Added wxUSE_POCKETPC_UI to distinguish between using
combined toolbar/menubar and using separate ones git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25022 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
This commit is contained in:
parent
c0f984728e
commit
a96b4743ff
@ -4,8 +4,8 @@
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=================================================
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You have downloaded version 2.5.1 of the Windows CE port of
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the wxWindows GUI library. This runs on PocketPC 2002
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and SmartPhone 2002.
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the wxWindows GUI library. This runs on PocketPC 2002,
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SmartPhone 2002, and Windows CE .NET 4.x.
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More information about the wxWindows project as a whole
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can be found at:
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@ -20,7 +20,7 @@ http://wiki.wxwindows.org/wiki.pl?Windows_CE_Port
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Supported platforms
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===================
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These are the supported platform at the moment:
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These are the supported platforms at the moment:
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- x86 emulator
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- PocketPC (StrongARM)
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@ -28,37 +28,60 @@ These are the supported platform at the moment:
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You can test the library and applications using PocketPC emulator
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and/or Compaq iPAQ or other PDAs using PocketPC
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WindowsCE.NET is not supported.
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Compiler installation
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=====================
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Get the Visual C++ embedded (FREE) from Microsoft website
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http://msdn.microsoft.com/vstudio/device/embedded/download.asp
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You must use Visual Tools 3.0 for CE 3.0
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(this is the same we are currently using for wxWinCE)
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You must use Embedded Visual C++ 3.0 or Embedded Visual C++ 4.x.
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Install selecting only the two target platforms used:
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- WCE x86em (PocketPC emulation)
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- WCE ARM (PocketPC StrongARM)
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Download an archive containing the library project file
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and a sample project file:
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You can install other targets but you will need
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to create new configurations for them in the
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wxWindows project files.
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http://www.anthemion.co.uk/wxwin/wxWinCE.zip
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wxWindows/CE Configuration
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================================
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Unarchive this over your wxWindows installation.
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You may wish to customize the following file
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before compiling wxWinCE:
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include/wx/msw/wince/setup.h
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These are some of the Windows CE-specific settings
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you can adjust.
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wxUSE_POCKETPC_UI
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If you are compiling with Windows CE .NET, you may
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wish to emulate PocketPC behaviour (set it to 1), or
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take advantage of the greater flexibility of
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Windows CE .NET (set it to 0).
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If 0, the PocketPC-specific toolbar class will be
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used, which uses commandbar to combine the toolbar
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and menubar in one control. If 1, the normal menubar
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and toolbar behaviour will be used, as per
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desktop Windows.
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wxUSE_SMARTPHONE
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Set this to 1 if you wish to compile for the SmartPhone
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platform (with eVC++ 3).
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wxWindows/CE Compilation
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================================
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Open src/msw/wince/wxWindowsCE.vcp, select an
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ARM or x86 target, and compile.
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ARM or x86 target (or emulator target for eVC++ 4),
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and compile.
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Then open samples/minimal/minimalCE.vcp, select an
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ARM or x86 target, and compile. You can
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ARM, x86 or emulator target, and compile. You can
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use the emulator or real hardware to run the
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sample.
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@ -69,7 +92,7 @@ Currently under development. For further information
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about what has been done and what needs to be
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done, see:
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http://wiki.wxwindows.org/wiki.pl?Windows_CE_Port
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http://wiki.wxwindows.org/wiki.pl?Developers_Notebook/WxWinCE
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Disclaimer
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==========
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@ -172,7 +172,7 @@ public:
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virtual void Detach();
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virtual void Attach(wxFrame *frame);
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#if defined(__WXWINCE__) && wxUSE_TOOLBAR
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#if wxUSE_TOOLBAR && defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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// Under WinCE, a menubar is owned by the frame's toolbar
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void SetToolBar(wxToolBar* toolBar) { m_toolBar = toolBar; }
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wxToolBar* GetToolBar() const { return m_toolBar; }
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@ -214,6 +214,12 @@ protected:
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#if defined(__WXWINCE__) && wxUSE_TOOLBAR
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wxToolBar* m_toolBar;
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#endif
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// Not using a combined wxToolBar/wxMenuBar? then use
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// a commandbar in WinCE .NET to implement the
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// menubar, since there is no ::SetMenu function.
