compilation fixes
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1862 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
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@ -9,7 +9,7 @@
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_LAYWIN_H_G_
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@ -34,7 +34,7 @@ enum wxLayoutAlignment {
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wxLAYOUT_TOP,
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wxLAYOUT_LEFT,
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wxLAYOUT_RIGHT,
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wxLAYOUT_BOTTOM,
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wxLAYOUT_BOTTOM
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};
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// Not sure this is necessary
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@ -110,7 +110,7 @@ public:
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{
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SetEventType(wxEVT_CALCULATE_LAYOUT);
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m_flags = 0;
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m_id = id;
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m_id = id;
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}
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// Read by the app
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inline void SetFlags(int flags) { m_flags = flags; }
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@ -56,8 +56,8 @@ public:
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bool LoadFile(const wxString& name, long flags = wxBITMAP_TYPE_XPM,
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int desiredWidth = -1, int desiredHeight = -1);
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// bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_XBM)
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// { return wxBitmap::LoadFile(name, type); }
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bool LoadFile(const wxString& name, long type = wxBITMAP_TYPE_XBM)
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{ return wxBitmap::LoadFile(name, type); }
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inline wxIcon& operator = (const wxIcon& icon) { if (*this == icon) return (*this); Ref(icon); return *this; }
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inline bool operator == (const wxIcon& icon) { return m_refData == icon.m_refData; }
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File diff suppressed because it is too large
Load Diff
@ -1,99 +1,74 @@
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/////////////////////////////////////////////////////////////////////////////
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// Name: thread.cpp
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// Purpose: wxThread Implementation for Posix threads
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// Name: threadpsx.cpp
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// Purpose: wxThread (Posix) Implementation
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// Author: Original from Wolfram Gloger/Guilhem Lavaux
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// Modified by: Robert Roebling
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// Modified by:
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// Created: 04/22/98
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// RCS-ID: $Id$
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// Copyright: (c) Wolfram Gloger (1996, 1997); Guilhem Lavaux (1998)
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// Copyright: (c) Wolfram Gloger (1996, 1997)
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// Guilhem Lavaux (1998)
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// Robert Roebling (1999)
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "thread.h"
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#pragma implementation "thread.h"
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#endif
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#include "wx/defs.h"
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#if wxUSE_THREADS
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#include "wx/module.h"
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#include "wx/thread.h"
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#include "wx/utils.h"
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#include "wx/log.h"
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#include <stdio.h>
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#include <unistd.h>
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#include <pthread.h>
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#include <errno.h>
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#include <stdio.h>
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#include <unistd.h>
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// for select()
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#include <sys/time.h>
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#include <sys/types.h>
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#ifdef __sgi
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#include <bstring.h>
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#ifdef __linux__
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#include <sched.h>
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#endif
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//--------------------------------------------------------------------
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// constants
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//--------------------------------------------------------------------
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#include "wx/thread.h"
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#include "wx/module.h"
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#include "wx/utils.h"
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#include "wx/log.h"
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#include "wx/intl.h"
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#include "wx/dynarray.h"
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enum thread_state
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enum thread_state
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{
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STATE_IDLE = 0,
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STATE_RUNNING,
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STATE_PAUSING,
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STATE_PAUSED,
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STATE_CANCELED,
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STATE_EXITED
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STATE_NEW, // didn't start execution yet (=> RUNNING)
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STATE_RUNNING,
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STATE_PAUSED,
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STATE_CANCELED,
