------------------------------------------------------------
// --------- SocketWaiter ---------------------------------------
// --------------------------------------------------------------
SocketWaiter::SocketWaiter(wxSocketBase *socket,
wxSocketInternal *internal)
: m_socket(socket), m_internal(internal), m_fd(internal->GetFD())
{
}
SocketWaiter::~SocketWaiter()
{
}
void SocketWaiter::ProcessReadEvent()
{
int ret;
char c;
ret = recv(m_fd, &c, 1, MSG_PEEK);
// We are a server => emit a EVT_ACCEPT event.
if (ret == -1 && m_socket->GetType() == wxSocketBase::SOCK_SERVER) {
m_socket->OnRequest(wxSocketBase::EVT_ACCEPT);
return;
}
// Else, no error => there is something to be read else
// we've lost the connection.
if (ret > 0)
m_socket->OnRequest(wxSocketBase::EVT_READ);
else {
m_socket->OnRequest(wxSocketBase::EVT_LOST);
Exit(NULL);
}
}
void SocketWaiter::ProcessWriteEvent()
{
if (m_socket->IsConnected())
m_socket->OnRequest(wxSocketBase::EVT_CONNECT);
else
m_socket->OnRequest(wxSocketBase::EVT_WRITE);
}
void *SocketWaiter::Entry()
{
struct timeval tv;
fd_set sockrd_set, sockwr_set;
wxSocketEvent event;
int ret;
while (1) {
// We won't wait.
tv.tv_sec = 0;
tv.tv_usec = 0;
FD_ZERO(&sockrd_set);
FD_ZERO(&sockwr_set);
if ((m_socket->NeededReq() & READ_MASK) != 0)
FD_SET(m_fd, &sockrd_set);
if ((m_socket->NeededReq() & WRITE_MASK) != 0)
FD_SET(m_fd, &sockwr_set);
m_internal->AcquireFD();
ret = select(FD_SETSIZE, &sockrd_set, &sockwr_set, NULL, &tv);
m_internal->ReleaseFD();
if (FD_ISSET(m_fd, &sockrd_set))
ProcessReadEvent();
if (FD_ISSET(m_fd, &sockwr_set))
ProcessWriteEvent();
if (ret == 0)
// If nothing happened, we wait for 100 ms.
wxThread::Sleep(10);
else
wxThread::Yield();
// Check whether we should exit.
if (TestDestroy())
return NULL;
}
return NULL;
}
// --------------------------------------------------------------
// --------- SocketRequester ------------------------------------
// --------------------------------------------------------------
SocketRequester::SocketRequester(wxSocketBase *socket,
wxSocketInternal *internal)
: m_socket(socket), m_internal(internal), m_fd(internal->GetFD())
{
}
SocketRequester::~SocketRequester()
{
}
bool SocketRequester::WaitFor(wxSocketBase::wxRequestNotify req, int millisec)
{
int ret;
struct timeval tv;
fd_set sockrd_set, sockwr_set;
// We won't wait.
tv.tv_sec = millisec / 1000;
tv.tv_usec = (millisec % 1000) * 1000;
if ((req & READ_MASK) != 0)
FD_ZERO(&sockrd_set);
FD_ZERO(&sockwr_set);
FD_SET(m_fd, &sockrd_set);
FD_SET(m_fd, &sockwr_set);
m_internal->AcquireFD();
ret = select(FD_SETSIZE, &sockrd_set, &sockwr_set, NULL, &tv);
m_internal->ReleaseFD();
return (ret != 0);
}
void SocketRequester::ProcessReadEvent(SockRequest *req)
{
int ret;
size_t len;
// We'll wait for the first byte, in case a "timeout event" occurs it returns // immediately
if (!WaitFor(wxSocketBase::REQ_READ, req->timeout)) {
m_internal->EndRequest(req);
return;
}
m_internal->AcquireFD();
ret = recv(m_fd, req->buffer, req->size,
(req->type == wxSocketBase::REQ_PEEK) ? MSG_PEEK : 0);