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#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !wxUSE_POCKETPC_UI)
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WXHWND m_commandBar;
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#endif
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private:
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DECLARE_DYNAMIC_CLASS_NO_COPY(wxMenuBar)
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@ -146,9 +146,9 @@
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//
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// Default is 0
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//
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// Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
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// Recommended setting: 1
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#ifndef wxUSE_UNICODE
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#define wxUSE_UNICODE 0
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#define wxUSE_UNICODE 1
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#endif
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// Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
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@ -1061,9 +1061,26 @@
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// (notably, wxNotebook pages)
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#define wxUSE_UXTHEME_AUTO 0
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// Set to 1 to if you're developing for MS SmartPhone
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// Set to 1 if you're developing for MS SmartPhone
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#define wxUSE_SMARTPHONE 0
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// Set to 1 if you want to maintain a PocketPC-style UI on
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// Windows CE .NET. If 0, wxWindows will use a commandbar
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// for the menubar, and a normal separate toolbar as per the
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// desktop implementation. If 1, wxWindows will combine
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// the toolbar and menubar as per the PocketPC implementation.
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//
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// Note that at present, the dynamic loading of PocketPC
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// shell functions on WinCE .NET is not yet done, and a
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// simple commandbar implementation is used instead of the
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// PocketPC one. The intention is to use the PocketPC style
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// when available (when wxUSE_POCKETPC_UI is 1).
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//
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// So if you're using WinCE .NET, and wxUSE_POCKETPC_UI is 0,
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// you will be able to create separate toolbars and menubars,
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// but _not_ the combined toolbar/menubar.
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#define wxUSE_POCKETPC_UI 1
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// ----------------------------------------------------------------------------
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// obsolete settings
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// ----------------------------------------------------------------------------
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@ -123,10 +123,10 @@ enum
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#else // wxUSE_TOOLBAR_NATIVE
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/toolbar.h"
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#elif defined(__WXMSW__) && (!defined(_WIN32_WCE) || (_WIN32_WCE >= 400 && !wxUSE_POCKETPC_UI))
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#include "wx/msw/tbar95.h"
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#elif defined(__WXWINCE__)
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#include "wx/msw/wince/tbarwce.h"
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#elif defined(__WXMSW__) && defined(__WIN95__)
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#include "wx/msw/tbar95.h"
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#elif defined(__WXMSW__)
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#include "wx/msw/tbarmsw.h"
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#elif defined(__WXMOTIF__)
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@ -519,7 +519,7 @@ void wxFrameBase::SetMenuBar(wxMenuBar *menubar)
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DetachMenuBar();
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AttachMenuBar(menubar);
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this->AttachMenuBar(menubar);
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}
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#endif // wxUSE_MENUS
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@ -320,6 +320,18 @@ void wxFrame::PositionStatusBar()
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void wxFrame::AttachMenuBar(wxMenuBar *menubar)
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{
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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if (!GetToolBar())
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{
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wxToolBar* toolBar = new wxToolBar(this, -1,
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wxDefaultPosition, wxDefaultSize,
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wxBORDER_NONE | wxTB_HORIZONTAL,
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wxToolBarNameStr, GetMenuBar());
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SetToolBar(toolBar);
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menubar->SetToolBar(toolBar);
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}
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#endif
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wxFrameBase::AttachMenuBar(menubar);
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if ( !menubar )
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@ -330,7 +342,7 @@ void wxFrame::AttachMenuBar(wxMenuBar *menubar)
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}
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else // set new non NULL menu bar
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{
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#ifndef __WXWINCE__
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#if !defined(__WXWINCE__) || (_WIN32_WCE >= 400 && !wxUSE_POCKETPC_UI)
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// Can set a menubar several times.