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STATE_EXITED
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};
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//--------------------------------------------------------------------
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WX_DEFINE_ARRAY(wxThread *, wxArrayThread);
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// -----------------------------------------------------------------------------
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// global data
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// -----------------------------------------------------------------------------
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// we keep the list of all threads created by the application to be able to
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// terminate them on exit if there are some left - otherwise the process would
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// be left in memory
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static wxArrayThread gs_allThreads;
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// the id of the main thread
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static pthread_t gs_tidMain;
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// the key for the pointer to the associated wxThread object
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static pthread_key_t gs_keySelf;
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// this mutex must be acquired before any call to a GUI function
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static wxMutex *gs_mutexGui;
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//--------------------------------------------------------------------
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// common GUI thread code
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//--------------------------------------------------------------------
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static pthread_t p_mainid;
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wxMutex *wxMainMutex = (wxMutex*) NULL; /* controls access to all GUI functions */
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/* TODO for Xt */
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static int p_thrd_pipe[2] = { -1, -1 };
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//-------------------------------------------------------------------------
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// global functions
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//-------------------------------------------------------------------------
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static void wxThreadGuiInit()
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{
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/* TODO for Xt */
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}
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static void wxThreadGuiExit()
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{
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/* TODO for Xt */
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}
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void wxMutexGuiEnter()
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{
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if (wxMainMutex)
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wxMainMutex->Lock();
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}
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void wxMutexGuiLeave()
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{
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if (wxMainMutex)
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wxMainMutex->Unlock();
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}
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//--------------------------------------------------------------------
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// wxMutex (Posix implementation)
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//--------------------------------------------------------------------
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class wxMutexInternal
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class wxMutexInternal
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{
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public:
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pthread_mutex_t p_mutex;
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@ -102,55 +77,67 @@ public:
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wxMutex::wxMutex()
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{
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p_internal = new wxMutexInternal;
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pthread_mutex_init(&(p_internal->p_mutex), NULL);
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pthread_mutex_init( &(p_internal->p_mutex), (const pthread_mutexattr_t*) NULL );
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m_locked = 0;
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}
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wxMutex::~wxMutex()
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{
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if (m_locked > 0)
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wxLogDebug( "wxMutex warning: freeing a locked mutex (%d locks)\n", m_locked );
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wxLogDebug("Freeing a locked mutex (%d locks)", m_locked);
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pthread_mutex_destroy(&(p_internal->p_mutex));
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pthread_mutex_destroy( &(p_internal->p_mutex) );
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delete p_internal;
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}
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wxMutexError wxMutex::Lock()
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{
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int err;
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err = pthread_mutex_lock(&(p_internal->p_mutex));
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int err = pthread_mutex_lock( &(p_internal->p_mutex) );
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if (err == EDEADLK)
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{
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wxLogDebug("Locking this mutex would lead to deadlock!");
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return wxMUTEX_DEAD_LOCK;
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}
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m_locked++;
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return wxMUTEX_NO_ERROR;
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}
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wxMutexError wxMutex::TryLock()
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{
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int err;