m_internal->ReleaseFD();
// An error occured, we exit.
if (ret < 0) {
req->error = errno;
m_internal->EndRequest(req);
return;
}
len = ret;
// If the buffer isn't full (and we want it to be full), we don't unqueue it.
if ((len < req->size) && (m_socket->GetFlags() & wxSocketBase::WAITALL)) {
req->size -= len;
req->io_nbytes += len;
req->buffer += len;
return;
}
// The End.
req->io_nbytes += len;
m_internal->EndRequest(req);
}
void SocketRequester::ProcessWriteEvent(SockRequest *req)
{
int ret;
size_t len;
m_internal->AcquireFD();
ret = send(m_fd, req->buffer, req->size, 0);
m_internal->ReleaseFD();
if (ret < 0) {
req->error = errno;
m_internal->EndRequest(req);
return;
}
len = ret;
if ((len < req->size) && ((m_socket->GetFlags() & wxSocketBase::WAITALL) != 0)) {
req->size -= len;
req->io_nbytes += len;
req->buffer += len;
return;
}
req->io_nbytes += len;
m_internal->EndRequest(req);
}
void SocketRequester::ProcessWaitEvent(SockRequest *req)
{
if (WaitFor(req->type, req->timeout))
req->io_nbytes = 1; // We put 1 in the counter to tell the requester
// there is no timeout.
else
req->io_nbytes = 0;
m_internal->EndRequest(req);
}
void *SocketRequester::Entry()
{
SockRequest *req;
while (1) {
// Wait for a new request or a destroy message.
req = m_internal->WaitForReq();
if (TestDestroy() || req == NULL)
return NULL;
if ((req->type & wxSocketBase::REQ_WAIT) != 0) {
ProcessWaitEvent(req);
continue;
}
switch (req->type) {
case wxSocketBase::REQ_READ:
case wxSocketBase::REQ_PEEK:
ProcessReadEvent(req);
break;
case wxSocketBase::REQ_WRITE:
ProcessWriteEvent(req);
break;
}
}
return NULL;
}
// --------------------------------------------------------------
// --------- wxSocketInternal -----------------------------------
// --------------------------------------------------------------
wxSocketInternal::wxSocketInternal(wxSocketBase *socket)
{
m_socket = socket;
m_thread_waiter = new SocketWaiter(socket, this);
m_thread_requester = new SocketRequester(socket, this);
m_request_locker.Lock();
}
wxSocketInternal::~wxSocketInternal()
{
wxASSERT(!m_finalized);
m_request_locker.Unlock();
delete m_thread_waiter;
delete m_thread_requester;
}
// ----------------------------------------------------------------------
// WaitForReq: it is called by SocketRequester and should return the next
// socket request if available
// ----------------------------------------------------------------------
SockRequest *wxSocketInternal::WaitForReq()
{
wxNode *node;
node = m_requests.First();
if (node == NULL) {
m_socket_cond.Wait(m_request_locker);
node = m_requests.First();
if (node == NULL)
return NULL;
}
return (SockRequest *)node->Data();
}
// ----------------------------------------------------------------------
// EndRequest: Should be called to finalize a request
// ----------------------------------------------------------------------
void wxSocketInternal::EndRequest(SockRequest *req)
{
wxNode *node = NULL;
req->done = TRUE;
node = m_requests.Member((wxObject *)req);
if (node != NULL)
delete node;
}
void wxSocketInternal::AcquireFD()