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if ( menubar->GetHMenu() )
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{
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@ -353,18 +365,8 @@ void wxFrame::AttachMenuBar(wxMenuBar *menubar)
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void wxFrame::InternalSetMenuBar()
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{
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#ifdef __WXMICROWIN__
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#if defined(__WXMICROWIN__) || defined(__WXWINCE__)
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// Nothing
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#elif defined(__WXWINCE__)
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if (!GetToolBar())
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{
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wxToolBar* toolBar = new wxToolBar(this, -1,
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wxDefaultPosition, wxDefaultSize,
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wxBORDER_NONE | wxTB_HORIZONTAL,
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wxToolBarNameStr, GetMenuBar());
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SetToolBar(toolBar);
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}
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#else
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if ( !::SetMenu(GetHwnd(), (HMENU)m_hMenu) )
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{
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@ -403,7 +405,7 @@ bool wxFrame::ShowFullScreen(bool show, long style)
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if (show)
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{
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#if wxUSE_TOOLBAR
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#ifdef __WXWINCE__
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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// TODO: hide commandbar
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#else
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wxToolBar *theToolBar = GetToolBar();
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@ -420,8 +422,10 @@ bool wxFrame::ShowFullScreen(bool show, long style)
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#endif // __WXWINCE__
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#endif // wxUSE_TOOLBAR
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#if defined(__WXMICROWIN__)
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#elif defined(__WXWINCE__)
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// TODO: make it work for WinCE
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#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
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#else
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if (style & wxFULLSCREEN_NOMENUBAR)
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SetMenu((HWND)GetHWND(), (HMENU) NULL);
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#endif
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@ -446,7 +450,7 @@ bool wxFrame::ShowFullScreen(bool show, long style)
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else
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{
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#if wxUSE_TOOLBAR
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#ifdef __WXWINCE__
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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// TODO: show commandbar
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#else
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wxToolBar *theToolBar = GetToolBar();
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@ -472,8 +476,10 @@ bool wxFrame::ShowFullScreen(bool show, long style)
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}
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#endif // wxUSE_STATUSBAR
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#if defined(__WXMICROWIN__)
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#elif defined(__WXWINCE__)
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// TODO: make it work for WinCE
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#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
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#else
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if ((m_fsStyle & wxFULLSCREEN_NOMENUBAR) && (m_hMenu != 0))
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SetMenu((HWND)GetHWND(), (HMENU)m_hMenu);
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#endif
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@ -490,7 +496,7 @@ bool wxFrame::ShowFullScreen(bool show, long style)
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wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
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{
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#ifdef __WXWINCE__
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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// We may already have a toolbar from calling SetMenuBar.
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if (GetToolBar())
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return GetToolBar();
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@ -508,7 +514,7 @@ void wxFrame::PositionToolBar()
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wxToolBar *toolbar = GetToolBar();
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if ( toolbar && toolbar->IsShown() )
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{
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#ifdef __WXWINCE__
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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// We want to do something different in WinCE, because
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// the toolbar should be associated with the commandbar,
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// and not an independent window.
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@ -673,8 +673,14 @@ void wxMenuBar::Init()
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{
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m_eventHandler = this;
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m_hMenu = 0;
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#ifdef __WXWINCE__
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#if wxUSE_TOOLBAR && defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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m_toolBar = NULL;
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#endif
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// Not using a combined wxToolBar/wxMenuBar? then use
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// a commandbar in WinCE .NET just to implement the
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// menubar.
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#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !wxUSE_POCKETPC_UI)
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m_commandBar = NULL;
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#endif
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}
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@ -705,9 +711,9 @@ wxMenuBar::wxMenuBar(int count, wxMenu *menus[], const wxString titles[])
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wxMenuBar::~wxMenuBar()
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{
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// In Windows CE, the menubar is always associated
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// In Windows CE (not .NET), the menubar is always associated
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// with a toolbar, which destroys the menu implicitly.