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if (m_locked)
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{
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return wxMUTEX_BUSY;
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err = pthread_mutex_trylock(&(p_internal->p_mutex));
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switch (err)
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}
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int err = pthread_mutex_trylock( &(p_internal->p_mutex) );
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switch (err)
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{
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case EBUSY: return wxMUTEX_BUSY;
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}
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m_locked++;
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return wxMUTEX_NO_ERROR;
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}
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wxMutexError wxMutex::Unlock()
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{
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if (m_locked > 0)
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{
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m_locked--;
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}
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else
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{
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wxLogDebug("Unlocking not locked mutex.");
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return wxMUTEX_UNLOCKED;
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pthread_mutex_unlock(&(p_internal->p_mutex));
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}
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pthread_mutex_unlock( &(p_internal->p_mutex) );
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return wxMUTEX_NO_ERROR;
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}
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@ -158,7 +145,7 @@ wxMutexError wxMutex::Unlock()
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// wxCondition (Posix implementation)
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//--------------------------------------------------------------------
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class wxConditionInternal
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class wxConditionInternal
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{
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public:
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pthread_cond_t p_condition;
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@ -167,251 +154,533 @@ public:
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wxCondition::wxCondition()
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{
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p_internal = new wxConditionInternal;
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pthread_cond_init(&(p_internal->p_condition), NULL);
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pthread_cond_init( &(p_internal->p_condition), (const pthread_condattr_t *) NULL );
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}
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wxCondition::~wxCondition()
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{
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pthread_cond_destroy(&(p_internal->p_condition));
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pthread_cond_destroy( &(p_internal->p_condition) );
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delete p_internal;
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}
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void wxCondition::Wait(wxMutex& mutex)
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{
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pthread_cond_wait(&(p_internal->p_condition), &(mutex.p_internal->p_mutex));
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pthread_cond_wait( &(p_internal->p_condition), &(mutex.p_internal->p_mutex) );
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}
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bool wxCondition::Wait(wxMutex& mutex, unsigned long sec, unsigned long nsec)
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{
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struct timespec tspec;
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tspec.tv_sec = time(NULL)+sec;
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tspec.tv_sec = time(0L)+sec;
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tspec.tv_nsec = nsec;
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return (pthread_cond_timedwait(&(p_internal->p_condition), &(mutex.p_internal->p_mutex), &tspec) != ETIMEDOUT);
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}
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void wxCondition::Signal()
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{
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pthread_cond_signal(&(p_internal->p_condition));
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pthread_cond_signal( &(p_internal->p_condition) );
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}
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void wxCondition::Broadcast()
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{
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pthread_cond_broadcast(&(p_internal->p_condition));
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pthread_cond_broadcast( &(p_internal->p_condition) );
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}
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//--------------------------------------------------------------------
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// wxThread (Posix implementation)
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//--------------------------------------------------------------------
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class wxThreadInternal
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class wxThreadInternal
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{
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public:
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wxThreadInternal() { state = STATE_IDLE; }
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~wxThreadInternal() {}
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static void *PthreadStart(void *ptr);
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pthread_t thread_id;
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int state;
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int prio;
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int defer_destroy;
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wxThreadInternal();
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~wxThreadInternal();
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// thread entry function
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static void *PthreadStart(void *ptr);
