Fix building tests with wxUSE_UIACTIONSIMULATOR==0
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@ -59,8 +59,8 @@ private:
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void Bitmap();
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#ifdef __WXGTK__
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virtual void SimSelect()
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#if defined(__WXGTK__) && wxUSE_UIACTIONSIMULATOR
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virtual void SimSelect() wxOVERRIDE
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{
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// There is an inexplicable and locally irreproducible failure in this
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// test for wxBitmapComboBox when it runs on the Linux buildbot slaves:
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@ -52,7 +52,9 @@ protected:
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void Set();
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void SetSelection();
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void SetString();
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#if wxUSE_UIACTIONSIMULATOR
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virtual void SimSelect();
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#endif
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private:
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wxDECLARE_NO_COPY_CLASS(ItemContainerTestCase);
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@ -248,7 +248,7 @@ private:
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#endif
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CPPUNIT_TEST( DocView );
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WXUISIM_TEST( ContextMenuEvent );
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CPPUNIT_TEST( PropagationLevel );
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WXUISIM_TEST( PropagationLevel );
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CPPUNIT_TEST_SUITE_END();
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void OneHandler();
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@ -260,8 +260,10 @@ private:
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void ScrollWindowWithHandler();
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void MenuEvent();
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void DocView();
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#if wxUSE_UIACTIONSIMULATOR
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void ContextMenuEvent();
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void PropagationLevel();
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#endif
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wxDECLARE_NO_COPY_CLASS(EventPropagationTestCase);
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};
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