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#ifdef __WXWINCE__
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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if (GetToolBar())
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GetToolBar()->SetMenuBar(NULL);
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#else
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@ -715,7 +721,12 @@ wxMenuBar::~wxMenuBar()
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// which happens if we're attached to a frame
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if (m_hMenu && !IsAttached())
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{
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#if defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !wxUSE_POCKETPC_UI)
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::DestroyWindow((HWND) m_commandBar);
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m_commandBar = (WXHWND) NULL;
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#else
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::DestroyMenu((HMENU)m_hMenu);
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#endif
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m_hMenu = (WXHMENU)NULL;
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}
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#endif
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@ -729,11 +740,14 @@ void wxMenuBar::Refresh()
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{
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wxCHECK_RET( IsAttached(), wxT("can't refresh unattached menubar") );
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#ifdef __WXWINCE__
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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if (GetToolBar())
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{
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CommandBar_DrawMenuBar((HWND) GetToolBar()->GetHWND(), 0);
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}
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#elif defined(__WXWINCE__) && (_WIN32_WCE >= 400 && !wxUSE_POCKETPC_UI)
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if (m_commandBar)
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DrawMenuBar((HWND) m_commandBar);
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#else
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DrawMenuBar(GetHwndOf(GetFrame()));
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#endif
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@ -806,17 +820,6 @@ WXHMENU wxMenuBar::Create()
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}
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}
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#if _WIN32_WCE >= 400
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if (GetToolBar())
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{
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HWND hCommandBar = (HWND) GetToolBar()->GetHWND();
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if (!CommandBar_InsertMenubarEx(hCommandBar, NULL, (LPTSTR) m_hMenu, 0))
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{
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wxLogLastError(wxT("CommandBar_InsertMenubarEx"));
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}
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}
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#endif
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return m_hMenu;
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#endif
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}
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@ -953,7 +956,7 @@ bool wxMenuBar::Insert(size_t pos, wxMenu *menu, const wxString& title)
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if ( IsAttached() )
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{
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#ifdef __WXWINCE__
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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if (!GetToolBar())
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return FALSE;
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TBBUTTON tbButton;
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@ -1007,7 +1010,7 @@ bool wxMenuBar::Append(wxMenu *menu, const wxString& title)
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if ( IsAttached() )
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{
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#ifdef __WXWINCE__
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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if (!GetToolBar())
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return FALSE;
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TBBUTTON tbButton;
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@ -1058,7 +1061,7 @@ wxMenu *wxMenuBar::Remove(size_t pos)
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if ( IsAttached() )
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{
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#ifdef __WXWINCE__
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#if defined(__WXWINCE__) && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
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if (GetToolBar())
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{
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if (!::SendMessage((HWND) GetToolBar()->GetHWND(), TB_DELETEBUTTON, (UINT) pos, (LPARAM) 0))
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@ -1125,6 +1128,36 @@ void wxMenuBar::Attach(wxFrame *frame)
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{
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wxMenuBarBase::Attach(frame);
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#if defined(__WXWINCE__) && _WIN32_WCE >= 400
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if (!m_hMenu)
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this->Create();
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#if wxUSE_POCKETPC_UI
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if (GetToolBar())
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{
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HWND hCommandBar = (HWND) GetToolBar()->GetHWND();
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if (!CommandBar_InsertMenubarEx(hCommandBar, NULL, (LPTSTR) m_hMenu, 0))
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{
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wxLogLastError(wxT("CommandBar_InsertMenubarEx"));
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}
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}
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#else
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if (!m_commandBar)
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m_commandBar = (WXHWND) CommandBar_Create(wxGetInstance(), (HWND) frame->GetHWND(), NewControlId());
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if (m_commandBar)
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{
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if (m_hMenu)
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{
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if (!CommandBar_InsertMenubarEx((HWND) m_commandBar, NULL, (LPTSTR) m_hMenu, 0))
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{
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wxLogLastError(wxT("CommandBar_InsertMenubarEx"));
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}
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}
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}
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#endif
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// wxUSE_POCKETPC_UI
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#endif
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// __WXWINCE__ && _WIN32_WCE >= 400
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#if wxUSE_ACCEL
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RebuildAccelTable();
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#endif // wxUSE_ACCEL
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|
@ -39,7 +39,7 @@
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#include "wx/control.h"
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#endif
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#if wxUSE_TOOLBAR && defined(__WIN95__) && wxUSE_TOOLBAR_NATIVE
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#if wxUSE_TOOLBAR && wxUSE_TOOLBAR_NATIVE && (!defined(_WIN32_WCE) || (_WIN32_WCE >= 400 && !wxUSE_POCKETPC_UI))
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#include "wx/toolbar.h"
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|
@ -39,7 +39,9 @@
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#include "wx/control.h"
|
||||
#endif
|
||||
|
||||
#if wxUSE_TOOLBAR && wxUSE_TOOLBAR_NATIVE
|
||||
// Use the WinCE-specific toolbar only if we're either compiling
|
||||
// with a WinCE earlier than 4, or we wish to emulate a PocketPC-style UI
|
||||
#if wxUSE_TOOLBAR && wxUSE_TOOLBAR_NATIVE && (_WIN32_WCE < 400 || wxUSE_POCKETPC_UI)
|
||||
|
||||
#include "wx/toolbar.h"
|
||||
|
||||
|
@ -2253,6 +2253,12 @@ SOURCE=..\tabctrl.cpp
|
||||
SOURCE=..\taskbar.cpp
|
||||
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\tbar95.cpp
|
||||
|
||||
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user