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// thread actions
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// start the thread
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wxThreadError Run();
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// ask the thread to terminate
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void Cancel();
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// wake up threads waiting for our termination
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void SignalExit();
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// go to sleep until Resume() is called
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void Pause();
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// resume the thread
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void Resume();
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// accessors
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// priority
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int GetPriority() const { return m_prio; }
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void SetPriority(int prio) { m_prio = prio; }
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// state
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thread_state GetState() const { return m_state; }
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void SetState(thread_state state) { m_state = state; }
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// id
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pthread_t GetId() const { return thread_id; }
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// "cancelled" flag
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bool WasCancelled() const { return m_cancelled; }
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//private: -- should be!
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pthread_t thread_id;
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private:
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thread_state m_state; // see thread_state enum
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int m_prio; // in wxWindows units: from 0 to 100
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// set when the thread should terminate
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bool m_cancelled;
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// this (mutex, cond) pair is used to synchronize the main thread and this
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// thread in several situations:
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// 1. The thread function blocks until condition is signaled by Run() when
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// it's initially created - this allows create thread in "suspended"
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// state
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// 2. The Delete() function blocks until the condition is signaled when the
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// thread exits.
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wxMutex m_mutex;
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wxCondition m_cond;
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// another (mutex, cond) pair for Pause()/Resume() usage
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//
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// VZ: it's possible that we might reuse the mutex and condition from above
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// for this too, but as I'm not at all sure that it won't create subtle
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// problems with race conditions between, say, Pause() and Delete() I
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// prefer this may be a bit less efficient but much safer solution
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wxMutex m_mutexSuspend;
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wxCondition m_condSuspend;
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};
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void *wxThreadInternal::PthreadStart(void *ptr)
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{
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wxThread *thread = (wxThread *)ptr;
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wxThreadInternal *pthread = thread->p_internal;
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// Call the main entry
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pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
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if ( pthread_setspecific(gs_keySelf, thread) != 0 )
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{
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wxLogError(_("Can not start thread: error writing TLS."));
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return (void *)-1;
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}
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// wait for the condition to be signaled from Run()
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// mutex state: currently locked by the thread which created us
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pthread->m_cond.Wait(pthread->m_mutex);
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// mutex state: locked again on exit of Wait()
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// call the main entry
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void* status = thread->Entry();
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// terminate the thread
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thread->Exit(status);
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wxFAIL_MSG("wxThread::Exit() can't return.");
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return NULL;
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}
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wxThreadInternal::wxThreadInternal()
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{
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m_state = STATE_NEW;
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m_cancelled = FALSE;
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// this mutex is locked during almost all thread lifetime - it will only be
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// unlocked in the very end
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m_mutex.Lock();
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// this mutex is used in Pause()/Resume() and is also locked all the time
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// unless the thread is paused
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m_mutexSuspend.Lock();
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}
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wxThreadInternal::~wxThreadInternal()
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{
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m_mutexSuspend.Unlock();
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// note that m_mutex will be unlocked by the thread which waits for our
