draw the bitmap manually under Win9x and 2000 because they don't support alpha transparency (but wxDC::DrawBitmap() does) (modified patch 1761598)

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@51031 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
Vadim Zeitlin 2008-01-06 00:51:38 +00:00
parent 6e3e6c8efb
commit a73a4ab75e
2 changed files with 32 additions and 0 deletions

View File

@ -70,6 +70,11 @@ protected:
void SetImage(const wxGDIImage* image);
void SetImageNoCopy( wxGDIImage* image );
// draw the bitmap ourselves here if the OS can't do it correctly (if it
// can we leave it to it)
void DoPaintManually(wxPaintEvent& event);
// we can have either an icon or a bitmap
bool m_isIcon;
wxGDIImage *m_image;

View File

@ -168,6 +168,14 @@ bool wxStaticBitmap::Create(wxWindow *parent,
// GetBestSize will work properly now, so set the best size if needed
SetInitialSize(size);
// Win9x and 2000 don't draw correctly the images with alpha channel so we
// need to draw them ourselves and it's easier to just always do it rather
// than check if we have an image with alpha or not
if ( wxGetWinVersion() <= wxWinVersion_2000 )
{
Connect(wxEVT_PAINT, wxPaintEventHandler(wxStaticBitmap::DoPaintManually));
}
return true;
}
@ -240,6 +248,25 @@ wxSize wxStaticBitmap::DoGetBestSize() const
return wxSize(16, 16);
}
void wxStaticBitmap::DoPaintManually(wxPaintEvent& WXUNUSED(event))
{
wxPaintDC dc(this);
const wxSize size(GetSize());
const wxBitmap bmp(GetBitmap());
// Clear the background
dc.SetBrush(GetBackgroundColour());
dc.SetPen(*wxTRANSPARENT_PEN);
dc.DrawRectangle(0, 0, size.GetWidth(), size.GetHeight());
// Draw the image in the middle
dc.DrawBitmap(bmp,
(size.GetWidth() - bmp.GetWidth()) / 2,
(size.GetHeight() - bmp.GetHeight()) / 2,
true /* use mask */);
}
void wxStaticBitmap::SetImage( const wxGDIImage* image )
{
wxGDIImage* convertedImage = ConvertImage( *image );