{
m_fd_locker.Lock();
}
void wxSocketInternal::ReleaseFD()
{
m_fd_locker.Unlock();
}
// ----------------------------------------------------------------------
// InitializeSocket: called by wxSocketBase to initialize the daemons with
// a new file descriptor and to create them
// ----------------------------------------------------------------------
void wxSocketInternal::InitializeSocket()
{
wxASSERT( ((m_thread_waiter->IsAlive() && !m_thread_waiter->IsPaused()) ||
(m_thread_requester->IsAlive() && !m_thread_requester->IsPaused())));
m_thread_waiter->m_fd = m_socket->m_fd;
m_thread_requester->m_fd = m_socket->m_fd;
if (m_thread_waiter->IsPaused())
ResumeSocket();
else {
if (m_thread_waiter->Create() != wxTHREAD_NO_ERROR) {
// Something should be done here.
return;
}
if (m_thread_requester->Create() != wxTHREAD_NO_ERROR) {
// Something should be done here.
return;
}
m_thread_waiter->Run();
m_thread_requester->Run();
}
}
// ----------------------------------------------------------------------
// InitializeSocket: called by wxSocketBase to destroy daemons
// ----------------------------------------------------------------------
void wxSocketInternal::FinalizeSocket()
{
wxASSERT( (!m_thread_waiter->IsAlive() && !m_thread_requester->IsAlive()) );
ResumeSocket();
m_thread_waiter->Delete();
m_socket_locker.Lock();
if (m_requests.Number() == 0)
m_socket_cond.Signal();
m_socket_locker.Unlock();
m_thread_requester->Delete();
}
void wxSocketInternal::PauseSocket()
{
if (m_thread_waiter != NULL && !m_thread_waiter->IsPaused())
m_thread_waiter->Pause();
}
void wxSocketInternal::ResumeSocket()
{
if (m_thread_waiter != NULL && m_thread_waiter->IsPaused())
m_thread_waiter->Resume();
}
void wxSocketInternal::EnableWaiter()
{
if (m_thread_waiter != NULL && m_thread_waiter->IsPaused())
m_thread_waiter->Resume();
}
void wxSocketInternal::DisableWaiter()
{
if (m_thread_waiter != NULL && !m_thread_waiter->IsPaused())
m_thread_waiter->Pause();
}
// ----------------------------------------------------------------------
// QueueRequest:
// ----------------------------------------------------------------------
void wxSocketInternal::QueueRequest(SockRequest *request, bool async)
{
if (async) {
m_request_locker.Lock();
request->done = FALSE;
m_requests.Append((wxObject *)request);
m_request_locker.Unlock();
// Wake up
m_socket_cond.Signal();
if (request->wait) {
if (wxThread::IsMain())
while (!request->done) {
wxYield();
}
else
while (!request->done) {
wxThread::Yield();
}
}
} else {
m_request_locker.Lock();
if ((request->type & wxSocketBase::REQ_WAIT) != 0) {
m_thread_requester->ProcessWaitEvent(request);
} else {
request->done = FALSE;
switch (request->type) {
case wxSocketBase::REQ_PEEK:
case wxSocketBase::REQ_READ:
m_thread_requester->ProcessReadEvent(request);
break;
case wxSocketBase::REQ_WRITE:
m_thread_requester->ProcessWriteEvent(request);
break;
}
}
request->done = TRUE;
m_request_locker.Unlock();
}
}
void wxSocketInternal::WaitForEnd(SockRequest *request)
{
// TODOTODO
}
#endif
// __WXSTUBS__
#endif
// wxUSE_SOCKETS