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// termination
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}
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wxThreadError wxThreadInternal::Run()
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{
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wxCHECK_MSG( GetState() == STATE_NEW, wxTHREAD_RUNNING,
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"thread may only be started once after successful Create()" );
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// the mutex was locked on Create(), so we will be able to lock it again
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// only when the thread really starts executing and enters the wait -
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// otherwise we might signal the condition before anybody is waiting for it
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wxMutexLocker lock(m_mutex);
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m_cond.Signal();
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m_state = STATE_RUNNING;
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return wxTHREAD_NO_ERROR;
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// now the mutex is unlocked back - but just to allow Wait() function to
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// terminate by relocking it, so the net result is that the worker thread
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// starts executing and the mutex is still locked
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}
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void wxThreadInternal::Cancel()
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{
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// if the thread we're waiting for is waiting for the GUI mutex, we will
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// deadlock so make sure we release it temporarily
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if ( wxThread::IsMain() )
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wxMutexGuiLeave();
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// nobody ever writes this variable so it's safe to not use any
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// synchronization here
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m_cancelled = TRUE;
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// entering Wait() releases the mutex thus allowing SignalExit() to acquire
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// it and to signal us its termination
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m_cond.Wait(m_mutex);
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// mutex is still in the locked state - relocked on exit from Wait(), so
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// unlock it - we don't need it any more, the thread has already terminated
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m_mutex.Unlock();
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// reacquire GUI mutex
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if ( wxThread::IsMain() )
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wxMutexGuiEnter();
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}
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void wxThreadInternal::SignalExit()
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{
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// as mutex is currently locked, this will block until some other thread
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// (normally the same which created this one) unlocks it by entering Wait()
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m_mutex.Lock();
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// wake up all the threads waiting for our termination
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m_cond.Broadcast();
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// after this call mutex will be finally unlocked
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m_mutex.Unlock();
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}
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void wxThreadInternal::Pause()
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{
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wxCHECK_RET( m_state == STATE_PAUSED,
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"thread must first be paused with wxThread::Pause()." );
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// wait until the condition is signaled from Resume()
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m_condSuspend.Wait(m_mutexSuspend);
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}
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void wxThreadInternal::Resume()
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{
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wxCHECK_RET( m_state == STATE_PAUSED,
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"can't resume thread which is not suspended." );
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// we will be able to lock this mutex only when Pause() starts waiting
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wxMutexLocker lock(m_mutexSuspend);
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m_condSuspend.Signal();
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SetState(STATE_RUNNING);
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}
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// -----------------------------------------------------------------------------
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// static functions
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// -----------------------------------------------------------------------------
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|
||||
wxThread *wxThread::This()
|
||||
{
|
||||
return (wxThread *)pthread_getspecific(gs_keySelf);
|
||||
}
|
||||
|
||||
bool wxThread::IsMain()
|
||||
{
|
||||
return (bool)pthread_equal(pthread_self(), gs_tidMain);
|
||||
}
|
||||
|
||||
void wxThread::Yield()
|
||||
{
|
||||
sched_yield();
|
||||
}
|
||||
|
||||
void wxThread::Sleep(unsigned long milliseconds)
|
||||
{
|
||||
wxUsleep(milliseconds);
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// creating thread
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
wxThread::wxThread()
|
||||
{
|
||||
// add this thread to the global list of all threads
|
||||
gs_allThreads.Add(this);
|
||||
|
||||
p_internal = new wxThreadInternal();
|
||||
}
|
||||
|
||||
wxThreadError wxThread::Create()
|
||||
{
|
||||
pthread_attr_t a;
|
||||
int min_prio, max_prio, p;
|
||||
struct sched_param sp;
|
||||
|
||||
if (p_internal->state != STATE_IDLE)
|
||||
if (p_internal->GetState() != STATE_NEW)
|
||||
return wxTHREAD_RUNNING;
|
||||
|
||||
// Change thread priority
|
||||
pthread_attr_init(&a);
|
||||
pthread_attr_getschedpolicy(&a, &p);
|
||||
// set up the thread attribute: right now, we only set thread priority
|
||||
pthread_attr_t attr;
|
||||
pthread_attr_init(&attr);
|
||||
|
||||
min_prio = sched_get_priority_min(p);
|
||||
