From aec437166095bad505a05f8efc1e9efb0720ed0e Mon Sep 17 00:00:00 2001 From: Kevin Hock Date: Sun, 6 Aug 2000 05:55:39 +0000 Subject: [PATCH] support for drawing arbitary object on DC's git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@7958 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775 --- include/wx/dc.h | 66 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 66 insertions(+) diff --git a/include/wx/dc.h b/include/wx/dc.h index 4fc92c6f0a..4b0b0d8ff0 100644 --- a/include/wx/dc.h +++ b/include/wx/dc.h @@ -31,6 +31,65 @@ #include "wx/list.h" // we use wxList in inline functions +class WXDLLEXPORT wxDCBase; + +class WXDLLEXPORT wxDrawObject +{ +public: + + wxDrawObject() + { + ResetBoundingBox(); + } + + virtual ~wxDrawObject() { } + + void Draw(const wxDCBase& dc) const { } + + virtual void CalcBoundingBox(wxCoord x, wxCoord y) + { + if ( m_isBBoxValid ) + { + if ( x < m_minX ) m_minX = x; + if ( y < m_minY ) m_minY = y; + if ( x > m_maxX ) m_maxX = x; + if ( y > m_maxY ) m_maxY = y; + } + else + { + m_isBBoxValid = TRUE; + + m_minX = x; + m_minY = y; + m_maxX = x; + m_maxY = y; + } + } + + void ResetBoundingBox() + { + m_isBBoxValid = FALSE; + + m_minX = m_maxX = m_minY = m_maxY = 0; + } + + // Get the final bounding box of the PostScript or Metafile picture. + + wxCoord MinX() const { return m_minX; } + wxCoord MaxX() const { return m_maxX; } + wxCoord MinY() const { return m_minY; } + wxCoord MaxY() const { return m_maxY; } + + //to define the type of object for derived objects + virtual int GetType()=0; + +protected: + //for boundingbox calculation + bool m_isBBoxValid:1; + //for boundingbox calculation + wxCoord m_minX, m_minY, m_maxX, m_maxY; +}; + // --------------------------------------------------------------------------- // global variables // --------------------------------------------------------------------------- @@ -82,6 +141,13 @@ public: // graphic primitives // ------------------ + virtual void DrawObject(wxDrawObject* drawobject) + { + drawobject->Draw(*this); + CalcBoundingBox(drawobject->MinX(),drawobject->MinY()); + CalcBoundingBox(drawobject->MaxX(),drawobject->MaxY()); + } + void FloodFill(wxCoord x, wxCoord y, const wxColour& col, int style = wxFLOOD_SURFACE) { DoFloodFill(x, y, col, style); }