File diff suppressed because it is too large Load Diff

View File

@ -63,6 +63,7 @@ LIB_CPP_SRC=\
common/valtext.cpp \
common/variant.cpp \
common/socket.cpp \
common/sckint.cpp \
common/sckaddr.cpp \
common/sckipc.cpp \
common/protocol.cpp \

View File

@ -1402,4 +1402,4 @@ wxApp::macAdjustCursor()
}
}
}
*/
*/

View File

@ -1402,4 +1402,4 @@ wxApp::macAdjustCursor()
}
}
}
*/
*/

View File

@ -62,6 +62,7 @@ LIB_CPP_SRC=\
../common/variant.cpp \
../common/wxexpr.cpp \
../common/socket.cpp \
../common/sckint.cpp \
../common/sckaddr.cpp \
../common/sckipc.cpp \
../common/protocol.cpp \

View File

@ -62,6 +62,7 @@ LIB_CPP_SRC=\
../common/variant.cpp \
../common/wxexpr.cpp \
../common/socket.cpp \
../common/sckint.cpp \
../common/sckaddr.cpp \
../common/sckipc.cpp \
../common/protocol.cpp \

View File

@ -151,6 +151,7 @@ COMMONOBJS = \
$(MSWDIR)\dynlib.obj \
$(MSWDIR)\tokenzr.obj \
$(MSWDIR)\socket.obj \
$(MSWDIR)\sckint.obj \
$(MSWDIR)\sckaddr.obj \
$(MSWDIR)\protocol.obj \
$(MSWDIR)\url.obj \

View File

@ -77,6 +77,7 @@ COMMONOBJS = cmndata.obj \
paper.obj \
string.obj \
socket.obj \
sckint.obj \
sckaddr.obj \
sckfile.obj \
sckipc.obj \
@ -628,6 +629,9 @@ string.obj: $(COMMDIR)\string.cpp
socket.obj: $(COMMDIR)\socket.cpp
$(CCC) $(CPPFLAGS) $(IFLAGS) $(COMMDIR)\socket.cpp /BINARY socket.obj
sckint.obj: $(COMMDIR)\sckint.cpp
$(CCC) $(CPPFLAGS) $(IFLAGS) $(COMMDIR)\sckint.cpp /BINARY sckint.obj
sckaddr.obj: $(COMMDIR)\sckaddr.cpp
$(CCC) $(CPPFLAGS) $(IFLAGS) $(COMMDIR)\sckaddr.cpp /BINARY sckaddr.obj

View File

@ -141,6 +141,7 @@ COMMONOBJS = \
..\common\$D\paper.obj \
..\common\$D\string.obj \
..\common\$D\socket.obj \
..\common\$D\socket.obj \
..\common\$D\sckaddr.obj \
..\common\$D\sckfile.obj \
..\common\$D\sckipc.obj \

View File

@ -664,6 +664,13 @@ bool wxThread::IsAlive() const
(p_internal->GetState() == STATE_PAUSED);
}
bool wxThread::IsPaused() const
{
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
return (p_internal->GetState() == STATE_PAUSED);
}
bool wxThread::TestDestroy()
{
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);

View File

@ -325,7 +325,8 @@ wxThreadInternal::wxThreadInternal()
wxThreadInternal::~wxThreadInternal()
{
m_mutexSuspend.Unlock();
// GL: moved to SignalExit
// m_mutexSuspend.Unlock();
// note that m_mutex will be unlocked by the thread which waits for our
// termination
@ -375,6 +376,9 @@ void wxThreadInternal::Wait()
void wxThreadInternal::SignalExit()
{
// GL: Unlock mutexSuspend here.
m_mutexSuspend.Unlock();
// as mutex is currently locked, this will block until some other thread
// (normally the same which created this one) unlocks it by entering Wait()
m_mutex.Lock();
@ -453,9 +457,7 @@ wxThread::wxThread()
wxThreadError wxThread::Create()
{
// Maybe we could think about recreate the thread once it has exited.
if (p_internal->GetState() != STATE_NEW &&
p_internal->GetState() != STATE_EXITED)
if (p_internal->GetState() != STATE_NEW)
return wxTHREAD_RUNNING;
// set up the thread attribute: right now, we only set thread priority
@ -590,7 +592,9 @@ wxThreadError wxThread::Resume()
if ( p_internal->GetState() == STATE_PAUSED )
{
m_critsect.Leave();
p_internal->Resume();
m_critsect.Enter();
return wxTHREAD_NO_ERROR;
}
@ -727,6 +731,13 @@ bool wxThread::IsAlive() const
}
}
bool wxThread::IsPaused() const
{
wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
return (p_internal->GetState() == STATE_PAUSED);
}
//--------------------------------------------------------------------
// wxThreadModule
//--------------------------------------------------------------------