max_prio = sched_get_priority_max(p);
|
||||
|
||||
pthread_attr_getschedparam(&a, &sp);
|
||||
sp.sched_priority = min_prio +
|
||||
(p_internal->prio*(max_prio-min_prio))/100;
|
||||
pthread_attr_setschedparam(&a, &sp);
|
||||
|
||||
// this is the point of no return
|
||||
p_internal->state = STATE_RUNNING;
|
||||
if (pthread_create(&p_internal->thread_id, &a,
|
||||
wxThreadInternal::PthreadStart, (void *)this) != 0)
|
||||
int prio;
|
||||
if ( pthread_attr_getschedpolicy(&attr, &prio) != 0 )
|
||||
{
|
||||
p_internal->state = STATE_IDLE;
|
||||
pthread_attr_destroy(&a);
|
||||
wxLogError(_("Can not retrieve thread scheduling policy."));
|
||||
}
|
||||
|
||||
int min_prio = sched_get_priority_min(prio),
|
||||
max_prio = sched_get_priority_max(prio);
|
||||
|
||||
if ( min_prio == -1 || max_prio == -1 )
|
||||
{
|
||||
wxLogError(_("Can not get priority range for scheduling policy %d."),
|
||||
prio);
|
||||
}
|
||||
else
|
||||
{
|
||||
struct sched_param sp;
|
||||
pthread_attr_getschedparam(&attr, &sp);
|
||||
sp.sched_priority = min_prio +
|
||||
(p_internal->GetPriority()*(max_prio-min_prio))/100;
|
||||
pthread_attr_setschedparam(&attr, &sp);
|
||||
}
|
||||
|
||||
// create the new OS thread object
|
||||
int rc = pthread_create(&p_internal->thread_id, &attr,
|
||||
wxThreadInternal::PthreadStart,
|
||||
(void *)this);
|
||||
pthread_attr_destroy(&attr);
|
||||
|
||||
if ( rc != 0 )
|
||||
{
|
||||
p_internal->SetState(STATE_EXITED);
|
||||
return wxTHREAD_NO_RESOURCE;
|
||||
}
|
||||
pthread_attr_destroy(&a);
|
||||
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
|
||||
void wxThread::SetPriority(int prio)
|
||||
wxThreadError wxThread::Run()
|
||||
{
|
||||
if (p_internal->state == STATE_RUNNING)
|
||||
return;
|
||||
|
||||
if (prio > 100) prio = 100;
|
||||
|
||||
if (prio < 0) prio = 0;
|
||||
|
||||
p_internal->prio = prio;
|
||||
return p_internal->Run();
|
||||
}
|
||||
|
||||
int wxThread::GetPriority() const
|
||||
{
|
||||
return p_internal->prio;
|
||||
}
|
||||
// -----------------------------------------------------------------------------
|
||||
// misc accessors
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
void wxThread::DeferDestroy(bool on)
|
||||
void wxThread::SetPriority(unsigned int prio)
|
||||
{
|
||||
if (on)
|
||||
pthread_setcanceltype(PTHREAD_CANCEL_DEFERRED, NULL);
|
||||
else
|
||||
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL);
|
||||
}
|
||||
wxCHECK_RET( (WXTHREAD_MIN_PRIORITY <= prio) &&
|
||||
(prio <= WXTHREAD_MAX_PRIORITY), "invalid thread priority" );
|
||||
|
||||
wxThreadError wxThread::Destroy()
|
||||
{
|
||||
int res = 0;
|
||||
wxCriticalSectionLocker lock(m_critsect);
|
||||
|
||||
if (p_internal->state == STATE_RUNNING)
|
||||
switch ( p_internal->GetState() )
|
||||
{
|
||||
res = pthread_cancel(p_internal->thread_id);
|
||||
if (res == 0)
|
||||
p_internal->state = STATE_CANCELED;
|
||||
}
|
||||
case STATE_NEW:
|
||||
// thread not yet started, priority will be set when it is
|
||||
p_internal->SetPriority(prio);
|
||||
break;
|
||||
|
||||
return wxTHREAD_NO_ERROR;
|
||||
case STATE_RUNNING:
|
||||
case STATE_PAUSED:
|
||||
{
|
||||
struct sched_param sparam;
|
||||
sparam.sched_priority = prio;
|
||||
|
||||
if ( pthread_setschedparam(p_internal->GetId(),
|
||||
SCHED_OTHER, &sparam) != 0 )
|
||||
{
|
||||
wxLogError(_("Failed to set thread priority %d."), prio);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case STATE_EXITED:
|
||||
default:
|
||||
wxFAIL_MSG("impossible to set thread priority in this state");
|
||||
}
|
||||
}
|
||||
|
||||
unsigned int wxThread::GetPriority() const
|
||||
{
|
||||
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
|
||||
|
||||
return p_internal->GetPriority();
|
||||
}
|
||||
|
||||
unsigned long wxThread::GetID() const
|
||||
{
|
||||
return (unsigned long)p_internal->thread_id;
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// pause/resume
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
wxThreadError wxThread::Pause()
|
||||
{
|
||||
if (p_internal->state != STATE_RUNNING)
|
||||
wxCriticalSectionLocker lock(m_critsect);
|
||||
|
||||
if ( p_internal->GetState() != STATE_RUNNING )
|
||||
{
|
||||
wxLogDebug("Can't pause thread which is not running.");
|
||||
|
||||
return wxTHREAD_NOT_RUNNING;
|
||||
}
|
||||
|
||||
if (!p_internal->defer_destroy)
|
||||
return wxTHREAD_MISC_ERROR;
|
||||
p_internal->SetState(STATE_PAUSED);
|
||||
|
||||
p_internal->state = STATE_PAUSING;
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
|
||||
wxThreadError wxThread::Resume()
|
||||
{
|
||||
if (p_internal->state == STATE_PAUSING || p_internal->state == STATE_PAUSED)
|
||||
p_internal->state = STATE_RUNNING;
|
||||
wxCriticalSectionLocker lock(m_critsect);
|
||||
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
|
||||
void *wxThread::Join()
|
||||
{
|
||||
void* status = 0;
|
||||
|
||||
if (p_internal->state != STATE_IDLE)
|
||||
if ( p_internal->GetState() == STATE_PAUSED )
|
||||
{
|
||||
bool do_unlock = wxThread::IsMain();
|
||||
p_internal->Resume();
|
||||
|
||||
while (p_internal->state == STATE_RUNNING)
|
||||
wxYield();
|
||||
|
||||
if (do_unlock) wxMainMutex->Unlock();
|
||||
|
||||
pthread_join(p_internal->thread_id, &status);
|
||||
|
||||
if (do_unlock) wxMainMutex->Lock();
|
||||
|
||||
p_internal->state = STATE_IDLE;
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
else
|
||||
{
|
||||
wxLogDebug("Attempt to resume a thread which is not paused.");
|
||||
|
||||
return wxTHREAD_MISC_ERROR;
|
||||
}
|
||||
|
||||
return status;
|
||||
}
|
||||
|
||||
unsigned long wxThread::GetID() const
|
||||
// -----------------------------------------------------------------------------
|
||||
// exiting thread
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
wxThread::ExitCode wxThread::Delete()
|
||||
{
|
||||
return p_internal->thread_id;
|
||||
m_critsect.Enter();
|
||||
thread_state state = p_internal->GetState();
|
||||
m_critsect.Leave();
|
||||
|
||||
switch ( state )
|
||||
{
|
||||
case STATE_NEW:
|
||||
case STATE_EXITED:
|
||||
// nothing to do
|
||||
break;
|
||||
|
||||
case STATE_PAUSED:
|
||||
// resume the thread first
|
||||
Resume();
|
||||
|
||||
// fall through
|
||||
|
||||
default:
|
||||
// set the flag telling to the thread to stop and wait
|
||||
p_internal->Cancel();
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
wxThreadError wxThread::Kill()
|
||||
{
|
||||
switch ( p_internal->GetState() )
|
||||
{
|
||||
case STATE_NEW:
|
||||
case STATE_EXITED:
|
||||
return wxTHREAD_NOT_RUNNING;
|
||||
|
||||
default:
|
||||
if ( pthread_cancel(p_internal->GetId()) != 0 )
|
||||
{
|
||||
wxLogError(_("Failed to terminate a thread."));
|
||||
|
||||
return wxTHREAD_MISC_ERROR;
|
||||
}
|
||||
|
||||
return wxTHREAD_NO_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
void wxThread::Exit(void *status)
|
||||
{
|
||||
wxThread* ptr = this;
|
||||
// first call user-level clean up code
|
||||
OnExit();
|
||||
|
||||
/* THREAD_SEND_EXIT_MSG(ptr); TODO for Xt */
|
||||
|
||||
p_internal->state = STATE_EXITED;
|
||||
// next wake up the threads waiting for us (OTOH, this function won't return
|
||||
// until someone waited for us!)
|
||||
p_internal->SignalExit();
|
||||
|
||||
p_internal->SetState(STATE_EXITED);
|
||||
|
||||
// delete both C++ thread object and terminate the OS thread object
|
||||
delete this;
|
||||
pthread_exit(status);
|
||||
}
|
||||
|
||||
void wxThread::TestDestroy()
|
||||
// also test whether we were paused
|
||||
bool wxThread::TestDestroy()
|
||||
{
|
||||
if (p_internal->state == STATE_PAUSING)
|
||||
wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
|
||||
|
||||
if ( p_internal->GetState() == STATE_PAUSED )
|
||||
{
|
||||
p_internal->state = STATE_PAUSED;
|
||||
while (p_internal->state == STATE_PAUSED)
|
||||
{
|
||||
pthread_testcancel();
|
||||
usleep(1);
|
||||
}
|
||||
// leave the crit section or the other threads will stop too if they try
|
||||
// to call any of (seemingly harmless) IsXXX() functions while we sleep
|
||||
m_critsect.Leave();
|
||||
|
||||
p_internal->Pause();
|
||||
|
||||
// enter it back before it's finally left in lock object dtor
|
||||
m_critsect.Enter();
|
||||
}
|
||||
pthread_testcancel();
|
||||
}
|
||||
|
||||
bool wxThread::IsMain()
|
||||
{
|
||||
return (bool)pthread_equal(pthread_self(), p_mainid);
|
||||
}
|
||||
|
||||
bool wxThread::IsRunning() const
|
||||
{
|
||||
return (p_internal->state == STATE_RUNNING);
|
||||
}
|
||||
|
||||
bool wxThread::IsAlive() const
|
||||
{
|
||||
return (p_internal->state == STATE_RUNNING) ||
|
||||
(p_internal->state == STATE_PAUSING) ||
|
||||
(p_internal->state == STATE_PAUSED);
|
||||
}
|
||||
|
||||
wxThread::wxThread()
|
||||
{
|
||||
p_internal = new wxThreadInternal();
|
||||
return p_internal->WasCancelled();
|
||||
}
|
||||
|
||||
wxThread::~wxThread()
|
||||
{
|
||||
Destroy();
|
||||
Join();
|
||||
delete p_internal;
|
||||
// remove this thread from the global array
|
||||
gs_allThreads.Remove(this);
|
||||
}
|
||||
|
||||
// The default callback just joins the thread and throws away the result.
|
||||
void wxThread::OnExit()
|
||||
// -----------------------------------------------------------------------------
|
||||
// state tests
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
bool wxThread::IsRunning() const
|
||||
{
|
||||
Join();
|
||||
wxCriticalSectionLocker lock((wxCriticalSection &)m_critsect);
|
||||
|
||||
return p_internal->GetState() == STATE_RUNNING;
|
||||
}
|
||||
|
||||
bool wxThread::IsAlive() const
|
||||
{
|
||||
wxCriticalSectionLocker lock((wxCriticalSection&)m_critsect);
|
||||
|
||||
switch ( p_internal->GetState() )
|
||||
{
|
||||
case STATE_RUNNING:
|
||||
case STATE_PAUSED:
|
||||
return TRUE;
|
||||
|
||||
default:
|
||||
return FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------------
|
||||
// wxThreadModule
|
||||
// wxThreadModule
|
||||
//--------------------------------------------------------------------
|
||||
|
||||
class wxThreadModule : public wxModule
|
||||
@ -426,22 +695,53 @@ private:
|
||||
|
||||
IMPLEMENT_DYNAMIC_CLASS(wxThreadModule, wxModule)
|
||||
|
||||
bool wxThreadModule::OnInit()
|
||||
bool wxThreadModule::OnInit()
|
||||
{
|
||||
wxMainMutex = new wxMutex();
|
||||
wxThreadGuiInit();
|
||||
p_mainid = pthread_self();
|
||||
wxMainMutex->Lock();
|
||||
if ( pthread_key_create(&gs_keySelf, NULL /* dtor function */) != 0 )
|
||||
{
|
||||
wxLogError(_("Thread module initialization failed: "
|
||||
"failed to create pthread key."));
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
gs_mutexGui = new wxMutex();
|
||||
//wxThreadGuiInit();
|
||||
gs_tidMain = pthread_self();
|
||||
gs_mutexGui->Lock();
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
void wxThreadModule::OnExit()
|
||||
{
|
||||
wxMainMutex->Unlock();
|
||||
wxThreadGuiExit();
|
||||
delete wxMainMutex;
|
||||
};
|
||||
wxASSERT_MSG( wxThread::IsMain(), "only main thread can be here" );
|
||||
|
||||
#endif
|
||||
// wxUSE_THREADS
|
||||
// terminate any threads left
|
||||
size_t count = gs_allThreads.GetCount();
|
||||
if ( count != 0u )
|
||||
wxLogDebug("Some threads were not terminated by the application.");
|
||||
|
||||
for ( size_t n = 0u; n < count; n++ )
|
||||
{
|
||||
gs_allThreads[n]->Delete();
|
||||
}
|
||||
|
||||
// destroy GUI mutex
|
||||
gs_mutexGui->Unlock();
|
||||
//wxThreadGuiExit();
|
||||
delete gs_mutexGui;
|
||||
|
||||
// and free TLD slot
|
||||
(void)pthread_key_delete(gs_keySelf);
|
||||
}
|
||||
|
||||
void wxMutexGuiEnter()
|
||||
{
|
||||
gs_mutexGui->Lock();
|
||||
}
|
||||
|
||||
void wxMutexGuiLeave()
|
||||
{
|
||||
gs_mutexGui->Unlock();
|
||||
}
|
||||
|
@ -86,6 +86,30 @@ extern "C"
|
||||
}
|
||||
#endif
|
||||
|
||||
void wxUsleep(unsigned long milliseconds)
|
||||
{
|
||||
#if defined(HAVE_NANOSLEEP)
|
||||
timespec tmReq;
|
||||
tmReq.tv_sec = milliseconds / 1000;
|
||||
tmReq.tv_nsec = (milliseconds % 1000) * 1000 * 1000;
|
||||
|
||||
// we're not interested in remaining time nor in return value
|
||||
(void)nanosleep(&tmReq, (timespec *)NULL);
|
||||
#elif defined(HAVE_USLEEP)
|
||||
// uncomment this if you feel brave or if you are sure that your version
|
||||
// of Solaris has a safe usleep() function but please notice that usleep()
|
||||
// is known to lead to crashes in MT programs in Solaris 2.[67] and is not
|
||||
// documented as MT-Safe
|
||||
#if defined(__SUN__) && defined(wxUSE_THREADS)
|
||||
#error "usleep() cannot be used in MT programs under Solaris."
|
||||
#endif // Sun
|
||||
|
||||
usleep(milliseconds * 1000); // usleep(3) wants microseconds
|
||||
#else // !sleep function
|
||||
#error "usleep() or nanosleep() function required for wxUsleep"
|
||||
#endif // sleep function
|
||||
}
|
||||
|
||||
void xt_notify_end_process(XtPointer client, int *fid,
|
||||
XtInputId *id)
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user